FoonLudum Dare ExplorerUsers → Doccrazy

Doccrazy

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
202354Limited SpaceCamping Carnagecompo3.503.503.754.004.253.503.75
202251Every 10 secondsIncursioncompo3033.283.003.022.473.973.182.523.26
202148Deeper and deeperShipwreckedcompo4.004.334.164.664.504.504.004.50
201843Sacrifices must be madeSpace Raidercompo3.003.162.332.503.162.662.16
201841Combine 2 Incompatible GenresASCII Racercompo2683.503.223.954.093.653.853.52
201739Running out of PowerMicro Mayhemcompo1093.733.842.943.153.363.473.233.22
201738A Small WorldTiny Planet Defensecompo1113.733.893.683.894.052.782.623.50
201637One roomVolcano Questcompo2443.433.103.192.763.183.063.2848
201635ShapeshiftShapeManiacompo3403.353.393.303.872.782.7645
201534Two Button Controls / GrowingMower Madnesscompo2633.523.553.293.773.503.573.823.7145
201533You are the MonsterCaught in the Webcompo1893.533.453.833.483.213.212.703.1455
201431Entire Game on One ScreenExtreme Stick Fighter Ultimate 3icompo6573.103.242.693.342.592.863.172.8149
201429Beneath the SurfaceAntiMine 3000compo4843.252.943.563.523.453.173.193.0369
201328You Only Get OneAnomaly Onecompo1923.423.563.762.323.382.213.103.1953
201326MinimalismTime of Wheelscompo9052.842.772.452.902.332.932.402.3653

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by Doccrazy

LD26 — Minimalism

Z Jumper by Zaelza 2013-04-29T10:51:00

Seems to have have a problem with the level generator, quite often I got a level that was simply not possible.
Great game otherwise!

AlterSpace by guestcheap 2013-04-29T11:39:00

I really like the idea, its rather easy though.

Chao Ab Ordo by ZeroDivide 2013-04-29T12:25:00

Good idea, but I couldn't see any "strategy" to stop the spread.

Nerdogochi by tiffi 2013-04-29T03:29:00

Baaaaaaaaaaaaad kitty! :D

Time of Wheels by Doccrazy 2013-04-29T16:57:00

Thanks for your feedback, great you enjoyed it! I was quite sad I couldn't add more content, but there simply wasn't the time (where are you, modding scene? :D).

And for your own sake, stay away from the settings menu, it may cause severe brain damage (like the source code)!

MinimalJump by Xatulu 2013-04-29T03:27:00

Great visuals, and made me rage quite a bit. Nice one!

Drimonna by Colapsydo 2013-04-29T11:48:00

Some hint of what's going on would be nice (damage dealt, resources mined). Also it might have been better in realtime.
But I like the idea.

LD28 — You Only Get One

GoatLove by DST 2013-12-16T12:38:00

Very grindy at the start

Clicken by brogrammers 2013-12-19T19:01:00

Forgot to clean the poop and the game froze at 28fps. Not sure if bug or feature :)

Lost in Universe by Doubstract 2013-12-16T17:19:00

Very hard and confusing, but nice concept. Some tutorial would be good.

Only one way through the darkness by romankov 2013-12-16T16:53:00

Doesn't start: java.io.FileNotFoundException: data\sound\death.wav

you only get one fridge by gilborn 2013-12-16T03:52:00

Amazing visuals

BONK by sensenmann666 2013-12-16T03:27:00

The faces :)))) priceless

LITH by Novodantis 2013-12-17T19:30:00

Ex-ter-mi-nate!

LD29 — Beneath the Surface

Armadrillo by dalbinblue 2014-04-28T12:23:00

Great game!

Eat'em all by coquinounet 2014-04-29T11:07:00

This is fun, and nice music! But there are so many jellyfish it's almost impossible to get from bottom to top.

