FoonLudum Dare ExplorerUsers → 60fingers

60fingers

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
201637One roomSave the relicsjam2113.683.523.764.093.893.552.723.5366

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by 60fingers

LD37 — One room

Welcome to my Room by tinyworlds 2016-12-14T07:11:00

Why didn't you use some of the cool photos from your Website as Art for thi game?

MEEPLE MAdNESS by ben657 2016-12-14T13:03:00

Interesting idea, visually impressive

Just a normal top-down shooter by dave003 2016-12-19T15:34:00

The game crashed after I killed the first enemy :(
Nice pewpew-sound, though! I like it. :)

Save the relics by 60fingers 2016-12-14T20:14:00

Thank you for your comments!
The difficulty level actually does not get harder than 4 yet. To be honest, we did not expect anyone to handle level 4 with that ease. :-D I was very surprised when our animation designer managed to achieve more than 1300 points right after the submission at 4am with all that lack of sleep! :-D
And while everyone around me seems the get past 2k points easily, I must confess that my own score did not climb above 1000 yet.
Obviously I suck at our own game... :'D

Thank you for your request for a Mac build!
I'm going to make Linux and Mac builds as soon as possible, but I've never done that before, so it might take a little while. :)

Turysaz

Nest by derzan 2016-12-19T14:12:00

Good job, I like the graphics and the idea, its really hard though, I did not survive longer than 20 seconds ;) I think it would be really cool if you had more possibilities than just the acid spray to defend the eggs (for example spider webs you can place or something)

Vine Story by patrickgh3 2016-12-14T20:42:00

Great innovative concept! Good job!

Sonder by Ludipe 2016-12-13T22:57:00

Nice concept!
Yet I find the introduction text at the beginning of each 'level' kind of annoying because of it's vertical centering. I don't want to wait for the text being complete before I start reading, but it is super hard to read moving text. :-D

Prof. Hattrick Hatberg and the quest for the One Room by tiffi 2016-12-20T13:55:00

I like platformers :-)

I had some minor bugs on the collision/physics and two of the skeletons suddenly disappeared without apparent reason, but in general the mechanics seem to work fine.

The graphics are very nice, I like that combination of lighting with heightmaps and that cartoonish style!
The colors and the flickering lights really set the mood!

I do not really like the trial-and-error style of the level design. For example, to know _that_ there will be some kind of trap at the torches does not really help at all.
Without the hint, I would have run past it without stopping and the anvil would not have hit me.
With the hint, I stopped and approached the torched carefully, which was my death. I think it would be better to make the mechanics of the trap more obvious and make the hint less obvious instead.

The minigun's warming-up animation is too badly visible for my taste. At first, I thought the shooting was not working. Some shaking or some sparks and smoke would help a lot!

The hat-mechanics are nice idea, I think. It reminds me of the good old SNES game "Yoshi's island", where you have to get baby-mario back before he floats off the screen. I certainly like that more than life points.

SWALLOWED BY A SPACE WORM by Problem 2016-12-14T10:50:00

If you put some more work into this it could get a quite fun game, btw it is impressing that you did this with a developement Team of only one person

Legacy by rojo 2016-12-14T12:29:00

I had fun playing this, the puzzles are really hard so I did not really achieve anything ;)

Panic room by Smiley 2016-12-13T23:08:00

Kind of addicting and nice artwork!

But I think the collision feels a little weird (like if the collision box was bigger than the player). Maybe that is because of the perspective: I think if the collision model's height was a little smaller so that the player's head could overlap the enemies behind it, it would feel more natural...

Arena by mar3k 2016-12-19T16:15:00

The controls are kind of weird and unintuitive. It took me a while to find out that pressing 's' is required to select the gladiator.
Also, I think the gameplay is kind of slow.
The graphics get their well deserved 5 stars though :)

The Exterminators Part II by Jigosystems 2016-12-13T20:23:00

For some reason, my character keeps moving to the left. Still, I managed to move through the labyrinth (sideward) and kill the enemies. I really like the look of the game, but like HawkSandwich I missed the challenge, especially since I could even do it with that wierd movement bug.

Alien Kitchen Turbo by stoz 2016-12-14T10:16:00

A really cool and original idea, fun to play :)

Going Outside by karln 2016-12-13T21:19:00

The introduction screen is a cool idea, but I did not really get the point of going outside...

The Downtop Massacre: Pepper Invasion by aemiliu5 2016-12-19T16:02:00

I like it! It is fast and exiting and has a driving soundtrack! Cool game.

The Invoker by LooksLikeSomething 2016-12-14T10:40:00

Really cool and original idea, this game has great potential

Chamber Designer by Palys Plays 2016-12-14T11:07:00

Funny idea,I like the graphics, good Job! Maybe a less Abstract Setting like a Little Story or something with visible characters would make the game more motivating to play

Bear Trap by Reiv 2016-12-14T12:41:00

Good idea, well executed, fun to play