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ThatSamu

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
201430Connected WorldsShatteredcompo3793.383.193.613.643.471.471.722.7624
20132710 SecondsFlock Of Steelcompo7842.832.833.572.453.172.202.2935
201224EvolutionDusty Ballscompo2333.222.873.521.943.702.161.432.7279

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by ThatSamu

LD24 — Evolution

You ARE the RAIN by alvivar 2012-08-28T06:29:00

Wow, that really creeped me out when I got the 100% to the egg. I thought it would spawn something to help me :D

My Pairs and Me by Evilion 2012-08-27T11:55:00

What did I just experience. :D It was fun, I guess.

Microraptor by robcozzens 2012-08-27T10:36:00

You were wrong by saying you didn't have time do anything fun, I thought the game was pretty fun :D The flying pose of the bird was hilarious and especially when I ran around for a minute before realizing there isn't any other content in the game. I had a laugh, thanks for the game. :) Keep at it.

Deal with It by midgard 2012-08-27T10:32:00

Cool game, good controls and nicely designed levels. :)

Tiny Life by Fejuto 2012-08-27T04:37:00

Didn't really understand what was the meaning of it. Bumped some of those cells/planets away with my white balls of doom, but that got boring very fast. Background music was nice.

Vol by Thomas Bowker 2012-08-27T07:54:00

I think it gave me a bit of an headache with the bright colors passing by the screen so fast :P Other than that, nice little game, especially the effects were cool(when enemy damages you and the transitions in the menu).

Evolution Defense by franklyn 2012-08-27T04:21:00

The mood was nice, the background music really fit the setting. The controls were good but the gameplay altogether was slighlty boring and didn't bring anything special into it.

Oh my, a shooter with blocks! by Dir3kt 2012-08-27T11:08:00

Cool shooter. Building your own shooter was fun. Some kind of an explanation for what the next block will do would've been a nice addon, I still don't know what that square piece does. :)

Bittp 2 8-BIT Retro Game by samusetroid 2012-08-27T11:52:00

Hmm.. no download link?

Cubevo by NostraDamon 2012-08-27T04:53:00

Really soothing puzzler/adventure. I really enjoyed unlocking the world and guessing what might come out of the white boxes around the world. :) I got to just above 20% on my second try when I failed and didn't really want to start over again. :P

Darwin Games 2012 by Bemmu 2012-08-27T10:52:00

Awesome game :D had a blast with it.

The Origin of Faeces by pentaphobe 2012-08-27T07:03:00

Haha, funny platformer, man. Although, not sure if it was meant to be, but the ape ran REALLY fast on my computer. Graphics were nice, although maybe few different kinds of trees would've kept the landscape more interesting. Good job.

Infected Cell by DDDBOMBER 2012-08-27T07:58:00

Web build threw an error when loading.

Badass by Sos 2012-08-27T09:42:00

Wow, that was awesome. :D Gameplay might be a bit dull, but the ever changing setting and story keeps it going. Good job!

evolution of monsters by mohammad 2012-08-28T06:45:00

Couldn't get past the first room. Those little pink thingies on the floor killed me no matter where I ran. :(

Additive by Desi Quintans 2012-08-27T04:34:00

Reallu nice puzzle game. The sound effects worked really nice and gave a nice feedback on your actions. Sometimes I was lost that by combining which you would get which result, but thanks for the reset button I could retry easily.

Dusty Balls by ThatSamu 2012-08-27T04:01:00

yeah, when I realized that issue I didn't have time to fix it :/. I'm gonna update it in an after compo release.
You should get away from it by pressing Esc, which takes you to main menu and pressing play again. Game saves your situation after each "level", so you shouldnt lose that much progress.

Dusty Balls by ThatSamu 2012-08-27T07:32:00

Seems that when playing on Mac, there is very annoying shuttering bug with the cameras. That is NOT intenional, I just didn't have a mac to test it on during the development.

Dusty Balls by ThatSamu 2012-08-27T07:56:00

Karel, yeah my original idea had much more emphasis on the theme, but I failed to achieve it in time. :/ This one just "evolves as you play it" as in, more balls to control and longer levels.

Desi, there should be a red light near spikes, which you should be able to see with a corner of your eyes. Don't know if they are too feint then after all. :o

Dusty Balls by ThatSamu 2012-08-27T10:05:00

Thanks for the feedback, guys.
Thurig: Yeah, even though I've played metroid quite a bit, didnt connect this one to it until you mentioned. :P
eyehawk: thanks, do you remember the name of that indie game?
Dietrich: Haha, haven't tried "dual mario kart" :P Oxyd seems like a cool concept, especially for it's age.

