Near kingdoms by Hadik 2017-05-02T07:32:06Z
Hey, this is fun. The balance between resource gathering and battle is really neat. A few notes
- At first it wasn't obvious what was going on, in particular how much gold I'm getting automatically etc. - The health of units is hidden, which is fine, but its not clear exactly how it works. I spent a long time thinking that the horseman would beat the infantry every time, but that doesn't seem to be the case - Would be great to see some progression, maybe powerups like catapults that attack the castle directly, or drop bombs - The sound is not finished - There is an issue with the buttons sometimes registering twice: eg when i choose a unit it will deploy, and then display 'not enough gold' as though I'd tried to buy a 2nd unit. Check your button code/mousedown events I suppose
Overall really good! Great look and deep concept GOOD JOB
If you have time, try my entry https://ldjam.com/events/ludum-dare/38/a-couple-of-questions-volume-ii-small-business-small-world