Capsaiciner by a333 2021-04-29T00:43:05Z
This is really good, nice physics, good graphics, and it's hard without being frustrating
Foon → Ludum Dare Explorer → Users → rubenwardy
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2021 | 49 | Unstable | Unstablium | jam | 959 | 3.36 | 3.78 | 2.89 | 2.89 | 3.15 | 2.18 | 2.88 | |
| 2021 | 48 | Deeper and deeper | Tin Mining | jam | 907 | 3.52 | 3.24 | 3.30 | 4.04 | 3.58 |
This is really good, nice physics, good graphics, and it's hard without being frustrating
This is really good, it's such a cool mechanic. Took me a second to get it, and my reaction was "woah!" I wish real life worked a bit more like this
This is the best game I've played so far. The fish jumping mechanic is really fun, and the graphics are good
How much of the art and sounds did you do yourself?
really nice to place, good polish, and good graphics
Very nice! It runs well on Linux via Wine. I like the take on the theme, the graphics, and the humour.
My only comment is that it felt hard to control at times, perhaps due to overzealous collision boxes
I really wish you could skip the slow talking animation. But other than that, really good! Cute graphics, and I loved that you could play with the cat
This is good. It's novel and innovative. I found the interruptions annoying, but there's not much you can do about that
The graphics and visual polish is really good (eg: screenshakes and effects). But it's way too fast and hard - you can barely see the birds on the screen before they hit you
I really this, very well done!
I saw you comment in another game, and recognised you from Minetest modding :)
Very nicely done :)
I liked it. The place where you toggle levers was offset by a bit, which made them hard to flick (Linux, WebGL). I liked the wall mesh, and decent voice acting is good to see
Thanks to all for your feedback :)
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@gcake I believe I have fixed the issues you mentioned:
- The changing browser tabs issue was a simple broken limit on delta time - I found a bug in how the job queue marked Move Item jobs as impossible. After a while, this would have resulted in the workers constantly trying to do impossible jobs, causing them to freeze up
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@globulous not sure what you mean by "blocked at a moment". If it's regarding workers being stuck, then read above :)
Very nice stylised graphics. The aesthetics compared to the gameplay manages to make it both relaxing and stressful :D
Hi, the graphics are really nice!
I found that you could avoid most of the rocks by riding at the bottom of the road. I stopped playing at around 7km and sacrificed myself to the monsters, I wasn't sure if there was any more to see after that?
How many of these assets did you make yourself, in the time given? There's such a disjoint between the cutscene graphics and the rest. It's an interesting idea though, and I agree with the other comments
Also: you can get stuck on the head of a monster, it causes them to constantly glitch by changing direction. You can only free yourself using sprint:
Screenshot_2021-04-28_19-13-44.png
I really liked the graphics, and the player movement feels good.
It's not clear at all what you're supposed to do, though. I tried mining a wall and didn't get it when nothing happened. I also did a few trips to ore on the ground, but nothing happened with the drill. Is there more to this game?
Very well done! Some comments:
- It's an innovative take on the theme, and an interesting mechanic. - I found the tilt effect quite nauseating, it's way too much. - I think the partial transparency makes it hard to navigate, but I'm not too sure how else to do it - maybe it could be something like 90% opaque and then become more transparent when you got the key? - I got stuck on a square platform, I'm not sure if this is intentional. I should definitely look where I'm jumping down to :D - Are you supposed to be able to switch weapons from the sword? I wasn't sure how to - The audiovisual design was good, I liked the main menu and the attack effects
Nice game! One thing is that it's annoying that you freeze when you swing your sword
Very good and quite fun. The visual effects and modelling were very good
It was a bit repetitive after a while, though. Bloon tower defense is fun because the balloon popping is fun, and there's a fairly constant amount coming down the path. There were quite a lot of quiet moments, and not that much variations per level.
The towers were missing help information, saying what they do. What's the practical difference between Tor and a VPN, other than price? What's the difference between red and blue firewalls? It would also be good to be able to delete or upgrade towers.
It's annoying how the board was at the bottom of the screen, would have been nicer to use if it was more centered.
Money isn't really that much of an issue as you can spam coin miners
I'm stuck on "Let's start climbing", can't get any further. This happens on both Chrome and Firefox
Screenshot_2021-10-15_21-41-50.png
"There was an error with your request" when trying to load the page
looks like itch was just down temporarily, I can load it now
The art is really nice, but I'm not really sure who I'm supposed to be accepting or rejecting, and there doesn't seem to be any difference. It would also be good if it could support fullscreen
The fact you have to start over again every time is really annoying. It basically becomes a memory game more than anything
I don't really understand how to play this - I can buy/sell to place blocks, or drag from gossip to place blocks. But I can't work out what I'm actually supposed to _do_
Well done, this was pretty fun. I liked the difficulty slider
As someone interested in space, I love this a lot. The graphics are nice
The blur effect when moving the camera is a bit sickening. But other than that, this was good
I loved the cutscenes, full marks for humour!
Nice idea, and fun to play! There wasn't too much to it though, could use some more variety/complexity/difficulty in some way
This is very well done. Nice graphics, gameplay, and concept
Nice idea and good sounds/music! I found it very hard to play though
My Xbox 360 controller didn't work with this, but was good otherwise Edit: works in Chrome, doesn't work in Firefox
It lags quite a lot - you should consider smooth interpolation between simulation updates. It would also be cool to see graphs of the amounts of prey/predator/plants. Can't play anymore as Itch has gone down :(
The tutorial and menu were pretty cool, but I wasn't a fan of the main game play. From the coolness of the tutorial, I was expecting a typing-based platformer
Very nice mechanic. I wish that you didn't have to drag on the turret though, and it would just be based on mouse position. This would be nicer to use