FoonLudum Dare ExplorerLD37 → Prof. Hattrick Hatberg and the quest for the One Room

Prof. Hattrick Hatberg and the quest for the One Room

By tiffi

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CategoryRankScoreCount
Humor1173.24
Graphics1893.50
Mood2553.22
Fun2573.28
Overall3713.17
Innovation3972.89
Theme5932.50
Coolness119936

Comments

attrition 2016-12-12 05:16

I had some lighting bugs on the torches, running the webgl build on macOS chrome. Still, really liked how you bumpmapped the rocks, added to the scenery a lot. Good job!

candycreep 2016-12-12 05:33

Nice lighting! I didn't quite understand what to do when I got tired, but good job nontheless! :)

lucas-knutson 2016-12-13 01:55

Cool game, nice graphics.

obvious-industries 2016-12-13 12:52

Super cool game! Very well done ;)

doccrazy 2016-12-13 21:12

Nice game, love the visuals and the hat mechanics! I didn't see a single skeleton though :(

mrerdalural 2016-12-20 13:27

Checkpoints would be nice. Nice game!

60fingers 2016-12-20 13:55

I like platformers :-)

I had some minor bugs on the collision/physics and two of the skeletons suddenly disappeared without apparent reason, but in general the mechanics seem to work fine.

The graphics are very nice, I like that combination of lighting with heightmaps and that cartoonish style!
The colors and the flickering lights really set the mood!

I do not really like the trial-and-error style of the level design. For example, to know _that_ there will be some kind of trap at the torches does not really help at all.
Without the hint, I would have run past it without stopping and the anvil would not have hit me.
With the hint, I stopped and approached the torched carefully, which was my death. I think it would be better to make the mechanics of the trap more obvious and make the hint less obvious instead.

The minigun's warming-up animation is too badly visible for my taste. At first, I thought the shooting was not working. Some shaking or some sparks and smoke would help a lot!

The hat-mechanics are nice idea, I think. It reminds me of the good old SNES game "Yoshi's island", where you have to get baby-mario back before he floats off the screen. I certainly like that more than life points.

isg 2016-12-20 14:25

Nice done! I'd like to play with sounds and music

mr-madcat-2 2016-12-21 14:18

I really liked the hat mechanics.
I was however disappointed that I could not walk through the fog door on the left and face a boss ;)