FoonLudum Dare ExplorerLD24 → Dawn

Dawn

By steelraven7

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CategoryRankScoreCount
Coolness277
Graphics753.90
Overall1223.49
Mood1603.08
Humor1622.80
Innovation1833.28
Theme1993.35
Audio2722.68
Fun3362.85

Comments

mrotton 2012-08-26 22:05

This is so cool :D I really like the style

tony-coculuzzi 2012-08-27 00:53

Pretty cool, but the whole "figure them out yourself" thing for the controls was annoying. I like the style though, and it plays well.

steelraven7 2012-08-27 01:03

Fair enough, I added a little control spoiler for the people using dvorak and azerty and whatnot, or those that simply are in a hurry.

eyehawk 2012-08-27 09:52

Nice graphics and style. It would be nice to have the controls though.

adventureloop 2012-08-27 10:01

I cant play on ox x lion. The app has died and is still bouncing with a force quit. Style looks nice though.

desiquintans 2012-08-27 10:03

Haha, great ending! Your art style is fabulous, and it played like an old-school point and click almost.

madpew 2012-08-27 10:06

Nice game, hard to find Z on german keyboard layout. I think I made it to the end (if that smoky stone is the end). Could be a great game if you continue working on it.

steelraven7 2012-08-27 10:14

Thanks for all the comments guys! I'd like to point out that the controls are rebindable if you download the Windows or OSX executables if you're having trouble with them.

Adventureloop, That's too bad, had someone else having the same problem yesterday. Not sure what I can do about it though since I'm using Unity :(.

bablo 2012-08-27 10:44

Cool graphical style. Couldn't get past the guy with a stick, tried throwing the nut and the stick at him, but nothing.

pereubu 2012-08-27 10:51

very nice game, i really liked the way you added the theme to the gameplay

misericorde 2012-08-27 10:53

Awesome !
I just got bored a bit at the begining, the time to learn the basics, but the endind was totally worth it.
It's a very clever way to use the theme and make a great reference.

markavian 2012-08-27 11:14

Was a bit of a challenge to get past the punching guy, and I felt a bit lost hunting for materials, but you put enough visual hints in to help me along. I liked the mechanic of crafting new items from your inventory, that was novel :)

tobiasnl 2012-08-27 11:19

When I started yout game I had a film in mind and it actually turned out to be just that film, 2001: A space oddeysee! Nailed it!:P (yes, I've completed your game). Anyway, lovely graphical style, really. Gameplay was smooth and responsive, and the usage of the theme was brilliant. Job well done sir!

juaxix 2012-08-27 12:49

I liked but how it is supposed to beat the enemy? I'm hitting with stick but he is inmortal

vordux 2012-08-27 12:50

I liked the style and the way you combined the elements of 2D and 3D, as others said however, the figuring out the controls made it frustrating. I can understand this was part of the design choice, but perhaps it would have been good to relay this information to the player in another manner that fitted with your concept.

Graphics were fun, I liked the texture, reminded me of Doom in some places for some reason.

Animations were funny as well.

Good job.

michax 2012-08-27 12:57

Nice style. Thought i didn't figure out what to do to proceed. Will try later.

nickolai51 2012-08-27 13:15

That was awesome! Good work!

siondream 2012-08-27 14:13

The 2D cardboard style on a 3D world looks great. I figured out the controls but didn't know what to do, sorry :-(

ragzouken 2012-08-27 14:15

I couldn't work out how to get past the other person, or to use my inventory :( It looks pretty though!

spectrenectar 2012-08-27 14:37

That was sure tricky but I made it =)
Well made game but kind of non intuitive

ditto 2012-08-27 14:44

The ending was great! ^^ It took some time to figureout what Z actually did, but other then that, this game was awesome! :D

davidllanos22 2012-08-27 15:04

Loved the graphics on this one! I could not get a torch to see what's inside the cave :C

dustystylus 2012-08-27 17:19

Same as davidllanos22, can't figure out how to make a torch. :[

steelraven7 2012-08-27 17:58

Davidllano22, DustyStylus. Assemble your stuff and muse on the problem :3.

steelraven7 2012-08-27 17:59

Oh, and search for semi-hidden areas. Also: Grass.

maxium 2012-08-27 18:04

Graphics were good, but you should probably put in the controls next time...

covebit 2012-08-27 18:36

One of the highest ratings i have given out, good work dude.