Dusty Balls by ThatSamu 2012-08-27T12:05:00

Thanks, Bemmu. Really enjoyed your game. :)

Dusty Balls by ThatSamu 2012-08-27T14:00:00

aschearer: Thanks for the feedback. I've realized, that after three or more balls, good tactic is to try get one ball at a time to the goal while only concentrating on other balls if they are near spikes. If you, or someone come up with variations to the gameplay, please let me know. :)

madpew: Thanks, mate. I would've wanted some kick ass ambient there, but wasn't able to produce it in time :/

Dusty Balls by ThatSamu 2012-08-27T15:27:00

ncannasse: Definitely. I've noticed that I like to play the game myself more and more as I'm forced to play it when testing it. :) That happens rarely for me with my own games.

Zed: Thanks :). Oh that ball falling through the floor bug is really nerve wrecking if have a good score :/ Sorry about that.

sgehlich: Thanks :)

Dusty Balls by ThatSamu 2012-08-28T05:07:00

LuizHGMonclar: Thanks. :) The goal is to play through all nine levels and try to get as many balls to the goal as possible. You don't need to get any of the balls to the goal to proceed to the next level. Maximum score possible is 45/45, which means you don't hit ANY spikes. :P

Thanks for all the feedback guys. If you can think of anything how I could improve the game in future, please let me know.

Dusty Balls by ThatSamu 2012-08-31T14:07:00

Wlad, thanks for the feedback. That is a great idea, I'm currently developing this idea further and will do that. For this competition entry, I thought that people might want to see the game develop faster and not get bored out too quickly :P

Conway's Revenge by Nick Knowlson 2012-08-27T10:48:00

Had some fun with it, basic concept is cool, but could use better graphical implementation around it.

Ebosslution by HaxeR 2012-08-27T04:05:00

The idea for losing your health when you shoot is nice, but I think that game needs more balancing for the mechanic to succeed.

Eat or Die by yettatore 2012-08-27T17:27:00

Laughed my ass off when the guys head fell off. :D Cool game.

Myxolous by theomnis 2012-08-27T10:28:00

Lack of feedback made it hard to play. I guess you could do something by clicking on the buttons(?) in top right corner, but couldn't figure out if anything happened. Graphics are nice, kinda unique, and the whole game concept seems interesting if developed further.

Panspermia by camdensegal 2012-08-27T12:00:00

Funny little concept. Reminds me a lot of angry birds space though :P. Cool over all execution.

Rise of a Colony by Folis 2012-08-27T13:42:00

Really nice base for a larger game. Would really like to see this develop into something bigger. :)

Rise of the Meebas by Jimjam 2012-08-27T09:15:00

Couldn't get past the second stage. Found that there was a hive above, but neither of the meebas jumped when I pressed space.

'The Neon Pink Philosophy' by Zed 2012-08-27T12:39:00

Cool game :) One of the best audio work so far. Great music with good narratives and sound effects. Well done. Would've been cool if you could've eaten the smaller creatures when you grew up.

R/evolution by AdamHarte 2012-08-27T04:26:00

Nice little game. :) The controls were good and responsive. Sometimes it was hard to see how the round thingies would turn you when you would jump on them and led to some nasty suprise falls. :P

Microbe Madness! by Matt Rix 2012-08-27T06:48:00

Overall really great game. Reminds me a lot of the Starcraft's mod "Evolution", which I played a lot as a kid. Graphics are really tidy and fits the game nicely. There isn't really anything to complain. Maybe the info for example the health of the "base" could be located ie. over the base.

Dawn by SteelRaven7 2012-08-27T10:44:00

Cool graphical style. Couldn't get past the guy with a stick, tried throwing the nut and the stick at him, but nothing.

Species by mappum 2012-08-27T09:34:00

Cool idea. I loved the flashlight, even though, would've been cool to see a small area around the player with the flashlight. The creatures were cool and scary :D. Ladders didnt really work for me though, climbing them was really a pain.

AntZ Evolution by thesentinelcat 2012-08-27T07:36:00

Took a while to figure out what to do, and even after reading the help text, felt pretty boring. Just watching the ants and hoping they would go the way you want them to go. Cool concept, but needs really more work to be fun enough. Keep at it. :)

LD27 — 10 Seconds

My Tenth Adventure by DiscoFish 2013-08-26T18:16:00

I like the graphics and the mood of the game, well done.

