FoonLudum Dare ExplorerLD48 → Mad on a motobike

Mad on a motobike

By louis-mareau, sigo and NeoHermes

View on ldjam.com

CategoryRankScoreCount
Overall14413.2024
Fun15382.8824
Innovation16142.6524
Theme17232.7724
Graphics7733.7924
Audio2013.9724
Humor13542.0423
Mood1804.1524

Comments

robotex 2021-04-28 17:57

This game is so beautiful

neshtyak 2021-04-28 18:00

That is kinda creepy. It would be nice if there was a description how to avoid creepy creatures spawning behind. But still good work!

aidanmarkham 2021-04-28 18:00

Really incredible graphics here, but I think the rocks got too dense too quickly. At a certain point it felt from easy to avoid to impossible to not hit rocks constantly.

windfall890 2021-04-28 18:02

The lighting and atmosphere is great, i really liked the detail with the tree shadows and taillight especially. The rain effect is also a great touch.

The lose condition is spooky, and works very well for an infinite runner. The gameplay is a bit simple but most importantly it _works and is complete_ which is hard to pull off in such a short jam and still have time for visual polish, so nice work!

I think a sense of momentum and maybe sprites for leaning into turns on the bike would help ground it better, but it was still great fun to race down the road1!

anaferus 2021-04-28 18:04

At first, I did not understand that someone was chasing me. But in the end, overcoming a distance of 3 thousand meters, if I am not mistaken, I understood everything. The mechanics are quite simple, but there is no feeling that someone is chasing and there is no alarm, which you most likely wanted to portray here. Good job, though! Keep it up!

keppersnapper 2021-04-28 18:05

The game was really cool! I liked the tense dark atmosphere! I got to 2070m! Love it overall! Great work!

rubenwardy 2021-04-28 18:05

Hi, the graphics are really nice!

I found that you could avoid most of the rocks by riding at the bottom of the road. I stopped playing at around 7km and sacrificed myself to the monsters, I wasn't sure if there was any more to see after that?

kieranmontgomery 2021-04-28 18:06

Nice game here, but I am at the bottom right corner, and haven't died yet. The lighting works really well, especially when you brake, nice touch! Well done!

rob-parker 2021-04-28 18:06

A really pretty game with great music. However i found if i stayed at the top of the screen i missed all of the rocks ;) I also dunno if it was a bug but i was always alone on the road except for the rocks...

dandeleon 2021-04-28 18:10

The difficulty curve could be a bit better and it would be nice that at some point there are going to be different kind of things on the road to avoid or collect. Maybe something to shoo the spooky creatures away? Flash grenades or so. Overall pretty solid still and a good mood!

dans17 2021-04-28 18:20

Really nice job on the mood! The lighting and audio really lend to the creepy atmosphere. I found the limited view and fast movement to be somewhat dizzying, however. Maybe a slightly wider view cone would help alleviate this. Is the soundtrack original?

sigo 2021-04-28 18:37

The tense music when the monster come at you is the only "free-to-use" music we didn't made ourself :)

mololo 2021-04-28 19:19

Great atmosphere, I like the graphics and the gameplay is fun.

Overall a good game, good job guys.

binaryprinciple 2021-04-28 20:45

I was scrolling around... ok, this looks nice, then growling started and the "oh sh**" music started. I liked the concept is really fun.

I think maybe the rock spam can be improved, I'm around 6000m with no incident by hanging at the top.

Still, loved the ambience and feel of the bike.

louis-mareau 2021-04-28 21:50

Thank you all for the kind comments and remarks.

Effectively, hanging at the top (or bottom) of the screen wasn't planned and we will make sure to release one last patch that will fix as much bugs as we can, while trying to smooth the experience.

raphiell 2021-04-29 01:34

Great mood and music! Thank goodness my bike has a motorized boulder crusher at the front, or else I would have been in trouble!

daquxxn 2021-04-29 17:30

I was not expecting the game to become so creepy lol! I liked it though, nice job!

soul-grinder 2021-05-09 19:52

Nice and eerie atmosphere and lighting effects, relaxing to play. Great work for the time constraints.

marc-grabow 2021-05-11 12:09

Capture.JPG

Nice graphics, great atmosphere, nice music, good controls.

Only thing missing is a challenge - rocks only slowing me down I reached 4k with zero effort and only stopped playing because nothing new happened. With adding something that will catch up to you if you are not making progress fast enough you could add a sense of urgency and make it even scarier? :)

All in all, great job for a jam!

louis-mareau 2021-05-14 23:20

Thanks to all for playing and giving such good feedback. We really enjoyed working on this one. First time also for one of our teammates programming in c# in Unity :smiley:

@marc-grabow So, the thing is: there is something catching up to you as time goes by when your speed gets slower or you hit rocks but with the time constrain, we didn't have time to balance it so if you have a good run for a while, it takes a long time for the entity to catch up with you. But you will eventually see it. This will definitely need some more balancing work :smile: ...maybe for a finale post-jam update...?

jickamangah 2021-05-16 08:21

Wow what amazing lighting for a 2d game. I think in terms of game design it's way too easy of a game. I had to intentionally sabotage the run and it took about 30 seconds before I lost. Really nice mood though.