joris-valette 2021-04-27 21:21
I didn't get it. I collected some coal ore, brought it back to the ship, did this twice, and nothing happened. Did I miss something?
Foon → Ludum Dare Explorer → LD48 → Cave48
By sergeech
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 1887 | 2.45 | 24 | |
| Fun | 1919 | 1.76 | 23 | |
| Innovation | 1840 | 2.28 | 23 | |
| Theme | 1746 | 2.71 | 23 | |
| Graphics | 1648 | 2.73 | 23 | |
| Mood | 1798 | 2.14 | 23 |
I didn't get it. I collected some coal ore, brought it back to the ship, did this twice, and nothing happened. Did I miss something?
Hey, nice concept. Some things weren't that clear for me in the beginning. Maybe it could be that the ores aren't in a chunk that stays there all the time, but that they "break" after a few hits. This makes it more challenging to find and "harvest".
The game was pretty neat. The graphics looked good and the mechanics were alright. Sometimes I got stuck to a wall while moving which made it harder to protect the drill. Also I think there could have been maybe more enemies but less ore to be drilled, so the game would be more fast paced. It's a good idea with good potential though and a nice entry :)
Hard to understand the goal here, but controls are neat and graphics are clear and smooth
Finished a tutorial, here is some feedback. Mining should be a little bit cleaner cominicated, i took me a bit to assosiatea bar on top with my cargo. Also i'd love it to be a bit faster, standing still for 30 seconds and holding LMB was not very engaging. Overall I love the idea, and top-down 2d games in general, good work!
I like the laser mining mechanic, but I think it would be nice if the ores depleted and it was spread out so you would have to look around for them a bit more. Also I think it could've been sped up a bit.
The concept is interesting but you should improve the gamefeel by reducing the mining time and increasing the spawn rate of enemies.
Even if the player move really fast, I found the gameplay a bit slow because of the waiting time to gather the minerals.
By the way, the art is really nice. God job!
It seems my map didn't have any titanium on it, player also get stuck constantly
Hey! I liked the managing between going to farm ores and keeping watch on the drill part. The character's beam looked nice too.
What I liked the most was the exploration part, looking for ores. I was a bit disappointed to see ores don't deplete so there's no need to go search for more.
I know you opted out of Audio ratings, but I'd like to add that music does wonders for games. There's plenty of free tracks available. Try to get some for your next game!
Cheers!
I really liked the graphics, and the player movement feels good.
It's not clear at all what you're supposed to do, though. I tried mining a wall and didn't get it when nothing happened. I also did a few trips to ore on the ground, but nothing happened with the drill. Is there more to this game?
@joris-valette, @rubenwardy You need to collect enough copper, coal and titanium and bring them to the borax
@drskort, @the-martijn, @roberto-romao, @too-lazy-cat, @hpa97, @curtis-pelissier, @octopussy, @jvolonte.Thank you for your feedback. I liked your support guys. I think I will improve and develop this idea further. Subscribe and merge to: https://twinklegames.itch.io/cave48
Hero move to fast :( Graphics is nice. But there are almost nothing to do.