FoonLudum Dare ExplorerLD49 → Wind Rover

Wind Rover

By ominusgalaxy44

View on ldjam.com

CategoryRankScoreCount
Overall13083.0330
Fun10963.0831
Innovation5473.5031
Theme4333.8631
Audio8222.9830
Humor5833.1930

Comments

hiisileiri 2021-10-04 13:35

Interesting concept, but game area is too small. Also i have no idea what everything is for. Moving controls are bad, and not to least i have no idea when the next orange-asteroid from the air will ruin the whole mission for to success.

florianbald 2021-10-04 14:02

Would have been way better with a little, fast indication of where the objects are coming from imo, it can be frustrating to die on a random Mars blowing you from nowhere, even if it still is a funny situation lmao

maluskhan 2021-10-04 14:25

A little difficult to survive ^^" Some objects come too fast and it's impossible to do anything ... The best strategy I find is to stay hidden between the objects and pray that something doesn't come crashing down on me x)

ominusgalaxy44 2021-10-05 00:22

@hiisileiri what controls specifically did you not like? it would be helpful to know this so i can make better games in the future :smiley:

don-fouts 2021-10-05 01:53

This might sound strange, but I love the title screen. The music is a little loud but the gameplay is cool and fun. Nice entry!

ominusgalaxy44 2021-10-05 02:00

@don-fouts thanks! sorry about the music, i honestly didn't know how to set up an in game volume control and didn't have enough time to :shrug:

nillard 2021-10-05 03:09

Gave me a good laugh how everything seemed aimed at my red button. Eventually hit 50 after learning to dodge.

flaterectomy 2021-10-05 11:29

I started a bunch of times, and often I'd just die from an unlucky rotation right at the start. The furthest I got was sending between 60 and 70 pieces of information by standing stationary inside a little picket created by large pieces of debris and just waiting. I clearly passed the 50 mark, but the game continued regardless, so I suppose there is no win condition?

The music sounds a little random, and magenta/grey/brown isn't my favorite palette for the art, but everything seemed pretty clear visually at least. I enjoyed the *unexpected* types of debris.

guilloteam 2021-10-05 11:43

I got really confused at the start, as I kept falling head first when I spawned and dying on impact. But once I got the hang of it, it was pretty fun! Congrat on your take on the theme!

ominusgalaxy44 2021-10-05 12:43

@flaterectomy it tells you how you did after you die because there's different results for different amounts and i didn't want players to just stop playing after hitting 50; i probably should've added more clarification tbh

daniel-eduardo-martinez 2021-10-06 09:15

love the sound design, it might be the hour, but I laughed every time I died, took me one round to understand the concept, but love the concept, and having a robot with a self destruct button on the top is a great concept.

agushmar 2021-10-06 18:31

Muy bueno y me gusta el nivel de dificultad que tiene.

thieme55 2021-10-06 18:33

Sound and Graphics are nice. I found it very unintuitive to rotate with the arrow keys... don't know why

der-mondhase 2021-10-06 19:02

Difficult to get the controls at first, but after getting the hang of it, it was a positively refreshing experience. My poor robot was destroyed one too many times to send those 61 pieces of information back to Earth :D

westmave 2021-10-06 20:53

Nice Game. In some runs it felt annoyingly hard, but maybe I am just a bad gamer :D. My Highscore was 21. I think the audio wasn´t fitting the game that much. Overall a fun experience and totaly fitting the theme. Good Job!

ominusgalaxy44 2021-10-06 23:09

@westmave yeah i couldn't come up with music eerie enough for a new planet but not so eerie that it sounds like a haunted house lmao

osh-studio 2021-10-07 10:51

Actually thought this was really fun, theres a great concept here and the controller felt realistic but responsive enough to be fun. I would say the music needs some work, and if you could work out a system to keep the unstable pile a bit higher for longer, it would be even better.

johnsensei 2021-10-07 20:31

It was a good thing restarting is painless.

ominusgalaxy44 2021-10-07 20:38

@flaterectomy orang

gdesecrate 2021-10-12 21:57

I loved the music! Screenshot_20211013_005402.png

rubenwardy 2021-10-13 19:40

Nice idea and good sounds/music! I found it very hard to play though

ponchoguy 2021-10-13 19:41

Hey, this was a really addictive game and the music was honestly amazing.

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I love the RNG element of this, debris can come flying at you even when you think you have an amazing unbreakable spot! :sweat_smile:

One thing that could make the game more replayable would be reward unlocks on information levels which could be exchanged for skins for the bot?

Thanks so much for making this, it was really fun! :smile:

ttu-hasan 2021-10-16 13:49

certainly unstable!! ,overall a nice game

roka-josh 2021-10-16 14:21

Funny little game with suprisingly tight controls. Great job!

rewzu 2021-10-21 00:16

Interesting idea. It might be a bit hard/unfair because some objects are flying too fast and there is no time to react. Graphics and audio are decent. Nice take on the theme. Good job!