Literal ShapeShifter by denycetm 2016-04-21T17:53:00
The rules are a bit unclear at first, but it becomes cool and interesting:) nice innovative idea!
Foon → Ludum Dare Explorer → Users → lilkrit
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2022 | 51 | Every 10 seconds | Exolvuntur Apocalypsi | compo | |||||||||||
| 2022 | 50 | Delay the inevitable | Kore o Kawasu | compo | 604 | 2.55 | 2.38 | 2.53 | 3.17 | 3.34 | 3.26 | 2.26 | 2.92 | ||
| 2021 | 49 | Unstable | Zandaka | compo | 446 | 3.07 | 2.67 | 3.21 | 3.44 | 2.98 | 2.26 | 3.00 | |||
| 2021 | 48 | Deeper and deeper | Kaibuturan | compo | 801 | 2.88 | 2.93 | 2.72 | 2.64 | 3.18 | 3.28 | 2.38 | 3.38 | ||
| 2020 | 47 | Stuck in a loop | Operation Rewind | compo | 571 | 2.77 | 2.43 | 2.06 | 2.19 | 3.00 | 3.11 | 1.94 | 2.61 | ||
| 2020 | 46 | Keep it alive | Lumina Vitreus | compo | 721 | 3.22 | 3.18 | 2.71 | 2.56 | 3.68 | 2.13 | 3.04 | |||
| 2019 | 45 | Start with nothing | Build Yourself | compo | 267 | 3.37 | 3.22 | 3.10 | 3.10 | 3.54 | 2.60 | 2.79 | |||
| 2019 | 44 | Your life is currency | Just Survive! | compo | 472 | 2.71 | 2.73 | 2.31 | 2.84 | 2.57 | 2.16 | ||||
| 2018 | 43 | Sacrifices must be made | Eztli | compo | 400 | 2.97 | 2.50 | 2.57 | 3.52 | 3.14 | 2.41 | 2.83 | |||
| 2018 | 42 | Running out of space | Housebreaker | compo | 680 | 2.64 | 2.43 | 2.72 | 3.10 | 2.77 | 2.05 | 2.31 | |||
| 2018 | 41 | Combine 2 Incompatible Genres | Asturnroids | compo | |||||||||||
| 2017 | 40 | The more you have, the worse it is | Atoms - an arcade game | compo | 648 | 2.57 | 2.27 | 2.48 | 3.05 | 2.68 | 1.82 | 2.21 | |||
| 2017 | 38 | A Small World | A Small World (how original) | compo | 325 | 3.18 | 3.09 | 2.90 | 3.81 | 2.31 | 2.71 | 1.72 | 2.40 | ||
| 2016 | 36 | Ancient Technology | Ooga Booga! | compo | |||||||||||
| 2016 | 35 | Shapeshift | Hack n slash | compo | 265 | 3.44 | 3.53 | 3.00 | 3.00 | 3.00 | 32 |
The rules are a bit unclear at first, but it becomes cool and interesting:) nice innovative idea!
Very cool idea:)
The camera shaking effect is nice, I also like the dynamic music. Game is cool, but it could fit the theme more.
Cool game. Fun factor is high:)
I like the autofire and, the idea of shapes and retro feel.
Cool game, nice pixel art graphics and music fits:)
@Freank can I somehow send you a private message?
The game is cool, the animations are very nice for the time given. Nice parallax and the amount of possible moves is just right. Not too much, not too little. However the game is just a bit too slow for my taste, sometimes I'm not sure what is background and what isn't. Or what I can dodge or not.
You mentioned installing additional stuff, that's a bit inconvenient.
Nice game, cool graphics and thanks for making me laugh! I wish you would add at least the simplest UI though. Also maybe it's just me but the enemies took a bit too long too kill.
I love the idea, one of the most creative games I've seen this game jam! And you didn't go overboard with adding new elements, everything fit so well. The graphics were very good. Awesome entry! The only thing that I didn't like was that camera had 4 fixed angles instead of full 360 rotation.
Congrats!
You obviously put in a lot of work and I have to give you credit for that - on top of the mechanics, the graphics are very cool. But this game is way too complex for a gamejam in my opinion!
Very cool game, addicting :) Graphics are simple but good enough. The controls are tight which I like, aiming works perfectly. The only thing I would change is that enemies range and aim is a bit too good. If you would make the range OR aim smaller I think it would be more balanced? And if you had more time you could add things like health pickups, new weapons and upgrades (but of course that's understandable in this amount of time)
Nice entry!
