FoonLudum Dare ExplorerUsers → Sergey Mohov

Sergey Mohov

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
20132710 SecondsStator Chroniclecompo2393.412.683.393.263.753.432.303.68100
201326MinimalismTitle Unknown
201225You are the VillainPineapple Dreamscompo3682.983.392.683.603.022.953.233.1371
201224EvolutionDissolutioncompo4722.782.482.682.623.643.202.323.14100

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by Sergey Mohov

LD24 — Evolution

Tower Evolution by DBRalir 2012-08-29T22:07:00

Dude, getting an error, man.

EvolBots (not EvilBots) by vigrid 2012-08-30T00:52:00

The camera and controls made me feel dizzy, but in a good way :-) Also, welcome to the community, it doesn't get better than Unity3D ;-)

My Pairs and Me by Evilion 2012-08-29T18:50:00

What a delightful little massacre game :-)

The Darkness Evolve!! by juaxix 2012-08-29T18:46:00

Pretty neat, but I have one suggestion: move this game to Unity, it will be much easier to complete it there. Really. Otherwise, yeah, keep going :-)

The Darkness Evolve!! by juaxix 2012-08-30T01:06:00

@juaxix Dude, Unity is free...

AvRvE by Cake&Code 2012-08-28T19:11:00

Absolutely wonderful. Puzzles get pretty goddamn hard soon enough :D

Evo by DaveDobson 2012-08-29T21:19:00

Really nice. Also it's funny how your game is everything mine's not. It looks like it could use some polish, but you have plenty of levels with real progression and explore the mechanic pretty deeply, while mine looks more or less polished, but doesn't have enough content in it. Well, that's what you get in 48 hours, I guess. Anyway, nice entry!

Deal with It by midgard 2012-08-29T18:40:00

Nice litte platformer, a bit too hard, yeah, and special thanks for the mute button :-) Needs some introductory levels perhaps.

RobotCity by ahm99 2012-08-28T23:59:00

Error...

Tonality by hgcummings 2012-08-28T18:44:00

A really neat meachanic, totally love it, but the game is nightmarishly hard!

Carcinogen Corp. by Mashmed 2012-08-30T14:31:00

I like it. It's clearly unfinished, but you should totally continue working on it!

Cosmogonie by Spotline 2012-08-28T16:47:00

I've spent 30 minutes playing it and I have no idea why. I basically drowned in it. Great interactive art piece. Well done.

Get Your Cell Together by jijaweb 2012-08-30T13:03:00

Awesome, I love the "leave me the fuck alone" mechanics :D

God Called in Sick Today by tripleVisionGames 2012-08-30T23:40:00

My reaction: "hmm, okay, this looks pretty bori...wait, I can move the floor. up and down, up and down. oh I made wind? what do you mean..? whoa, grass appeared...let me see if I can grow a tree here and then just close and rate the fucker...planting trees, planting trees, nyanyanya, OH PISSING BLIMEY AN HOUR HAS PASSED!!!"

Dude, this is brilliant. You win the internets with this game. Cheers. 5/5 for everything.

GeneRogue by ghoulsblade 2012-08-28T13:28:00

I didn't understand all the mechanics, but overall it was pretty fun :-)

Cubevo by NostraDamon 2012-08-29T18:23:00

Brilliant game, I think I've just had my first math orgasm :-)

The Origin of Faeces by pentaphobe 2012-08-28T18:35:00

I like the core mechanic. What you should do is lose the run button (let the ape do the running) and release it on iOS.

Life of a Worm by tomsik68 2012-08-28T15:54:00

I agree with Zed, basically :-)

Super Darwin by sev_inf 2012-08-28T19:20:00

One of the best games I've played so far! And I've played a lot :-)

LimiT by Sakuyan 2012-08-30T00:43:00

Wow, awesome! One of the best ones I've seen so far! Good job!

Ivan the Infection by AuxiliumGames 2012-09-02T01:33:00

I liked it! To me it seemed a lot like a horror game of some sort. I was generally scared at some point. Perhaps the sheer numbers of enemies might have something to do with it. Anyway, great job.

Ideas by MortalWombat 2012-08-28T18:11:00

Pretty nice platformer, fun, great esthetics, nice idea. Controls felt a bit imprecise, however.

evolution of monsters by mohammad 2012-08-30T05:33:00

Okay, dude, okay, I may have not been programming for 27 years, but neither am I a 14-year-old kid. I'm the guy who has wanted to make games his whole life. I actually started developing games while at school. I think I was 12 or something when I made my first game. Does that sound familiar to you? Oh and I hated my parents. Boy, I despised them. I have graduated from a university this year, and I'm going to France to study game design in october, because I think that this is actually good for me, even though when I was your age, I had exactly the same shit in my head. And I do remember it very clearly, and I totally get where this is coming from.

Now, here's the thing: you can't just say that something is good or bad for you until you actually try it yourself. Forget gamasutra, forget shit game developers say. Turn on your brain, you should be able to do this if you want to be a game developer.

Here's how I see it, and you might think that this is all bullshit, but just read it, alright? And think about it. Game development is an insanely complicated business to be in. You have to know all kinds of shit. Your work is never repetitive, you do all sorts of creative stuff. You have to be both artistic and technical if you want to be a good game developer, whatever you do in the business. Yes, it is a dream job. Yes, it is probably the most rewarding job a human being is entitled to get. But guess what, you have to be experienced, you have to know all sorts of shit to do this. You cannot just focus on games. Go ahead and ask someone big, someone like Peter Molyneux (I'm sure you've heard of the dude) or Notch, for that matter, you go ask them where they draw inspiration for their games. Do you think game dev is only about games? It is the most meta media that exists. Anything you do in life you can apply to game development if you're smart enough, and I sure hope you are smart, because if you're not, no amount of practice will ever help you, so you better be or get. My point is, everything you will learn in college is an experience, and without that you can't make shit. It will also probably give you some perspective. True, it doesn't make a hell lot of difference what you get your degree in as long as you keep working on your gamedev after school. And yes, game dev is a full time occupation, so you _will_ have to work after school.

