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Nillard

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Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202456Tiny Creatures👥Skitterjam814.133.853.853.684.484.262.904.60
202455Summoning👥Cult of the Cookjam3933.743.653.524.354.523.353.633.94
202354Limited Space👥Bucket Buffetjam2853.853.643.684.264.183.563.953.68
202353Delivery👥Skate or Diejam2653.883.703.403.954.133.403.703.61
202352Harvest👥Five Finger Copper Shopperjam3983.523.643.783.813.653.583.963.42
202251Every 10 seconds👥Autumn Harvestingjam8413.263.103.263.653.693.443.653.13
202250Delay the inevitable👥Pachinko is Lifejam7763.473.283.673.433.683.543.753.55
202149Unstable👥Buggy the Bunnyjam1064.103.814.174.494.333.994.41
202148Deeper and deeper👥Healer Simulatorjam1094.134.003.883.484.023.674.274.00
202047Stuck in a loop👥Telefunjam7033.573.434.183.994.244.113.57
202046Keep it alive👥Dead Tiredjam5863.773.583.504.154.083.204.003.67
201945Start with nothing👥Neon OverDOSejam1753.883.583.803.244.523.872.973.64
201944Your life is currency👥Gachapaw Dungeon Crawljam5653.433.102.723.694.093.053.32
201842Running out of space👥Onion Ringjam7593.243.003.203.333.703.033.293.00
201841Combine 2 Incompatible Genres👥Racingsaurus Textjam4763.553.523.583.913.963.373.933.66
201740The more you have, the worse it is👥Mutation Situationjam6503.383.472.883.543.482.712.912.88
201739Running out of Power👥The Dictaterjam6003.092.722.753.453.783.293.843.13

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by Nillard

Nillard leaves an average of 9.6 feedback comments each event.

LD56 — Tiny Creatures (1)

Tiny Grab by barisflo 2024-10-08T02:56:06Z ♥ 2

Unique idea with the power ups. Makes it a bit more than just a quick toy. Found I could shove the stuffed animals through the ground and make the claw freak out by pressing the button multiple times. Actually bounced a few in the hole that way somehow!

LD54 — Limited Space (2)

Murbunbun's Murder Mansion by Steve Dragon 2023-10-03T17:39:50Z ♥ 0

Wacky game. Sometimes interacting with things felt finicky, but I was able to get it to work out in the end. The unique art style definitely makes it memorable.

Tiny Factory by AncientEntity 2023-10-03T17:23:59Z ♥ 1

Limited space, limited time too! Great job on the gifs showing you how to play, very helpful.

LD53 — Delivery (5)

Carnage Courier by DecrementedPalindrome 2023-05-18T04:46:30Z ♥ 0

Not sure if there was an issue with my browser or what but loading new stages would freeze up my browser (Opera GX) until it loaded. I got 15 boxes delivered before the game froze entirely. Fun game though! Reminds me a bit of Warring Forever. Makes you want to keep getting bigger and bigger.

Delivery Survivor by LogicProjects 2023-05-18T03:16:05Z ♥ 0

Good idea giving the player a lot of health. Opens up the option to push through to grab coins in the beginning. Stacking nachos was truly the strat.

The Dark Forest and a Delivery Through Distant Lands and Geometric Oddities by Tygrak 2023-05-18T02:21:23Z ♥ 1

I don't know where I went, but it sure was a trip. The "press F to warp to next warp point" is a great idea to keep players from getting lost.

Delivery DRONE by kasperhangard 2023-05-18T00:23:37Z ♥ 0

I can drop the packages in the middle of the street sometimes. Just like my real delivery driver does! Enjoyed the little bits of extra fun you put around the map, such as the ramps.

The Infinite Delivery Machine by Steve Sparkes 2023-05-17T20:43:49Z ♥ 2

Due to the random nature, some stages were almost automatically solved and some took some brainpower. The automatic demo at the start is really cool for a game jam game. Great take on the theme.

LD51 — Every 10 seconds (7)

Shady business by Peche et Tradition 1867 2022-10-06T00:12:24Z ♥ 4

Def 5 stars on mood on this one. Looking between the map, radar, and refueling made this appropriate stressful.