Very cool game :) I like the interpretation and graphics. Idea is fun and well developed. I didn't know what are the cells in different colors? Black and red were obvious. Again, very cool, I liked it. I wish you would make a web browser version for convenience though!
Very fun game and great art style. However the beginning is way too slow - and I wish there was a way to pause / exit round. Once you get into it, it gets really fun :)
Cool game - the inspiration with Osmos is very obvious. Pixel graphics are very fitting and the gameplay is fun. I would love smoother controls - in the beginning it was not very easy to catch the smaller moons. Maybe the speed should change depending on your size? I didn't really like the music. It was ok but didn't fit the game.
It would be great to implement it in browser or at least have a button to turn the game off? :P
I like it :) The idea was very cool and the transitions between zones were nice. The game was a bit too slow for me though. Pixel art was nice, I loved the backgrounds. Thanks for making it run in browser!
Very cool, especially for your first entry? I liked how instead of "points" you had "planet population". The game is simple so there's not much to say - the graphics were simple but they work. I didn't like the sounds and music that much though. Huge plus for making it a browser game!
Nice graphics and music for the amount of time :) However I think the game is a bit too slow and it's very hard to avoid bystanders.
Sooooo addicting! If my finger didn't hurt, I would finish it. I found a bug, if you clicked fast enough you could go below 0 neutrons, that would surely be fixed withe more time. 2 / 10 finger hurts.
Just kidding, fun game :D
Cool game, big plus for the procedural levels! Have you tried any other technology? Because it seems to me like it was limiting you. You had a good idea and with more time you could make a really interesting game:)
Cool game, nice spin on the classic:P It is a bit too complex for a party game though!
Oops, double clicked, sorry
Very good game, especially for first entry! Graphics and animations are nice for the amount of time etc. The idea of a survival game - not very original but good. Many people pointed it out - your first priority right now should be trying to perfect the controls and the game would be very impressive!
If you are interested in any advice from me, feel free to ask. One tip I just need to share is - instead of adding a lot of different elements to your game (I saw you tried UI, animations and graphics, different types of controls etc) focus on one or two elements on polish them up as much as you can.
Keep on coding man, your doing great.
And here's my game if you would like to see and rate it: https://ldjam.com/events/ludum-dare/38/a-small-world-how-original
I just played for a bit but... this is hilarious. The first "cut scene" with the phone call sold this game to me. Good job on getting all the art done yourself :P the dialogues sometimes were so bad they were good, and I think that was the idea?
Also good job for doing actual point and click game. I'm not sure if I like your interpretation of the theme or not though.
Very cool game, sadly not very related to the theme!
Thanks for all the ratings, the good and the bad opinions :) I realize the game isn't balanced that well. I didn't what I could in that amount of time and if I'm going to work on it more, balancing spells etc will be the first thing I will do.
To all the people who are having problems with shooting the enemies - have you tried zooming in the camera with mouse wheel?
Also a big question... who found the Easter Egg? ;)
There actually are sounds for enemies moving and attacking. If it's too quiet, it's because Unity normal sounds were pretty loud during development so I turned the volume down. Turns out in the web version it's too quiet now.
Thanks everyone for the reviews! Let me answer some of them: There are instructions in the "tutorial" section. To most complaints the answer is simple: time limit:P
Balancing the game and endless mode were on my list but sadly didn't make it. If I will work on the game after the competition, I will start with those (and apparently people are interested so why not?)
Seriously, I was thinking about almost every idea you mentioned. Endless mode, upgrade spells etc... But the idea itself was a bit new to me and I just didn't have the time to implement all. Thanks to everyone.
PS. Still no one found the easter egg?
It should be a rabbit eating carrots, not a hamster. 2 / 10. Just kidding. Very cool and creative game :) I think this idea and execution are one of a kind in this tournament, so that's something. Also it works in browser, another good thing :) Graphics are cute, sounds are simplistic. The idea itself is cool and controls are nice. If you want some criticism though - I would apply some pressure to the player by giving some minimal speed forced on the wheel at all times. And it would be really nice if you could move left / right at least a bit during a jump!
Good game, I like the presentation and idea. The controls are smooth. But what definitely should be fixed is going out of bounds and the way the gifts drop - either they should drop closer to each other (to give the player a chance to get to them) or making them slower.
I played it few times - the artwork is good, the music is very fitting :) Gameplay was simple but fun. Is it possible to win this game? :P
Very cool game, one of the few shooters I saw and enjoyed in LD. The graphics are great, good job :)
Cool game, made me laugh and it was fun to play :) It wasn't very clear who is my enemy and who is my ally at first though.