Please, just cut the crap with "give up on my dream." You will have free time in college. You will also learn new shit even if you don't exactly study there, and that will be good for you, trust me. Like I said, I went through this whole routine myself only recently and I know what I'm talking about.

And it's okay to be angry at your parents, just as long as you don't lose perspective and see that they actually give a shit about you. They just fucking do. You will learn that this is actually a very rare commodity in life to have people actually give a shit.

Please, don't reply to me. I'm not going to check this page again in my life. Just think about it. Think carefully. That's all I ask.

BLOCKVOLVE by Danilo Bezerra 2012-08-28T16:56:00

For some reason I thought "Thomas was Alone meets Osmos," even though that's not exactly true. The concept is indeed very neat, would be nice to see some development on that, preferably on mobile devices. Also, I liked the symmetry of it, sort of reminiscent of some Arcanoid experience from back in the day. Really didn't expect this game to be this fun, and yet it is.

Gamma Ray Deflector by brookman 2012-08-30T12:41:00

Not bad, actually, although something was wrong with my mouse controls. Can be really fun!

Moche by Ilod 2012-08-30T17:26:00

At first I was like "holy shit" and then everything crashed :D Nifty!

Chrysalis Choice by RobKat 2012-08-29T23:42:00

omg what is going on in this game I don't even—

Move forward by michax 2012-08-30T00:58:00

Wow, that was quick. Guess that is what people feel while playing my game :D Really, looking forward to seeing more of it, and good luck!

Bug Hunter Evolved by Vircung 2012-08-29T00:00:00

i really like the underlying message :-)

Vegetal Evolution by Toastation 2012-08-28T19:30:00

Neither original nor bug fix worked for me :-(

Yellow Dog by Barry Abrams 2012-08-28T18:24:00

Really neat take on tamagochi :-) When the dog grew old, I kept expecting it to drop dead, but eventually ran out of patience :-) Nice game though!

DrumBeat Evolution!!!! by Crushenator 2012-08-28T19:40:00

This really needs an export option. It would really make a neat tool! Great work.

Unstealthiest Ninja by brother.byto 2012-09-02T01:54:00

I like how sokoban-style it is, but it is also super-hard, and perhaps needs some verbal explanation before you throw the player into the pit, because I really stressed out a lot when the timer ran out an I couldn't figure out how the black thingy works. That said, the fact that I did care so much means that the game is engaging, so kudos. Always glad to see puzzle games.

Survival of the Fittest by codesavage 2012-08-28T19:15:00

Great little game, sort of lacks content like mine, but this only means that we should keep working :-) The world doesn't end with Ludum Dare. It doesn't, RIGHT?!

The Evolution of Time by jomacel 2012-09-02T01:42:00

This was really cool. I enjoyed every second of it. Got some really promising ideas there! I also like the way you manipulate localScales to make it seem like your cube is "drinking" the other ones, really nice touch. Good job!

Mutate by JPatrick 2012-08-28T14:26:00

Cannot launch on my MBP :-(

The Window by Andy Go 2012-08-30T17:07:00

Neat! I'm a big fan of indirect control games. Needs animations and sound (something akin Journey, pehaps?) and it will be perfect. Also, rocks were pretty ironic :D

Adventurers Evolution by Thurig 2012-08-28T16:23:00

It was pretty fun, but I can't say I fully understood the fight mechanic and what tagging has anything to do with it, but what the hell :-)

EVOLVES! by onehappygiant 2012-08-29T21:14:00

Cool stuff! I totally dig how frantic the whole experience is :-) AI is a bit too hard to keep up with + the game could use a multiplayer mode—that would be the only two suggestions from me :-)

Infestation by jwin 2012-09-02T01:45:00

Really fun little Crimsonland :-)

Bit-Craft Evolution by eyehawk 2012-08-29T14:42:00

I totally love what people can make with such a simple space shooter. Really fun to play! Well done. You should check out your sister game: http://www.ludumdare.com/compo/ludum-dare-24/?action=preview&uid=4687 :-)

Shape of Evolution by AmazingJas 2012-09-01T02:35:00

Really neat little game!

Firefly by timtipgames 2012-08-28T19:47:00

I second the comment by mdkess. It really looks like something that could develop into an excellent game.

evoxy by Gungnir 2012-08-31T00:10:00

Really neat, and graphics are beautiful, especially for 48 hours.

B07s by Moebius 2012-08-28T20:10:00

Wasn't able to run it, got stuck at "creating level" even though I did as you suggested.

Darwin's Turtle Race Challenge by endermath 2012-08-28T20:22:00

I liked the game, although I think that it is either too hard or too random :-) Also, props for the Mac-exclusive version, I've never seen one before :-)

Hard Life 3X by echa 2012-08-30T02:00:00

Top Fun and Innovation scores from me! :-)

Inu No Ongaeshi by Shmarah 2012-08-28T21:19:00

This is a brilliant piece of writing. I even had to get all of the endings, which never happened to me before :-) You're really good at this and you should continue writing.

Psychiatric Evaluation by ConflictiveLabs 2012-08-30T01:57:00

Perfect! Another awesome IF to add to my collection :-)

EvoBit by Vennril 2012-08-27T20:37:00

I've played games with similar mechanics before (on the AppStore just a few weeks ago), but this one is really great. Haven't seen this mechanic implemented better, especially considering the time constraint. Good going, keep it up!

Evolving Threat by JokerDen 2012-08-28T17:33:00

Really slick roguelike with art style reminiscent of Binding of Isaac.

Darwin's Ark (Web) by DevoreUK 2012-08-29T22:21:00

Man, I'm such a sucker for simulations like this one. I just love indirect control.

IO VUOLE ZEN by Capro 2012-08-29T00:44:00

This is the most ridiculously obnoxious games I've played in my life. Good job, man. Completed it. 5 stars for everything :-)

What if Pandas could Fly? by nitin 2012-09-01T02:41:00

This is a love child of Yeti Sports and Angry Birds and thus belongs on mobile. But it was pretty fun. You just need to polish it properly.

Pinball Color by Ninjakannon 2012-08-29T21:41:00

I found it rather mind-boggling, in a good way. I was struggling to meaningfully press the right and left flip buttons, but found myself at a loss. I think this experience can be explored. It's sort of a mind/body control yoga or zen thing. Requires a lot of balancing, obviously, but I do like how weird it felt.

