Growing Out by superpokeunicorn 2018-08-13T21:19:58Z
This is my favourite entry I've played so far! The graphics were super adorable and the world was very well constructed to allow traversing it at all the different sizes. Well done!
Foon → Ludum Dare Explorer → Users → sylvie
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2019 | 45 | Start with nothing | Cutey Berry | jam | 81 | 4.08 | 4.01 | 3.92 | 2.56 | 4.16 | 4.04 | 4.16 | 3.89 | |
| 2019 | 44 | Your life is currency | π₯ | Arrow of Light | jam | 97 | 3.96 | 3.90 | 3.59 | 3.75 | 3.66 | 3.94 | 3.16 | 3.78 |
| 2018 | 42 | Running out of space | Fluffy Tile World | jam | 563 | 3.40 | 3.24 | 3.42 | 3.89 | 3.28 | 2.80 | 3.08 |
This is my favourite entry I've played so far! The graphics were super adorable and the world was very well constructed to allow traversing it at all the different sizes. Well done!
The art is so pretty and cute! Great job!
I feel like the implementation of the "running out of space" theme actually detracts from the game though. I think I would find it more fun to just have unlimited egg slots, so I'm free to explore and search for the puzzle eggs without losing all my slots.
The pixel art was really good! Very polished aesthetically, although gameplay-wise I ran into the bug a few others mentioned where tiles fall while I'm walking on them. The puzzles were a bit easy but fun to work out.
I didn't like having to kill the cute bunnies, but the upgrading aspect was fun. It would be nice if you could see how much upgrades cost.
This is a nice remake! The new Tetris modes are interesting, but I couldn't figure out how to consistently get high scores in them - after you get trapped, it seems like a good chunk of your score is based on how many random blocks the cursor can fit before running out of space.
The music was nice! I didn't understand how the disappearing platforms work. It seems like landing on certain colors makes other colors disappear but I couldn't figure out the rules behind it, so it just felt like trial and error.
Pretty funny and cute game! I don't really know how to get high scores though, it seems pretty hard to stop the animals from falling off.
Very cute! The graphics and music were simple but very nice, and it was fun rushing around trying to feed the cats.
Looks nice, and it's fun. In the web version, is it possible to try again after dying without quitting and reloading the game? I couldn't find a button for that.
Wow, a NES game! This had really cute art and the levels got pretty intense near the end. Nice game!
The concept is cute. But it took me a few tries to win because I kept mysteriously losing my ability to jump :(
Really great graphics and music!
This is neat! I couldn't get very far using my laptop touchpad, but I like the graphics, and having to avoid your own bouncing bullets is an interesting interpretation of the theme.
This was a nice game with a cute kitty. The graphics and music were great. I mostly liked trying to find the correct path through the maps, but I found level 4 a bit too long and difficult.
Cute game. The popups did a good job of being annoying. It was nice to be able to finally close them all at the end.
Fun game! It felt like there was a bit of luck involved in whether you get a good spawn point, but most of the time I found a way to deal with it. I liked that you have to be careful about going for the cheese or you can trap yourself. The sprites were very cute, although the scaling made them look a bit squashed and choppy.
I found it hard to earn a profit at the start of the game. I kept having to use all the money I earned to buy new tools. I didn't really understand it until I managed to get one of the "fine" tools.
I was more interested in just exploring the cute little worlds here than going for a high score! I think I was missing something about the jumping mechanics though, because I had a hard time getting off the first planet, and I couldn't get past the third.
I like the aesthetics a lot, but I couldn't really figure out how to play! I kept running out of time really quickly before I could do very much. I think I managed to get one point by collecting a box.
Interesting game. I was expecting it to be very luck-based at first, but I got up to level 9 and there was only one time where my path to the exit was completely blocked off by falling tiles.
Nice job! The graphics were cute and the mechanics were interesting. The main things I didn't like is that it was hard to determine how high I would jump based on where I clicked. I think it would feel better if the peak of your jump arc was at the mouse click, instead of just jumping some arbitrary amount based on where you click. It would probably be hard to work out the math for that though, so I understand why you didn't do it.
This was cute! The pixel art was really nice and it was a simple, fun game.
@elykyevrah: Those issues are intentional (aside from the lack of movement instructions, which I'll add). Once you beat the first puzzle, you're supposed to wander outside of the initial screen and find the other puzzles. Sorry that wasn't clear, I wanted it to be a surprise!
I've seen a few tile puzzle games like this so far this jam (I made one too) but this is the most polished and fun one I've played as of yet! Well done! Levels 19 and 20 were pretty tricky and clever.
