FoonLudum Dare ExplorerLD24 → Vol

Vol

By thomasbowker

View on Wayback Machine

CategoryRankScoreCount
Coolness287
Fun1423.29
Audio1593.07
Overall1643.38
Mood1833.00
Graphics2473.24
Humor3682.07
Innovation4542.66
Theme6861.84

Comments

natnobrains 2012-08-27 07:32

Really good fun, got killed on level 7. Very loosely fitted the theme, but overall amazing fun.

karel 2012-08-27 07:34

No AZERTY support :(

skulls 2012-08-27 07:42

It was fun to run around and hit boxes with my elongated penis, I'm bookmarking it to try and get to the end eventually. Would have been nice to have some way to get my health back.

hnjslater 2012-08-27 07:53

The web ling doesn't work on Linux, is that expected?

bablo 2012-08-27 07:54

I think it gave me a bit of an headache with the bright colors passing by the screen so fast :P Other than that, nice little game, especially the effects were cool(when enemy damages you and the transitions in the menu).

thomasbowker 2012-08-27 07:55

@Nat Thanks! I know the theme is loose, I didn't have time to flesh out the enemies to where I wanted them.

@Karel Sorry about that! I've updated the Win and Mac versions to have more Input options. Just change the Rot/Move keys in the popup before the game begins.

@Skulls Sorry for the tease, there is no end :)

thomasbowker 2012-08-27 07:58

@hnjslater Unfortunately no, sorry.

nostradamon 2012-08-27 18:54

I like the camera effects, and i like the scary music too!

zoomyzoom 2012-08-28 14:04

Really fun game! loved it!

lemontree 2012-08-28 14:04

Can't play with keqboard on my mac

thomasbowker 2012-08-28 14:07

@LemonTree Thanks for pointing that out! I don't have a Mac but I'll see what I can do.

thomasbowker 2012-08-28 14:21

@LemonTree If you could give me more details that could help. Were any keys working? Was it the webplayer or the downloadable app? Did you try changing the input setting in the unity pop-up?

bumpkinrich 2012-08-29 18:13

Liked the way the enemies were evolving rather than the player. Loved the music choice too.

GreyShock 2012-08-29 18:22

I liked that laberynthic action! I reached level 7, there is an end or is it just infinite?

Good job!

thomasbowker 2012-08-30 01:25

@BumpkinRich Thanks!

@GreyShock It's infinite.

ragzouken 2012-08-30 13:26

Very visually appealing! Even the cubes are nicely animated when they run away :D

ncannasse 2012-08-31 12:00

+ Quite fun, loved the oppressing music/sfx and the flashy mood.
- Don't fit the theme and no azerty support.

thomasbowker 2012-08-31 15:00

@ncannasse As I said with Karel you can download the application and change the key settings yourself. I'll put it in the description.

benderbinary 2012-09-01 08:26

Really nice visual style!

odrega 2012-09-01 08:27

Great. I don't know if it was me just not noticing, but it would've been better if the cubes attacked and moved every time you attacked or moved, not including changing directions.

keenblaze 2012-09-01 09:37

Oh my god! Game on mushrooms :D

bobiniki 2012-09-01 18:50

Nice effects and it looks polished :D

eyehawk 2012-09-02 00:42

Cool game dude! Man I wish I could use Unity, I'd love to make an RPG like Eye of the Beholder or Bard's Tale using this sort of style.

hamster_mk_4 2012-09-02 04:15

Very old school movement. It was kinda frustrating that the enemies were smart enough not to walk into the hall way when I had my cannon aimed that way.

porpentine 2012-09-02 16:57

fantastic job! garish colors, blurring effect on being attacked, rudimentary sun, synth music, merging enemies, the burbling sound enemies make to alert you to their presence, control scheme--love it all.

porpentine 2012-09-03 07:02

i took what i thought was a particularly nice shot of one level--http://www.freeindiegam.es/wp-content/uploads/2012/08/vol1.png

fadobo 2012-09-03 12:43

Amazing game. Minimum on the evolution side, but a great experience in any other regard. Great music and possibly the best "Low Health Warning Sound" ever created!

marudziik 2012-09-06 15:22

Very good visual style, liked it a lot. On the other hand, there isn't much connection to the theme, aside from the "evolving" cubes. Overall, it's a job well done!