Crops of Carnage by fanatiko 2016-04-18T21:58:00
My babies!!
lol. well it said game over but i'm not sure if i won or not because i filled the squares. pretty fun!
Foon → Ludum Dare Explorer → Users → monkeybit29
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2021 | 48 | Deeper and deeper | Gurk's Tower | compo | 596 | 3.24 | 3.24 | 2.35 | 3.35 | 3.92 | 3.27 | 2.84 | 3.34 | ||
| 2020 | 46 | Keep it alive | 👥 | Order of The Phoenix | jam | 544 | 3.78 | 3.13 | 3.00 | 4.03 | 4.48 | 3.51 | 2.35 | 3.63 | |
| 2017 | 39 | Running out of Power | Skubot | compo | 3.00 | 3.00 | 4.00 | 4.00 | 4.00 | 2.00 | 3.00 | ||||
| 2016 | 36 | Ancient Technology | Sprite Warrior | compo | |||||||||||
| 2016 | 35 | Shapeshift | Apeshifter Munk | compo | 15 | 4.15 | 4.05 | 3.99 | 4.43 | 3.91 | 3.33 | 3.67 | 3.72 | 100 |
My babies!!
lol. well it said game over but i'm not sure if i won or not because i filled the squares. pretty fun!
I wish there was more to the mechanics
This is usually just me (or im just really tired), but I wish you had less distracting music
lol "many seconds of gameplay"
Really cool mechanic, tough to understand at first.
Just wish there was relaxing audio to go with it. Nice job!
only one level? you should definitely continue this out
I had a hard time playing this game because when i hit spacebar the whole webpage scrolls down and puts the game out of view :^/
I would definitely work on some art direction for this, it was hard for me to focus
A real shame i must have hit a glitch, the character won't move past the first screen (i even reloaded the game). The visuals are great and the music is good. Hopefully this gets updated so i can actually play it
Though short, this was a pretty fun experience, i love upgrade type of games. visuals look good too! well done.
Neat idea, but holy cow, it's tought to figure out where to look at when the game first starts. I think with more time you should target the art and presentation of the information
I can only get to 780 lol
I reall wish you didn't have to press a key twice to get to the opposite shape. SImple, yet entertaining, nice work!
this was great! animation, graphics, music, mechanics, nice job
not really my type of game but looks good and plays well
really unique concept, cutting edge graphics! :^P
Out of all the ones i've played, so far this one is probably one of my favorites. I like these style of games where you hold a key combo before a certain amount of time. My only issue is that the bottom right input doesn't work sometimes
Really fun! i'm determined to beat your score haha, well done!
yea the controls are strange
pretty neat mechanics, takes a bit to learn them but with good payoff!
Pretty cool concept and really nice style. It took me quite a while to understand the mechanics in the beggining, I died over 20 times lol
pretty simple concept, cool graphics, i would say tweak the collisions to respond better. I had a ton of issues when trying to slide down vertically
Feels really polished with a fun game mechanic, gj!
I think i sorta get the message behind this game, really interesting, wish it coulda been longer and explain the concept better through gameplay
like everyone else, I didn't quite know how to play the game, and the sound effects were too loud for it having no music
The art in it is simple but really nice and pleasing to look at. It is a little hard to get precise movements, kinda make me wish it was mouse control based instead. Overall, gj!
This was pretty damn funny with a really unique concept. Although it didn't run as smooth, and it was really short (i think it literally took me less than 2 minutes) I really enjoyed this game and would like to see it developed further!
pretty cool, never seen a (paddle?) like this
I get the same message as swamppenguins comment. Didn't vote
way too short, but I think you have a solid start
pretty cool but i ended up getting stuck in a level lol, pretty challenging at times
I really enjoyed this game, I just couldn't get the lung across. I'm probably going to go back after the review and figure it out, i can't let this one beat me lol. gj
I would miss a lot of shapes because the transformations were too slow. I dug the music!
definitely more of a cool experience than it is a game.
