FoonLudum Dare ExplorerLD24 → My Pairs and Me

My Pairs and Me

By evilion

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CategoryRankScoreCount
Coolness366
Humor733.24
Innovation2843.06
Audio2972.62
Mood3072.75
Theme3073.06
Graphics3822.91
Fun4472.66
Overall5312.69

Comments

bablo 2012-08-27 11:55

What did I just experience. :D It was fun, I guess.

steelraven7 2012-08-27 12:17

Had no clue what was going on, but it had it's charm. A bit buggy character physics at times.

everchanger 2012-08-27 12:51

I have no idea what's going on in this one, I think that the population is evolving and building stuff, and my mission is to make the ground explode with my lightning-rod?^^ I liked it, no apparent goal, still had fun for a couple of minutes trying to figure it out.

aschearer 2012-08-27 12:56

I like the premise but not so much the execution. I think the problem is it's not at all clear what happens when you take action. I started to roast things with my lighting bolts and sometimes people would die, sometimes not, sometimes a new building would appear. It was all very confusing. I would try to tight up the cause and effect in the game.

gbgames 2012-08-27 14:11

I didn't understand how my actions affected the world. Buildings and evolution would appear independent of my interaction, it seemed.

evilion 2012-08-27 16:22

Yeah in fact the world can works without any of your move, but there are some actions that can help or make more difficult a thing or another to happen.

Violence and fear decrease the happyness, where more place (2 free block at the top of a dirt block) and food increase it. Happyness increase the chance to a huy to become a lumberjack, a farmer or a fishman. An electric shock decrease the violence, but increase the fear. More a guy is violent, more he is a chance to hit another guy. When a guy is hurt, he becomes more angry, more violent.

Anyway there is no real goal, I like to say it's a sandbox thing, an experience =3

evilion 2012-08-27 16:24

(Sorry for spelling mistakes, my english is not perfect and i'm still a bit tired xD)

vigrid 2012-08-28 13:34

What the hell is going on? Nice music.

dedhedzed 2012-08-28 13:38

One of my dudes decided to build a windmill, and the rest went swimming for about ten minutes. I'm not sure what I'm MEANT to be doing, but that was cool.

frozencow 2012-08-28 15:37

I killed everyone except a farmer. Then I removed ground to let the fish free from its pool. Had a good laugh, fun game, but not obvious what to do.

nuria 2012-08-29 15:19

I didn't get what the point was, it has a very unique style, though. Good experience :D

ulixava 2012-08-29 17:23

I did not have a single clue to what was going on - It was so confusing. You destroyed cubes, a random guy started fishing, I killed everyone, I started growing, etc...

killerbug 2012-08-29 17:24

I didn't really understand the concept, but maybe that was the point? Anyway, it's quite interesting. It just missed some guidance on what to do.

shind 2012-08-29 18:00

I have no idea what I did, but stuff happened, so I just focused on zapping everyone with lightning! An experience for sure!

krides 2012-08-29 18:50

What a delightful little massacre game :-)

evilion 2012-08-30 14:30

I wrote a "small" article/post mortem about this game and about OH MY GOD WHAT'S HAPPENING HERE and all =3

http://www.ludumdare.com/compo/2012/08/30/post-mortem-of-my-pairs-and-me-or-what-the-hell-all-this-thing-is-maybe-about/

revelorenfield 2012-08-30 15:14

So much incomprehension, my computer couldn't handle it and froze twice :(
Well, it was kind of fun to kill everyone in cold blood (they attacked me first, it was self-defense !)

revelorenfield 2012-08-30 15:16

Oups, I meant my web navigator, not computer.

38leinad 2012-08-30 21:30

was rather confused by the game. but i guess it was the same for the people that meet the real messiah. so, great mood! :-)

puzzlem00n 2012-08-31 20:02

Very odd. Very odd. In a good way, though.

tastyorange 2012-09-02 01:57

Looks pretty cool!... even though I didn't have the slightest idea of what was going on. I read your explanation but it didn't seem to help any. I think adding some sort of GUI with average values or something might help to clear up a bit of confusion. I did notice a bug where if you ate too much your speed would go past 0 into the negatives. This happens to other people in the game too and messes up the AI. But the concept was nifty and the graphics were well done!

omaha 2012-09-07 13:21

That was fun.

darkshadow 2012-09-07 14:54

Well that was very strange...