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toestee

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
201740The more you have, the worse it isBattleTennis DX Ultra Supercompo983.813.773.712.154.113.693.623.40
201738A Small WorldRonutcompo2443.383.732.842.383.843.083.15
201534Two Button Controls / Growing10SFT2LF Eating Contestcompo6733.002.913.213.973.331.613.482.73
201532An Unconventional WeaponFull Frontal Combatcompo2083.583.544.263.963.723.963.1441
201431Entire Game on One ScreenPlay PC R-9400compo4763.272.913.494.403.592.693.133.4678
201430Connected WorldsEarth Defense Team 2492compo2263.563.913.802.633.232.382.553.0763
201429Beneath the SurfaceIn Too Deepcompo2583.503.132.803.614.282.152.894.02100
20132710 SecondsTime Squirrelcompo3723.243.343.283.383.212.143.112.8151
201326MinimalismMini(malistic) Tank Battlescompo6103.123.292.733.243.122.472.412.7160

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by toestee

LD26 — Minimalism

minsweeper by Attrition 2013-04-29T05:26:00

I really like the idea, the game is quite challenging.

GrowPotato by RedSounding 2013-04-29T07:28:00

"this is a, ahem, minimal game." very much so, yes

Earth Defender by Hellequin 2013-04-29T07:15:00

Probably a little bit difficult

Velocibox by invi 2013-04-29T08:57:00

Awesome, very trippy.

Crescendo by SneakySalmon 2013-04-29T07:33:00

Very cool, love the violin in the background

Minimalist RTS by aaron9000 2013-04-29T03:01:00

Very cool, love the idea.

Sightless by donan 2013-04-29T07:24:00

Controls are a bit difficult

Minimalize by CogentInvalid 2013-04-29T06:59:00

Very good, great idea.

GunBoat by Beerman 2013-04-29T06:47:00

Very cool, love the art style

Battery by onzephyr 2013-04-29T09:02:00

I liked how the gameboy or whatever it is rotated when you moved, very cool effects.

PolyShot by AlgidPlasma 2013-04-29T05:30:00

It's quite difficult to see the player, but if you can it's fun.

Bliss by fakeyou 2013-04-29T11:25:00

Very cool, although there isn't really a goal or anything

SQUARE TRIANGLE CIRCLE by danblack 2013-04-29T11:29:00

Very fun once you get the hang of it.

LD27 — 10 Seconds

Routine decisions (in 10 seconds) by Yozz 2013-08-26T09:23:00

That was incredible, I'd love to play a longer version of it.

Time Squirrel by Toestee 2013-08-26T09:24:00

Aurel300 Yeah, I sent it to one of my friends and the same thing happened to him, I'm not sure how to fix it, sorry

Every Ten Seconds A Kitten Drowns by matthias_zarzecki 2013-08-26T09:28:00

aww, those poor kittens :(

Crappydoodle by superjoebob 2013-08-26T10:05:00

Wow, I love it, this is so great

LD30 — Connected Worlds

Sleepy Time by SkyWolf 2014-08-25T13:30:00

This is absolutely amazing, I love the art style and the world switching, mechanic. I would definitely play an expanded version!

Alien Boogie-Down by EvilObjective 2014-08-25T06:03:00

I like the style, what did you use to make all the triangles?

Alter Axis by TheBigG 2014-08-25T09:30:00

Brilliant concept, I love the mechanic.

LD31 — Entire Game on One Screen

Play PC R-9400 by Toestee 2014-12-09T01:33:00

@SneManden @Jan Peter (jpdev) @Gamepopper @Joris I just fixed it so it can be rated, thanks for telling me.

Play PC R-9400 by Toestee 2014-12-28T04:18:00

@Mechamew I knew someone would notice that little easter egg, it's the wallpaper on my desktop at the moment.

Valhalla by snickersnacks 2014-12-11T09:22:00

Loving the Bojack Horseman theme for the music!

LD38 — A Small World

Space Migrator by jackyjjc 2017-05-01T11:00:12Z

I really liked this game, it reminded me a lot of a game I used to have on my phone in like 2007. My only criticism would be that the camera is very close to the planet in the start and as the towers get taller it's still quite close to the tops of them.

Space Cowboy's Last Stand by jasperarmstrong 2017-05-01T11:10:53Z

Highest score I got was 22, it gets really really difficult once you miss even a few aliens, they just swarm up everywhere. Lots of fun though, I enjoyed being a space farmer, could be even better with upgradable weapons.