The Hardly Fair by pegasys 2022-10-06T00:02:59Z ♥ 2

Got to 110. Good audio (love the mouth noises). Controlled well. Somehow I pressed the trampoline all the way down and it got stuck there lol. Jumping on it again fixed it. Would have been great to have increasing difficulty.

LANDSLIDE by Adinimys 2022-10-05T23:46:32Z ♥ 1

Fun that you could bait enemies into dashing themselves off. Got a good laugh when on climbed up only for the level do collapse on it immediately. Good idea unlocking the mechanics one by one.

CHAOS CONDUCTOR by Cope 2022-10-05T23:29:44Z ♥ 1

Good choice of shotgun for the weapon so the player can focus on everything without too much aiming, or rush for full spread hits. Love the headbashing animation on the middle enemies.

Hectical Escape by fgamer99 2022-10-05T17:50:15Z ♥ 2

The tutorial made me think it was a simple game, but then the theme kicked in. Simple controls combined with 10 second sprints made this a good and exciting challenge.

Spooky Doctor by Gonzalol 2022-10-05T02:35:29Z ♥ 1

Quite tight for ten seconds! Took a few levels to get the hang of it, but after that it was a good challenge.

The Oxinaut by Budark 2022-10-05T02:08:08Z ♥ 2

Fun game. Good flipping effect on the countdown. Screen shake is a bit much on weapon 2. Played enough times trying to use the fire weapon to catch as many "enemies" as I could with it. Got to 3rd place!

LD50 — Delay the inevitable (4)

Herdey (VR Only) by shadowbrain 2022-04-18T21:47:19Z ♥ 1

Great to see VR entries! I thought I had defeated the game design by herding one of them into the shed, only to discover that counted as escaped... Great take on the theme. Using the tools to build makeshift enclosures around them made this stand out more than if it was just dropping objects in their path. Keeping them slow and fat seemed to be the way to go. Really easy to keep the final one alive when it is big.

Tsunami by GameDevTraum 2022-04-08T01:42:11Z ♥ 1

Cute art! Clear mechanics. Easy to play and know what to do at a glance.

Captain Beardy by headchant 2022-04-08T01:23:45Z ♥ 1

Reminded me of early home PC games how things moved. Rushing in circles mashing X gets intense even if the game is purposefully moving slowly once enough guys start dropping.

Panic by woahitsjeff 2022-04-08T00:10:57Z ♥ 1

Not even hiding out in a back alley can get you away from people!

LD49 — Unstable (22)

Jenry Javelina by PBG 2021-10-06T00:22:50Z ♥ 1

A frantic game where pathing is important! The climbing mechanic is great for erring on the player's side.

Unstable Magic by DrSmey 2021-10-06T00:12:18Z ♥ 2

The spell charge time changing really sells the "unstable" part.

Unstable Gamble by rzfmzn 2021-10-05T21:07:19Z ♥ 1

Didn't expect to find a slot machine! Just like the slots, they keep me playing but never winning... First time ever playing a slot machine with a health bar.

Luna's Painful Pastel Promenade by GuessImLuna 2021-10-05T20:54:15Z ♥ 2

The squiggly graphics, no music, and the gameplay combined are oddly hypnotic.

Tomatoes Delivery by Muse_X 2021-10-05T20:37:03Z ♥ 2

After getting used to the physics, it was quite fun! Reminds me of something like Linerider but with an objective.

Cleaner of the Crumbling Keep by andy593 2021-10-05T20:05:26Z ♥ 0

Great variety of mini games! Good music and audio. One of my favorites so far.

Unstable Fury by Wizard 2021-10-05T19:49:14Z ♥ 2

Good audio. Simple enough to play right away. Those guards are mean! Liked the whole stronger=unstable thing.

Wayward Warlock by bradjste 2021-10-05T19:00:47Z ♥ 1

Thought I was never going to come back down after combining multiple bounce potions.

SPLINTER(ED) (BRAIN)CELL by slimabob 2021-10-05T13:10:45Z ♥ 3

Love the warping effect. Cool that there's even pills around the level to grab.

Proton Pilferer vs. The Particle Police by Skyward4d 2021-10-05T12:53:49Z ♥ 1

Very creative using mass both ways. Loved the panicking police.

