FoonLudum Dare ExplorerLD26 → Blink, a minimalist perception

Blink, a minimalist perception

By dray

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CategoryRankScoreCount
Fun1983.44
Innovation2743.48
Overall3693.36
Humor3892.50
Theme4923.60
Mood6062.82
Audio8392.21
Graphics8652.64
Coolness159437

Comments

arakhnor 2013-04-29 12:58

I loved this one :D Jumps are a bit weird, but it's ok. I also liked the "dead flag" to remember where the danger is :D
Nice game by the way! Good work

fredericrp 2013-04-29 13:20

Very nice, great concept also !
good idea to leave the skull face when you die :)

rastagong 2013-04-29 13:24

Great idea, great gameplay. :)

colisan 2013-04-29 15:46

224 seconds to level 14, yeaheah :D
In my opinion, the double jump is not a good idea... if you double-tape space very quick, you can jump exessively high...

skywilly 2013-04-29 17:18

Excellent ! Very fun & original gameplay.

siondream 2013-04-29 21:55

The light+death blocks are a great combination, the jump falling accel is a bit dodgy though (floaty).

gravel 2013-04-30 17:36

Great idea. The skull signs are helpful.
Maybe a sound feedback when the avatar touches down on a platform could add some fun and improve the perception of what happens?
Nice work!

nxsverigmail-com 2013-05-02 04:43

Nice! I had fun, but the smoke is really unfair. I'd suggest having a steam sound or something when the smoke is on, so at least you can get the timing right. Other than that, I thought it was fantastic! Nice work!

alexanderm006 2013-05-02 04:45

Simply, but innovative and fun! :)

tankete 2013-05-02 04:48

I really liked the concept. I'd like a few more audio clues that things are/aren't going well.

Not as fast as some, but 305 ain't bad! :)

messiano 2013-05-02 04:49

Very fun platformer, the skull can help a lot. I think I'm very visual, I could remember most of the map hehe.

lythom 2013-05-02 20:51

Hi, here's some feedback !
What I loved :
- game design / difficulty (it's hard when you start then converge toward player level thanks to dead flags, very clever design to make the game challenging/accessible for any player skill !)
- new features when going forward in levels (spikes, fire)
What imo could be improved :
- art(even for minimalism, something more stylish/artistic could be considered for graphisms, sounds are clean but basic and could converge to the choosen art style)
- collision bugs (tune your engine for the next LD ;) )

very good overall, I had a lot of fun, thanks for the game !

ben657 2013-05-05 17:29

Awesome game! Potato!

netmute 2013-05-06 14:26

Nice idea ;) I had the impression I could cheat on most levels by just double-jumping over everything, and then came the spikes... ;)