Great game! The graphics were really cute. At first I was frustrated that it takes so long to gain height when bouncing on the jelly, but then I realized that's not the intended route and you're supposed to go around.
I played through the whole first level before realizing that this game has an upgrade system! I tried playing again but I died pretty quickly because I spent too much on upgrades. Seems like you need a good balance between spreading and upgrading.
This is a clever, cozy little game. The concept is great. It seemed like the "Ruff Riders" were the only group I had that was really good enough to do most of the quests though. But I managed to level them up enough to defeat the Lich!
This game is funny. From the description I expected a strategic buying and selling game, but it's really more like a "flying game" where you have to avoid touching the ground while climbing as high as possible. I liked that the BCoin gets extremely big and covers the whole screen. It seemed a bit too easy to just survive forever and keep getting more money.
This was kinda cool but the combat seemed very hard, it took me 6 hits or something to kill a bat and I kept getting stunlocked by the monkeys. Eventually I just ignored the combat entirely and made it farther, but the boss destroyed me.
Really nice adventure game! It's easy, but some of the solutions to the puzzles were funny. The art and sound were great and set a nice mood.
Simple game, felt very luck based but that makes sense for a game about a slot machine!
This is a really great upgrading game! I liked experimenting with the different enemy types and bumping into stuff to get coins felt good. Normally I get tired of these types of games if they go on too long, but I actually found myself wishing this one was longer when I finished!
Cute and funny little game. The music is fantastic!
Nice concept! It felt like there was not a lot of strategy in what cards you choose though because you don't know enemy health or actions. It also felt like enemies have a really large amount of health.
Cute game, I didn't really understand why things keep turning partially transparent though!
Very short but interesting game. The death mechanic was cool and one of the more original interpretations of the theme I've seen, but I found I only really needed to use it in one place.
I liked this one, the combat was a bit awkward at first though because the hitboxes seem off. I thought the gun was the only usable weapon at first due to the short range of the others, but I ended up using the sword in my winning run because it does lots of damage and has much more range than it looks like. The graphics were cute.
Very fun and cute game! The art is wonderful and I liked all the interactions between the different objects. It was a bit heavy on mouse movement, it got tiring to keep dragging things to the shop over and over.
This was a pretty cool game. I really liked the twist that it's possible to finish all the puzzles without dying, though some of the jumps required to do so felt overly precise. The platforming felt a bit janky and I fell through the floor (not a shortcut floor) at one point.
The graphics looked silly and cute, so I wasn't expecting it when I died from depression at a young age on my first playthrough. The second time I got a little older but still died from depression because I clicked the buttons too fast without paying attention to my meters. I might try again later, I like the variety of options and choices.
Really clever and challenging puzzle game! I got up to the three stomachs level.
It's an interesting concept, but I don't really understand what to do other than building a bunch of worker drones. I could save up for a battle drone too I guess but nothing seems to be attacking me.
I saw this game on a Twitch stream and it made me want to try it. The powerup system looked cool but I actually managed to beat it on my first run without powerups! It probably helped that I knew some of the level design from the stream. I also really liked the dynamic music system. Great job!
This game is really stylish and has great graphics and audio. I didn't realize I can pick up coins by walking over them until I read the comments, so I was confused how to play at first.
Really weird concept, but fun. I liked the graphics for the bomb enemies.
Cute concept, though I didn't manage to get far enough to really explore all the mechanics.
Really nice game! Cute graphics, pleasant audio, and fun puzzles.
A button to skip the really long intro sequence would be nice. I only got to play for a minute or so before I did something wrong and the game ended, and I didn't have the patience to try again.
Neat little game, very polished. I like clicker games that are short to complete like this one.
I thought it was funny that you can get comboed by the goblins and spikes. The game seemed to just randomly return to the title screen after I passed a certain point, is that the ending or a bug?
Even though it seems very luck-based, it was fun to play. I liked seeing all the different events that can happen and trying to figure out how to game the system to make high profits. The island graphics are wonderful also. I didn't hear any audio so I didn't rate that.
I saw this on a stream and it was hilarious! The art is super cute and the concept is really unique. I had trouble getting the "waaaa" for reload to register without being really loud, so I couldn't beat it.
Pretty interesting puzzle game! I didn't have the patience to work through all the levels but it was clear that a lot of thought was put into them.
Pretty interesting mechanics here! I found it hard to get a body again after dying outside of using Cheap Healing, which doesn't seem to give you a strong enough body to do much.
I don't understand the movement, do I have to click on Sprint every time I want to move? I also couldn't figure out how to attack, when I click Stab and press towards an enemy I just die.
Cute little game. The puzzles were easy but I guess from the time screen at the end, the point is more to get through the levels quickly.