Magic Age by dark_hunter 2014-04-29T10:33:00

I am getting a crash when clicking start:

An unhandled exception of type 'System.InvalidOperationException' occurred in Microsoft.Xna.Framework.dll
Additional information: Song playback failed
> Microsoft.Xna.Framework.dll!Microsoft.Xna.Framework.Media.MediaQueue.Play(Microsoft.Xna.Framework.Media.Song song) + 0x9b bytes
MagicAge.exe!MagicAge.Engine.MusicManager.Play(string name, bool repeat = true) + 0x3f bytes
MagicAge.exe!MagicAge.GameData.Screens.BeginScreen.Initialize(System.IServiceProvider serviceProvider) + 0x1a bytes

Don't fly in the Mine! by kovacsmarcell99 2014-04-29T17:24:00

Quite easy once you find the right rhythm. You might want to add some objects to block off the middle, or a fuel limit.

Figglewatts: I got the same first, installing VC Redist fixed it.

AntiMine 3000 by Doccrazy 2014-04-30T10:57:00

Sorry about the random death due to fall damage. The mechanic doesn't work too well but I had no more time to fix it.
Also there appears to be a scoring bug (you only get points from level 2 up).

I added instructions to the game description.

Underground Minions by Shinxs 2014-04-29T11:01:00

I like the idea, but the actions could really use tooltips. Also there is a bug: If you remove an action, you get 2 of the first instead of the one you removed.

neon subsurface by JALgames 2014-04-28T11:21:00

Quite hard, but fun

Total Tipanic by tiffi_gaming 2014-04-28T02:28:00

Great game, didn't think it was too hard, and nice visuals. Little short though.

Zombie 3000 by sensenmann666 2014-04-28T02:59:00

Nice strategic game, but the start is really slow, until you have some upgrades

Underground by Crazy046 2014-04-28T10:59:00

I like the graphics, but a little gameplay variation would have been nice

Beer 3000 by neosam 2014-04-28T02:47:00

Science and stuff!

Hypnoctopus Beach Party ^__^ by meteo65536 2014-04-28T11:45:00

This is a lot of fun! I would prefer asdf... controls though.

LD31 — Entire Game on One Screen

ScreenArena by tiffi 2014-12-08T03:51:00

I like where this is going (and I'm a huge fan of splatter effects :D ). Too bad you didn't have time to finish it; a goal / highscore at least would have been great.

Dungeon Tactics by sensenmann666 2014-12-08T03:23:00

Great game, love the concept! But the mean gelatinous cubes always get me :D

Just what is the difference is between the 3 attacks? They seem to do the same damage and not cause any other effects.

Snowball by TMKCodes 2014-12-08T13:30:00

Could you include the required libraries, or at least provide a download link? I don't feel like sifting through the internet for them.

Arena Champion by DaRaziel 2014-12-08T04:37:00

Noooooo, not the tomatoes! xD

Heroes in Tray by Atridas 2014-12-14T11:26:00

I like the concept, but the game is waaaay to slow. I mean, what's the point of making a training take 5 minutes if there's no overall time limit?

LD34 — Two Button Controls / Growing

Mower Madness by Doccrazy 2015-12-29T09:42:00

Thanks for the thumbs-up!
I intentionally left out a health indicator to keep the interface minimal. You can see your health on the mower itself: The lower your health, the more it shakes. Also, it will start smoking at about half.

LD35 — Shapeshift

ShapeMania by Doccrazy 2016-04-19T16:53:00

Thanks for the feedback! I know the game lacks a few easier levels and a lot of polish/sounds, but suddenly time was up ;)

The trick to walljumping is to press and hold the arrow key BEFORE you hit the wall, then space as you do. It takes a little practice ^^.

LD37 — One room

Prof. Hattrick Hatberg and the quest for the One Room by tiffi 2016-12-13T21:12:00

Nice game, love the visuals and the hat mechanics! I didn't see a single skeleton though :(

Super Crash Box by Drury 2016-12-22T19:34:00

I loved this game!
One issue though, at the finish you instictively jump away from the exploding boss and then have no way to get back up to the key. Great job otherwise!

LD38 — A Small World

War by gilborn 2017-05-02T19:20:06Z

Came back here to say: Damn you! It's been 6 hours and I still can't get that music out of my head :stuck_out_tongue_winking_eye:

Mining on small World by tiffi_gaming 2017-05-02T15:26:28Z

Nice game, gotta love the Drill Drill :grin:

Vive support needs a litte work, though.