The Headless Horseman by datadazer 2021-10-05T04:24:38Z ♥ 1

Death comes at you faster and faster with each passing moment.

MechaShift by MasterProject 2021-10-05T04:10:50Z ♥ 3

Wow, this was really good. Learning to combine powers in moderation made this a lot of fun.

Tetrilibrium by Melancholia 2021-10-05T03:34:48Z ♥ 2

Felt like I could choose any block and win. Knocking over the blocks or dropping them so they tip helped a lot!

Orbital Cascade by PolymathLD 2021-10-05T03:25:47Z ♥ 1

Fun back and forth. Maneuvering was quite easier than expected since you can rotate with the mouse.

Wind Rover by OminusGalaxy44 2021-10-05T03:09:25Z ♥ 1

Gave me a good laugh how everything seemed aimed at my red button. Eventually hit 50 after learning to dodge.

Baby Panda by publicidadeba 2021-10-05T02:47:31Z ♥ 0

Amazing music. Bouncing made if fun to bop the panda instead of simply balancing. Looks great too.

Brasópolis: Unstable Economy by Fernando Sydenstricker C. 2021-10-05T01:56:22Z ♥ 2

Running from the specter of "make money or die" is all too familiar.

Warp Glider by Koolruz 2021-10-05T01:30:08Z ♥ 1

Timing on some of the levels is really tight! Made for a good challenge.

Bird Game!!! by Ty Rymer 2021-10-05T01:11:52Z ♥ 1

Knocking over eachothers stacks gave us a good laugh.

Isle Of Pizza by teshimoto 2021-10-05T01:03:48Z ♥ 1

What a visual trip. Runs so smoothly for as good as it looks! I never found the violet box in the first part, but when I respawned I was holding it... Guess that works! Continued on after that.

My Little Monster by cdunham 2021-10-05T00:46:46Z ♥ 1

Had trouble getting the shower to work. Things start to tick down quite quickly! Loved the "Kaijuice"!

Lucky Lefty Loves Landslides by TheBookSnail 2021-10-05T00:35:36Z ♥ 2

Simple and fun! Really cute. Building up speed to hit the arcs for the beans felt good.

LD48 — Deeper and deeper (5)

Fuel Run by Chase of Bass 2021-04-30T04:23:17Z ♥ 1

Cool unique way to jump/attack. The darkness and spots of light helped sell the theme. Wanted more since it was so short! Looked for a way to get in the door at the start thinking it would let me go "deeper".

Ludu Hare and the Magical Carrot by Mighty Mufflon Games 2021-04-30T04:11:28Z ♥ 4

Tight controls. Cute ending. The lights on the mole heads helped sell the deeper and deeper theme! Funny thing I found: I tried to see if I could jump as I was rolling. Ctrl+W closes a tab in Chrome. Minor, but gave me a chuckle.

The Squeaky Affair by bmacintosh 2021-04-29T22:23:14Z ♥ 1

Quite a unique puzzler with some fun twists. Very well presented. Enjoyed it the whole way through!

Monkey Quest by paulloz 2021-04-28T22:23:31Z ♥ 1

Nice Link's Awakening inspired graphics. Using positioning and the shovel to dodge around the lizardman was much more interesting than straight attacking them.

Outerstellar by MadHumster 2021-04-28T21:26:35Z ♥ 4

Clearing the "fog of war" with the light felt unique. The map was a great inclusion. Placing the first star juuuust in view of the starting point was a great decision to draw the player to the mechanics.

LD47 — Stuck in a loop (15)

Getaway Portal by BiancaMello 2020-10-08T04:04:16Z ♥ 1

I have no idea how the healing works, but was able to exploit it until I got 40,000 points. Adjusting to the handling was fun and remembering where the enemy cars were at let me loop efficiently.

Into the Iron Mist by Griddolini 2020-10-07T02:40:24Z ♥ 1

Really captured that old PC game feel. Nice variety of parts. I barely made it to the end with heavy parts and after running out of all my ammo. One of my favorites so far.

RoboBlast by theforceluke 2020-10-07T00:59:21Z ♥ 3

Look great. Curving bullets added a bit to what you could do. If there's one suggestion I'd give it would be to make the player and enemy shots different colors. Things got crazy that last stage but not undoable at all.

