FoonLudum Dare ExplorerLD41 → Stop Motion

Stop Motion

By maduke

View on ldjam.com

CategoryRankScoreCount
Overall3073.4523
Fun1953.5522
Innovation4113.2321
Theme3233.6321
Graphics5252.7821
Mood3972.9420

Comments

raccoonludos 2018-04-25 01:25

I like the idea reminds me of SuperHot game. But puzzle elements are quit unique and interesting (at least I didn't see something similar before) So good work

maduke 2018-04-26 04:02

@RaccoonLudos Thank you :). Yeah SuperHot definitely crossed my mind when I was coming up with ideas.

slashee-the-cow 2018-04-26 05:04

I agree with @RaccoonLudos, definitely reminds me of SuperHot, and while this certainly isn't the first real-time turn based game I've rated in LD41, it's the best I've seen so far. Just two little things: I'm not 100% certain on this (I don't do much UE dev) but when I run your game, it triggers SteamVR to open on my computer - it looks like you've packaged the OpenVR DLL, and are probably calling something from it (when I tried deleting it or replacing it with an inert file, the game crashed on open, but I can close SteamVR and it doesn't seem to affect the game at all). And second - it'd be great if my bullets were a different colour to the enemies' so I could see which ones I'm trying to avoid when I'm planning a move. But other than those (neither of which is particularly important in the long run), great work!

maduke 2018-04-26 05:13

Thank you for the great feedback @Slashee-the-Cow. The projectile colors definitely would be a great and necessary addition to the game. I also noticed my steamVR opening up every time I tried launching the standalone, but I wrote it off since my Engine also launches steamVR by default and I cant seem to figure out how to turn it off. Regardless, I will definitely look into that issue, i'm sure its a simple fix.

artur-hawkwing 2018-04-26 07:12

I agree with projectile colors being useful, but even without them this game was amazing! This is very creative, and I love the strategy that goes into each turn. Great job!

mrwillowb 2018-04-27 15:32

Needed more work not bad

artiko 2018-04-27 20:25

Fine game, the idea and the gameplay are great. Graphics are simple but it's ok with the feeling of the game. So in conclusion cool game, well done!

minibobbo 2018-04-29 04:07

I really like how crazy the level with all the exploding sun things got. It was nice to feel all cool as I dodged all the bullets. It would be helpful if the bullets had a trail so you could tell when time was stopped which direction they were facing.

I found the wall maze to be extremely difficult. Maybe I was just moving inefficiently but I couldn't get through it.

acoto87 2018-05-11 04:56

Nice concept with cool graphics, good job!

doccrazy 2018-05-12 08:17

Nice take on the theme, and well executed, love it! A SteamVR and firewall popup on start were minor annoyances, beside that everything worked well.

pond-loach 2018-05-12 16:08

hhhhhhh i liked the name it is well obvious that it contains two incompatible genres xD but plz leave a webversio (like we did to our game that u should check it ;) )

luckyfeathers 2018-05-13 02:48

Cool idea. I feel like the basic movement is a bit clunky for some reason. Not really sure how to fix it. Tried to use my Xbox controller to move and mouse to shoot, and that felt a lot better because I could variate the movement speed gradually, rather than a binary input from the keyboard. Maybe you could have a run-button and walk-button? Or maybe you could set the movement speed somehow? I'm not sure, but if you could fix this issue somehow the game would be awesome.