Very ambitious to make actual "strategy" game in a jam :)
I wanted to give this game a positive review, but it's fishy...
Awesome game, and such a small download! It was fun, the physics were just realistic enough to be fun. The speed bumps were a cool surprise!
Great writing, funny game, the art is much better than I expected! I like how you give tips on what to do, very fun:)
Awesome game, the music is amazing and amount of graphic effects in such simple game is great. Reminds me of super meatboy!
So awesome, I like it :D the music is great!
Cool game, I can see the graphics are handmade and I liked the intro :)
Cool clicker :)
Lots of fun! The edge of the screen was too close though. Sometimes when I wanted to shoot wurst close to the right, it would click out of the game and I had to click back - not good when you go for the points :P
The "meow" was great. And it turns out I shouldn't have a cat :/
I think this is the best game I played this LD... I am being serious. The graphics and sounds are awesome and I like how cute and christmas themed everything is! The gameplay was very fun too as soon as I figured out the controls (they were not very intuitive) but I got used to them soon and the game became addictive!
I like it! Good graphics for the time limit. My game has a very similar idea - "having" more stuff slows you down and makes it harder to fight enemies. And I love old school games :P
Awesome game, lots of fun :D
I love the level design. I can see that you spent a lot of time and thought on it, levels are non linear and have some backtracking, very cool! I have one complaint... can you make the laser "thingies" more visible? :P
Hello - I don't know if it's better to respond to the comments here or in the description? About the Windows version - it was always there, but because of my mistake it was just called "Source". I apologize for that. Now there are two links to essentially the same website with both source and windows version.
Dropped electrons should stay on the ground - that's the whole point, carrying a lot should be a punishment and dropping them should have some price to it:P I wanted to achieve the feeling of "risk vs reward".
I think the game is related to the theme. The more you carry, the harder the game is.
I have no idea why the game doesn't work for you in Chrome - I've been testing it on Chrome myself and it works since day one.
And it IS possible to run away from the red atoms even with full weight. I don't know if I should spoil the trick before the voting ends though? ;)
The presentation is great and idea is very creative. Controls aren't perfect but good enough :) Please add the possibility to go through cutscenes faster
Very addicting and great graphics! I wish the game was a bit faster paced though
Cool graphics, I like the tutorial in the beginning
Very nice, coherent game - the theme of stick figures is great And I didn't expect so many cool ways to increase the difficulty, good job:)
Cool game, I like the wizard looks and the idea. I would change one thing though... Give the player a warning of enemy being spawned close. I often lost health becuase the enemy spawned on me :/
I can't run this game :/
I love the idea with money covering the screen. I was just going to complain that the weapon is too slow and weak and then I noticed I can buy a new one, which made the game much more fun:) But there's one fatal flaw, I don't know if it's the game's or my browser's fault - but quite often the controls would lock - I'm stuck going one direction or shooting where I don't want to. Very frustrating, it made me lose :/
Very cool game, I like the random rules (real brain teaser). The old school graphics and sounds were perfect :P I can see the inspiration from "Keep talking and nobody explodes" :)
I downloaded the game... it turned off and deleted itself (!) after 30 seconds. I tried downloading again but it says "you don't have the rights to do this". I won't give feedback because of that, but it's a shame I couldn't try it
I like the game :) Very fun idea and cool gameplay. Loved the graphics. Only thing I would improve is to make it more clear how much damage the glass can take and the upgrade levels of windows
I agree, audio wise this game is awesome lol. And I like the humor. I assume the controls were hard on purpose but it was way too far... sliding was terrible :/
Nice game, addicting :) I would just make the fluffs a bit heavier, but maybe the added difficulty was the whole point?
Very "cool" game. The music is nIce. Really good idea, but the controls are not perfect - sometimes I was sure the icecap would move faster or slower, it seems like they aren't centered properly? Also as previous comment said, we need some kind of feedback for the waves!
It's not broken - it's been working since release and I check it again just to make extra sure. I played the game 30 seconds ago. Maybe it's something with your browser?
Again, I just checked the HTML link. It works. I don't know what can cause issues for you, I'm sorry.
Damn guys, thank you for mentioning it @joror ! I will fix it immediately. As my excuse, I put the game in 3 different links (source, windows and web) and I just forgot to publish one of the links. Terribly sorry! It should either work in web right now or as soon as it updates - it's public now.
Cool game. Is it intended that the character jumps after standing on a trap? :P
Awesome game, reminds me of all the rhythm games. Nice song too!