38leinad 2012-08-27 20:07

love the visual style of a somewhat "2 1/2 D" Jump-and-Run. I have to remember this for a future LD myself :-)
i dig the palm swinging with the wind!

like some others: no fan of "find out the controls for yourself". even though if you say it is not hard, think from the perspective of someone that knows nothing of the game: how do I know I have found all controls. it is always the feeling of playing the game and not having discovered all features; at least for me.

but visually a great game!

steelraven7 2012-08-27 20:20

"it is always the feeling of playing the game and not having discovered all features; at least for me."

That's exactly what I was aiming for :). About the controls not being hard to find was the fact that they are lined up beside each other on the keyboard. I realized that many players don't have the patience to try finding them, so I added a control list (with the keys only, not the functions) on the webpage to facilitate for these people.

someguy22 2012-08-27 20:38

Really cool! Ending was great!

nostradamon 2012-08-27 21:20

Great idea and gameplay!

zccc 2012-08-27 23:24

So nice! Good job!

luizhgmonclar 2012-08-28 01:36

I'm really enjoying discovering the stuff. I actually discovered the first by accident, and the item fell right behind the first enemy so I had to restart, lol! D:

Great job!

danlthemanl 2012-08-28 02:17

Cool art! Controls were fine but I couldn't figure out what to do for the first guy...

daydalus 2012-08-28 03:55

Well done - thought the 2D + 3D style graphics were very unique and stylish. Had some trouble figuring out what to do, but thats the fun of it I suppose. Great work on this one -

cataclysmicknight 2012-08-28 04:22

LOL way to end it :) And definitely agree - the art style was awesome!

thewiseguy99 2012-08-28 04:50

nice 2.5d game but was hard to get a feel for the game. I had a lot of trouble with the guy you encounter right away. thanks for the game

mvincentjacobs 2012-08-28 12:34

nice game :)

imef 2012-08-28 19:37

I love the style! The graphics are just amazing!

juaxix 2012-08-28 20:19

Hey, i would like to review my game, since the last time you played it has some changes, and now i send you a big salute from the other part of the world!
:D

zkenshin 2012-08-28 20:21

Very well done, enjoyed figuring out what needed to be done :)

kato9 2012-08-28 20:34

I like the visual style a lot. The puzzles are good, but the method to craft items is too convoluted, I would have given up if I hadn't read some of the comments.

My game was also inspired by a certain Kubrick movie, but more towards the end of it then the beginning :)

x-0ut 2012-08-30 09:46

First 10 minutes was frustrating could not work out what I had to do. Watched part of the LP and it made sense. The gfx are nice, quite technical for the time frame also.

thurig 2012-08-30 10:00

Nice game! I like the ending.

infernet89 2012-08-30 17:54

First, don't know how to interact with things is bad, but the good looking graphics make you continue anyway.

pighead10 2012-08-30 22:57

I like the style. The game was insanely difficult, I completed none of it myself, after spending >5 minutes on each obstacle. Thought the "sitting down to think" mechanic was long winded, could have just had an instant reaction and it would have been better.

teknik 2012-08-31 16:21

Odd choice to make the player figure out the controls, but I liked the crafting mechanics and graphics a lot, music was good too, wish there was more!

hamster_mk_4 2012-09-10 02:55

I like the combination of platforming with adventure game logic. The "figure them out yourself" did come off a little crass.

cyboot 2012-09-11 09:01

nice game, neat graphics and great ending

good job!

goerp 2012-09-16 12:08

Lovely graphics (the character looks like a character out of the Tick comics). Good puzzles, sounds were good. The thinking was an interesting new game mechanic and was well thought of (thinking takes time), but was not really intuitive for me (wating for so long). Cool ending .
This one has it all.
Really good, I'm curious what you will do next.

misfit 2012-09-16 13:15

Cool. I like this 2D/3D art style. Good job!

pierrec 2012-09-16 13:46

Very good game, but I had to look for some spoilers in the comments to finish the game. I think the thinking process is a bit too slow, I got stuck a long time just because I wasn't patient enough.

matheod 2012-09-16 22:20

Wow, amazing graphics. But thinking make lots of time ... need to see the solution to understand i have to wait more.

codexus 2012-09-17 18:09

I usually like adventure games but the controls made the game rather hard to enjoy. Why not go with a standard point and click system?