jamr 2021-04-26 00:49
Obviously incomplete as your itch.io page states, but the outrun visuals are stunning and very cohesive. The existing gameplay reminds me of those old school 3-d shmups
Foon → Ludum Dare Explorer → LD48 → Cyber Runner
By jj2oo2
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 864 | 2.54 | 22 | |
| Fun | 865 | 2.25 | 22 | |
| Innovation | 868 | 2.20 | 22 | |
| Theme | 883 | 2.12 | 22 | |
| Graphics | 733 | 2.82 | 22 | |
| Audio | 1.00 | 4 | ||
| Mood | 813 | 2.21 | 21 |
Obviously incomplete as your itch.io page states, but the outrun visuals are stunning and very cohesive. The existing gameplay reminds me of those old school 3-d shmups
really hard to predict where the shots go, would be neat if the ship could shoot projectiles towards the mouse
I rate gold nova 4
Really liked the art style! Nicely done!
I enjoyed the visuals but it was unfortunately very difficult to aim accurately - shooting towards the mouse as another commenter has suggested would have perhaps helped the gameplay there. I also had no audio, unsure if that's a bug?
This was a pretty fun little game. The aesthetics were pretty good. The game-play is promising, but like others have said, it's a little difficult to aim the shots accurately, but it was still pretty fun to just dodge the shots from the enemies.
There are a couple of ways to improve the game-play. You could maybe make it in first person, or you could move the camera to a better position so the player isn't in the way. Making the projectiles shoot towards the, like others have suggested, would have also been a nice touch.
Anyway, I had fun playing your game, and I wish you good luck in future jams :)
@aroningi @substr @cogcomp @punchy98 @monkeybit29 @jamr Thank you for kind feedback and critique. I think I'll work on it to round it off. The main premise was to have a normal fire mode like was implemented and a seconddary, charge up shot that shoots holes in shields (ice) that the enemies would periodically make to shield themselves from normal bullets or obstruct your path. And a boss that used both in a way that it become a shooter and puzzle to complete. Then something fun to happen when you reached dthe pyramid.
Thanks again - I played and rated your games!
It's a really concept for game, had some fun. The art is really cool, needed some 80s tunes in there haha. Great idea, hopefully get to play the fully completed version in the future :)
I liked the aesthetics, but the gameplay could be better. One thing I would specially improve is the aiming, maybe making it kinda of autoaim the closest enemy in front of you showing a visual cue that it's being targeted.
Anyway, I know Compos are hard and you usually don't have time to polish everything you want. Congratulations on your entry!
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