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Octopussy

View on ldjam.com

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202148Deeper and deeper👥LoweFixjam8833.533.522.703.083.733.663.183.49

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by Octopussy

Octopussy leaves an average of 14.0 feedback comments each event.

LD48 — Deeper and deeper (14)

The Fault by CATANYAW 2021-05-01T08:21:20Z ♥ 1

Interestly used graphics with fitting music I only wish player speed would be higher

Disco Inferno by Simon Rahnasto 2021-04-30T18:26:59Z ♥ 1

A lot of effort went into voice acting and graphics, but in the end you just move in empty box and fight the same enemy with different weapon. Every single hit I got was just because of my greed to move directly to the enemy which also was annoying given you can't even see the enemy across the the room, the zoom is way too high. Maybe introduce some obstacles or split the box into connected rooms. On the other hand the art style is on point, music fits the overall theme characters are crisp, movement and weapon handling feels very smooth, great work!

Bucket Hat by Edur 2021-04-30T18:16:39Z ♥ 1

Nice little game, it would be nice if the skeleton enemies would take some time to trigger a collision attack instead of immediately hurting you on touch

Lunar Laundry by FloGames 2021-04-29T20:50:06Z ♥ 1

Really nice graphics but could use some changes in the color pallete, when the enemy is black and your vision obscure is black as well you can't distuingish what is what which make it worse because you are moving in grayscale coloured tube

Abyss by BDenis 2021-04-29T19:03:01Z ♥ 1

This is really interesting concept. Maybe the gun with hook could be improved upon but the overall idea protecting and moving the platform as your only safe space is very intriguing

Thrice Upon A Time by sakura_magika 2021-04-29T18:36:43Z ♥ 0

I like packing a storytelling game with various minigames. They all worked really nice even though I've already seen all of them. What I've had a problem with were the amount of characters, they are six of them and you spent about 2 minutes with every pair, 6 minutes is not enough even for 1.

Turn of the Tide by Polyethyleneglykol 2021-04-28T20:49:01Z ♥ 2

Really good concept, spent the longest time of all other games in this jam. In the end even though I destroyed all the radars I lost all my saboteurs and soft lock myself because the allied forces couldn't really win even though the resources were overwhelmingly on their side With map this big and zoom that big I would even say having foot soldiers is meh, let every unit be a fastest vehicle or make the map smaller. Also you either need to introduce some strong antialiasing or you have to change the textures because they are all look glitchy zoomed out. Nonetheles this is a really great concept!

Double Bubble by jonathan-turner 2021-04-28T20:24:35Z ♥ 4

This really nice calm coffe break game. Even though you explained everything in the title screen I've had some problems remembering which fish does what I believe if you would change color palette for each fish type it would really clear things up.

ONI by Daniel Whittaker 2021-04-28T20:15:44Z ♥ 1

This is actually very intruiging! With some additional work this could be really nice adventure game.

The Rite of Shadows by Jaco van Hemert 2021-04-28T19:17:38Z ♥ 1

Could really use some simple mechanic how to replenish focus

Cave48 by Sergeech 2021-04-27T21:35:41Z ♥ 0

It seems my map didn't have any titanium on it, player also get stuck constantly

DEPTHS OF THE INDUSTRIAL COMPLEX by pierogo 2021-04-27T21:28:20Z ♥ 2

Nice to see a fellow godot qodot user

Journey for the Records of Remembrance by jasontherand 2021-04-27T21:14:40Z ♥ 0

Couldn't get it to work on Firefox and Chrome

Great Depth, Great Dairy by Canaguia 2021-04-27T21:05:23Z ♥ 1

This game is disgusting, I love it!