andrew-brotherton 2017-12-08 04:36
Addictive! I found myself playing round after round after round.
Foon → Ludum Dare Explorer → LD40 → TARJECTORIES 2: Mo' Planets, Mo' Problems.
By csanyk
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 293 | 3.71 | 30 | |
| Fun | 183 | 3.75 | 30 | |
| Innovation | 252 | 3.57 | 29 | |
| Theme | 924 | 2.91 | 30 | |
| Graphics | 870 | 2.92 | 30 | |
| Audio | 472 | 3.12 | 30 | |
| Humor | 706 | 2.64 | 29 | |
| Mood | 687 | 3.14 | 30 |
Addictive! I found myself playing round after round after round.
Damn. Simple and Funny. Second shot hit my self...
Do you get anything out of getting points.? Is there a level up, or something.?
@JesperSB: points are points. You play for score.
The scoring system works like this:
Indirect hit: 500 points Direct hit: 1000 points Consecutive direct hits: 1000 * 2^N End of level bonus: 1000 for every shot under Par Perfect bonus: ????? for completing a level with all direct hits and no misses
Hmm. Bitdefender is getting paranoid about it and erased the exe...
Nice game with cool graphics!
Simple, effective and entertaining! I think it is only marginally related with the theme, but for sure you did a nice job!
@vfabien21 that sometimes happens with games made with GameMaker. I promise there's no malware in the .exe.
Very innovative and entertaining game. I love the sound effects! Good work. :)
I loved the concept and simplicity. It made me little annoyed sometimes at the end of a level when I was just shooting endlessly trying to hit that one target.
Simple and funny, perfect for a Jam. Keep working on this idea, you might find some really cool features. Also I miss a little more representative theme, loved the idea although!
@csanyk, ah, I trust you. But now I have to teach bitdefender not to erase the exe... So, this is linked to gamemaker. Good to know.
Nice game you have here. SUPER WELL DONE!
Come check out my game if you like! https://ldjam.com/events/ludum-dare/40/virus-detected
Achei bem interessante a proposta do jogo, os gráficos e efeitos sonoros são simples, mas funcionais.
Só tenho dois pontos a levantar: Não achei indicação nenhuma da potencia que o tiro ia sair, por isso tinha que ficar desperdiçando tiros para testar e o jogo ficou meio repetitivo depois de algumas fases
Mas é um conceito muito bom, basta uma polida e adicionar mais elementos ao gameplay que pode virar um game de sucesso :D
PS: não entendi bem onde o tema do concurso entra no seu jogo
This was awesome, it got a bit addictive trying to chain perfect hits. I wasn't a big fan of the audio, but it wasn't hard to look past it and find something fantastic.
Cool game. I always liked this kind of physics based shooters :) My only issue is that you cannot destroy more than one target with one single shell. Otherwise I can imagine myself spening quite a bit of time with this.
I went to lvl 12 before discovering this game actually have a gameover condition :D Got really surprised when it happened. I spent much more time than expected on this game, I love the fact that planet rotation keep you from adjusting a specific poser and angle with ballistic determinism
@benjamin, see if you can get to level 25 :)
Pretty nice game, playing with physics and projectiles is always kind of addictive in games.
Fun clever mechanic. It's enjoyable to play with the physics of the bullets to hit the targets. However, when the planets are far apart it takes forever to hit the target since you have to wait for the planet to turn all the way around before your shots can escape your planet's gravity. It would be a lot better I think if all the planets were close together. Also the shots would hit pretty often even if they landed nowhere near the target. Otherwise, great entry definitely enjoyed this.
It would be great if you could play this game online :)