Lonely Planets by Death_Is_Cold 2017-05-18T21:08:14Z

I really liked your art style, and the strange characters you meet around your world. However, without any explanation the planet concept feels a bit "forced", and I have no idea what is going on in the beginning. Two lines of text can make all the difference here. Texts were cut off for me too. Also, this game really misses some moody background music.

LD39 — Running out of Power

Mad Maxi Taxi by Thirsty 2017-08-20T20:14:25Z

The bugs in this game are really unfortunate, because I LOVE IT otherwise. From the music over the art style to the mad max humor, this is just a great game overall. Also the different terrains are really well implemented.

Apart from the drifting bug, I sometimes didn't get money after delivery and the arrow would point off screen. Also I couldn't shoot (or did I have no weapon?), and once I got stuck after drifting.

Run out of Coffee by BerserkerChris 2017-08-02T14:28:58Z

Great idea, took me a while to realize that upgrades are permanent. I would love to see this polished with a few different co-worker challenges and better balancing, and maybe some audio. I kinda like your art style and that you combined main menu and game, you should not have disabled rating for graphics ;)

Zone Slayer by mmason 2017-08-02T14:40:57Z

Your great choice of music and amazing pixel art really makes this feel like an old DOS game! However, I didn't get what the oil can does, and "Alt" to fire doesn't agree with a web game (opens browser menu). Worked great with mouse though.

Rude Bear ReRPG by alexrose 2017-08-20T17:28:55Z

I love your artstyle, and it is amazing (judging from the video) how much content you managed to put in there. However, the fight system is quite unplayable with mouse as soon as more than one enemy starts to show, so I couldn't get past the second fight. Maybe (for noobs like me) you could add an option to make it really turn-based, or a difficulty setting? Great work otherwise!

Devil On Rails by FiloGC 2017-08-20T17:48:03Z

Nice take on the theme, and great models and animations! However, I could not see any strategy or any use for the block/dash function, as button-mashing seemed to solve the enemy problem quite well ;) Also balancing seems to be off, as melee attacks are way more effective than ranged. Also I miss some feedback of power level vs. available abilities.

Minor issue: When you spam space and attack, you can fly :D.

Spaceship Rescue by cybersoftuk 2017-08-20T17:38:18Z

I think you missed a chance here to make this rhythm-based, as the music is great and perfectly fits the theme. As it is, it gets repetitive pretty quickly as there doesn't seem to be any difficulty progression. Overall, great first entry, keep it up!

LD43 — Sacrifices must be made

Space Raider by Doccrazy 2018-12-07T22:01:17Z

Thanks for your feedback! The wonky controls are actually kinda intentional, as they add a level of difficulty that attempts to cover up the obvious lack of enemies and other content of any kind. But I agree it could use some tweaking.

When getting to later levels, you will see that ship speed is not everything, as the amount of lasers two-shotting you increases dramatically :wink: .

Space Raider by Doccrazy 2018-12-30T09:42:51Z

@c1fr1 thanks for your positive feedback, much appreciated! In theory there are infinite levels as everything is procedurally generated, but at level 5 (I think) difficulty stops increasing.

We Need More Bullets by roflmoqkz 2018-12-29T12:52:31Z

I think you could zoom out the camera more, enemies appear way too sudden. Also it feels like enemies eat way too many bullets without any effect. Continue seems broken, I could not move or shoot and had to restart. I like the announcer, and the idea of sacrificing ship components. Also the randomness increases replay value.

ChickensToTheMoon by Adam Trzeszczak 2018-12-30T09:55:23Z

I had absolutely no idea what was going on and UI was all over the screen on windows. But somehow a hen built a rocket and went to space, then the game crashed. So overall: Perfect ending, great game!

Forever Late by Gloubii 2018-12-29T13:14:32Z

This game feels really incomplete. All the minigames lack feedback and an indication of progress. The influence of your actions and of being late on the story is not really visible. Also why did it have to be ZQSD? I'm getting a knot in my fingers. Can't you just use arrow keys? Graphics are well done though, and I like the game idea! Audio fits the gameplay nicely.