Fröggo by Loren Heubert-Aubry 2020-10-07T00:48:04Z ♥ 1

Never knew how hard Frogger would be without being able to see the whole board. Did not expect the "twist".

Stuck In A Loop by Dudum Lare 2020-10-07T00:39:51Z ♥ 1

A good amount of mechanics in such a short game, shame they didn't get more use! The paddle's hitbox not being the whole paddle (or is it?) messed me up a few times. Had to double take at the last level, it was a great mix up.

Stuck in a Soup Loop by Doot 2020-10-06T23:54:41Z ♥ 3

This game fit the theme is three ways at once! A good example of how repetition makes memorization.

Ball vs Rope: Escape from Hell by nik184 2020-10-06T10:25:42Z ♥ 2

I loose. Does that mean I win if I got loose?

SubRocket by Declan 2020-10-06T09:58:54Z ♥ 0

I didn't quite make it to space, but I did smash into the sea floor! Before the background started darkening/lightening, I had to make a guess on if I was going up or down. Background objects for reference like fish or more clouds would have helped with that.

Stasis Break by 3mpty 2020-10-06T09:07:59Z ♥ 1

Amazing look. Cool way to start the game. Took me a few rounds to really understand the loop mechanic but got pretty far afterwards.

Mr. Cheeks Sweet Dreams by MrTroy 2020-10-06T09:01:03Z ♥ 3

One of the more unique games I've played so far, even for how simple it is. Took me like six loops to grab everything.

Demongraft by kazuo256 2020-10-06T08:45:10Z ♥ 3

Love that the "enemy" isn't readily apparent. A good "oh woah" moment.

Space Drummer by Guilloteam 2020-10-06T08:37:20Z ♥ 3

Great take on the theme. I was torn between tactically placing my beats and making it sound good. The color choices on the art makes everything easily identifiable and were great picks.

Looper by Maytch 2020-10-06T05:56:34Z ♥ 3

The final spike pit timing was challenging. Very nice touch on the game looping back to the starting screen after finishing it. Great job on getting player made moving platforms working.

Beyond Death by Trypants 2020-10-06T05:35:15Z ♥ 8

Enough lives to brute force it, but also enough paths to get through by a little exploring. Good job on that!

Frying Donut by fachscahfttf 2020-10-06T05:19:30Z ♥ 2

What a nightmare for an officer... Loved the fantastical music. Fit well with the silly mouth-made sounds. The laser beam to keep players moving was a great idea. Think I killed myself with the shotgun more than the enemies did.

LD46 — Keep it alive (17)

Mr. Cheesy by SAVVU 2020-04-23T02:34:04Z ♥ 2

Went all out on sticking to one theme. Took a bit to get used to his long hitbox but once I understood, I got a score of 4018. Good job!

Are We There Yet by Twistashio 2020-04-23T02:20:58Z ♥ 1

The slidey controls really made this dangerous. Great concept. Loved that the camera turned 180 in the menu for maximum danger.

Root Mania by Cristi Mihai 2020-04-23T02:02:29Z ♥ 1

Wasn't quite sure how I was supposed to stay alive. Took a second to sink in... that's the point!

XCAPE by Frozen Stick 2020-04-22T23:23:03Z ♥ 1

Having a new weapon every stage kept it fun. I loved how enemies jumped through windows and everything kept exploding. Kept it fast and fun.

In The Flesh by LandoSystems 2020-04-22T22:19:00Z ♥ 2

Presentation reminds me of DOS games. Good work, liked the mechanic. Can also say this is the first time I've been punched by Glass Joe in 30 years.

Sky Sniper by FinTheFinn 2020-04-22T21:34:34Z ♥ 0

Still quite good for 12 hours! Some basic sound would have bumped it up a little. Reminds me of early flash games. The way he runs back and forth, I got up to 20 seconds by doing nothing!

Scrap Cargo by shadow30 2020-04-22T21:29:19Z ♥ 1

No ending? Timer reached zero and nothing happened. Pirates also stopped happening at the 5 minute mark so maybe I ran into a bug.

Fun idea though! Clean look. Rapidly swinging my hand all around the keyboard and mouse kept it frantic and fun without being overwhelming all the way until the end.