Bitdefender sees it as a virus and uninstalls... Can't play :/
It is funny and fun to play, congrats. Also the simplistic graphics are very clean:) Next time try to spend some time on balancing the game - sometimes there were way too many objects on the screen, and sometimes they were too close to each other. It's impossible to get only the good items instead of all of them.
I'm sorry I had to give you lower humor score, the game is just too sad :( other than that, only good ratings for you!
Very cool game, awesome presentation! My advice - make the coins disappear in a different way. When they moved upwards I thought I'm supposed to collect them, maybe they could disappear instead?
I couldn't run the game, sorry :(
Best game I played this LD!
Awesome game! Just one tip - give the option to recover a single body part.
@wowbagger Anywhere there there's more than one button to press. I would like to be able to leave the eye near to the door, but pick up other parts
This is legit funny :D but it starts off a bit too slow... there's no challenge at all in the beginning
Great, now I want to make a game like that myself lol
Cool game! You have 3D graphics, animations, gameplay and music... nice for 48 hours!
Too much fun!
@zxinferno Thanks for the review, but I have a quick advice - when you "start" the game, there's a choice of 4 different pyramids. Each one represents a different level. You can restart that level, but now I see that it does take more steps than necessary. I will remember for next time to add such option :)
Cool game, I would just add the option to move while reloading
This game really needs a manual
That's the most russian game I ever played
People said it already, but... never make up "jump" in a platformer :P
@honey I don't think there's any actual science behind this, but me and every single person I know agrees that up for jump is a bad idea for platforming games. It's not bad at all in fighting games, like Tekken though. So it's not really "no up for jump" but "no up for jump in platformers"
The thing is, in fighting games you might want to be able to press kick and jump at the same time, so it's easier with up for jump. But in platformer games you most of the time want that jump button to be something dedicated only for that. Especially if you have other mechanics like dashing or double jumping. For example if you have a game where you can dash in any direction, dashing up would be impossible or very difficult with up as jump
Not bad at all. Could you make the cultists attack a bit more telegraphed?
I'm sorry if someone mentioned it, but one thing you could improve is making the movement less "slidey". If I was strafing left and turned around I would still slide to my "new" left and it's really weird
Cool game. Loved the music :)
The music was so awesome :D
Presentation wise, very good game. The core loop was fun, but it could use some polish :)
Pretty good game, I like it. The music fits perfectly, the idea is fun. The only bad thing I can say, sometimes the graphics aren't clear - it took me a moment to figure out why some "bullies" arent chasing me, and sometimes I wasn't sure if I can walk through a wall or if it's floor.
Very cool game, perfect music choice too
Nice game. Adding a crosshair would help a lot :)
Very cool, reminds me of osmos :)
Very impressive. Reminds me of some very good indie games :)
I see a cool idea for a game and a lot of tiny improvements and quality of life things that most people wouldn't think about adding. Highlighting the slots for letters, having to click few times to reset progress and unlocking a hint after a while - very cool.
Congrats on this entry :)
Very cool game for a one person. Nice drawing! If you make the interface a bit more modern, it will be a really nice game:)
Adding a story in such a short time is very impressive.
This game is very cool and I was surprised that it actually had an ending. The flying physics made it hard to control but I think that was the point?
Very good entry.
Very creative and nice executed. Congrats :)
Very cool game. As someone mentioned, the font is a bit small - it would work for a TV or big monitor, but for a web game it was hard to read. Great graphics, music was simple but fitting. The map unraveling in front of your eyes is a very nice effect.
Is the map randomly generated?
The presentation is very good. But I assume that when you are so advanced you want to hear what could be improved, so here it goes.
Enemies - took too many hits to kill. I just ran around them whenever I could. Also, they could be cheesed to fall of the game area. The combat had nice animation, but it lacked the punch. And the biggest flaw - the control scheme! I'm sorry, but running with control and attacking with X or enter... nope :P Is there any point in getting the crystals?
Other that - really cool game. Mix of zelda and unepic
Very cool. I admit, I couldn't finish it but that might be because of being sick with the flu :P
To everyone: thank you for your comments. I couldn't answer / review games before because of real life stuff, including the flu, things to do and a broken computer. I will make up for it as best as I can.
@lanalux thank you for your comment. I did the best I could in the time I had. I'm not much of a graphic designer, so the neon stuff is the only thing I can do ;)
The signs in the game were inspired by my actual mood as I was working on the game.