Theatre Throw-Down by Ratbag 2017-05-01T11:05:18Z

First try, I died of level 3. Then I got up to level 5 and I got completely swarmed, didn't even stand a chance. Loads of fun though

A Couple of Questions, Volume II: Small Business, Small World by stoogebag 2017-05-01T11:16:50Z

Oh my god this game is stressful, the constant flow of the water is just horrifying, and no matter how much I try to plan ahead, I always manage to stuff it up, it's so scary.

LD40 — The more you have, the worse it is

The Swordest Sword by basmanovdaniil 2017-12-15T04:19:39Z

This is awesome, It felt really responsive swinging the sword around, I'd really like to see some audio for it, even just some simple sound effects would make it a much more enjoyable experience. I only had two issues, the first is that the enemies don't seem to die immediately, making staying alive incredibly difficult, and second, i managed to lodge the sword backwards through my body once, meaning I had basically zero range and died super quickly. I'd really like to see this idea expanded upon a lot.

TARJECTORIES 2: Mo' Planets, Mo' Problems. by csanyk 2017-12-12T09:08:14Z

This was awesome, it got a bit addictive trying to chain perfect hits. I wasn't a big fan of the audio, but it wasn't hard to look past it and find something fantastic.

Famous Knight by Lucas Ferrantelli 2017-12-18T13:19:47Z

This was awesome, really cool take on the theme, my only criticism would be that dash attack didn't seem to work at all.

BattleTennis DX Ultra Super by toestee 2017-12-12T13:57:11Z

@creativewhisper I was originally planning to include a deck screen, the idea was that you would receive more and more garbage cards, making your better cards more rare. I came to the conclusion later in development that this would make the game less fun, if you get punished for winning, so I focused on other things and just forgot about it.

BattleTennis DX Ultra Super by toestee 2017-12-18T13:06:10Z

@Tropferl The visual feedback on a swing was something I really wanted to include, but given the way the characters are set up I couldn't think of an easy way to do it, so tried to cover it up with the particle effects. I think if I had more time, I would have liked to have characters more like punch out, with proper animations and tells for which card they're going to use next.

@tyranosaw I know what you mean about the pixelated characters in a 3d world, it was mainly a way to cut down on time to create the characters, rather than spending all my time modelling and rigging 3d characters.

@Ajayajayaj I did use abundant music, it's actually my first time using it and it made things so much easier, usually I have to dedicate a whole day to audio. I wasn't overly happy with how the music turned out, too medieval/fantasy I think, I was having trouble getting it to generate anything better, so I settled on it and put it through bosca ceoil to change the instruments to suit a little better.

@Porcus-Pie You're right about the ball colour, when I first chose the colour for it, I didn't have any particle effects yet, so it was pretty obvious, but once I added the effects, I probably should have made it even more obvious, I was just used to it by then.

Thank you to everyone for your support and wonderful feedback.

Operator by Viperfish9 2017-12-15T14:17:30Z

Pretty cool and very stressful, though I felt the talking sound was a bit too loud and out of place.

KEY MASTER by CreamyBacon2 2017-12-12T13:52:08Z

I think there's too many enemies at a time, as I found myself constantly wanting to look away from the screen and then just suddenly dead.

Smooth Lines by yojammerjammer 2017-12-12T09:40:03Z

Far out, how did you guy come up with all of these lines? They're terrible

Sanguinite by Wheffle 2017-12-12T13:48:56Z

Very fun, flying the ship around felt very satisfying, and I always appreciated getting a decent upgrade to my weapons and thrusters

Sunken by Tay 2017-12-15T04:43:38Z

This is very cool, I love the sense of urgency and stress given by needing to spam the movement buttons. At first I didn't quite understand why I didn't need to kill all the enemies to get through the level, but once I realised that the water was a bigger threat it all made sense.

Snake Force by JeffChen 2017-12-12T13:35:02Z

This is fantastic, the challenge of not shooting your bros is easily balanced by your increased fire power. I would have liked a way to regain health once lost, and I'm sure it goes without saying, but even just a juicy bullet sound would have added a lot to the game.

The More the Bloodier by BloooBird 2017-12-12T10:06:10Z

I got up to 16 kill but it took me a few tries, and I never figured out what that bar above me reticle that just kept going up and then straight back down did. I eventually got a strategy of strafing left around the enemies until I got close enough to kill them.

The Infernal Knowledge by Koficola 2017-12-12T09:52:03Z

This was hilarious, I'd love to see this concept expanded upon, and I really like the art style

Jungle Raider by Torak Whiteleopard 2017-12-18T13:25:49Z

Man, that weight/jump height curve is rough, clever take on the theme though. I think it would be cool if there was still a way to complete all the levels, even while collecting all the gems. The completionist in me hates leaving anything behind.