FoonLudum Dare ExplorerLD27 → Flock Of Steel

Flock Of Steel

By bablo

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CategoryRankScoreCount
Innovation1713.57
Graphics3913.17
Humor5732.20
Fun6262.83
Overall7842.83
Mood8752.29
Theme10552.45
Coolness150035

Comments

deadlyfugu 2013-08-26 08:09

Linux version please?

rot13 2013-08-26 08:12

Interesting idea and nice graphics, though I noticed that you pretty much discarded the theme.

bablo 2013-08-26 08:14

rot13, you can see the theme explanation in the main screen. Second, comes from latin word "secundus", which means "following", and from there I got the 10 followers. :) Just tried to think outside the box when I saw all the "Try to beat the game in 10 secs" games coming out.

xaychru04 2013-08-26 08:14

I liked the idea of controlling all the robots at the same time! But I thought the controls were not very responsible, so it's very hard to get all of them to the end.

andrewves 2013-08-26 08:33

Interesting concept. I really like the robot models and animations. I also found that the level difficulty progressed nicely.

linuus 2013-08-26 09:41

Cool game!
Easy to win but hard to get perfect, I like it!

skarab 2013-08-26 16:30

Nice ideas, lemmings like. Hope you'll improving it later on.

nihilocrat 2013-08-26 16:30

Lemmings!

gikdew 2013-08-26 16:32

Love thos graphics, so easy anyway! :) FUN!

dismedia 2013-08-26 16:32

Nice concept, I really like it,
litle out of theme :)

finnegan2100 2013-08-26 16:32

I liked the concept! Is it possible to save all of them? The best I managed to do was 7/10

jayprog 2013-08-26 16:45

Nice concept. I liked the little robots too, made me want to get them to the end even more.

bablo 2013-08-26 17:06

BenWhi, no idea :D I made the levels 20min before the deadline, there were suppose to be 10 of them, but ran out of time(also, testing time).

juaxix 2013-08-26 18:20

This is really cool, I love the whole concept and development.
I was loooking for something similar with the spirits of my game (entry) and this make me happy :)
thanks
did you see the natureofcode Shiffman examples?

bablo 2013-08-26 19:50

juaxix: Glad you liked it. :) I'm not familiar with Shiffman or Nature of Code, gotta check it out.

rot13 2013-08-27 08:48

I just noticed your post on the main page and changed theme score. I have to admit that it's a really clever use of the theme.

bablo 2013-08-27 09:01

Thanks rot13. :)
I just added a windows, linux and mac builds and the source files.
I can't test mac or linux versions so I hope they work properly.

xgor 2013-08-27 12:51

Nice visuals but Pretty hard to play well, feels more luck if you get many followers in the goal or not.

thermite 2013-08-30 02:43

Really nice idea, although I had quite a lot of success by just mashing space :) That said, no 10/10s for me, so there goes that argument!

teejay5 2013-08-30 02:43

awesome concept, its hard for me to get more than 7/10 haha

andwhatnot 2013-08-30 03:26

Kind of a hybrid of lemmings and a traditional platformer, the way you kind of control the robots, and they kind of act on their own. It's fun and an interesting concept.

metatheos 2013-09-08 00:20

I had trouble actually developing strategy to save more robots, not sure how much that is my fault. I like the concept though, maybe making timesteps discrete would be interesting, since it might make robot-interaction much more predictable.

imef 2013-09-15 12:19

Nice concept! Maybe a bit rough around the edges but lots of fun nonetheless.