@shieldgenerator7 Yup, escape goes to menu. That's why I wrote on the main screen "Esc - quit" ;) And scrap is just used to create the gadgets that you get patterns for. It's a resource :)
Oh and the game was made in UE4, not blender haha
@jonasz999 I know. I didn't have the time to play with vehicular physics so I just did the best with what I could do in such time.
I tried my best to make the game free of exploits but of course, players always find a way, huh? ;) You can be my game's first speedrunner once it's released lol, you have a head start!
I knew that I could forget to add the respawn killzone in some places, that's why I added the restart button :)
@manomeu thank you!
@rodrigo-robles that might be the case. I just had no time to optimize it and I had no way to test it on a lower end computer.
@wolf-neon Yup, I'm not a musician. The collisions and falling off is the case of same issue. I didn't have the time to work on a proper vehicle controls, so the game actually works as it's a character with wheels LOL. And I know that if I'm gonna improve it, that is the first thing on the list :P
@commanderstitch Congrats at beating the game. I'm glad you liked it. I know controls are to be improved. It's the first thing to work on :P
@almost Really? I didn't think getting 7zip is a problem :P The physics aren't perfect, I know. I didn't have time for proper vehicle controls, and that's the reason. I worked on them until the game was playable and then worked on everything else. And yes, you can skip that scrap... it's my mistake lol. The extra scrap near the pattern was for testing purposes and I forgot to remove it LOL
@scsc Thank you for telling me about a lot of those things. With the deadline, and only testing on one computer I couldn't see the text issues. I couldn't replicate the TAB issue :/ I know that the controls are far from perfect. I didn't have time to use proper vehicle controls so the game basically thinks it's a person with wheels lol. That's where all the issues come from, including the collider being too small, falling off etc. However turning on the spot was a concious design choice from me. Advanced vehicles with independent power for each wheel can do that ;)
@alphish I am glad you liked the controls. I know they weren't perfect, but I did what I could in the time. You got the meaning of the maze. Looked scary but if you just tried and looked around, it was pretty much over. The walls were metallic on purpose so the lights would reflect making it a bit harder though ;)
No audio because I'm not a musician. I just had no time to play around with sound, not even knowing if it would be worth it. I did work on the graphics, thanks for noticing :) And I know the UI sucked. I just didn't have the few minutes necessary for the passive UI widget.
@scsc Yeah, that would work. Or showing that the wheels actually spin in different directions. Again, that was just lack of time :P And thanks for showing me the problem. That is most probably the game locking out when you have two pieces of UI trying to get input at the same time.
@hwaet I knew people would do that, so I put a warning on the bottom of the screen :P "escape - quit game". I can't protect players from misclicks though :P
Cool game. Has a strong theme going on, with the pixel graphics and music choice. The shooting feels good, it would be even better with some sound for it. I understand the pixel graphics, but it could use at least a bit of detail. Sometimes it was hard to tell what is killing me / where I can go etc.
The controls required some precision, but I assume that was the idea :)
@pegasus I agree, for a long time I couldn't figure it out
Definitely one of the best games I played this LD Jam. Very cool story, mystic and fitting the theme. Perfect usage of minimal graphics. Very nice lights and particle effects.
Game Juice is just perfection. The shaking camera, the background particles, the simple animations. Postprocessing, camera laggy just enough to feel organic.
Good job fellow slavs!
My only suggestion - adding some kind of marker to show the way or a map. In the end it was hard to find a way to unexplored area.
@anion-z Of course. It's impressive how much you got done in those few days anyway!
And I'm not a Russian speaker, nor living in English speaking country haha. I'm Polish, but that's still slav ;)
This game is so realistic, I feel my IQ drop
Cool game :)
The game has very cool gameplay and thats the most important thing. The AI of enemies is good for what it is. Not too passive, not too agressive. Cool idea with using enemies as hitpoints.
I would only change one thing. You use sprites of all the numbers - but they seem to have the same power. It would be cool if higher digits would have more health or powers (even though it doesn't fit the theme of multiplying by zero)
I really liked the tutorial. Cool game, I didn't expect the graphics to be this good:)
I guess you want contructive criticism too, however. So... the game is a bit too easy. The zombies aren't really a threat, many of them don't even attack. The shotgun feels pretty weak, even though it isn't - maybe faster bullets would make it feel more "punchy"?
And there's a small issue - pausing the game doesn't actually pause it at all :P
As others said, getting to the items took a bit too long. Especially with the monotone area. I liked the controls though, you could look around independently from walking - that's cool :D
A cool game but it could really use a tutorial / manual with all the items explained.
This game actually has potential if you add more levels!