Biorunner by purenickery 2020-04-22T09:35:37Z ♥ 2

ITERATION SUCCEEDED.

The sprites and lighting effects are really good. The lighting combined with the CRT filter give the game a good looking unique style. The music was varied well and did not become repetitive, good track too. Also varied was the new enemies that kept popping up. Thought I was going to get lost the way the path splits multiple times, but was able to use good ol' video game logic of "There are enemies this way, must be the right way."

Stick Ink! by Pusakiller 2020-04-21T15:05:37Z ♥ 1

The sprite disappearing as you lose ink is a great touch. Delayed jump took a bit to get used to. Couldn't get the door to open on level 1, but level select solved that. Well put together.

Akumachi by Fran Segura 2020-04-21T14:49:20Z ♥ 0

Amazing mood setting. I had to keep replaying just to see what an ending would be. Ran into a bug where if I tried to throw food while the monster was too close, he'd stomp it through the ground. Developed a tactic of sprinting away then 180ing the food into its mouth.

Jaghund Armoured Organ Delivery Service by iamscissors 2020-04-21T10:51:12Z ♥ 1

Reviving other robots to help you was creative and fun. I replayed the game twice, because the first time I somehow got put in the last level as my second level and beat the game in two stages.

Turtle Daddy by dummydojo 2020-04-21T10:06:23Z ♥ 2

Great... everything! Sprites, music, sound, gameplay. These kids are as suicidal as a real toddler.

Fire Is Life by Alex Horstman 2020-04-21T09:57:38Z ♥ 0

Used a tactic of getting hit to catch multiple harts and use the particles to clear rain to win. Due to the hills, this is a race against time in more ways than one.

UnLeeched by Jason Q 2020-04-21T09:45:23Z ♥ 3

Score 384! I love the visuals, especially the leech's animations and that it bleeds more the lower the health. Music was great, both tracks (or was it one track that nicely blended?). I found a "trick" of sorts, that you can fall off a ledge and jump mid air. Used that to get around a bit quicker.

Critical Freight by Nathan Wiles 2020-04-21T09:36:42Z ♥ 2

Fun concept, running in circles while shooting. Unfortunately I did not get to finish it despite multiple attempts. The game would crash on me at random times, never got farther than the first wave of bots before a crash. Loved that you can't see "it", really adds to the mood.

The Fire Burning by Shouji 2020-04-21T06:24:47Z ♥ 1

Got to 51 before I couldn't find any more wood! Does dropping the wood give more "fire" than throwing it on the fire? It felt like it did at least. Chocolate is really rare, only saw one piece in my longest run. Throwing kept the game well paced and mobile.

The music and the effect of the grass/path changing slightly when you got near the edge set a slightly unsettling mood. I liked that.

The Storm by NvrSkipGameDay 2020-04-21T06:05:25Z ♥ 2

Very stylistic game. Love the color idea, makes you monitor the wall and think about risks. One play, I somehow got the dude's walking animation to go superspeed by jamming on Shift.

LD45 — Start with nothing (1)

Soulbound by ghost-in-the-toast 2019-10-09T03:05:57Z ♥ 2

Everything about this is good.

LD44 — Your life is currency (7)

Apocarmalypse by CocaPasteque 2019-05-02T03:56:52Z ♥ 2

Couldn't get past the first level. Space just didn't work sometimes. D stopped working at times too. Often hitting retry, a car would already be in the fire and give me negative karma with no fault of my own. Looks good and sounds good. Nice use of the theme.

Blood Pressure by superpokeunicorn 2019-05-02T03:50:21Z ♥ 1

Love the graphics. Reminds me of a a very stylish DOS game.

The Underworld Underworld by Osspial 2019-05-01T18:19:07Z ♥ 2

Flight by gun made what would have been otherwise boring levels into fun ones.

Sick Business by very dark lord 2019-05-01T16:39:30Z ♥ 3

One of my favorites so far. Expected to just press a button and be done with treatment, but the minigames caught me off guard! Great mood setting moment. Found it a bit easy to make money by giving any high budget patients placebo surgeries. But hey that part could be true to life...