Pursuit by Shalune 2018-12-29T12:32:29Z

I like the mood of this game, visuals, audio and gameplay really fit well together. Control feels a bit too sluggish, and some form of progression (and maybe scoring) would really help keeping players motivated. Great first entry!

Clone Ship by Splate 2018-12-29T14:02:03Z

Visuals and audio are really well done. Unfortunately I didn't understand the main aspect of cloning new spacemen. I manned both cloning stations but no new men appeared. Also they kept getting stuck outside of the corridors. The idea of the guiding arrows is nice, but I think it would be way easier to control the men directly. Restart seems broken, nothing happens when clicking the button.

LD48 — Deeper and deeper

"Say Aaaah...!" by gilborn 2021-04-26T16:51:54Z

Great game, loved the original idea and the well-executed drilling and destruction mechanics. And a catchy tune to accompany the game, nice!

Minor issue though: On my dual-screen setup, the mouse cursor went outside the window, messing up the controls. And the last tooth seems impossible to get right, there was nothing left ;)

LD51 — Every 10 seconds

Sonar by erikiene 2022-10-05T19:08:06Z

Great game with amazing visuals and a nice take on the 10 second theme. Could really use some more enemies, though. I only met one in my entire playthrough, and it died with a single shot. As of now, the game lacks a real challenge and feels a little grindy.

Avery Ten 2ndth: Savior of Cleveland by CaptainDreamcast 2022-10-03T13:29:30Z

I was so busy laughing my ass off about your story that I totally forgot about gameplay. Fortunately, the game practically plays itself, you have infinite lives and you glitch through anything you hit :grin:

Meteor Racing by Andreadbx 2022-10-03T13:05:24Z

While the game feels very polished and complete, the core gameplay does not really work as the meteors fall so slowly they never pose any real danger and there is no "goal" to the game (highscore, opponents, time trial etc.). Also the car drives really strangely.

Neon Speed Gauntlet by Empty Set 2022-10-19T19:57:26Z

There's so many nice big keys on the keyboard like spacebar, why does it have to be x/z, which is super annoying to reach on a german keyboard? Like your game though, especially the music.

Perseverance by MrSamafu 2022-10-19T19:15:41Z

Liked your game, music art and gameplay fit together nicely! However I could not quite beat it. I solved all the rooms except the keypad, some by trial and error. How do you get the combination? Is it something obvious I'm missing?

Subway Cat by Zoeluci 2022-10-03T13:12:27Z

Nice little game, and a cute cat on top of that :) After you get the core gameplay, the game feels way too easy though. Could really use some obstacles that force you to get into tricky situations.

Anti-Apophis Wristwatch by Trouv 2022-10-12T16:10:01Z

Love your take on the theme, and the combination of physics and game time mechanics. Really enjoyed playing your game, though it was getting very hard in the final levels.

LD41 — Combine 2 Incompatible Genres

Symphonic Mission by PavelDlouhy 2018-05-13T20:40:15Z

Interesting combination of genres! While the music is great, it is hard to keep a beat to the orchestral track. Also hitting enemies is near impossible as the beat zones don't align with the enemy shots, and most of the time evading is the only option. Difficulty felt quite tough (or maybe I just suck at this).

The Tower of Glass by xk_the_name 2018-05-13T21:34:44Z

It's amazing that you implemented progress saving, had not expected it! I did not get the reloading mechanic (why is the gun only half loaded each turn?), and some more pickups would have been nice. Great entry overall!

Rhythm Rogue by vilcans 2018-05-13T21:03:27Z

It felt like the music desynced from the input after playing a while, making the game impossible to play (web version). Otherwise I really liked this entry!

Bridge Run by block97 2018-05-12T07:35:30Z

I would have loved to see some more card game mechanics, like deck building. The random nature of the levels and cards would often put me into unwinnable situations (or am I missing something?), and the imprecise placer didn't help. Nice game otherwise!