Cool idea. I don't know what others have mentioned, I am too sick with the flu to read everything haha. But here's my opinion: music - very cool. Fits nicely. graphics - nice of you to inform that you use assets, that's honest. And you did create an interesting world with them. Very nice that you included in game manual and a storyline.
Mechanics are cool but they could use some small improvements: add a crosshair! maybe add some kind of a way of knowing where there is an object to materialize? The crosshair could change the color, or there could be some particles. Clicking around everywhere isn't that much fun when you miss so many times, especially in the later parts :/ And I don't know if it's a bug, but sometimes it felt like shooting just doesn't work. It's weird because the "power meter" (that's what it is I assume) was close to full for me at all times.
With a bit of work after the jam it will be a very cool game.
Very cool game. I'm gonna play it again when I have more free time!
The visuals are great and so is the music / sound effects. There's storytelling which is impressive for a jam game, and choosing a level in game instead of a menu is a nice plus ;)
Another thing I like is that there are 3 different bosses with multiple phases and attacks instead of few generic enemies. Very ambitious for such short time!
If you want to improve something, I would give a better way to tell your own and enemy health. And maybe a better indication if I'm actually damaging the boss. I know there was a sound effect, but it would be even better if there was some particles etc. Also, make it more obvious what parts of boss you should attack and when he is invulnerable.
And unfortunately, the game is a bit buggy.
The game is very cute. Controls are smooth.
If you want to improve it, you can make the initial shooting speed a bit faster. It was really annoying to wait for each shot. Another thing is the tutorial, the camera follows you too slow. First I didn't realize when I left the game through the door, and then I didn't even realize when I start it. I just moved up and I was in the first level.
It is a great idea to have tutorial in the game though. Cool game :)
Impressive mechanics!
I love the art style. Everything fits nicely!
I love the jokes :)
If you want some constructive cricism: There's a lot of different "stuff" to use, but it's all reduced to just clicking. If you could add something like sequences of buttons, or stuff you can twist, spin or move - that would make it great.
The ducks killed me. (figuratively)
Definitely needs a different barrel for oil and water, or at least some way to deal with water later on (unless I didn't find it?)
One of the best games I played this jam :)
@gamurmakesgems have you tried using the mouse?
Very cool idea and the text effects.
It would be much easier if the prompt buttons were closer to the middle of the creen. Other than that, very cool
Cool game, reminds me of childhood :) A suggestion, sometimes I didn't know what would cause the blocks to fall. If there's any rules to it, can you explain?
Very cool game. I'm sure you already know what to improve so I won't bore you with it :)
You did incredible amount of work in such a short time.
Cool idea for the game play. Basically making a memory game but with a clever disguise?
Cool game. All you could add was some game juice, like particles when enemy is hit and it would be really cool :)
Funny game :)
First time I see an on rail shooter in LD. A literal one at that ;) Cool game. I don't know if aiming is bugged (some kind of offset) or is it just because I'm constantly moving while shooting.
The "running" animation is just too funny :D
Love the level intro animation. Really cool.
Very cool game, it has speedrunning potential!
Ok that game caught me off guard! Very cool physics.
I have no idea how to progress... I got the key, found the phone number, opened the padlock with password. Anything else?
Very cool game :D
Impressive to make a tower defense game in just 3 days!
@ludipe Thanks :) Congrats on finding the easter egg, I know it wasn't very hard to find lol. Everyone is commenting on the physics and I agree with you. I tried something new and it was pretty much an experiment on my side ;)
@felixmcfelix Thanks, I would definitely do that if I had the time. And the trick to the first part was... not jumping ;) As I mentioned, I tried something new with the controls. Hence they were far from the best :P
@keithdae another "speedrun trick". The hookshot has infinite range. You can just aim at the final point and that's it ;)
Of course it's all because of the lack of time to take care of details. Glad you liked the game :)
Very impressive for 72 hours.
Very cool game!
Cool game, loads of fun :D
Very cool game, you seem to put in a lot of stuff in one project. There's story, there's looping, there's arenas, music and even rhythm. Good job :D
Cool idea, reminds me of the game "Osmos". Was that your inspiration?
Very cool idea.
Cool game! It could use some small quality of life improvments. Like, visible cues for getting a checkpoint, checkpoints could regenerate time and maybe a button to reset the time manually.
Nice game. Very deep mechanics for a jam game :)
Cool game, very nice controls :)
Cool music :P
as @weirdybeardyman said, fuster run speed would make the game much more fun. But the graphics are pretty good ;)
Very cool game!
Cool game.