Flock Of Steel by ThatSamu 2013-08-26T08:14:00

rot13, you can see the theme explanation in the main screen. Second, comes from latin word "secundus", which means "following", and from there I got the 10 followers. :) Just tried to think outside the box when I saw all the "Try to beat the game in 10 secs" games coming out.

Flock Of Steel by ThatSamu 2013-08-26T17:06:00

BenWhi, no idea :D I made the levels 20min before the deadline, there were suppose to be 10 of them, but ran out of time(also, testing time).

Flock Of Steel by ThatSamu 2013-08-26T19:50:00

juaxix: Glad you liked it. :) I'm not familiar with Shiffman or Nature of Code, gotta check it out.

Flock Of Steel by ThatSamu 2013-08-27T09:01:00

Thanks rot13. :)
I just added a windows, linux and mac builds and the source files.
I can't test mac or linux versions so I hope they work properly.

Death Star by Nuclear_Hammer 2013-08-26T08:10:00

Maybe you should upload the game to somewhere else, 4shared.com wants you to create an account before downloading and I don't really want to do that. :/

Out of Breath by Paraknight 2013-08-26T10:35:00

It was incredible how moody game you've created with such a simple graphics. I really enjoyed diving down to the unknown. :)

Oops!!! v0.5alpha by Blue Steel 2013-08-26T07:33:00

The basic idea is nice and it could be improved further, but as it is, I didn't really find it fun though. :)
I tried about 4 times and it was just too hard because of the speed. Maybe the speed should be slower in the beginning and increase during gameplay or something?

Grav Nav by lparker 2013-08-26T10:31:00

Cool concept. I felt it a tad too hard though. :P

10TEN SECOND2NDs by stepvhen 2013-08-26T07:36:00

I can't start the game, it says I'm missing MSVCP110.dll.

Viral by Kaldrick 2013-08-26T07:56:00

The overall experience was a bit confusing. :P I can see you've had a good idea behind the concept, but I guess you didn't have enough time to create it properly.
I wasn't sure when I was able to attack and when not, etc. Maybe you should try adding something more clear to indicate that?
I liked the music track though. :) It fitted the mood nicely.

10 Sec Hero by StabAlarash 2013-08-26T08:00:00

I like the concept, but don't really like the time constraint. I guess if the drops were more frequent you would be able to get further, but at the moment I can only kill two slimes and then the time is over and I never get any loot.

10 Sec Hero by StabAlarash 2013-08-26T08:01:00

Oh and btw, the graphics were nice, good job!

Nonzero by koller-digital 2013-08-26T07:46:00

Nice game. :)
I liked the concept, even though I found it a bit challenging. I played around 2 minutes before I realised I could create those "tens" and then about another 4 minutes before realizing I could drop them to the recycler to get points. :P
I liked micro-managing the cards, trying to not let them disappear.
The sound for a disappearing card was SO annoying :D liked the game anyway.
Also, the achievements were very nice and the fact that the game wouldn't end in your loss and you couldn't lose a level if you've already achieved it.
Good job.

RUN: TEN MORE SECONDS by DeadlyFugu 2013-08-26T07:50:00

Simple, but nice concept. I liked the changing level design. The "speed up" text was a bit on the way, maybe it could be on the bottom of the screen or something.
Good job. :)

LD30 — Connected Worlds

Heart Star by AdventureIslands 2014-08-26T07:05:00

Such a lovely game. Good innovation around the theme, polished graphics, audio and gameplay. Can't really come up with criticism on this one.

Shattered by ThatSamu 2014-08-26T05:39:00

Empyrealhell, they are color-coded yes. I didn't realize to take account the colorblind audience though. :/ Also, sometimes it randomizes two colors that look very much alike. :P

\ \ World Shift \ \ by lambomang 2014-08-25T04:14:00

I had an issue with the camera. It was pointing down all the time. When I would drag with mouse or the use the gamepad's stick to move the camera up, it would just drag to point straight down.
Could not play because of that issue.

Filter Prism by spacedoubt 2014-08-25T03:55:00

It was too difficult in my opinion.
Collision of the player character was too big and it hit the spikes too easily. Also, the falling speed could be a bit slower so you would have more time to react to obstacles.
Didn't get to the part where you could change colours. :(

Intergalactic: Multidimensional Planetary World Defenders by polyboxgames 2014-08-25T15:58:00

Looked really nice, but the gameplay felt a bit shallow. The idea of switching between the worlds was cool though and could be brought into a bigger concept.