The Limbo Runner by jk5000 2021-04-26T16:57:50Z
I like the voice acting! Fun game
Foon → Ludum Dare Explorer → Users → HPA97
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2021 | 48 | Deeper and deeper | Depthplosion | compo | 492 | 3.40 | 3.12 | 3.43 | 3.77 | 3.90 | 3.23 | 3.48 |
I like the voice acting! Fun game
Interesting concept and very satisfying to break the blocks, especially when you fall through several. It started somewhat difficult but ended up being too easy when there was a lot of gold and rubies. Great game!
Simple, but fun and very challenging, I enjoy these type of runner games. I like that you implemented a public leaderboard which makes it worth going for a higher highscore! Also great soundtrack!
A great combination of satisfying animations, nice art style and solid sound effects. Finally a miner capable of mining the block above as well. Well done!
Very intense game! I wonder what the most optimal strategy is? Seems like just a few kicks does the trick for getting into the 30's. Good job!
Nice game and cool intro screen. It was satisfying sound effect and feedback when hitting enemies. Lovely soundtrack! I wish the jump pads had different color so it would be easier to recognize them. The movement was a bit too quick and made some spots a bit difficult because it required precision. Great entry!
I love the intro and smooth transitions. You're able to make a lot of interesting gameplay with simple mechanics and with one input, brilliant!
Great graphics, nice sound effects/music, fun hack and slash game. I didn't find the dash so useful because it dashed too far and I had to run back towards the enemies again. Overall a great game!
Very challenging, I'm a big fan of these kinds of falling games. The art style is very nice and somewhat trippy. At times it was a bit difficult to get through obstacles because it was a bit tricky with the collision particularly the small openings near the edges. The soundtrack gives a nice ambience and the sound effects are fitting. Great entry!
This is one of my fav from this LD48 so far. Very satisfying and I enjoy these types games.
Very fun game mechanics
Very enjoyable and relaxing! Gj
Fun mining game. Not sure if it is a common occurrence but I got stuck while the upperpart of the mine got filled up and my ladders got stuck in it.
@erk No problem, good luck!
Interesting graphics style, I enjoyed the music. A bit easy having the map available all the time, maybe only allow limited use instead? Overall great job!
Very satisfying and great looking! Nice one!
Nice abstract game!
Wow, a lot of nice work here! Love the graphics especially the cloud/smoke. Great job!
Great art style, I love the small hops to move around. The sound effect of shooting and hitting enemies are very satisfying (Would like some sound effects of hitting the boss). The boss was challenging and fun to fight against. Great job!
Very challenging but enjoyable with nice & trippy graphics! Maybe lower the sensitivity and add a second delay to the first obstacles would help a bit. Overall great job!
Very nice art style, great soundtrack and sound effects (Especially the police siren). For some reason I wasn't able to move around although the move animation played, so I was stuck in one spot and had to wait for people to pass so I could hypnotize them (Windows 10). Very interesting and unique take on the theme. Great entry!
Fun game, I enjoyed the reload animation! Good job
Lovely cyberpunk/neon art style, the soundtrack is a banger. Very fun map design, especially with the jump pads. I would prefer maybe a different acceleration sound as it gets a bit tiring. Great entry!
Fun shooting game, a bit difficult with mouse sensitivity on html even when adjusting sensitivity. The monsters was very freaky and had solid animations. The ammo was a bit scarce, but I was able to finish the game with that in mind skipping some enemies. A great entry, gj!
Getting some "The Stanley parable" vibes from this which is nice. I like the music it feels like it fits well for the style of this game. I think it would've benefited with a little less floaty movement, it was hard to get on the green moving platforms since they moved so fast. Overall good job!
Very fun puzzle game! I really enjoyed the pickaxe throwing to dislodge rocks mechanic. Great job!
A very enjoyable hack and slash game. Nice animations, art style, soundtrack and boss design. I had a lot of joy fighting these bosses. I would like the map to be smaller to spend less time walking in empty areas. Great entry!
@paroxysmal Thanks! Green was probably not the best color to choose, maybe purple would fit better. I'm surprised more people don't use Unreal Engine for these jams.
@mvasko2 Thank you for the great feedback! Yeah music would've added a nice touch, and I should have made the dangers more obvious and clear for the player. :)
@mudlee Thank you! I appreciate critical feedback so that I can learn from this. Dodging bombs will be more difficult as time passes, but I can see how it might be boring to play and that I should've probably have added more interesting game mechanics. I will try and spend more time on light setup and not use default Unreal settings next time! Thanks!