More fun than I expected :)
Pretty cool game. Reminds me of Steamworld: Dig :)
Very fun game, reminds me of the old games where you connect the pipes as a plumber... but in reverse?
Yeah, no link...
Very funny idea. Cool game, I didn't expect something like that :)
Great artstyle. And it's impressive to make a crafting game within 3 days :)
The enemies are damn creepy. GJ.
Pretty good!
@deepinthewoods I know man... I totally could and should. But I focused so much on graphics, music and other details, that I just had no time for levels. And btw... I already had cut like 90% of my ideas :up:
Thank you for playing.
@maytch @jk5000 @retrome Thanks, I know the game is too short and not varied. Usually my games have no music at all and very basic graphics. So for once, I wanted to do something different :)
@ty-victorson @jondalnas Thank you also. I just had no time for more levels. Once the results are in, I will add some :)
The game is very good looking and has great mood, but it's a bit too slow!
Not a bad game for such little time :)
I'm sorry but I couldn't run the game :/
Very cool game... It's true that maybe movement is clunky, but damn. The game allows you to moonwalk while shooting skeleton lizards with a railgun.
I liked the 16bit vibe and the whole idea. GJ man, GJ.
I also had the ctrl-D issue :P But a cool game otherwise.
Very cool game. Starts a bit slow but then it picks up. Love the music.
Surprisingly good! The graphics are simplistic, but they do their job. Music fits the mood. And... it was just fun to play!
I like the game :D
Cool game, the eyes of the submarine are a nice touch. The enemies could be there a bit more often though :)
Very cool game. Graphics are cute, music is relaxing. Controls are ok. Regular swimming is a bit slow, but I'm guessing that's the point? :)
That's a very complex game for a game compo :)
I had to play on windows client, because the web was way too slow. Very cool graphics and animations.
This made me laugh, thank you :)
Very good game except for a bit janky controls. If you can fix that, I would love to play again!
Very good for one person!
Very good for a first entry, congrats.
This is definitely one of the best games I played this LD :)
The concept is cool, but it needs more work. I hope you will be improving the game after the compo :)
I have conquered the depths. Very cool game!
Pretty good game. Nice graphics!
The gameplay change caught me off guard :)
I like the game. The graphics remind me of the 90s...
The link leads to nowhere now...
Very cool game, the music is great!
Cool game. Fun music, nice graphics. As others mentioned, it's barebones. But still, a good start :)
Animations are great. And the story is funny :P
The game seemed a generic shooter until you started talking. GJ, one of the best games I played this compo :)
Amazing artwork. I had trouble remembering all the disease names and medicines for them. Good thing there was a cheat sheet :)
Very cool and simple game. The graphics are really good for the time frame. I found a bug though. Even in the postjam version, if you lose and start over, you can't pick up the green packages. Nothing that a restart didn't fix though. Good job man.
The graphics are amazing. The computer is super cute
It's amazing how much work you got done so quickly!
@erikengineengineer I know it's not very clear. No time for proper tutorial. It's true, there's no sounds. I added FL studio in credits back when I thought I have some time to make music :P Basically, put mana to the orb in the middle. To get more mana, summon Oni and defeat them. If the altars are out of balance, the create chaos and you can lose. That's it :P
@denatus sorry :( UE often does that. @fromthechasm Thank you, I will consider it in future :) @splitpainter thanks :) @cip thank you for a deep review :) That was exactly my goal of the lighting. It's much more atmopsheric than adding a quest marker or a minimap. I'm glad you liked it :)
Like others said - the camera shake was insane :P
Very cool twist on Jenga. Only thing I would add is some calm music. A great entry to LD :)
The graphics blew me away.
Nice game. The robot is cute!
This is better than the original game :D I actually had fun playing this.
The game is hilarious!
I think it's my favorite game this LD!
Awesome graphics!
Very cool idea. I like the spikes that force you to jump LOW.
The game looks great. You should put more screenshots in the profile to get people to play it :) It is a bit slow when it starts, but later it's good. Good job.
Like others said, it would help to have a timer or anything else to let me know when to press the buttons. Other than that, cool game!
Really cool game. Fits the theme perfectly :D
Really cool game. I had fun with it :)
Cool game, very similar to my initial idea for this jam :) (before I changed it to something else :P) Good job.
A lot of fun. Fits the theme so well too. The music is relaxing, I like it :)
The game might be buggy, but it's insane how much content you got in it. Congrats.
Cool game, nice poetry in there!
Maybe I don't get it but I just couldn't stabilise the people :(
Very difficult.
Awesome production value. The graphics and music were great!
