Eggplant’s Dynamic Chimerization by DAT.NOT.MY.GAME! 2016-04-30T15:28:00
Indeed, nice graphics and sound - though I had actually no idea what was going on or whatever I should do ^^
Foon → Ludum Dare Explorer → Users → Gamescalation
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2018 | 42 | Running out of space | Cache_ | jam | 735 | 3.25 | 3.07 | 2.98 | 2.75 | 3.80 | 2.82 | 1.85 | 2.86 | |||
| 2016 | 35 | Shapeshift | Go Go Golem | jam | 625 | 3.15 | 3.12 | 2.54 | 3.62 | 3.63 | 2.06 | 2.86 | 44 |
Gamescalation leaves an average of 17.5 feedback comments each event.
Indeed, nice graphics and sound - though I had actually no idea what was going on or whatever I should do ^^
Nice gameplay overall and fun to play.
The controls could use a little tweaking as they feel quite unprecise by now...
The graphics are really cool, especially the tail(s) of light that follow the player - only the platform and floor/wall would look better if they had some sort of texture.
The music is very cool and relaxing and doesn`t start to annoy while playing, which is nice ;)
The graphics are quite nice, but the walking animation seems to lack of one or two frames, so it does look somewhat weird... also some sort of attack animation would be nice ;)
In terms of game design, I like the idea of three different monsters with different abilities... at last the vampire can double jump, I wasnt*t able to figure out what the zombie and werewolf could to, though.
The level design tends to be a little boring because the same level elements repeat over and over again without much variety. There also seems to be a problem with the ground, as the zombie sometimes gets stuck without any visible obstacle beeing in his path.
The sound overall is nice, but there could be a little less... moaning ^^
Nice concept and very pretty graphics ;) I'd like to see more of that!
(I was just a little confused in the beginning, because I thought you would change the objects with whatever you photographed earlier ;))
I really love that art style! Also, Ping and Pong are exceptionally cute!
Only thing is that the controls feel a little unforgiving and too harsh - especially the double jump, which could be a bit higher (or maybe the gravity pull is just too high ;))
Overall - very good for 48 hours of development!
Nice idea, but the camera behaves very weird... (maybe it should be relocated behind the train faster?)
Some sound would be nice, too - even it was just to feedback the player when taking damage.
Also, I started with less than full health several times and it is often hard to see which rocks are obstacles and which are just for decoration...
[I don't really know if "going into rage mode" does qualify as shapeshifting :P]
May be a little short and the graphics could be a little more polished, but great music, though! plus: I do like your humor :)
The change of gameplay that comes along with the transformation of the character is really well done, so are the grahpics and the music - done in 48 hours? wow! really good! - extra credit: nice pun with the game's title ;)
The movement of the shape when moving right or left in my opinion is waaay to abrupt, so it's hard sometimes to match the obstacles. Also, using the mouse button for switching between shapes is very odd, for you have three shapes but can only change them consecutively...
The sound effects are fitting and not too annoying, which is nice - but the graphics on the other hand feel a little uninspired and without a clear motif.
Overall solid fun game with nice looking visuals - you could give the barriers some different effects, though ;)
Also, having the controls on-screen would help very much, I often needed several tries to get the right color ^^
Nice game! Kinda reminds me of our own approach ;)
I do really like the psychedelic space atmosphere that is greatly supported by the art and audio sytle.
It would be nice if the track was generated randomly to be a little more diverse. Also, I don't really see the point of the brake button - instead it would be more fun if the speed can't be affected by the player, but the should be a little slower to have more time to react.
Nice puzzeling that definitely has some potential... BUT with those controls you shouldn't really make the player perform platform jumping :D
also, holding down the right mouse button to transform instead of once every time to switch back and forth feels kinda odd, but that one could be on me...
For the graphics and sound - those are quite good, except for the way to heavy motion blur effect and the annoying looping music - luckily you build in a mute button... (no offense :P)
72
A really nice little game once you get used to the controls and steeply increasing difficulty (very nice work with the "tutorial" in the beginning, it really helps getting along ;D)
Graphics are quite nice and the idea of making the music is good, but would be even better if there'd be some sort of percussions or subtle instrument tracks joining along with the game's progress.
The idea of the game is very nice and charming, the graphics are fitting, and so is the sound (the effects are quite well and diverse, but there maybe could be a litte ambient music) The controlls are o.k., but it often is hard to climb ladders for some reason...
In terms of game design and fun I`d say for my taste, the ability objects (don't know what else to call them ^^) are too far from each other and backtracking can be a litte tedious... also, not being able to attack as pure-ghost is understandable, but annoying, considering I pressed F instead of E in several fights und thus lost my powers.
As Madball said, the enemies tend to attack in rather large numbers and their hitboxes sometimes don`t seem to work quite as they should... Anyway - once I discovered that you can shoot projectiles across several rooms through the doors, most enemies sadly weren't much of a challenge anymore.
