Grow Over by nonetheless 2015-12-14T18:42:00
Very entertaining, fast paced game! I think it starts a little too difficult though- perhaps a more gradual difficulty curve?
Foon → Ludum Dare Explorer → Users → nexust
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Mo | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2021 | 48 | Deeper and deeper | Going Down | jam | 134 | 4.10 | 3.53 | 3.63 | 4.13 | 4.31 | 4.11 | 4.24 | |||
| 2015 | 34 | Two Button Controls / Growing | Green Fingers | compo | 742 | 2.93 | 2.40 | 3.27 | 3.73 | 2.93 | 30 | ||||
| 2014 | 29 | Beneath the Surface | Depths | compo | 17 | ||||||||||
| 2013 | 28 | You Only Get One | The murder of Mr. Bennet | compo | 10 | ||||||||||
| 2013 | 27 | 10 Seconds | Target Down | compo | 841 | 2.76 | 2.65 | 2.53 | 2.94 | 3.06 | 2.20 | 24 |
nexust leaves an average of 5.6 feedback comments each event.
Very entertaining, fast paced game! I think it starts a little too difficult though- perhaps a more gradual difficulty curve?
I like the art style! The platforming is a little awkward. The jump key has will jump as soon as you touch the ground if held which makes for some tricky landings a lot of the time. Other than that, it is a charming, fast paced platformer with some lovely graphics.
This game is challenging and entertaining! I have to admit, the game didn't run so smoothly on a dying laptop but, even with a lower than ideal frame-rate (which was no fault of the game's) I found it enjoyable! Also, the 'How to play' made me smile.
This is an interesting idea. Some animations would have helped a lot and the art didn't seem all that consistent. In terms of gameplay, the physics were decent and worked well with the gameplay. The navigation is tricky but that isn't a bad thing since we are supposed to be propelling ourselves around on an office chair, the challenge makes the game.
Very challenging! I feel like this could be one of those wildly popular games based on the fact that it is so tricky. As a mobile game with leaderboards, this could take off like Flappy Bird (pun absolutely intended)
This would work great as a mobile game, perhaps with support for motion control; I think it could be a success.
The gameplay is pretty solid. There is a nice balance of relaxing and exciting. With some more polish, this could really be something!
Great entry!
This would be a good game if it wasn't made in 48 hours! The only thing I can fault is the text (the anti-aliasing doesn't fit the game) but that's if I'm being really picky! My favourite entry so far!
I don't enjoy your average puzzle game as much as some, but this is one of those exceptions that comes along every now and then. It takes a few levels to understand the mechanics, as it should. The mechanics are beautifully simple but make for a challenging game!
Due to the way the levels are designed and loaded, a level designer could make for incredible replay value.
The art is delightful, the mechanics are great and it makes for a fantastic game. I do hope you intend to develop this further, I'd be more than interested in playing a fleshed out release!
I feel that the humour of this game, if worked on for longer than 48 hours would make it worth playing alone. However, the gameplay was very floaty in terms of platformer physics and that really slowed gameplay. I liked how momentum was kept when wrapping back to the top of the screen but I had trouble figuring out where I would pop up when falling. I'd suggest keeping the x position unless you change position to create some element of puzzle in which case I think it could work but it needs to be more clear.
Treat the player like they've never played a game before. Your mechanics will be painfully obvious to you but mysterious to the player.
Overall, massive potential but it needs polish.
I really enjoyed this. The plot was genuinely very enjoyable. I expected a dating sim at the beginning so I found myself overjoyed when the plot took a dark turn. The humour will definitely be appreciated by fellow LD developers. I got the normal ending and I intend to go back and find more later.
This game really catches you off guard. I love the idea but it does start to feel a little repetitive if you get decent at it. Side goals would really enhance this game- give the player something more to focus on. Perhaps different types of bubbles that require different action or upgrades... in fact, a simple XP and levelling would keep this interesting.
For such limited time, this entry is genuinely worth playing. Fleshed out into a fuller title, this could be an entertaining mobile game.
I enjoyed the humor but the gameplay was very repetitive although with the difficulty curve, that wasn't much of an issue.
I loved the graphics in this, the plants looked great. I love pixelated graphics.
I wish there was some replay value but, overall this is an interesting game.
Great idea and really well made!
I scored 99! (on a livestream for all you skeptics) Simple yet fun. I feel like you achieved all you needed to with this... one try and you're hooked!
LD48 — Deeper and deeper (8)
Ant Town by Johnsensei 2021-04-27T17:03:20Z ♥ 3
I enjoyed this and wish I could progress, but it seems the game soft locks you at the third house. Trying to build the third house, even at 500m, the game tells you to build at 300m
Derelict Dive by tetrapteryx 2021-04-27T01:53:10Z ♥ 1
The game looked and sounded great! I love the art style. I got a little frustrated at the end when I kept running out of oxygen when trying to get the power source. It made me think I'd missed an oxygen tank somewhere.
Vinewell by dpmzi 2021-04-27T01:51:23Z ♥ 1
It took me a while to figure out what to do. The game could definitely benefit from a difficulty curve. There's definite potential here.
So Below by metadept 2021-04-27T01:49:18Z ♥ 2
There's a definite atmosphere here. Could make a good horror game. The controls were super fast and a little floaty and even with the change I found the mouse very sensitive still. Overall, lovely visual style. I'd love to see a post-jam version with some more gameplay added.
Going Down by Barney25052 2021-04-27T01:46:44Z ♥ 0
This game was fun. Frsutrating and anxeity inducing, but fun. It would be good if there was a penalty for losing a box, otherwise you can play on easy mode by sacrificing two boxes and protecting the last one.
The Company Store by 3LSTMsInATrenchcoat 2021-04-27T01:44:18Z ♥ 1
I'm not a fan of match-three games, I have to admit, but you drew me in with your minimalist visuals and interesting progression. I do wish there were some sounds; perhaps for a post-jam version?
sp0rm by Derean 2021-04-27T01:41:28Z ♥ 1
I really don't know where to begin with this one. I laughed out loud while playing this. The graphics are nice, the controls are hard to figure out but satisfying once you get into a rhythm. The game sounds nice also, which is a nice bonus
Abyss of Heart by ElSombrero 2021-04-27T01:38:30Z ♥ 1
Graphics are clean and clear. I like the lighting. I do wish there was some feedback sound (beyond the snare hit for hitting an enemy) and maybe a little ambient music. Solid entry, I'd love to see it expanded upon.