Rythm In Space by elektropapst 2018-05-13T20:53:06Z

I don't get the combo bonus: Isn't increasing enemy speeds bad for me? I would have liked some fancy weapons like cluster shot / lasers etc. when getting combos much more. And while the four input patterns are a nice unique element, it makes the game really slow to play. Liked the music, art and overall execution though, great game!

Lizards by jamioflan 2018-05-13T21:49:32Z

OMG the attention to detail in this game is amazing, it's insane you implemented all this during the jam, this game deserves way more ratings!

Sometimes my lizards would walk through rooms I just filled, or stay in solid earth without dying, but that was just a minor issue. And I really miss a difficulty setting (easy/hard/sandbox). Beside that, the game feels really well polished and complete.

Car Defense by cavi 2018-05-13T21:10:05Z

This combination of genres is a great idea! However I miss the distincitve element of a TD game, which is deciding what tower to place where against what enemy. Here, you just go around in circles without making any real decisions. And the extremely short music loop gets quite annoying over the course of the game.

Type Dungeon by roy 2018-05-12T07:41:51Z

I love the idea of this game, and I had fun playing it! However, some form of progression beside a time limit would have been nice. Also, I think the game would be much more fun if you had to type real words, like in a crossword puzzle.

Stop Motion by Maduke 2018-05-12T08:17:39Z

Nice take on the theme, and well executed, love it! A SteamVR and firewall popup on start were minor annoyances, beside that everything worked well.

Gone Fishin by fenwick 2018-05-12T08:26:23Z

This felt more like a pure arcade shmap than a combination of genres with some "peace and quiet, out fishing on the lake" elements :wink:. However, well executed, nice gfx and sound, had fun playing it.

Hana Tower Defense 3D Board Game by LMG613 2018-05-12T07:58:28Z

Always nice to see a tower defense game! I fail to see the second theme in this, where are any of the board game mechanics? Also, on my screen the positioning of the UI elements seemed somehow off (maybe because of 1920x1200 resolution?), and an ingame explanation of the dice would be nice.

Mad King by agrdev 2018-05-12T09:02:54Z

The game feels to random for the management part to make any sense. But I had a good laugh playing it!

Batteries Not Included by Untitled Studios 2018-05-12T09:56:56Z

A tutorial with a list of blocks would really improve this game. Also maybe some obstacles targeted at specific blocks, like walls you need to jump over, later in the level. Nice fun game though!

Towered by JPatrick 2018-05-13T21:18:01Z

I don't see the real difference in making this a turn-based game. It just gives me infinite time to place towers; it's not like I (or the enemy) can give orders, calculate next moves etc. during pause.

Got an error at first when killing an enemy, temporarily changing my system locale fixed it:

``` java.lang.NumberFormatException: For input string: "2,13" at sun.misc.FloatingDecimal.readJavaFormatString(Unknown Source) at sun.misc.FloatingDecimal.parseFloat(Unknown Source) at java.lang.Float.parseFloat(Unknown Source) at java.lang.Float.valueOf(Unknown Source) at me.jack.ld41.Level.Level.pathfinderKilled(Level.java:320) ```

Cloak Wars by slotha 2018-05-12T08:43:31Z

At times the game felt very random, when I would just fall into an enemy I couldn't see from above. Had great fun playing it beside that!

RoadRover by Bisher.d790 2018-05-12T08:05:11Z

Good job on the graphics! However, I'm getting some serious frame drops, and the intense DoF makes it hard to see anything. And the genres don't feel that incompatible tbh. Beside that, handling feels right and the game seems well polished, nice work!

Supreme Racing by Inusun 2018-05-14T18:53:25Z

This game is crazy, the AI cars were bouncing all over the track and one even starting going reverse! There's not really that much time for decision making, but it sure is fun to watch. And I see you got the average attention span of a LD game tester figured out :grin:

If you like you can check out my game, I implemented almost the same idea :open_mouth: https://ldjam.com/events/ludum-dare/41/ascii-racer

Baka-Pipes by overpoweredteam 2018-05-12T09:17:18Z

I think something was wrong with placing the pieces, often nothing would happen when clicking. Also the game seems way to difficult. All the great art, music and polish seems wasted when the average player only sees 10 seconds of it.