Feesh. by Teejay5 2012-08-28T21:54:00

I like it. I also like how polished it looks for a compo game. Does remind me of Osmos AND flOw, but what doesn't these days :-) Keep this project going, mate!

blob by pknowles 2012-08-28T17:19:00

Yeah, can't play it =\

A Matter of L and D by phren 2012-08-28T17:27:00

Always fun to see a good simulation, and graphics are also pretty slick, considering the time constraint. Spore-ish :-)

Collect by amidos2006 2012-08-30T13:08:00

Very very neat, and minimalistic esthetics are marvelous.

Volve by JaydenB 2012-08-30T12:50:00

Neat :-) Gotta love your evolutions, too.

Planetary Overseer by Milo 2012-08-28T20:06:00

Really neat concept of indirect control. Love it.

2-deoxyribose by Gib 2012-08-27T08:50:00

Looks neat! I love the art style and the way those guys want to get bitches :D

ProtoZoo by raver1975 2012-08-30T02:12:00

Hm, controls seem kinda weird, otherwise a nice entry!

Space Worm by hamster_mk_4 2012-08-30T02:22:00

Great game! Although that eating sound made me poo my pants, and I think you might want to make the collider on the head a little bigger, because aiming is quite frankly frustrating right now.

'The Neon Pink Philosophy' by Zed 2012-08-28T16:11:00

Really neat game, mostly because of the narrative. It's really good fun though, and I like how it shows how story can drive the game as opposed to the other way around. Good one.

The Origin of Valmalvax by nuria 2012-08-28T17:09:00

Coudn't immediately figure out what caused changes in generation or what I was supposed to do with seemingly dead dudes, but I like the controls, and graphics look nice and polished.

Monkey Trial Turnaround by SusanTheCat 2012-08-29T23:50:00

Great! And also very glad to see graphic novellas in LD! Keep it up!

Aqualution by alexandervrs 2012-08-29T00:10:00

I like how the atmosphere of this is game reminiscent of Aquaria for obvious reasons, while mechanics have basically nothing to do with it :-)

Monkeyectomy by iximeow 2012-08-30T02:29:00

That's pretty fun, but for the love of god, why so small? I couldn't read the text, I had to squint!

The Kittelutioning by Norgg 2012-08-31T00:51:00

Very nice. I have found that square kittens with 1 limb survive the best. Now let's apply that to real life.

*here, kitty kitty kitty*

Intelligent Designer by Nizan 2012-08-30T02:32:00

That is genuinely good and innovative! Good job!

The evolution games / unnatural selection by Andrew 2012-08-28T16:17:00

I can't say I understood much of it, but it was really fun in a weird unreasonable sort of way :'D

The ducks are taking over!! by JaJ 2012-08-28T16:30:00

Can't open it in Chrome :-(

Shroom by danlthemanl 2012-08-29T20:49:00

Looks like a solid almost complete game, which is pretty cool for a compo entry (have only played that) :-)

Slime Fighter by brenthamel 2012-08-30T00:30:00

The first fighting game I see here. Very good! Esthetics are nifty too!

Tribal Warfare by geekygenius 2012-08-30T01:00:00

This is the first RTS I'm seeing in this compo, and it's a pretty good one. At first I didn't quite understand the controls, but I got it soon enough :-)

ThroughoutTheAges by sampyxis 2012-08-28T22:32:00

Really like the evolving part :-)

Enhanced Man by Per 2012-09-02T01:47:00

Yup, doesn't load for me :-(

Genetics-Pop by zapaman 2012-08-28T17:28:00

Web version wouldn't load. Just sayin'.

Sprout by cadin 2012-08-29T21:33:00

That was pretty fun :-) Kind of makes me happy that real world plants dont have these giant teeth and don't grow like that. What a wonderful world we live in, right?

Universal Adaptors! by yanmania 2012-08-28T18:52:00

I wanted to ask what the jumping four-legged green thing was supposed to be, but I guess I don't really want to know :D

And Thus She Spake by pbdiode 2012-08-28T15:46:00

Really neat take on the whole mass-consuming idea. Unfortunately, there is a stack overflow thing going on, so you can't play it for too long, but I'd really love to see a development of this concept.

Angry Fish by munchor 2012-08-29T15:17:00

I like the red fish with glowing eyes, really scary shit :D

Dig, Jesus! Dig! by monkeymad2 2012-08-30T02:34:00

Hahahaha, this game has to be in an art gallery somewhere :D

Wormelution by cappelnord 2012-08-28T16:37:00

Amazing graphic and sound design, almost realistic evolution simulation. Very well done :-)

Biods by daydalus 2012-08-30T02:03:00

Loading is stuck at 0% and not going anywhere :-(

Darewin's Missing Link by Nidjo123 2012-08-29T00:03:00

Nothing worked, couldn't run on my Mac :-(

Dissolution by Sergey Mohov 2012-08-26T23:32:00

I will! I will add the cave level for LD72, I think (given that I still have some life in me come morning). Thank you for checking it out!

Dissolution by Sergey Mohov 2012-08-27T08:34:00

Thanks mate :-) Adding more content for the jam as wee speak!

Dissolution by Sergey Mohov 2012-08-27T10:56:00

Thanks for checking out, and really glad you liked it! I did everything I could in 48 hours, working on level two for the Jam.

I actually worked for full 44 hours of those 48, so I did everything I could :-) But don't you worry, there will be moar!

Dissolution by Sergey Mohov 2012-08-27T15:36:00

Yeah, I'm thinking about making the first tip more clear. Most people figure it out after a couple of deaths though. Like you did, for instance :-)

Dissolution by Sergey Mohov 2012-08-28T11:07:00

Thank you for your kind words :-) I am working on a post-compo version, you can the progress so far right here: https://dl.dropbox.com/u/9956376/Dissolution_Web/Dissolution_Web.html

And I'll go make pasta now :P

Dissolution by Sergey Mohov 2012-08-28T12:58:00

Thanks :-)

Dissolution by Sergey Mohov 2012-08-28T16:24:00

Yeah, I'm going to expand it later :-) It's short because I wanted to make it polished to create the mood. Thank you for playing!