Lifelight by Kromzem 2019-05-01T16:26:50Z ♥ 1

Between the stage border, different colored glowing eyes, and the player's sprite changing, the visual information in this game is superb.

Big Facinating Mutants by hexkritor 2019-04-30T19:51:09Z ♥ 2

Right from that scream I knew exactly what to expect. Great mood setter lol.

Proton by Greg Lord 2019-04-30T18:57:31Z ♥ 1

Great use of the theme. The last level was fun to figure out. No audio was a little off putting but didn't hurt the game at all. Left me wanting more levels.

LD42 — Running out of space (10)

Who Z For Dinner by talisra22 2018-08-21T02:12:27Z ♥ 3

Got a score of 60000 before I ran into the crash bug. My table fort was neigh-impenetrable.

Clean The Scene by breaknbake 2018-08-20T23:38:54Z ♥ 1

I'm not really sure when I can shoot and when I can't. Love the art. The petri dish gives a sense of depth instead of just making it look top down.

Life itself by cdp_games 2018-08-20T23:29:43Z ♥ 0

The green balls ate the blue balls? I am confus

Iris by Galan 2018-08-18T14:17:24Z ♥ 0

The graphics and music set a really solid mood for this game.

Baggage Claim by mgoadric 2018-08-18T12:36:04Z ♥ 1

Gook take on the theme! After a few rounds got a whole score of... 6. Got all stars on my first round and was a bit confused lol.

MinoFall by Ashment 2018-08-14T21:46:03Z ♥ 2

Got pretty far (1500 points) once I understood how to move the pieces well. Good fun!

Cluttered Mind by HAUO 2018-08-14T21:13:59Z ♥ 1

Great art. Intuitive to figure out what to click next.

Feedrun by WFMG 2018-08-14T20:27:25Z ♥ 1

Wasn't really clear on how to transfer the food from box to cage, then it just kind of rained down on doggo! Loved the exponential growth. Went from "Wow this room is huge" to breaking out.

SeaLand by ntw 2018-08-14T20:18:18Z ♥ 0

Not really sure what to do. I filled the raft with water filters and the objective never changed. Looks great fullscreen in the browser. Great sprites and animation.

SuperTHICC by huskitch 2018-08-14T20:11:44Z ♥ 0

Great emulation of the style! Was inconsistent on if I could actually pick up knives or mot.

LD41 — Combine 2 Incompatible Genres (8)

Witch's Escape by cristiano.m.garcia 2018-04-27T04:48:50Z ♥ 2

High score of 3444! But only because I found you could mash all the keys at once without penalty.

Knightmare by krasse 2018-04-27T04:39:04Z ♥ 2

Gets better when the enemies increase and so do the weapons. The dash, as others said, was hard to aim when enemies were just a tad off the ground. Good music. Overall one of the better entries.

Where's Waldy by Dartictheunic 2018-04-27T01:50:51Z ♥ 3

Constant mix of audio sources creates a chaotic mood and I love it. Convention setting helped there too. Genres mix well since you can clear out everything you're not looking for. Overall both fun and got a few laughs.

FRESH to UNDEATH by NvrSkipGameDay 2018-04-27T01:46:35Z ♥ 1

I got 3 across before my finger started hating me. As the others said good music, really fit the mood.

Cyclevania by Allen Oliver 2018-04-26T00:34:18Z ♥ 2

Multiple paths made we want to keep going. Biggest upgrade would be adding more speeds than "go" and "stop" to the bike.

Harvest Ninja by gamesient 2018-04-25T01:13:07Z ♥ 2

Didn't expect managing when I planted to matter, that was interesting and a good way to make the player get risky running back and forth. Great mashup for the theme. Ran into a bug where retry and quit stopped working on my first try.

Claude Van Clam Presents: Roberto Fishermun's Horrific Fishing Adventure 2019 by The Enigma 2018-04-24T23:23:20Z ♥ 4

Calm music mixed with the situation, and the overall theme wins humor points. Gameplay works well giving the player something to do while the wave is going on. Was able to cheese the boss waves that don't attack your "towers" by running in circles and fishing bit by bit!