Ran just fine on my machine too :^)
got a final score of 33879 :^D
next time you should add a short jump option and have it side scroll faster as you progress more
mouth kept breaking, i would definitely change the font. otherwise this was a pretty funny game lol
I was able to run the game, but space bar would do nothing. I tried all of sorts of things but i couldn't get anything to work other than respawn and move around :^/
This is a pretty cool concept, I just wish there was a way for me to throw away the excess so i can see the shapes entirely
I've always said you can make a game about anything, and this is proof of it. I only wish you had more time to develop it to where it had upgrades or interesting gameplay. You could really turn this into a guilty pleasure type of game
pretty fun!
This was a super cool idea accompanied by appropriate graphics and music. Great job!
I wish there was more precision with the tracking, as well as more twist to the mechanic.
The pigs were pretty funny and everything looks good for 2 days of work. the first time through the instruction didn't show up, or i must have clicked too fast so i had to figure out how to play just by looking. I think i could have enjoyed it more if the bar up on the top right gave me a little freedom to messup. or at least let me respawn from the beggining with a full amount.
Concept is great, art is great, but i'm not a fan of the short looping audio. still, overall a great game!
Reminded me of light bot, my only suggestion would be to make the guy walk faster. It sucked having to have solved the puzzle quickly but then having to wait so long for him to get to the end. GJ!
super short but the mechanics are solid, wish there was more time to see what kind of levels you design
Loved the creepiness that came with the style. This is definitely more of an experience than it is a game though.
that was pretty fun, has a lot of potential. I feel like this is one of those games i would have liked to see if you spend a week developing it
super cool concept, it's almost like a chess game, nice job!
This was pretty cool, i just wish i knew how to stay in the air longer. I had fun with this
pretty cool! i liked the mechanic
Ha! took me 5 blackouts to catch the little doosh, i memorized the whole house lol pretty fun
those soldiers were tough as nails! I couldn't kill any of them lol
kinda hard to control but still really fun, i keep averagging around 3500 ha
very funny concept, art was sweet!
I fell off the map D^:
I really like what the blur effect does to the leg animation haha
Also, right mouse click brings up dev console
Pretty fun and funny! audio could have been better, maybe even a simple background song
nice, it felt like a 4 way tetris-y inspired game. it's literally shifting the shapes ha
I think if you just made it a little more clear and what to hit and what not to hit, youd have a solid entry
1165 woot woot pretty fun
I really enjoyed this game, it was a little confusing at first but fun once i understood how to play it
It's like one of the commenters below mentioned, I liked it but i didn't know what i was supposed to do at first. and since i saw a clock i rushed around trying to figure things out as fast as i could. after i figured it out, it was fun for a little bit but then ended up feeling like a chore before i even got to level 2. I feel like with more time, you could have something really interesting with this, it has a lot of potential!
Really tough game, but so well polished. This is the time of game i can spend a good hour on if I get the hang of it, i just wish you had some really relaxing music to go with this, itd be a great stress reliever!
my controls worked fine, its a good game. music is pretty sweet
cool mechanics, music and graphics were great!
good game! felt smooth for me
very nice man, simple, but a complete finish on every category, something I don't see in some games out here
Although it didn't switch to the next level, i had a LOT of fun trying to figure out the chords, nice going!
Really cool, just really short and I'd get stuck in forms alot
pretty fun! I only wish it got harder faster I like these type of games. gj!
Laser did work at first, and for some reason it won't let me move diagonally either. if you fix both those things, this could be a pretty cool game
really interesting mechanic, i just think the collisions need to be tweaked and fix the music loop and you would have a solid game!
I got 109 lol it's good you started off slow, and then ramped up the speed, I just really wish it had audio, it would have made each hit satisfying. I dig the visuals!
The sounds effects are too loud and high pitched.
I liked the simple graphics!
pretty easy game, but i loved the art and music with it. nice job!
Super original and fun, i loved it!
really interesting take on the tetris concept!
art looks awesome, gameplay was pretty fun, bummer you guys ran out of time, def. needs music.
I really wish it was fleshed out more, felt like it had a lot of potential. And def. add some music next time :^)
I wish there was more pattern combos it would throw out, i'm a sucker for these kidns of games, good job!
pretty simple and fun man, I just really wish it had music to accompany the gameplay
pretty cool man, i don't know why, but it sorta reminded me of gex: enter the gecko. a crazy tv experience hahaha
really cool game, would make for a fun mobile game
really awesome! from music to graphics, it was really fun, one of my favorites!
wow this has alot of stuff in it, very well done, would like to see a tutorial implented in the game
pretty cool idea, I think more than anything it needs a checkpoint system, nice job
not quite sure what was going on in the game, but had some interesting twist, i think it needs music
very strange controls, kinda wish it was a little more responsive for faster gameplay and more combo possibilities
Needs more gameplay, lower the sensitivity
Not much of a game, but I get the theme, nice job!