Dissolution by Sergey Mohov 2012-08-28T17:21:00

Thank you for playing, y'll. I _will_ continue working on this game. I can assure you, and my jam entry is evidence to that :-)

Dissolution by Sergey Mohov 2012-08-28T19:01:00

@sev_inf @codesavage Thank you guys :-)

@Cake&Code Thank you too :-) The Compo version has a bug where you get filled up with color during cutscenes, which wasn't meant to be and got fixed the next day ;-)

I'll play more games and then continue working on this one :-)

Dissolution by Sergey Mohov 2012-08-28T21:31:00

@sampyxis Glad you liked it! Is it safe to assume that you have evolved? :-)

Dissolution by Sergey Mohov 2012-08-29T03:24:00

Click what?

Dissolution by Sergey Mohov 2012-08-29T14:32:00

@Yakka Sorry, I did the best I could >_< This mechanic doesn't exactly take an hour to implement, so I had to make some choices as to what should be in priority: a short chunk of gameplay that plays nicely or a bigger one that feels "prototypey." I am working on it, though, so, hopefully, you will hear more from me ;-)

@eyehawk Thanks! Yeah, the compo version ends at the cave, the jam version end in the cave.

Dissolution by Sergey Mohov 2012-08-29T21:26:00

Okay, I get it, "click" is not a synonym of "press." I meant press, I'm sorry, okay? :-)

The reason I wrote "click" is that it was 5 o'clock in the morning and I'd been working on this game for about 35 hours non-stop. I'll fix that, obviously. And you are supposed to press down like on an icon above the thing, so it's not really that unobvious :-) And yeah, cave's it for now.

@cadin yeah, you won :-)

You should expect this game to eventually grow big, epic and full. Just stay tuned and thank you all for playing!

Dissolution by Sergey Mohov 2012-08-30T01:02:00

Okay guys, has anyone here seen Indie Game the Movie? Well, if you did, you'll get the referece: I'm kind of beginning to feel like Phil Fish here, except I didn't win IGF and get a grant from Canadian government, and haven't been working on this game for 4 years :-)

Anyway, thanks a lot for playing!

Dissolution by Sergey Mohov 2012-08-30T01:18:00

@Mach60KAS You've got it all wrong! It's not "if," "could" and "had," it's "when," "can" and "will have" ;-) Thank you for playing, anyhow, glad you like the Dude :-)

Dissolution by Sergey Mohov 2012-08-30T14:10:00

Thank you guys! Yeah, jumping was implemented fast and without giving it much thought, frankly. Will be fixed, thanks for feedback!

Dissolution by Sergey Mohov 2012-08-31T17:38:00

Thank you for playing, everyone! I'm seeing some really great suggestions for the game, and I will make sure to make the appropriate changes to Dissolution in future. I think I'm going to extend my jamming to one month and see if I can come up with a fully playable demo for IGF in time for submission.

Dissolution by Sergey Mohov 2012-08-31T20:21:00

@Evil Cult Yep, that's a bug that has already been fixed post-compo. Sorry about that.

Dissolution by Sergey Mohov 2012-09-01T10:42:00

Thank you for playing, guys, and thank you for the feedback, I'm taking it all into consideration as I'm working on the next version of the game.

Dissolution by Sergey Mohov 2012-09-18T16:41:00

Hahahahaha :D

LD25 — You are the Villain

A gory Slime by kivifreak 2012-12-17T17:42:00

It's a neat concept, and I'm assuming you used Processing for it? http://processing.org/learning/topics/tree.html

Horrible Horace by berkano 2012-12-26T14:52:00

Not a big fan of your collision detection and controls, but otherwise really pleased by this Spectrum imitation. Good job.

Crustacean Chaos by Komradus 2012-12-26T15:10:00

This one feels really solid. To those wondering about the Web version, just remove the "s" from "https." That's a Dropbox-induced bug.

Golden Goat by MidgeS 2012-12-26T15:46:00

Nice! A 3D infiltration game in Java. Really like the concept.

Behind Blue Pixels by azurenimbus 2013-01-05T18:50:00

Hardcore \o/

Evil Cat by Zener 2012-12-26T15:58:00

Sweet!

Pong Inversion by ryebread761 2012-12-20T14:34:00

Every time I want to try out a new engine or tool, I start by making a variation of Pong in it. This one looks like one of those games, and I have to say, I haven't come up with it, great idea.

Villain OS 8 by tommycreo 2012-12-26T15:26:00

Muahahahaha

Missile Rider by rylgh 2012-12-26T15:28:00

This is a true NES-style hardcore game, congrats!

O TUTT'I CAVI LESI by Capro 2012-12-26T15:24:00

The art style is perfect <3

YOU are the villain by Husky 2012-12-20T14:41:00

Doesn't run for me, says that I don't have Flash installed even though I do.

ECHO CHAMBER by Loren 2012-12-17T16:32:00

Absolutely brilliant! Made me think about the use of abstraction in games in general. Great job :-)

Villain Simulator 2000 by TheCze 2012-12-20T14:49:00

This is hilarious, it almost made me poo my pants. Great job, this theme was asking for a game like this.

A small village by EdoMiyamoto 2012-12-19T20:57:00

I assumed that the gatekeeper is hidden, so jumped off the terrain and kept falling until my character died of old age :-) Then I restarted and figured out what I'm actually supposed to do, and the game turned out to be pretty fun :-) Also, I think that the better way to do dialogs is via GUI, they are just billboarded properly.. See my game's source for it. Cheers ;-)

Superhero Slaugther by joyboxed 2012-12-17T16:38:00

I like the idea of tricking a hero into destroying the town, it has something to it. Also, I like your stick figure animations :-)

The villain's Rules ! by zimra 2012-12-18T15:31:00

I like the premise, and the system is complicated enough to scare some players away, but I really like it a lot. Perhaps with some more feedback it would work even better.

Robogoat by mutuwarejam 2012-12-17T16:42:00

It runs, but I can't seem to control the goat. What am I missing here?