Clidger by Mathiouza 2018-04-24T22:02:40Z ♥ 1

First clicker game I've ever played where you can get a game over! You totally hit the theme! Fun and innovative take on it. Having to keep up with the scrolling, keep yourself in a safe spot, dodge, and click all at once makes for hectic fun.

As for negatives: Pretty much gonna echo the others here. Side enemies killed me nearly every time instantly, and the instructions felt like they should have been a seperate screen.

LD40 — The more you have, the worse it is (30)

Overkiller by SubWooferX3 2017-12-07T08:58:28Z ♥ 1

Got to 11 barrels before I had to stop due to the slowdown all the bodies on the floor were causing. Great simple gameplay, funny mechanic, amazing music.

Smile Corp by tinykidtoo 2017-12-07T07:25:11Z ♥ 1

This might be one of the most unique ones I've seen yet. Really loved the wobbly controls, and the wobbly camera made it feel even better.

Played it a few times, shaving as much time as I could. https://image.ibb.co/jcEaZb/GASGASGAS.jpg

Duck Guardian by mahalis 2017-12-07T05:18:12Z ♥ 1

Got to level 12 and only stopped because I had a pizza in the oven... Love the graphics, theme, everything really. As the others above said, the katamari of ducks technique works a bit too well.

Wenk.

United Parcel Force by Beard or Die 2017-12-07T05:05:27Z ♥ 0

I think I saw the numbers fall off a box. That got a good laugh.

Bring us food JAMes! by Willisika 2017-12-05T21:34:42Z ♥ 2

Space to talk, space to use menu, E to select, then Q to close, then space to pick up/put down item. That's quite a dance with the fingers.

Dunk Slimes by maxwaeper 2017-12-05T11:52:02Z ♥ 4

Took a second to realize I wasn't some ghost reaper with an axe, but a mop! Love the idea of cleaning and walls being dangerous for a fast moving player character.

Ludum Dart by kbjwes77 2017-12-05T11:47:16Z ♥ 1

Good move color coding the text.

I'm tired of all your stuff by oliverlevay 2017-12-05T11:35:53Z ♥ 2

Got the table and the picture in. Then nothing else would fit except for small stuff. The voice clips really made this. Also laughed at an actual call timer on the phone.

Delta Vee by AZealousRetort 2017-12-05T10:56:59Z ♥ 1

The controls make this a good challenge. Even if you corral the missiles it still gets hard. Using the boost not as speed but as a fine control method is pretty innovative.

The 1D107 Exterminator by Gris 2017-12-05T10:45:39Z ♥ 0

Didn't expect a bunch of blocks to make moody shadows! Never really got difficult. Enemies spawned slowly and your gun being out of energy didn't slow me down too much.

Lost Sakura by HellSquirrel 2017-12-05T10:31:05Z ♥ 1

Samurai Simon. Good art and effects. All them keys make it hard to get past 10.

Lucky Drop by svntax 2017-12-05T10:25:40Z ♥ 2

I wondered how this fit the theme at first, but soon, dang it got dark. Thought I found the perfect spot to drop it each time, but then it got worse...

Love the background and overall graphics effects.

Hairball by instantnoedel 2017-12-05T10:18:07Z ♥ 0

This might be the shortest one I played yet. Silly take on the theme! Tried seeing how much hair I could fill the screen with but at 4 FPS it got a bit hard to keep it in view and growing.

Melody : Burden of Sorrow by BumiBomber 2017-12-05T10:11:01Z ♥ 1

The level designer really loves wall jumping. Shame the wall jump isn't as responsive as it could be. Maybe I was missing something, but there was a part where after you lose the double jump, you have to wall jump and shoot to hit a switch orb. I tried to do it for so long, and when I finally did, the barrier flung the character out of the level, crashing the game with a fatal error.

Neat idea. Good art. Would be much easier to play with a controller. Level designs' dependence on wall jumping may be a bit of a showstopper for most players. Though I did find you could Mega Man X style climb some walls... but only if they're thick enough and you're facing left.

Night City Challenge by makerart 2017-12-05T09:50:40Z ♥ 1

Very Aesthetic. Fun to find the routes and nail them. With a more consistent camera and better turning it would have been a lot easier. But that sounds more like a vehicle than a person. The player character reminds of a lego figure without a head but his helmet put back on his neck.

