FoonLudum Dare ExplorerLD27 → Grav Nav

Grav Nav

By lparkermg

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CategoryRankScoreCount
Innovation3593.24
Audio7062.25
Overall7382.88
Graphics8062.48
Theme9022.74
Fun9082.48
Mood9932.05
Coolness135942

Comments

bablo 2013-08-26 10:31

Cool concept. I felt it a tad too hard though. :P

hypnohustla 2013-08-26 10:36

Really confusing. Concept was cool though :)

raver 2013-08-26 10:48

Nice game idea, well done, but physics is a little bugged.

tomk32 2013-08-26 10:55

good idea but the interface to place things is far from perfect.
right click is a bit stupid on a macbook, instead placing it, showing the whole circle of arrows to select one would be better. also drag'n'drop for the gravity fields is missing. and for the start/finish, a coloured area would be better than just text.

Nonetheless a good idea.

blackbulletiv 2013-08-26 10:57

Took a while to get the hang of, but it was actually kinda fun once I did. The controls are somewhat unpolished though.

Couldn't get past level 7; there seems to be some kind of invisible barrier.

nexust 2013-08-26 11:03

Really good idea, with a little extra time, this could have been something of a masterpiece.

motty 2013-08-26 11:22

Ah, Unity. Runs everywhere except Linux :(

lparkermg 2013-08-26 11:30

@BlackBulletIV if you look at the centre of the level itself there should be a clear spot. You'll also notice that there is a red tint on where the invisible walls are. I think I put the alpha a bit to low as to look like there's no wall there at all.

sebastian 2013-08-26 11:33

Lots of trial and error haha! Nice challenge.

lparkermg 2013-08-26 11:44

@Sebastian That's more or less what I was aiming for, as with the gravity factor you only have a rough idea on where the ball is going... Testing the final level though was pretty difficult to do.

tegu 2013-08-27 08:58

Whoa, an interesting idea. Would need some kind of quick start button so that you wouldn't have to wait the 10 seconds every time you try a new route. I'm not too fond of the invisible walls though.. Yet they weren't that bad after all although they seemed terrible at first.
Also the Bonus level 2? What is this? Is it even possible or are there some weird invisible stuff again? I can only get to the first teleport with the given three caps. Maybe I just suck. :D
The graphics are okay, especially the nice tele animation, but the sounds consist only of a repeating quiet clash so that's not as good.
While I agree with ananasblau that a circle of arrows would be better than right clicking in this game, IMHO in general right clicking itself is completely allowed thing to use even though it has to be done in a weird way in some machines.
Overall a pretty nice entry. :)

tegu 2013-08-27 09:45

Uhh, forget about what I said about the Bonus 2. :D I didn't realize I can just use the arrow keys to change gravity. *facepalm* Then what's the point of gravity caps at all on that level?

jimanzium 2013-08-28 10:11

Neat game mechanic but I think it would of been better without the time limit for placing the gravity capsules

mekuri 2013-08-28 12:59

Very innovative. A bit hard to master, but that's not a bad thing in my opinion. Good job!

d__adee 2013-08-31 17:00

Nice game idea!
I completed it by the way

;)

jwolf 2013-09-16 00:39

Interesting puzzle game. The physics seem fairly well done, too. Could use more variety in audio, though.