Shit! It's evolving by fruitfly 2012-08-27T17:54:00
Same problem here :-(.
Foon → Ludum Dare Explorer → Users → siondream
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2014 | 29 | Beneath the Surface | Beneath the surface | compo | 14 | ||||||||||
| 2013 | 26 | Minimalism | Lightbyrinth | compo | 457 | 3.26 | 3.06 | 2.97 | 3.09 | 3.57 | 2.97 | 2.07 | 3.18 | 58 | |
| 2012 | 24 | Evolution | Evolution - Caveman | compo | 628 | 2.45 | 2.21 | 1.56 | 2.63 | 3.84 | 2.68 | 2.62 | 2.67 | 40 |
Same problem here :-(.
I loved how the skills vary over the different ages! Nice graphics too although I'd have liked to have animations :-D.
Nice humor touches, I love how you can grab dinosaurs, throw them up in the air and shoot them to death. It's brilliant!
Got a could not find the class main.Display error :-(.
Liked: pokemon reference, audio, humor style, different mechanics.
Disliked: balancing, it was too easy.
Overall: awesome :-D.
Haha the text when you lose its hilarious. It also fits nicely with the theme.
Good graphics and fun mechanic, liked the flocking a lot!
Simple but nice shooting mechanic :-D. Liked the concept of seeding planets.
Awesome graphics, the enemies death animation it's just brilliant,
Got a game over screen but didn't know why :-S (nothing hit me) Besides that it's cool.
Ohhh sorry, it's fixed now (I misplaced the spawn point)
Thanks for the feedback :-D.
I tried to balance the difficulty but, since it's too short I decided to make it a bit hard. Jump on enemies or use your ammo wisely :-D.
What PC do you have, it should work on very low specs!
Thanks a lot guys for the feedback :-D. I'll try to provide the HTML5 version for those who don't have Java JRE7.
Brilliant game mate, even the programmer art is a charm. The evolving mechanic is very original and the controls feel very good (nothing like meat boy ;-))
The 2D cardboard style on a 3D world looks great. I figured out the controls but didn't know what to do, sorry :-(
SO simple and polished, ACE!
VERY polished game, good use of the theme. It can be a great one for kids, well done!
I loved this one!!
- Brilliant use of theme
- The background music is so addictive
- The cheeky minimalisers come at you from behind!! Bastards!!
- Good dialogue and good general feel
Nice concept but the camera movement was way too fast.
Very interesting concept and good as a social experiment! Nice touch the social network feature, it fits within the game :-D.
Funny one! I like the game mechanic but when you die, it takes too long to start again.
Nince ninja mechanic, using the shurikens to know more about the environment is great :-D.
The art and mood are great but it doesn't really fit the theme very well.
I loved the simplicity of the mechanics and even the graphics, they're nothing extraordinary as you surely know, but they're very cohesive. A few things on the gameplay:
- Bullets are cheeky, can't see them coming! Maybe that's fair enough, they're smart traps.
- The red blocks are cheeky too! You necessarily have to die to uncover them.
Besides that, it's great! Good job!
Solid game, nice death effects and good use of minimalism. I'd have liked to move sideways too though, good for storming in around corners :-).
Absolutely brilliant, loved it. Amazingly polished and very well designed. It's my favourite so far.
Simple, clean and visually interesting, loved it. Would have liked a key mapping for the Retry option so I don't have to switch between keyboard and mouse every time.
The text appears cropped a bit :-S. Besides that I like the style very much and the mechanic it's simple but feels good. Congrats. Is it only HTML5 + Javascript + canvas?
Great mechanic! At the beginning it's a bit WTF but then it becomes really interesting, some music and timers could be a nice addition.
Nice and simple, good use of the theme! It feels a bit too easy though and it could be a bit faster paced.
Great concept, I loved the puzzle-maze style and the restrictions on movement.
Cool idea, neat graphics and interesting mechanic. It performed a bit poorly on my machine though (Dell XPS 16)
So hard! And bloody!
Very relaxing and nice combination between the jumping platforms and the sound.
Love the simplicity of the art and the color based puzzle mechanics. It seems like the goal is to improve the time because progressing is quite easy. The only thing is that there's too much text to read (lazy bastard I know) but you could have explained it with background tips or something.
The climbing is frustrating as you hit the ceiling way too often but the game is cool. Good job!
I loved the style, quite fun. I felt powerful abducting those poor beings haha. The sound was driving me insane though :-D. I also noticed some tearing in the background textures.
Simple but solid, it could progress a bit faster maybe.
@badlogic: thanks for playing mate. Yes, I think I'll send a patch to box2dlights because I had to make a couple of silly changes to the sources to get it working. It doesn't affect anything and it'd be nice to make it GWT friendly.
The non mouse controls is intentional so you can't walk and look backwards, it would have been too easy that way. To be fair, the camera could have been tweaked a little too.
Thanks for your input!
@8BitPimp: yeah, I thought I'd provide a WebGL version which to encourage people to play. No plugins, only IE is excluded and, honestly, who cares? I'm using box2dlights [1] for the lightning.
@Arkazon: cheers mate. For the music I used this procedural melody generator [2]. Yeah, definitely could have lived without the shooting...
[1] https://code.google.com/p/box2dlights
[2] http://www.ludumdare.com/compo/2013/02/19/procedural-music-generator/
@imagnity: it runs at 60fps on my machine using Chrome. What kind of hardware do you have?
Thank you all guys for the feedback :-D.
@Daisuke909: I thought about the mouse but the point is that you can only look where you're going so you need to worry about who's behind you.
@GaTechGrad Dodgy physics setup maybe? Damn level 5 was the last one :-D. I was too tired when I did all the level design :-(.
@Rutger Megahertz libGDX and box2dlights yes :-D
I liked the style but the blinking grid is a tad annoying.
"I'd gdb you so hard" brilliant.
Brilliant idea and very well designed! Awesome game for kids too.
The light+death blocks are a great combination, the jump falling accel is a bit dodgy though (floaty).
Great game! I like the simplicity of the environment. It'd help if you knew where the front and the rear of the car are :-D.
Buah, that's an amazing game mate. Good job. It's polished, fun and looks brilliant. You manage to put together great pixel art so quickly!
Thanks for reporting, can you try it again? It was a shader issue. It might be to do with the graphics card... It works fine on mine but I think I fixed it.