@littlegamer Thank you! I'm happy that you enjoyed the bomb flash to "light the way" feature. I originally made the red bombs light at all time but figured it was more enjoyable when it only lighted up in its last moments but also allowed the player to escape it. Also glad that you enjoyed the "Pushing bombs into holes to make it blow a nice path" game mechanic.
It seems like a common feedback that I've made the white missile a bit too difficult by not giving more hints about it's path, and maybe should've slowed it down as well. I got used to the blue light and dodging away from it but I recognize that it might not work that well especially for people that have difficulties with color vision.
@cheeks Thank you! Yep, the missiles should've definitely been made more clearer as I've noticed from these feedbacks!
@cogcomp Thanks for feedback! Glad to hear you liked it. I should've probably added some short tutorial at the beginning showcasing the different bomb types and what to do with them. Yeah, the ramp up should probably have been slower maybe with different difficulty modes.
@blue-pin-studio Thanks! It seems like I made a big mistake with coloring a bomb green... my bad!
@testudor Thanks! I'm very thrilled you found the red bombs creepy!
@fonics Thank you! If I spent more time on it I would've probably have added difficulty modes.
@lazzor I was considering particle effects, but that would require me to learn it first :sweat_smile: . I agree having bombs fall straight down might be a bit dull in the long run. Thanks for great feedback!
@linky439 I was hoping making the game darker would make the bombs more visible with the lights they give off, but it seems like that didn't work out too well. Thanks!
@stephenwhoskins Thank you, that means a lot!
@shaunjs Thank you for the feedback on stream. I was hoping the darkness would add some "Depth" by not letting the player know where the red bombs fell until they lit up in its last moment (I wanted it to add a bit of a creepy mood). It was very fun seeing someone else play my game, and I think you do a great job giving everyone you review fair and honest feedback!
@guimm12 Thank for reporting the bug, I've had it several times but I decided not to spend time fixing it (Me lazy), also it was very similar to "dying" so I figured players would just instantly press restart or something.
Interesting concept, solid art style and nice sound effects. It was a bit difficult and not sure if I've understood the break through the ground mechanic properly. I was able to reach level 2. The bounce mechanic seems a bit inconsistent.
Fun game I like moving around the submarine to steer it, a bit difficult to manage when the sub is rotating.
A very unsettling game which I love! I'm not sure if it was intentional to interact with the same object more than once since I first just interacted with the bed until everything degraded and looked like a nightmare. Solid art style and very fitting soundtrack! Good job!
Very enjoyable to play, and very nice pixel art. Sometimes the coin was a bit difficult to pickup, maybe have slightly bigger collision would help. Good job!
Good sound and art style. The throwing mechanic was a bit difficult but fun. Interesting take on the theme. Good entry!
I'm a big space fan so I particularly enjoyed the spaceship design, it reminds me of the space shuttle. I think you have a bright future in game development Raja, keep up the good work and you will go far for sure!
Funny, and difficult
Nice art style, great concept I feel like you made something unique here with the move 3 steps and then go down a level and the shoe item. It was a bit confusing at first but I started to get a hang on it which made it a lot more fun. Great job with this one!
Nice art style and a very fitting screen shake effect, although I wished the shake was more toned down. 263m was the lowest I was able to go until I hit an invisible wall. Great entry!
Interesting and unique mechanics which is nice. Maybe map the right mouse button instead of E would be better, so I don't have to move my hand across the keyboard, but not a big deal considering you aren't supposed to spam it. I wish it was smoother to move around the rocks as I often got a bit stuck in the rocky walls when moving around. A solid entry, great job and good luck on your future projects!
Nice artstyle and cool wavy effects. Big fan of Construct game engine.
Very cool concept and looks nice. A bit diffcult but might just be me playing badly. Good game!
Interesting and unique concept. I like the artstyle! Gj
This feels quite nostalgic for me, especially the sound effect reminds me of an old point and click game I played when I was a kid. The simple art style as well. Fun, challenging and you wrote a good tutorial imo! Great job!
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It was a little bit therapeutic/relaxing. Maybe have the sigils placed randomly and a fail state, but that would take away from the relaxing part I guess. Nice entry!
Fun and challenging with nice artstyle and a good sense of speed. Maybe adding some time extending items to pickup would add an additional layer of gameplay depth? I was able sometimes (thanks to good RNG) to boost all the way until timeout.
I enjoyed moving around the drill pod and interacting with switches and buttons. Fun and fitting sound effects. Music is a bit repetitive but overall fine mixed with the failure soundtrack (Since I often failed). Very "fun like anxiety" having to maintain the drill pod power and heat. I wish there was more vibrant color/texture for the ores. Great game!
Cool concept! Solid art style. It was very challenging. I wish the path the robbers would take was visible so I could more strategically open the doors. Good entry, and good luck with further projects!