Pretty fun, but would have been much nicer with music
really wished it eased you up to the game mechanics, otherise, I say you have a solid start and could do a whole lot with this game, nice job! Also needs music
Not sure if the pasce bar wasn't working or there was some sort of glitch, but i could jump high enough over some obstacles
Really sweet concept, wish i could see more of it!
really awesome game! I had fun with it, I just kinda wish I had a little more time to touch the blue flame to save the points, other than that, solid!
Really fun! I think it would make a good mobile game
really nice game man, I feel like the timer is too short, would be nice to add some extra time everytime you get a connection correctly
had a hard time trying to understand how the game really works, lots of potential though, needs music. good job overall!
I really love the idea of hacking your way through levels like this as opposed to the regular "press X to hack" i just wish there was a little more of a guide on how to play right from the get go, cool entry!
Enjoyed the game, really wish the bad guys were more visible, i would also reccomend to spread out the resources when they die so you don't make yourself an easy target, good job overall!
Pretty interesting idea, could use some music.
pretty coold game, id recommend just fixing to where the character has more friction on the ground to make for better navigation
Really liked the scissorhand creature that appeared, kinda wish i was able to have better aim control
really cool idea and a nice dark twist, i really enjoyed the experience!
no chance to getting to stonconf :^C wish there was more variety of scenarios, i kept getting a bunch of webs haha
couldn't get into the server or even get a game running :^C
looks sweet, would like to see you work on it further even though ludum dare is over, I think it has a lot of potential. Could also use an escape command to quit the game.
Really nice concept, It's just a shame that it's really hard to click the connector, nice job!
I think if you fixed the slippery floors, and kept from stopping the player every time there was text, i think youd have a solid game!
Really great game, artistically and gameplay wise, nice job!
really fun game man, nice job!!
Had a blast playing this, especially with initial D music overlayed on top hahaha great job!
not really my cup of tea, perhaps it may be because i had a tough time to understand it, but it looks nice, and I feel like if you started simpler and built up to this, it would be a much stronger game, nice job!
aside from the audio, i think the only thing i could say is to progressively introduce the game mechanics instead of throwing all of them at once to the player
pretty awesome man, very nice! not much i could say for feedback other than it needs to have the weapons snap to the blocks better for better control, aside from that, no complaints! job well done!
really awsome game mechanic, my only feedback would be to be able to change the position after you release the mouse button as opposed to having to click again, nice job!
Not sure how this relates to the theme, but i had fun with it! Just wish there was a description on what each power does
awwwwwww i left my dino buddies, i miss them already :^C
Nice short experience!
cool game, just wish the controls were so sensitive, kinda hard to control
this was pretty dope! I really liked how you turned it into a fp flappy bird, it's pretty responsive and the platforming aspect seemed pretty easy to control. I only wish there was a way to lower the mouse sensitivity. good job overall!
got like 250 the first time :) Real simple and easy to understand, that's what a loved the most out of it. Once I got the rules, I was able to zone out and go for the gold. cool game!
pretty cool game, the biggest thing I would say to do is change the background to something that contrasts well with the foreground objects. because of all the noise throughout the art work, the assets start to blend together a little, and it makes it a little difficult to focus (or maybe that's just me). anyways, pretty dope!
Thank you all so much! I really appreciate the feedback! This was a really tough, but fun project all the way through!
@anonynmous I totally agree with you, the gameplay is pretty simple. If i continue this project, i definitely intend on adding enemies with more depth to them, or maybe require you to time your attacks or something.
@neonjeff That's a really good point, they need a stronger "Death" sequence that separates them from their "attack" sequences
@train haha thank you! and I originally intended for the coins to allow for upgrades. Like maybe after every 10 rounds, buy back health, upgrades, etc. But I ran out of time :C As far as the laggyness goes, unfortunately it really just comes down to poor optimization (level streaming, LODS, collision boxes, post process blur,etc.). I intend to fix that on the next build!