Robogoat by mutuwarejam 2012-12-17T17:08:00

Hahahahaa, okay, got it, it's a pretty neat annoying physics game, good job :-)

Greedy Aardvark by newton64 2012-12-20T14:38:00

Nice minimalist graphics and sounds. Probably needs a short text-based tutorial, but I think that I get it :-)

THE CONDEMNED by Dark Acre Jack 2012-12-26T15:36:00

Congrats on this one, Chris. Really good ambience. The whole thing reminded me of "Stranger" by Camus.

Atomic Creep Spawner!! by deepnight 2012-12-20T14:18:00

The art is really amazing, and the game reminded me of Dungeon Keeper. I can see it becoming a bigger project with a proper story and many levels. At any rate, good job!

Rapture Capture by daredevildave 2012-12-26T16:24:00

I didn't get the online part, but otherwise I think that the concept is pretty interesting, and there seems to be a lot of 3D modeling involved. Also, there's a goat \o/

You are the (NOIR) Villain by Graham Weldon 2012-12-26T15:42:00

Really love how you use a combination of grayscale, noise and dynamic lights. The audio is also really good. What I don't understand is why you couldn't just use the First Person Controller with default settings, controls would've felt much much better. Also, something that I have discovered recently myself:
1. Screen.showCursor = false;
2. Screen.lockCursor = true;
Otherwise, great entry, congrats :-)

You are the hero by Houly 2012-12-26T15:49:00

The game looks nice. Like everyone else, I'm not a big fan of the glitches, plus the collisions were the main reason I died, so it was a bit frustrating. Other than that, good job.

Villain Warehouse by Ramuh 2012-12-26T15:15:00

Well, I guess you could say that this is...SOOK SESS!

Sheep Barbecue by bompo 2012-12-26T15:05:00

For someone not used to inverted mouse, controls become a nightmare. I managed to kind of get a hang of it after a couple of minutes. Really love the sound effect when you move, gives it a really awesome cartoonish feel. And the grass looks super interesting. The game concept is not much different from the one I used in my game, and I like it a lot :-) Oh, one more thing: sheep is "sheep" in plural, not "sheeps." All in all—one of the best entries I've seen so far. Cheers.

Holly Jolly Pyromaniac by UndergroundPixel 2012-12-20T14:45:00

Seems like Newgrounds doesn't like me :-(

HenchManager by Maato 2012-12-26T15:18:00

For some reason it reminded me of FTL. Also, How did you add it to the Chrome store? Really curious.

Kidnap the princess by uwap 2012-12-26T14:58:00

That's one fast princess :D

Pineapple Dreams by Sergey Mohov 2012-12-17T10:48:00

Thank you for checking it out, sir!

Pineapple Dreams by Sergey Mohov 2012-12-17T16:17:00

Thank you guys ^^

Pineapple Dreams by Sergey Mohov 2012-12-17T17:06:00

And indeed, what IS with the name? ;-)

Pineapple Dreams by Sergey Mohov 2012-12-26T19:32:00

Thanks for the comments and for checking out the game, everyone! Your feedback has been most helpful.

I'm aware of the mouse weirdness on some of the mice, because the rotation speed is directly mapped to your mouse sensitivity, which means that game experience may differ on different computers (which I recognize as a valid problem), as opposed to, say, Super Hexagon.

This issue has already been fixed, and I will upload the new version once the voting is over, because it's a pretty big fix and would be against the rules of the compo, which I respect.

Cheers, and thank you for your time.

LD26 — Minimalism

How Can You Even Tell If I'm Just Fucking With You At This Point by mcc 2013-04-29T01:17:00

lol

LD27 — 10 Seconds

Gravity Spy by PaidGEEK 2013-08-31T07:46:00

Unfortunately, the jar doesn't work on my Mac. I've got Lion if that helps.

Scribble Scramble by 1y1e 2013-08-26T10:27:00

Hahaha, this game made me feel like my drawing is worthless. I liked it though. I feel like it lacks players to have more things to rate, but it's a neat concept.

Nelson by MunkeeBacon 2013-08-26T23:59:00

OH MY GOD KILLER PENGUINS!!!

10 sec. Fast Beef by Alexander Ponomariov 2013-08-27T08:58:00

Those were some seriously delicious hedgehogs. Great realization, polished, almost ready to go on the AppStore, except they won't let it through because of the underlying political message. Good job!

Prism by LiamJPeters 2013-08-28T15:14:00

Oh wow, this is really good! Hardcore, but fun! I think it would feel great on mobile.

Robotica by recursor 2013-08-26T23:17:00

Had some good fun playing this. Great concept and realization. Good job!

Palette by Fejuto 2013-08-27T06:23:00

Really good, reminded me of FloodIt. I wish it was better explained and therefore more accessible to others. But it's a cool entry anyhow.

10 seconds of Hell by Spotline 2013-08-26T17:48:00

Je comprends pas grande chose, mais c'est chouette quand même ^^ La musique est génial !

DEZ by azurenimbus 2013-08-27T09:12:00

Hey man, I don't remember giving anyone this many stars. This is just perfect. You nailed everything. Minimalism is really your thing. Absolutely amazing. Great job.

Amulet in Ten by mtrc 2013-08-31T21:03:00

Quite interesting, and for some reason reminded me of this for some reason: http://www.youtube.com/watch?v=gdnO1QZJ--M
Pretty solid entry.

YOU MUST GET THE ATOMS by Terrabyte 2013-08-26T10:09:00

Oooh. So this is essentially Trackmania in 2D. Love it! Works fine on my Mac, but the character spawned in a wall in one of the levels once I died. Overall good experience though! Love the fact that you included a level editor.

Ten 10-Second Seconds by Chrixeleon 2013-08-31T08:15:00

Managed to capture the essential experience of a shoot 'em up. Quite hypnotic and really addictive.

BombUniverse by Lidfrid 2013-08-26T10:19:00

I like the audio, and the way that terminal responded to my actions, but I had a pretty hard time actually reading the text. Maybe it's just the sleepless night, but I think the text is too small there. Anyway, I like the concept and it reminded me of Papers, Please in a way.

A Step by Hemuuuli 2013-08-31T20:56:00

Those are some pretty cinemagraphs!