But overall - for a 48 hour compo entry, it is indeed a nice game to play, that has some potential if worked on furthermore ;)
1. The soundtrack is pretty solid.
2. It's way too easy.
3. The images flickered a lot.
LD42 — Running out of space (20)
Anstorm by ShivArt 2018-08-16T16:07:20Z ♥ 2
Very nice entry. The only exception is the sound which feels repetitive.
Better Than Thanos by Vekstr 2018-08-16T15:31:43Z ♥ 0
Pretty good jam game, but would be too less for an actual game. i feel as there will be a physical limitation on how fast you can click vs the speed the population grows.
Djabo by thomas-olsson 2018-08-16T14:44:10Z ♥ 1
Ho-ly .... this is an awesome little game. Feels very polished overall.
SunnyLand by soumitra.shewale 2018-08-16T14:25:43Z ♥ 1
Im fairly bad at platformers though tried to go as far as possible for me. Overall i had quite some fun, but it had weird hitboxes and reset me kinda randomly sometimes.
Cyber Janitor by Croosle 2018-08-15T15:59:53Z ♥ 1
The graphics and mood are very good and look very polished, sadly the frame rate is kinda bad and controls feel off. Furthermore the text which is written in the world is oddly parented to the objects resulting in it being stuck in walls sometimes.
Tempo's Space by Racines 2018-08-15T15:55:02Z ♥ 0
Graphicwise looks a lot of Just Dance. At first i didn't know on what to do so i started collecting notes, because i expected musicians + music = good. In my second attempt I started by using the guitar one hit by another. My third attempt felt kinds buggy because i found out about the "combo" attacks, but everytime i did a full charged move the character did it up to three times.
Sim Tabloid by netguy204 2018-08-15T11:23:14Z ♥ 0
I dont see any link, please fix :)
Gravity Hook by GlacierEclipse 2018-08-15T10:42:22Z ♥ 1
Really good entry. A very good puzzle platformer (if you want to call it that way) Its a lot of fun to use the grappling hook as some kind of slingshot in space.
Entera: The Decay by Roberto Romao 2018-08-15T10:37:08Z ♥ 0
Pro:
- I generally like turn based games - The flooding mechanic didn't feel too unfair
Con:
- There seems to be no real losing condition, you can end your turn forever and ever and ever...
Btw: It seems you are a time traveler (Ludum Dare 48 on the newgrounds page). Please tell me the theme of it. 😆
Dora De'athsplorer by Phantom Dinosaur 2018-08-15T10:32:46Z ♥ 2
What a crazy and fun idea! Feels really polished and is fun to play.
Dungeon, Demon and 2 Walls by Yulia 2018-08-15T09:11:46Z ♥ 4
Great game, sadly NPCs quite often spawned right into me so i died fairly quickly.
Aquaduct by dikkop 2018-08-14T11:39:05Z ♥ 0
Fun game, sometimes i had some issues placing the pieces.
give-way-for-sails by Raptosaur 2018-08-14T11:04:31Z ♥ 0
It took a while to realize that i had to hit the brown ships. The controls are snappy ,even though i expected mouse pointer to steer firstly.
Otherwise solid game.
Space Evader by SantaClausNL 2018-08-14T10:54:19Z ♥ 1
Pro:
- something completely different them most games - the strategic part about it is very nice
Con:
- It's kinda hard to grasp the first few times.
Fluffy Tile World by sylvie 2018-08-13T15:28:58Z ♥ 1
To be honest: I was stuck at the first puzzle for ten minutes 😆 I always loved challenging puzzle games and after the first one i was confused at first but got the hang of it fairly quickly.
Volant Islands by wujood 2018-08-13T15:21:20Z ♥ 1
Cute puzzle game. Reminds me a bit of old games and those ice puzzles from pokemon. Sometimes platforms disappeared while i still was on them.
Crash·Data by Jkabuto 2018-08-13T15:16:21Z ♥ 1
I had quite some fun playing the game. The controls are kinda unsual, but fine after a bit of adaption to them. Overall a solid entry.
Crumble by anstabo 2018-08-13T15:02:52Z ♥ 2
Fun, but with some quirks.
I knew it was a good looking game as soon as i've seen it the first time. Due to it's physics based everything the game stutters a bit (at least on my pc) I would consider it being more some kind of sandbox than actual game. (Maybe i didn't play far enough to really feel the game behind it, due to the bad performance).
I still had my fun and hope to see more of you 😃
Running out of Keys by OadT 2018-08-13T14:54:41Z ♥ 2
Clever concept and i liked the space-space theme 😄 I had lots of troubles getting into how you play the game though.
Tight Rooms by Aszu 2018-08-13T14:50:17Z ♥ 1
Overall a pertty good entry. I loved the gameplay and how it fits the theme. It feels a bit too happy for what it represents.