The game is very deep for a jam game. But also interesting :)
The game is cool, but it needs more explanation. It was tough figuring everything out - it's enough to add some info in the game description :)
There's a lot of potential in the game!
Very cool idea. First time I see audio only game!
This game is awesome! It needs multiplayer :D
Very cool game (no pun intended).
The minotaur is cute. The game is funny. I approve!
Very difficult game, but quite deep mechanics for such a short time!
I died'd.
On a more serious note - cool game. Reminds me of the 90s :D I don't think it has much to do with the theme though :P
Very ambitious for a jam game :)
Game is an actual walking sim, 10 / 10. Would rage again
Cool game. Very interesting idea!
My contract didn't get renewed, 2 / 10. JK. Really cool game!
I liked everything except for the confusing mazes (I never liked those). But the game was really fun :)
Very solid game. The interaction with phone and other items is so good!
Cool game but I have to complain about one thing... don't make jump with up arrow / w! Please make it space.
One of my favorite games so far in this LD. The graphics are very simple but they work perfectly. And I like the background noise. If you are gonna improve this later, please make the circles more responsive, and add some leniency with the sunset - right now it goes up a bit too fast.
Very nice entry. The graphics and audio are cool. The message is depressing, but true. And the mechanics are alright. The only thing I didn't like is that I couldn't speed up the tutorial messages. But for such a short time constraint, that's a lot of content!
Really cool game, reminds me of Lemmings a bit. It's very creative and original!
Funny game :) the graphics are great, they have a nice distinct style. But if you want some criticism: the character is a bit slugish, and the game file is way too big.
Nice graphics, and calming music. I like the game, but a way to move the camera would help a lot. Good job :)
@lilianc also hiding the manual would work :P I only noticed later that manual covers the play button. I could fix it but I want the game to stay the way I made it, at least until the end of rating.
@ehon Thank you. I really only spent a few hours on the game. UE is my favorite engine :) And I know, I could just add walls but that would make the game much uglier. I was thinking of some other ideas like you mentioned, but that would take extra time to make properly and I just didn't have that.
So for now, I just hope that the player will be honest and stay inside the play area.
@ramil-dev that was the whole point. At first I had a top down view, but it made the game way too easy :)
@lone-wolf that's awesome, I never thought anyone would go that far!
@pirate-rob sorry :P
Hilarious game. The artstyle is great too, and the characters are cool. The only thing I didn't like is that the dialogue took forever... a way to skip it would be nice for next playthroughs.
The game is hilarious, I like it. And very creative for a game jam. I didn't expect additional traffic later on!
It's insane to make an RTS in a gamejam!
Wow, that's a lot of fun. The music is adrenaline pumping!
The "green cow" upgrade made me laugh :D
Nice game, but I'm not sure how the shooting mechanics work exactly.
Very ambitious.
Cool game, but unfortunately the performance isn't the best :/
Funny game. The music fits very well such an exciting task like filing your taxes ;)
Cute game, kinda difficult :P I liked the art in it :)
Cool game, I like the wizards with their hats :D
Very cool idea, and nice execution for such a short time. The graphics are really good. And I wouldn't expect more than one card per each element, but you surprised me
Very cool. Reminds me of ADOM. A simple instruction explaining the icons and actions would help a lot!
Cool game, nice music.
Jump around!
As people mentioned before, this game could really use a tutorial. The graphics are great though.
Very difficult game! But it's fun. And the idea is very innovative. Good job :)
Very cool game. Nice visual effects. If you could add a timer on how long the flame will be up for, that would help a lot :)
This is so funny!
Very innovative. The game was kinda creepy, I think that was the goal though. Nice game!
Very unique idea. I have no idea how you did it all so quickly. I liked the investigation process!
Very fun. I liked all the jokes :)
You made me laugh with every dialogue line. Congrats, this is the funniest game I played this LD :D
That is a lot of content, the graphics are awesome. I like the slavic theme too :)
This is the best game I played this jam so far. The idea is great, and the animations are so simple but they fit perfectly. And the music is very atmospheric. Took me a moment to get how to play the game but after that it was a lot of fun.
I really liked the graphics. Simple but stylish. The music could be a bit more upbeat. I have no idea what the 3rd power does :P
Very funny game. And an ambitious project. Good job!
Very depressing but that was the point. Great graphics. Really good idea.
Cool game, reminds me of icy towers :)
Nice and stylish graphics. Music fits. Thanks for not making this game a 3 hit death (or even worse 1 hit).
A lot of fun, it's the first stealth game I've seen this LD! I like that you didn't play as some regular soldier, but an alien!