Brilliance by Kobrar 2017-12-05T09:36:38Z ♥ 1

Love the take on the theme. Quickly becomes a muscle memory dance. Could be mapped better to make it easier on the player. Perhaps on the numpad (though I understand not all keyboards have numpads). Had to play a few times just for the challenge of how far I could ASCEND.

Food Fight by PonchoGuy 2017-12-05T09:22:13Z ♥ 1

Score of 110! (default settings). I may have cheated a bit in what I think is an easter egg area. Really liked that the arena wasn't just a flat box. Also the damaged enemy models were cool to see.

My character apparently couldn't take it at the end: http://oi66.tinypic.com/xgktig.jpg

Starving Blue by konomizure 2017-12-05T08:54:46Z ♥ 2

I got 18000! When either meter is high, dang is that some pressure on the player. Makes it more fun, mashing D and hoping you can eke out a few more points. I played it multiple times to get that score! Charming sprites too. Also, are you saying that exercise and food only work when used together 🤔

IDEA! by BetaNab99 2017-12-05T08:40:30Z ♥ 3

Getting hit is pretty much unavoidable, but after you learn that the lightning only strikes in certain places, it becomes a lot easier. Perhaps this is a statement about inevitable distractions getting in the way of your goals? 🤔

The sprites look real good and have soul. The glitch effect is really nicely done.

Ultra Ninja Vs Falling Zombies II: New Hope by gaspard 2017-12-05T08:28:00Z ♥ 3

The build up to everything going crazy was really fun. Cool resource system (high fives). Like that the graphics are kept simple so that everything on screen has a distinct look. Running all over trying to keep one guy alive was great fun.

Don't Sink by alvinasiaten 2017-12-05T08:10:29Z ♥ 0

Agree with the others to move the player down to see the cannon balls. Thought maybe I could tell what cannon they come from and dodge from there, but doesn't seem like it.

Zbluch! by Mowztouch 2017-12-05T08:03:01Z ♥ 1

Would be neat to see a score system tied to the eating, as you can just run the little guys right to the goal. The purple guys are cool looking creatures.

Coffee Run by Canaha 2017-12-05T07:54:24Z ♥ 1

Had three bottles spawn at the start and I just stopped. Tried to avoid the bottles to make it more challenging. Love that only the sides of the barrels stop you and not the top too.

Making it Hail by BalladofSong 2017-12-05T07:36:15Z ♥ 1

As John said, could have been zoomed out. Was always worried I was about to take a leap of faith. It seems no matter how many coins you have, the box only counts one at a time. Cute premise. Also, life's a...

L.A.V.A. series L.A.M.P. edition VS THE WORLD by kazuo256 2017-12-05T07:25:24Z ♥ 6

Makes the player want to get further to see what they unlock next. Good graphics and music for a jam game. The bigger enemies seem to get stuck on corners often. Great presentation of info to the player with the cooldown bars and tab screen.

Manifold Complex by Thorneto 2017-12-05T07:04:52Z ♥ 2

Reminds me a lot of Decent. This is one of my favorites I've played so far. Multiple side paths and the perspective made it worth a few playthoughs! I found you can super spam your guns by mashing left mouse button and space.

Greedy Robot Fight by rodel77 2017-12-05T06:47:20Z ♥ 1

Don't know what happened with my game, but there was only ever one level (no random map as the game suggests). It seems all you need to do to win is ensure you get the first hit.

DUI: The Game! by AfroAnt 2017-12-05T06:41:07Z ♥ 1

Nice effects the drunker you are. Good theme with a great gameplay implementation of it. Cops give the game a great moodswing, from laughing at your drunk self to OH SHIT THE FUZZ.

Smooth Lines by yojammerjammer 2017-12-05T05:44:12Z ♥ 0

Laughed out loud at a few of the lines. Basic visual novel stuff but good presentation and premise. Managed to get myself slapped five times first try.

Unicorn Fart Jam by BeardedMoose 2017-12-05T05:09:34Z ♥ 1

We hit each other so hard we flew into the boundary every respawn. Lulzy take on the theme. Gameplay makes it so both players are basically trying to catch each other with a Falcon Punch. Gotta give extra points for all the audio being mouth noises :P