FoonLudum Dare ExplorerLD39 → Rude Bear ReRPG

Rude Bear ReRPG

By alexrose

View on ldjam.com

CategoryRankScoreCount
Overall4213.3632
Fun5962.8733
Innovation1313.6133
Theme7952.5632
Graphics704.4034
Audio2733.3332
Humor963.5433
Mood2603.5131

Comments

dreadloaf 2017-08-02 16:30

Game has a really unique looking art style with many humorous elements. Game is dope yo.

mat1er 2017-08-02 16:54

Great, but the fights are really messy.

xaedes 2017-08-20 11:39

Cool idea with the paper art style! Looks really nice. I could imagine a story where the world starts to fill with color while you progress.

jaimuepe 2017-08-20 12:34

Wow, the game looks great and the mechanics are incredibly complex. I found it way too confusing when there were 3 enemies on the screen, i left it when you have to fight 3 of the first boss. I watched your video after that part, the game has a lot of things to offer, good job man.

turkey 2017-08-20 14:35

Really unique game and art style I love it! Bonus points for "It is dope as fuck and you should enjoy it." in your readme. Only gripe is that battles were a little tricky to figure out at first.

josehzz 2017-08-20 16:44

The artstyle is very interesting and the battles are like old school FF but chaotic, nice entry.

doccrazy 2017-08-20 17:28

I love your artstyle, and it is amazing (judging from the video) how much content you managed to put in there. However, the fight system is quite unplayable with mouse as soon as more than one enemy starts to show, so I couldn't get past the second fight. Maybe (for noobs like me) you could add an option to make it really turn-based, or a difficulty setting? Great work otherwise!

adhesion 2017-08-20 18:17

Really cool concept & I love the art style too. Obviously super hard but I appreciate the gameplay - I just wish it ramped up a bit more gradually. Some sort of tutorial fight might help here (I found the first fight to be pretty hard). Since the default speed is so fast it felt like I just had to spam calm a bunch until I could actually figure out what to do. Would be nice to have some explanation of abilities outside of battle too, when I got a new ability it felt like I had to throw away a fight just to read the description and try them out. Still a pretty cool experience, nice work.

sparewizard 2017-08-20 19:25

I think the combat's a little too fast paced to be controlling so many people at once. You could make some really wacky battles if everyone was controlled by a different human player.

sleepystudios 2017-08-20 19:30

Opened this up expecting a bit of a meme game but actually was surprised by the super slick art and animations. The battles felt a bit clunky and I felt like I constantly had to rush or just spam the attack button but overall nice work on the art and world design.

yuigoto 2017-08-21 05:28

I didn't expect the game to be like this when I saw a screenshot at first, but it's really damn cool, and the art is pretty rad! :O The papercut style of the game, with the sticks and all rocks and feels pretty unique!

The battle system really does make it challenging, but it's also really fun to play and match the proper commands to attack, defend and try to win battles.

The audio also really does help with the mood and the overall feeling of the game's really nice! :D

Congrats! Great job there! :)

ristoretto 2017-08-21 15:47

Nice art and setting :)

Also cool combat system.

When there was more then one player/enemy on the screen I prefer to have a specific button for attack / defend / spell for each character.

And it was hard to see which character the enemies was attacking, might work better on a topdown grid, or with ex 3 different layers.

But cool concept :)

spotline 2017-08-21 15:55

Very cool + fun universe and atmosphere. Too bad the combats were that messy and difficult :(

mamoniem 2017-08-21 16:39

Good game, unique art/music and nice and polished fighting systems.

-m