@jj2oo2 haha thank you I had way too much fun thrusting the character around, I laughed to myself for a good minute when I was animating it XD some platforming could definitely be something fun to play with!
@hruhf thanks for the feedback! and also thanks for pointing that out, I didn't even consider the VR thing! @jcmonkey eyyy that's a good idea, thank you! :)
it helps having the little aimer there, i had fun playing it
pretty cool, i just wish there was some sort of goal i could reach
I wish there were more levels, it feels like i started with lvl 3, and then the desert one is like level 9 because of all the enemies. The biggest problem is that I forget how to get back to level 1 so I can farm a bit before moving forward, so i'm stuck just restarting the game :c also, after a while being in the desert level, the game's loading times on the respawns seem to increase. ALl in all, if you were to push this a lil further, I think you have a good game to work with, this one is fun!
Not only was it visually and audibly pleasing, but I had a lot of fun discovering the types of life in this game. great job!
the camera was really harsh, but it was pretty fun! Nice job
the ending was.....magnificent! haha Pretty fun game, great art, and pretty well put together, great job!
really loved the art direction and pretty addicting. I only got to 30 before I was hit by a ghost T_T
Yay i saved 7 lives! :) That's a lot of assets you made for compo, nice job
totally confused at first but very interesting concept. I can see this as a useful game to help children memorize states and find the links between them. Sadly, I only got 949 on my first go lol
also got the multiple spawn glitch, and sometimes just driving around with a barely lifted neck would just randomly kill me lol aside from that, this game had me playing it for a while. the puzzles were really fun and unique. Great job
haha what a twist! some parts had me thinking for a bit too. One issue I had (and i'm not sure if it's just on my end), is that there would be a distorted echo that start up during the dialogue, but would go away halfway through a puzzle. It was a consistent thing with every level. Aside from that, great job!
This is probably just me, but I had a difficult time understanding the rules at first because so much was being thrown at me, even in the tutorial page. It would be nice to maybe have like a training mission that slowly builds up the purpose of each icon. After a few tries my brain finally understood what I needed to do, but then it just became a shape-finding balancing act and I feel like i missed out on the story/immersion. Besides that, the art, audio, and effort is just solid and incredible, great job!
good job, It was pretty fun!
awwww i loved this game! the music, the concept, and kitty haha great job!
it was pretty hard to get the ramp jump mechanic down and the signs wouldn't show anything most of the time, but cool game, i liked the art too!
pretty cool game! only thing is i wish there were some powerups. Like maybe some allow you to break through concrete, or you get like a 10 second boost where you move at 2X speed
this was a solid experience, very nice polish with some great art. fantastic!
it was a little hard to get underneath the planks, I didn't really know what to do. In the end, i ended up reaching the bottom first and kicking the her out of the way lol it went dark inside but we chilling outside by the flashlight, I think i won haha it was pretty fun playing with the physics and hopping around. nice work
pretty cool idea, would love to see this concept developed further!
page doesn't load :C lemme know when it's up and ill try again
this was pretty cool! nice job
really hard to predict where the shots go, would be neat if the ship could shoot projectiles towards the mouse
pretty cool game, angler fish spooked me out at first ha. the only thing is what PatteDeCanaard mentioned above, that it's a little hard to read the control, perhaps there's a way to dial down the effect a lil? aside from that nice job!
also confused at first, but very cool idea! would love to see this further developed!
I loved this one! it was sort of like a chess adventure, great job!
i really wish there was a some sort of minimap that would should where i've been. Found the baby though!
it was pretty tough after getting the chest, it's not fair I only get one life haha. Pretty cool though, I really loved diving deeper and finding out the kind of wildlife lurking in the waters. good job!
unfortunately, much shorter than I expected. obstacles started becoming messy, maybe scale down and space them out a bit? Would also be cool to hear some feedback upon collecting the coin. All in all, good job on getting it done on time!
bottom of the screen cut out :C And it was a little confusing to figure out what was going on, at first, after the ship took off
I loved it! I really liked how you progressed the mechanics and the story. Everything seemed smooth and the aesthetics were pleasing.
awww my dude got too big haha pretty cool though!