FoonLudum Dare ExplorerLD47 → Ball vs Rope: Escape from Hell

Ball vs Rope: Escape from Hell

By nik184 and areywarlord

View on ldjam.com

CategoryRankScoreCount
Overall11923.2229
Fun9303.2429
Innovation9363.2229
Theme15092.6928
Mood11383.0729

Comments

funemaker 2020-10-05 17:31

The game has a fun storyline and the mechanics to sling the ball were interesting! It could use some sound.

adriankrawczyk 2020-10-06 09:41

This game is fun.

aquanim 2020-10-06 09:57

A good and simple concept, solidly executed. The difficulty ramps up nicely from "introduction" to "easy" to "satisfyingly hard". Very nice job overall. Didn't notice any bugs, and the object collision feels good.

louiejams 2020-10-06 10:01

Fun little physics type game, I found the music incredibly eerie!

nillard 2020-10-06 10:25

I loose. Does that mean I win if I got loose?

nik184 2020-10-07 09:30

No, I'm afraid not : ) depends on the point of view

etrealjunior 2020-10-07 09:37

I liked your game my congratulations, I also did one if you want to know, and give me your feedback I am very grateful, this is the link https://ldjam.com/events/ludum-dare/47/resurrection

wassim 2020-10-07 18:25

I liked the game it is very fun, It has amazing physics and it's an awesome concept, art could have been a bit more polished but I understand time is tight so Awesome entry!

mumaitron 2020-10-08 23:01

I always find fun playing with physics, good job!

cerka 2020-10-12 14:40

Hey this could be a really great mobile game! I like the balanced difficulty progress and the physics are worked out well! Keep up a good work!

jam373 2020-10-12 14:52

Cool game, with a pretty unique concept! Music and visuals fit well, though the design on the enemies was a bit lackluster (angular hellish monsters rather than simply red shapes would have been cool).

Must admit I couldn't finish it as it ended up being quite frustrating. IMO this is due to the random enemy spawns stopping any kind of strategy being formed to beat the levels. Also I think you should be far more lenient on the click radius in order to get control of the ball. Overall, reclicking a moving ball seems to be the most powerful and fun tool for the player, but you have to be sooo accurate with your click that it ends up rarely working and being frustrating instead.

Also the logic behind what is an attack vs what is a bounce seems off. Many times I hit a shape with a large force but get no kill simply because the swing was initially in the opposite direction.

Still a good game and glad I played it!

joey-vrij 2020-10-14 19:41

Well done, would work great on mobile I think :)

thewustache 2020-10-15 19:01

Fun little game, quite satisfying to play. Combos are not so difficult that you hardly ever get them, but difficult enough that it feels really good if you do. You also did a good job at creating an oppressive "hell" atmosphere through the soundscape. I found it a little frustrating that I had to click the ball to aim -- perhaps this is intentional to increase the difficulty, but I often felt like I lost because I just couldn't catch the ball.

Unique and fun entry overall!

lilkrit 2020-10-18 00:33

Cool game, very nice controls :)

gamescodedogs 2020-10-18 15:04

This game seems to hypnotize me. I couldn't tear myself away. Cool.

miltonnh25 2020-10-19 04:15

Good job with the game. It was fun to sling around the ball and learn the physics of it. I felt like it would have played a bit smoother if the ball started in a neutral position relative to the rope. Overall, very nice.

zoeagxn 2020-10-22 11:14

I really enjoyed this game. It felt like a really good indie thing, reminiscent of good mobile games. I had difficulties clicking on the ball while it was in motion. Maybe have clicking anywhere on screen also stop it and get it ready to shoot? If not, it's a nice addition of difficulty. Otherwise it feels really good, well done.

lyje 2020-10-24 14:35

Really fun mechanic! A few things make it feel harder than it should be mechanically - the physics are a little weird, the radius on the ball to grab it while in motion could be more generous, and enemies sometimes appear right next to you. But the gameplay is still nice, and almost feels a bit like asteroids sometimes. Finally, not sure I get where the theme comes in?

areywarlord 2020-10-25 16:47

@lyje the character is literally stuck in literal loop of a rope preventing them from free movement