SliP by Sakuyan 2013-08-27T00:42:00

Nice, good-looking and polished. Controls need some more work and explanation, but overall it's a really strong entry.

The Call by Yakka 2013-08-26T23:21:00

3>
Seriously though, I like it! I think the screen needs to be bigger in order to let you make more meaningful choices about where you wanna go, but it's really cool.

Space TimeX10 by Sh1rogane 2013-08-26T09:34:00

I really like the time machine effect, really neat! Controls are a bit tight, but I got used to them pretty quickly. Also, for some reason this game made me think about Frog Fractions. Anyway, good job!

The Saddest Landscape by BradleySmith 2013-08-27T06:38:00

This reminded of my first Ludum Dare game. Assets, music, but lasts 10 seconds :-) Luckily, this time the theme is 10 seconds, so it fits. Good job! Music's cool.

10s Paparazzi by Ithildin 2013-08-26T09:59:00

Nice little game, randomly reminded me of something I accidentally found when typing "bird watching game" on Google. http://games.lumosity.com/birdwatching.html

P.S. I want to believe.

Clocked In by rylgh 2013-08-27T06:33:00

Great mechanic well-explored, awesome level design. And I love the fact that the ball stretches when you move, it's a nice touch.

10 Second Tai by Teejay5 2013-08-31T08:12:00

Nice and ridiculous! Loved the humour, and especially putting the pants on and the sharks. Great!

10 Second Tower Defence by filtoid 2013-08-31T20:41:00

I won, solid LDTD :-)

Clockblock by Mnemusyne 2013-08-28T15:22:00

Wow! This is cool, but I've already played a game just like this one in the LD. This is strange, because I find the concept quite original. Anyway, I like you take on it!

10 Floors by Anshul Goyal 2013-08-27T00:47:00

Had some good fun playing this one. A few comments: I felt like Score as an additional resource was superfluous, like you could make do with just time, adding and expanding it. Also, maybe you should try making it bigger and letting the player fall off the level. That could add some interesting gameplay possibilities.

Mission Mars by gre 2013-08-31T07:55:00

Good guy John :-) Writing is funny, and the theme is well-represented.

Haraka by gikdew 2013-08-27T08:28:00

Reminded me of Starseed Pilgrim for some reason. I think it's the graphics :-)

10 seconds to find your Path! by deeJayUA 2013-08-31T20:46:00

Pretty solid game. I have just one suggestion: I think that instead of coloring the previous tile, you should color the one that the character is on. This way the player will have a better sense of direction and space.

Time War by Mr. Jif 2013-08-27T06:21:00

That's a solid little game! Good work.

Wall of Suicide by dumasflo 2013-08-27T08:13:00

No...but...wait a second :-O

Ten Seconds of Thrust! by wulfdesign 2013-08-26T22:54:00

Oh man, I'm bad at this. Nice idea though :-)

Cedarville by BenWhi 2013-08-31T07:18:00

Hey, I couldn't play it, the very first game screen (with the character in hotel lobby) just freezes on "press any key to start" and doesn't respond to any input. I'm using Chrome on OSX Lion.

Routine decisions (in 10 seconds) by Yozz 2013-08-26T10:04:00

I liked it, especially the writing, but it froze after a while. I think I lost just before it stopped working.

Stellar Countdown by Khopa 2013-08-27T17:56:00

Hey, not bad at all! Nice experiment with ammo/time and the way of making the player save the firepower. This could be the next Sine Mora.

Stellar Countdown by Khopa 2013-08-28T06:29:00

I played on the Mac (I've got Lion), and it worked perfectly. Please bring the Mac version back.

Decel by timujin 2013-08-31T08:42:00

Ha! Nice! This is the second duel simulator I see in this Ludum Dare, and it's completely different from the first one and really fun. There's something to dueling after all :-)

Hallucivian by Hypnohustla 2013-08-26T09:56:00

Looks great, feels great, a bit hardcore, but I love it anyway. I'll try and get to later levels now :-)

Ten Down by Sebastian 2013-08-31T08:20:00

Lovely graphics, and the sounds made me laugh :-) There's a problem with controls though: W doesn't make the character go forward if the cursor is not in front of him, this can be really frustrating. Also, what would have helped is a crosshair or some laser beam to indicate what you're aiming at. Overall, pretty cool.

Defusing Emily by ydg 2013-08-27T18:16:00

She's almost as patronizing as Glados :P

hurry! by hughsk 2013-08-31T07:48:00

Hectic! And fun :-)

Its always red by Szedouu 2013-08-27T16:38:00

You liar!

Gone in 10 Seconds by panurge 2013-08-31T12:04:00

Excellent. Funny and well-written. And I love the way you handled the theme. Controls and collisions were somewhat awkward in places (like when you have to press space to move in a mission, but can move while the screen is black, or when you need to stand exactly one meter to the left from a character to talk to them), but overall, this is a great entry. Congrats!

Jump Drive by smotko 2013-08-26T17:41:00

I really like the music, reminded me of Osmos! I had a hard time controlling the ship and telling its current state of health, but that can be solved with a few new feedbacks, I suppose.

Hiccup 2 by tiffi 2013-08-26T09:26:00

That is one hardcore dinosaur you've got there :-O Good job!

10 Seconds of Grey by Almax27 2013-08-30T12:53:00

Really cool. I love the art and the mood. The dialogues felt a bit too random, but that doesn't mean they weren't funny :-)

Greed Run by Elrobo 2013-08-30T10:40:00

Really bad at this game, but it's pretty fun, actually. I'll try harder :-)

Cyanocide by nicotuason 2013-08-26T09:43:00

Really nice and polished. Feels great, looks great, plays great. Has a great dogfight feel to it. Amazing job!

Leveling on borrowed time by Xatulu 2013-08-26T23:11:00

Not bad at all. I found the tutorial too long, and I also found myself disregarding the panel on the left completely, but neither of that prevented me from having fun shooting those zombie things :-)

10 Second Topple by Travis Irby 2013-08-30T16:37:00

I can imagine one can play this for a really really long time. You'll either tear your hair off or find Zen. Good job :-)

DECISIONS - Horror Text Adventure by Brunodev 2013-08-31T21:07:00

Holy shit, that was creepy and unexpected!

