FoonLudum Dare ExplorerLD39 → Micro Mayhem

Micro Mayhem

By doccrazy

View on ldjam.com

CategoryRankScoreCount
Overall1093.7321
Fun493.8421
Innovation4052.9421
Theme4933.1521
Graphics2953.3621
Audio1223.4721
Humor1093.2319
Mood2203.2220

Comments

gilborn 2017-07-31 03:25

Funny racer with hyper-sensitive controls. Made the 3 rounds, which was a hard task.

spetsdod 2017-07-31 20:48

Fun racing game, appropriately "race game" themed audio track. Controls were a bit sensitive, and the camera felt a bit slow to track the car, but ultimately a great entry. Graphics were acceptable for a 48 hour quick build. Would like to see more detail in the cars, additional tracks, different power ups, etc, in the future. I hope you keep going with it. Thanks for the game.

jezzamon 2017-08-02 14:52

No mac build? :(

sketchycode 2017-08-02 14:59

Fun, took me a bit to get the controls. Great LD entry!

porkeh 2017-08-02 15:02

A fun little racing game. I particularly liked the use of power-ups and weapons. Graphics and audio were quite nice. Only criticism is that the controls felt too sharp with turning, so it was punishing to actually go fast as there was no way I could find to manage the turns whilst moving forward, so I found myself constantly stop/starting to manage the speed to be able to turn. A really fun game though, with a lot of potential. Nice job.

rigdonware 2017-08-02 15:05

That was an awesome racing game. Super hard to control the steering on the cars. It was mayhem for sure.

michael-feldman 2017-08-02 15:08

Damn this was a fun one. I like the way it fits the theme, and the music really revs me up to race more. Had to play until I finished first. I think that's a good sign in a game. Impressive 3d work for such a short time. Good easy to read UI. Very fun controls! Overall nice work

programmingdimension 2017-08-02 15:13

Great game for a 48 hours compo.

Made the 3 laps and finished in the first place.

The controls are a bit difficult at first, a little bit sensitive, but in the end we end having more control over the car.

The only downside, given that this was made in record time, was the camera. Maybe giving a free look camera option to the player so he can have a better view of what's going on in the race and with the car.

Anyway, you did a really good job with this.

Congratulations!

jtn191 2017-08-02 15:16

The AI seemed generally effective and fun to play against. I liked the random chaos and how some players would sit at a checkpoint and shoot other players. Some would just spin. Once, I had another player stuck on top of me, which messed up steering controls. I'd have to agree that the steering controls were too sensitive. One thing missing is current placement. But fun, challenging, and impressive for the 48 hr compo!

mmason 2017-08-02 23:37

I came in 4th! then I took that car offroad while the win message was up :grin:

racing games are hard to do, and you did one as a compo, which is pretty impressive. The controls were a bit slippery but I think they would only need a minor tweak. As others have said, the AI was really well done.

benjamin 2017-08-21 19:52

I could achieve 1st place on my 4th try. The track is really difficult especially first checkpoint. I could finish it by avoiding to drive at full speed. I still like the mess of the first start, really remind me this destruction derby feeling :)

vikinggames 2017-08-21 19:52

4th place!

As others have said, the controls were very slippery (but I eventually got used to it). The camera sometimes went into weird angles so you couldn't see the road ahead of you, especially when going uphill. I loved how silly the physics could get sometimes, at one point a CPU managed to get on top of my car, and I kept on driving ahead with a car on my back. If you added a multiplayer mode, even split-screen, I'm certain this would be fun with friends.

If you made a post-compo version with multiplayer and more content, I'd love to play it. Great job!

zzq 2017-08-21 21:28

Very hard to control but actually I like it bacause it makes you play responsibly. Good job!

yuigoto 2017-08-21 22:19

Finishing the race was quite the task here! :O Both track design and the controls make it a challenging game, but it does need balancing, specially on the latter part.

Controls felt a bit too slippery, and I often had to keep a stop and go style when playing. The AI cars, though, really well done here! :O

Visually, the game's really well built, the cars reminded me of some of my toy cars when I was a kid, and somehow the track design reminded a bit of one of Megarace 2's tracks (Tibet, I think). Sounds also reminded me of some old racing games here, so good job! ;)

Nice job overall! More balancing and polish would make this a really fun battle racing game! :D

joshyoshkenoshi 2017-08-21 22:38

I think it's largely just my own lack of skill in playing racing games, but I really struggled with the controls for this, and they seemed perhaps a little too sensitive? Still, it all contributes to the 'mayhem', I suppose! Some very nice AI from what I could see. :-)

phlip45 2017-08-22 01:52

The controls made it very difficult. I felt like the turning radius really needs to be tied to how fast you are moving. Being able to do like 70mph and make hair pin turns is what make it difficult. In conjunction with the fact the track has no guard rails at all makes it a little too frustrating. Weapons also seem to be kinda useless though I can see what you were going for.

Racing games are hard. AI on the enemy cars was good, graphics and sound were very good. Overall it is impressive for a compo game. I think a little more time spent on balancing the actual driving would have gone a long way. Perhaps over making the mountain terrain in the background.

commanderstitch 2017-08-22 03:49

the controls were hard. This game is almost a great game, just lacks controlling my car! i crashed soo much. i wanted to shoot and blow people up, but i had to focus all my energy just to not fly off hte road. Nice game!

pcmaster 2017-08-22 07:06

Finally a racing game! I like the weapons, the terrain, the track, the music and sound. The camera was super awkward, complicating driving but after 5 deaths I got into it :D Nice!

kpded 2017-08-22 07:16

Game is a good example of racing with weapons.

Controls seems to be a little too hard (the response looks too sharp)

fillefilip8 2017-08-22 08:04

Controls was a bit hard but still a very fun game :)