tritium 2018-08-15 08:44
The art style and graphics are pretty good, Diablo font was a nice touch and the music was enjoyable. The gameplay relies a lot on rng though, so some extra mechanics could be needed to make it more skill based. Good job.
Foon → Ludum Dare Explorer → LD42 → Entera: The Decay
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 1089 | 2.86 | 21 | |
| Fun | 1127 | 2.60 | 21 | |
| Innovation | 723 | 3.05 | 21 | |
| Theme | 617 | 3.47 | 21 | |
| Humor | 2.14 | 19 |
The art style and graphics are pretty good, Diablo font was a nice touch and the music was enjoyable. The gameplay relies a lot on rng though, so some extra mechanics could be needed to make it more skill based. Good job.
WAY to much text to read. If your game requires that much text to explain it, something is not right. Game was fairly easy once I read the text. Music was nice
Nice game dude, i didn't really get it but it's cool!
From the looks of the ratings that were op't out you just programmed the game? I can't say it was too fun as the game was pretty rng-based and there wasn't much else to do / new mechanics as the game progrossed. The story was unique though, and I love having reasoning for gameplay (saving the domain).
- I generally like turn based games - The flooding mechanic didn't feel too unfair
- There seems to be no real losing condition, you can end your turn forever and ever and ever...
Btw: It seems you are a time traveler (Ludum Dare 48 on the newgrounds page). Please tell me the theme of it. :laughing:
The aesthetics and sounddesign really fit the game. I would have made a sprite for the land, not just a purple color. Be careful, you should really cut down the amount of text for the tutorial (I suggest a more visual tutorial) or people might quit the game because of it. But other than that, cool little game!
Awesome game. I was pleasantly suprised with the overall mood of the game. Hope you develop a post jam version for this!
I liked this game, it is a good interpretation of the theme.