Dr. F. R. Eak's Abduction by Jon Fischer 2013-08-26T10:02:00

Couldn't figure out how to launch it on Mac even though I've got Blender. Blend files just open the scenes in Blender, and exe is a wrong executable file for Mac. Couldn't play :-(

Oops!!! v0.5alpha by Blue Steel 2013-08-26T09:28:00

For some reason the game refused to launch on my Mac. It says :"The JAVA JAR file "Ooops!!!.jar" could not be launched."

Time Squirrel by Toestee 2013-08-26T09:40:00

Hahaha, this is awesome and funny (probably because of the title). The keys were "sticky" on my Mac, so it made the game this much more hardcore. Nevertheless, I enjoyed it.

Run, Panda, Run! by Erkberg 2013-08-26T23:06:00

Excellent. 5 stars for Audio.

Emergency Stop by agrdev 2013-08-27T08:34:00

Good stuff! What you haven't accounted for is that I have a scroll wheel that can spin really fast for 5 minutes without any help from me :P

Lanterna Cyclum by Brian Stegmann 2013-08-27T17:38:00

I like the concept a lot, and it is quite addictive too.

Under Water by Orava 2013-08-26T18:16:00

Looks cool, and it's a nice concept. It's a shame there's no sound, I can totally imagine some cool underwater sounds with nice reverb there :-) Another thing: the camera moves, but then it teleports when you reach some trigger. I'm pretty sure that it should be either one or the other, not both. Overall, good job.

10 Seconds to Lava by Folis 2013-08-28T15:16:00

Nice concept! Completed it. However, I've got a comment on level design, I think it's not sufficiently clear what objects are solid and which ones will fall. I think you could do something about their affordance. Other than that—good job.

Badger Bolt! by SteveSalmond 2013-08-30T09:59:00

I like my games like I like my badgers: hand-drawn and weird :P

10 Seconds Before the World Ends by Lustdante 2013-08-26T22:40:00

Excellent humour, gorgeous artwork, cool idea. I did find myself wondering what it is that the main mechanic does exactly and struggling with the jumping/collision detection, but I suppose that's nothing that can't be fixed within a few hours if you decide to continue developing it. Good job!

The Grind: 10 Seconds at a Time by allenfreese 2013-08-27T06:28:00

Mac exclusive game? You are my hero! Thank you! We should have more of these. I liked the sprite of the character and the fact that it's monochrome :-)

Burger Odyssey by Blupsy 2013-08-31T08:39:00

Oh boy, my hamburger keeps exploding.
...
...
...
...
Like in real life :-(

A Moment Before (crash) by jordans 2013-08-31T08:34:00

Reminded me of Chronicles of Amber for some reason. Actually, I know why it did, because it's exactly the same story :o

Walking Thingie by deniska 2013-08-26T10:05:00

I'm not exactly sure what to do with the .love file. Hm.

Bomb defuse - 10 seconds by choqaae 2013-08-27T08:05:00

This is really fun, I like the concept. Unfortunately, it felt unbalanced in terms of how much money you have in the beginning and what you get later. Also, the cost of some upgrades felt somewhat arbitrary.

Are you? by Drubert 2013-08-30T09:53:00

Really nice. Great story and a solid writing. I would've preferred having more choice, but can't have everything, right? :-) Good job.

Feed Me Word Things by beaugunderson 2013-08-31T21:15:00

Sweet! If you don't believe that I'm giving this 5/5 for Graphics, just watch me.

Ultimate Survival Lab by Reaperguy 2013-08-27T17:42:00

Nice use of the theme, but controls felt a bit underdeveloped. I'm sure you can improve them really fast though. I like the concept.

Crazy Genetist by ratalaika 2013-08-27T08:10:00

It's a good concept for a mobile game! Right now it's super hard though, but I did manage to win twice :-) It would be more fun if you had better-defined rules for what elements appearing. Still, it's a neat idea.

Kitty Force 10 by Raiyumi 2013-08-28T15:38:00

Nice graphics and I like the music. The gameplay is cool too. All in all, a neat little action platformer.

Lost in the Dark by KristinnEs 2013-08-26T17:59:00

This is pretty cool. The zombies made me laugh, and I usually don't like zombies. As someone has already pointed out, the camera is disorienting, but it's not necessarily a bad thing.

ShitStorm by BubbleTea 2013-08-27T00:36:00

What a horrible, horrible taco.

Back for Seconds by RobotParking 2013-08-27T17:33:00

Some really good writing, and I like the color scheme a lot, don't listen to them :P

Domino Dare by Kalakian 2013-08-28T15:29:00

Nice! Lovely concept.

10 seconds til Midnight by nolann 2013-08-26T17:55:00

OSX version doesn't launch, the OS doesn't recognize the file as a valid app.

LEGACY by DanHayesGamer 2013-08-27T06:45:00

Great mood, great caustics, music's really atmospheric too. Kind of wish the fish could swim in vertically too, but then again, maybe I just didn't figure out how, and they actually can.

The Duellists by jay griffin 2013-08-27T16:22:00

This is one nice duel simulation right there. Good job!

YorkTime by Steve | tacospice 2013-08-26T10:14:00

Neat concept! Reminded me of Sphere and Droidscape: Basilica.

Boom in 10 by okmmjyygv 2013-08-26T09:19:00

Really cool and really hardcore :-)

Juu Byo by Zelun 2013-08-30T10:45:00

It would be cool if you changed the controls a bit, see, arrow + ctrl does weird things on Mac, so it's not very playable. I basically had to avoid pressing Ctrl and Left at the same time, which added to the difficulty of the game. Still, it was fun.

Cube of quads by yetatore 2013-08-27T08:19:00

This is epic in the best sense of the word! Love the fact that it's called Cube of quads :-)

CaptureZ by whydoidoit 2013-08-27T00:54:00

Really fun! Reminiscent of GO and Tron. Oh and Dots of course! One suggestion though: I think the player should be able to pass through their own walls.

Bit-ship Ld27 By lcass by lcass 2013-08-27T17:39:00

Doesn't seem to work on my Mac.

