My Tenth Adventure by DiscoFish 2013-08-26T18:16:00
I like the graphics and the mood of the game, well done.
Foon → Ludum Dare Explorer → Users → Baburo
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2014 | 30 | Connected Worlds | Shattered | compo | 379 | 3.38 | 3.19 | 3.61 | 3.64 | 3.47 | 1.47 | 1.72 | 2.76 | 24 | ||
| 2013 | 27 | 10 Seconds | Flock Of Steel | compo | 784 | 2.83 | 2.83 | 3.57 | 2.45 | 3.17 | 2.20 | 2.29 | 35 | |||
| 2012 | 24 | Evolution | Dusty Balls | compo | 233 | 3.22 | 2.87 | 3.52 | 1.94 | 3.70 | 2.16 | 1.43 | 2.72 | 79 |
Baburo leaves an average of 14.3 feedback comments each event.
I like the graphics and the mood of the game, well done.
It was incredible how moody game you've created with such a simple graphics. I really enjoyed diving down to the unknown. :)
Maybe you should upload the game to somewhere else, 4shared.com wants you to create an account before downloading and I don't really want to do that. :/
I like the concept, but don't really like the time constraint. I guess if the drops were more frequent you would be able to get further, but at the moment I can only kill two slimes and then the time is over and I never get any loot.
The overall experience was a bit confusing. :P I can see you've had a good idea behind the concept, but I guess you didn't have enough time to create it properly.
I wasn't sure when I was able to attack and when not, etc. Maybe you should try adding something more clear to indicate that?
I liked the music track though. :) It fitted the mood nicely.
Simple, but nice concept. I liked the changing level design. The "speed up" text was a bit on the way, maybe it could be on the bottom of the screen or something.
Good job. :)
Nice game. :)
I liked the concept, even though I found it a bit challenging. I played around 2 minutes before I realised I could create those "tens" and then about another 4 minutes before realizing I could drop them to the recycler to get points. :P
I liked micro-managing the cards, trying to not let them disappear.
The sound for a disappearing card was SO annoying :D liked the game anyway.
Also, the achievements were very nice and the fact that the game wouldn't end in your loss and you couldn't lose a level if you've already achieved it.
Good job.
I can't start the game, it says I'm missing MSVCP110.dll.
The basic idea is nice and it could be improved further, but as it is, I didn't really find it fun though. :)
I tried about 4 times and it was just too hard because of the speed. Maybe the speed should be slower in the beginning and increase during gameplay or something?
Couldn't get past the first room. Those little pink thingies on the floor killed me no matter where I ran. :(
Wow, that really creeped me out when I got the 100% to the egg. I thought it would spawn something to help me :D
Laughed my ass off when the guys head fell off. :D Cool game.
Really nice base for a larger game. Would really like to see this develop into something bigger. :)
Cool game :) One of the best audio work so far. Great music with good narratives and sound effects. Well done. Would've been cool if you could've eaten the smaller creatures when you grew up.
Funny little concept. Reminds me a lot of angry birds space though :P. Cool over all execution.
What did I just experience. :D It was fun, I guess.
Hmm.. no download link?
Cool shooter. Building your own shooter was fun. Some kind of an explanation for what the next block will do would've been a nice addon, I still don't know what that square piece does. :)
Awesome game :D had a blast with it.
Had some fun with it, basic concept is cool, but could use better graphical implementation around it.
Cool graphical style. Couldn't get past the guy with a stick, tried throwing the nut and the stick at him, but nothing.
You were wrong by saying you didn't have time do anything fun, I thought the game was pretty fun :D The flying pose of the bird was hilarious and especially when I ran around for a minute before realizing there isn't any other content in the game. I had a laugh, thanks for the game. :) Keep at it.
Cool game, good controls and nicely designed levels. :)
Lack of feedback made it hard to play. I guess you could do something by clicking on the buttons(?) in top right corner, but couldn't figure out if anything happened. Graphics are nice, kinda unique, and the whole game concept seems interesting if developed further.
Couldn't get past the second stage. Found that there was a hive above, but neither of the meebas jumped when I pressed space.
Web build threw an error when loading.
I think it gave me a bit of an headache with the bright colors passing by the screen so fast :P Other than that, nice little game, especially the effects were cool(when enemy damages you and the transitions in the menu).
Took a while to figure out what to do, and even after reading the help text, felt pretty boring. Just watching the ants and hoping they would go the way you want them to go. Cool concept, but needs really more work to be fun enough. Keep at it. :)
Haha, funny platformer, man. Although, not sure if it was meant to be, but the ape ran REALLY fast on my computer. Graphics were nice, although maybe few different kinds of trees would've kept the landscape more interesting. Good job.
Overall really great game. Reminds me a lot of the Starcraft's mod "Evolution", which I played a lot as a kid. Graphics are really tidy and fits the game nicely. There isn't really anything to complain. Maybe the info for example the health of the "base" could be located ie. over the base.
Really soothing puzzler/adventure. I really enjoyed unlocking the world and guessing what might come out of the white boxes around the world. :) I got to just above 20% on my second try when I failed and didn't really want to start over again. :P
Reallu nice puzzle game. The sound effects worked really nice and gave a nice feedback on your actions. Sometimes I was lost that by combining which you would get which result, but thanks for the reset button I could retry easily.
Nice little game. :) The controls were good and responsive. Sometimes it was hard to see how the round thingies would turn you when you would jump on them and led to some nasty suprise falls. :P
The mood was nice, the background music really fit the setting. The controls were good but the gameplay altogether was slighlty boring and didn't bring anything special into it.
The idea for losing your health when you shoot is nice, but I think that game needs more balancing for the mechanic to succeed.
LD30 — Connected Worlds (4)
Heart Star by AdventureIslands 2014-08-26T07:05:00
Such a lovely game. Good innovation around the theme, polished graphics, audio and gameplay. Can't really come up with criticism on this one.
Intergalactic: Multidimensional Planetary World Defenders by polyboxgames 2014-08-25T15:58:00
Looked really nice, but the gameplay felt a bit shallow. The idea of switching between the worlds was cool though and could be brought into a bigger concept.
\ \ World Shift \ \ by lambomang 2014-08-25T04:14:00
I had an issue with the camera. It was pointing down all the time. When I would drag with mouse or the use the gamepad's stick to move the camera up, it would just drag to point straight down.
Could not play because of that issue.
Filter Prism by spacedoubt 2014-08-25T03:55:00
It was too difficult in my opinion.
Collision of the player character was too big and it hit the spikes too easily. Also, the falling speed could be a bit slower so you would have more time to react to obstacles.
Didn't get to the part where you could change colours. :(