The atmosphere was excellent. Great job on the audio and visuals. I couldn't figure out how my choices affected anything though, so I didn't feel like trying again with a different strategy after I lost.
Funny game! I couldn't beat the third level, but I had fun getting there. The physics are really fun and silly.
Very cool game. It has a great atmosphere. I liked the exploration aspects and the puzzle of trying to figure out how to get all the items in time.
I couldn't figure out how the systems work at all! I tried making educated guesses at firstm which worked until I hit a robber, then I tried just taking 100K money from everyone, which also worked (for some reason) until I hit a robber, and even giving the max amount of everything to the robber didn't work.
I liked the idea and I had fun playing, but unfortunately I ran into the bug other players mentioned where a mission never ends, so I was unable to finish the game.
Interesting scoring system, though the game seems a bit too easy to keep playing forever. It would be cool if it got harder as it went on.
Nice simple little game. I got up to the level after the first boss.
Nice little platformer, though I don't really get what the scoring system was supposed to add - I ended up just playing the same levels over and over until I got enough points to win!
Very unique idea and fun game!
Cute music and sound effects!
Nice game! I was surprised when I found the warp shop and saw how expensive it was to go to the later sectors, I wasn't expecting the game to be that large. I only made it to the beta sector though.
This could be interesting if developed more. Right now it seems too easy because you usually have way too much time to complete the levels, and the path is usually straightforward to find. The slime was cute.
Very cool graphics for a PICO-8 game. I agree with the above comment, I already have trouble with inverting up and down so inverting left and right was confusing, and I had trouble telling where my laser was aiming.
Cool aesthetic!
This was great, I liked that there was a pretty large variety of choices, and that you get little items that fill up your living space.
I won but I didn't understand the memory mechanic - does it make the minimap last longer before fading away or something?
The graphics and audio set a nice atmosphere. The game felt a bit broken though because the hitboxes for attacks and enemies didn't really make sense to me.
Interesting idea, but I was confused about how to build things. After a while I realized that I had somehow built a lot of objects offscreen. I think maybe the game allows you to build underneath the UI and that's why it seemed like building didn't work sometimes?
This is a great looking game and it ran smoothly in my browser even with tons of enemies and bullets flying around. The strategy felt a bit simple (run around the edges of the arena and shoot towards the center) but I didn't get that far, so maybe the enemies get harder later on.
Like other players, I couldn't see all of the screen. I think I missed out on some dialogue because of this, so I didn't really understand the connection to the theme. It was fun to play though and the graphics were nice.
Wonderful game! The sheeps were cute and I liked figuring out how to automate the sheep collecting. The only problem I had was that it seemed a bit glitchy. I fell off the map at one point while exploring and had to start over. Then I fell onto the road and couldn't get back up and I was going to just quit, but I somehow managed to glitch back onto the main part of the map and I beat the game.
@silkworm-sweatshop Thanks for playing! You can leave the tower, there's just a fake block you have to find to get out!
@caranha You are probably overlooking an important secret area, search more carefully in the fields!
Cute puzzle game! The platforming physics felt a bit awkward but the concept is very nice.
I would like this game more if it was shorter, but it was so long that the dragging and dropping got very monotonous. I also felt like there were not enough events to react to like the date/marriage/etc. I only saw a handful.
Pretty good. It was interesting that you have to seek out the enemies instead of them rushing to attack you. I managed to win with just a sword and no other equipment.
High quality game
Neat game. It was too hard for me to shoot enemies accurately on my laptop touchpad, so I just ran past everything and managed to make it to the end.
This was cute, the result of the jump height purchase surprised me.
Cute game with cute music! I found it too hard though (couldn't beat Level 1), maybe because I was playing on a laptop using a touchpad instead of a mouse.
I couldn't really figure out the combat - it seemed arbitrary how much damage enemies do and I couldn't find a way to kill them without getting hit consistently. The graphics were good.
There was some fun strategy in waiting for good trades, though I feel like there was also a big element of luck - ears were really expensive for me for basically the whole game and I ended up with very few. I still managed to make 10 pigs somehow even though I only have 4.7 ears.
Pretty fun game. It was interesting that you can't really save everyone because of the limited health.
Cute game! I liked the graphics, especially the attack animation.
Lots of waiting around doing nothing, but I found it weirdly compelling nonetheless and played for a long time. If there's an ending, I didn't manage to reach it even with over 1 billion root.
I thought it was funny how you can do crimes for years and then run for political office or join the police and nobody seems to care.
Really cute graphics. I also really like the idea of the shotgun boosting you over holes. However, it seemed I couldn't fire while moving, which was awkward. I gave up on the section where you have to boost over a bunch of holes in a row without mistakes because it was frustrating - just when I thought I was at the end some enemies appeared and bumped me into a hole before I could react. But I still liked the game overall!