Drone Ring by mychairhasalooin 2013-08-27T16:19:00

LDTD indeed :-)

10 Seconds To Live by borden 2013-08-31T07:25:00

Made me laugh out loud. Good job, really awkward.

BeQuick by nandor 2013-08-26T10:11:00

I was quick :-) Good idea, like it!

Defuse in 10 seconds by archaeometrician 2013-08-27T06:50:00

Your Dropbox link is now giving me Error 404. Just a heads up.

Defuse in 10 seconds by archaeometrician 2013-08-27T08:00:00

Great typing game. Unlike some other typing games I've been playing recently, it actually was hard and triggered an emotional response, suspense and all. It felt like a thriller. Good job.

Get Those Trophies! by Daws 2013-08-31T07:45:00

Can't play. Mac OSX Lion.

Next Gen Cat Gameplay by UltraRat 2013-08-26T22:56:00

Cat-based gameplay!

Cubic Run by SpiralCodeStudio 2013-08-31T07:40:00

Solid mobile runner. Also, the first Corona SDK game I've encountered in this Ludum Dare so far.

Wordz by Grafter 2013-08-26T22:49:00

Great concept. REALLY difficult :-)

10 SECONDS by Dark Acre Jack 2013-08-26T17:46:00

That's the first "non-game" I've seen in this LD so far, and, man, good job.

10 Seconds to Die by Ret44 2013-08-26T09:23:00

The intro is a bit too long for my taste (I think the skip button didn't work for me, but then again, I probably just didn't click on the Web Player to focus). But overall, it has a nice feel to it. Really like the clean typography that you've got going there.

Time Blocks by scottwashi 2013-08-27T00:38:00

It's an interesting concept, and I like the way it looks, but I think it needs more feedback and tips in the beginning, as it took me a while to figure out what was going on.

Decasecond International by qrunchmonkey 2013-08-27T08:32:00

This is great! Reminded me of the cookie game indeed. Nailed the theme too. Good stuff :-)

Coach Champ by Erifdex 2013-08-27T18:13:00

Haha, really funny a ridiculous. Good job!

i eats lazers! by 01101101 2013-08-27T10:46:00

Haha, this is great. I think I went slightly mad while trying the Challenging mode :-) Good job.

Oh and, sorry for leaving you guys like that, I hope I didn't offend anyone!

Cosplay Temp by SusanTheCat 2013-08-26T23:03:00

I like the idea, the art and the realization. I like the music, too, but I was wondering if you actually made it in 48 hours, sounded like there was some singing involved, but then I realized that it's a jam entry ;-) Good job.

LABYRINTH10 by Nizan 2013-08-26T23:14:00

Hmm, every time I start, it just tells me "collision detected."

10 seconds to run by Danvil 2013-08-31T07:31:00

Good job, the core mechanic is well-explored and fun. And you play legs! :D

One small thing though: I thought that either collisions or perspective made me die in some of the levels. Like I thought I was standing on a tile, but I was, in fact, falling. I'm not entirely sure what you can do about it, perhaps check that collider on the legs is big enough and maybe change the texture of the tiles to be more in contrast with the character.

Anyway, solid puzzler.

Off and On by gbear605 2013-08-26T22:52:00

Great idea. This really needs to play music though. Also, platform. iPad, perhaps?

10 seconds of hell! by djdduty 2013-08-27T17:26:00

The jar unfortunately didn't run on my Mac.

Super Box Boy Flies by Jesse Freeman 2013-08-30T14:11:00

This is lovely! HTML5 FTW :-) It's very fun, and well-executed. Really short, but promising! Great job.

Postal Service Tango by Yapikom 2013-08-31T07:58:00

Wow! Great game! You've captured the essential experience of a runner/platformer. I like the fact that the mechanic forces you to adapt and change your strategy to without changing the surroundings at all while making you feel uneasy and up against the wall. Loved it.

Hankerin Rocket Jocks by sanojian 2013-08-31T21:18:00

Neat! Love it! This would make an amazing mobile game! Make me an iOS version, okay? :-)

Beth & Maggie by kebabskal 2013-08-30T10:02:00

Maggie was alone :P

Great entry!

Ten Sextillion Zeptoseconds by Oxydam 2013-08-27T16:17:00

Oh man, you would think that Ten Sextillion Zeptoseconds would be enough, but it's really not! So hardcore! Really fun too, and the mechanic is well-explored.

Cautionary Halt by PerilousPete 2013-08-26T10:22:00

This is the first platformer I've encountered so far in this LD, and it's pretty neat. It is hardcore, alright, but I like how it uses the theme in its mechanics. Good job.

Time Flies Straight by mrspeaker 2013-09-01T13:20:00

Okay, Carl Sagan was helpful :-) Nice little game, and I liked the fov effect in the fractal space, it really felt like time stretched. Cool entry indeed!

Beams by alwaysinbeta 2013-08-30T10:04:00

Really like the mechanics, and you've nailed the theme, but, as said above, controls aren't very intuitive which leads to a lot of frustration. All in all, pretty good though.

Stator Chronicle by Sergey Mohov 2013-08-26T10:36:00

Why, it is painfully honest about wizardry of course.

Stator Chronicle by Sergey Mohov 2013-08-26T13:03:00

They will! They will! :3

Stator Chronicle by Sergey Mohov 2013-08-27T08:50:00

Thanks for the comments, everyone, I appreciate it a lot!

Stator Chronicle by Sergey Mohov 2013-08-28T09:36:00

@CoffeeOnimal Well, I did miss Ludum Dare 26, got to make up for it somehow, right? :-)

Stator Chronicle by Sergey Mohov 2013-09-01T13:00:00

Thank you for playing and commenting, everyone. Your feedback is really important to me! As a matter of fact, I'm gathering it all in a spreadsheet—this is how serious I am about your feedback :-)

Stator Chronicle by Sergey Mohov 2013-09-04T07:48:00

@Sense Rotors are definitely generated correctly, as confirmed by other people who left comments and myself. My bigger concern at the moment is the difficulty curve, however, and the overall level of motivation potentially inspired by the story. I'm working on those.

Stator Chronicle by Sergey Mohov 2013-09-04T19:56:00

@Crowbeak I'm terribly sorry to hear this. I'll see what I can do! Thank you for letting me know.