I had a lot of trouble balancing everything! My first games ended really quickly. I thought I was doing good in my last run but then I sacrificed too much and ran out of happiness.
Cool to see an NES game! I somehow managed to jump over one of the life doors without touching it and got to the next screen....
Really cute kitty game! It would be nice to have some checkpoints even though the game is fairly short, I almost gave up on beating it.
Really nice graphics!
Nice Asteroids-style game. I liked that the planet is not just a background object and you have to fly around it and avoid shooting it. I felt that the asteroids did too much damage when they hit, especially since some of them come in somewhat fast and you don't have much time to react.
Interesting, but I couldn't figure out the "enter code" puzzle. Also, the game seemed to be too big for my screen and some graphics were cut off....
Interesting concept. It was hard for me to make good copies of the ones with a lot of vertical lines.
Really neat aesthetic and pretty fun! I didn't have the patience to finish it though.
The graphics and music are really cute! The gameplay was a bit basic and easy though and I ended up dying intentionally to see what would happen. The powerups are a lot of fun.
Cute game, I found the controls kind of hard to remember though. I'm glad you don't have to restart the game when you run out of life because I died on the final level, although it does seem to make the life system a bit pointless.
Interesting game. I played through twice but didn't manage to figure out how to get the good ending.
Interesting idea, just needs more content! I also didn't really notice many cases where the stats affected the game, more stuff like that would be cool.
This game has cute graphics, but it was way too hard for me! The camera is really close to the player so it is hard to see the enemies coming and react to them. Buying upgrades didn't seem to help much.
This is fun and cute! I found it a little too difficult though because you lose health very quickly and enemies destroy your seeds very easily.
The art was great and the gameplay conveyed the monotony of this type of life well. I felt like I could keymash fast enough to continue playing as long as I wanted. It might be interesting if things got harder over time but the message would feel a bit different.
The graphics were very cute and it was fun exploring and slowly increasing my hearts. Although I felt bad about killing some of the characters....
Really cute game. The cats were cute and I liked that the cats sometimes run off to chase mice instead of staying on the buttons.
Fun game! I died to the Kraken boss though and didn't feel like playing through again. I liked the option to pick up extra coins at the start, it feels like it would be really difficult to win with just 5 coins (I didn't quite figure out how to deal with some of the enemies).
Very cute game! The puzzles were not too hard but I liked all the different states the player can get into by losing body parts!
The movement felt really slow, and I didn't understand what the goal was. The graphics and atmosphere were really nice though.
I had more fun than I expected considering it's just a slot machine. I even played long enough to win!
Cute and funny game! I had trouble with some of the minigames, so I liked that you can still complete the game even if you fail some of them. The art was really cute.
This was really cute! I played the jam version which seemed a little too slow-paced, I didn't feel like I really had to fight that hard to keep up with the time limit. I wonder if I would like the hard mode version more. The graphics and animations were adorable!
Very cute graphics and music. I didn't realize there was a puzzle though until I read the comments, I thought it was just a trial and error game.
I couldn't figure out how some of the stuff worked but this was cute and fun to mess around with!
The penguin is cute. One of the jumps in the area where you have to climb up felt really overly precise. I liked the twist at the ending.
I really like the sounds that the sliders make.
This is a funny idea. It was a little too hard for me to beat. I didn't hear any music, I guess it only plays in the left ear like the above poster said? My left headphone is broken.
I love that the revolving sword pushes you away from stuff. I couldn't really figure out what to do because the sheep kept eating everything, and the trap didn't seem to do anything to stop it.
That was a fun short game. Very cute graphics and audio. I won, but I never figured out how the "mirrors" work.
This is so cute! Sometimes I wished there were more words it responds to, but it seems like there's already a lot to discover here, and it makes sense you couldn't cover every possibility in the time span of a game jam. I only played for a bit but I think I'll come back to this!
That was a pretty fun adventure game. I got stuck early on (on the puzzle after getting the bottle) and almost gave up but I managed to figure it out and beat it!
I like the particle effect when the space ship lands. It was more fun for me to just ignore the minerals and explore the world. It seems like the planet is pretty large!
I wanted to get to some of the later items but having to click individual blocks constantly made it a bit too tedious.... also, I'm using a laptop touchpad so using the "scroll wheel" control was difficult. Still, it's cool that you got all this stuff working in just a few days!
This seems interesting, but I couldn't figure out what any items do other than the flower. Also, the screenshake when you click on enemies is really extreme.
This game has cute graphics! I think I would have liked it if the character moved a little faster.
I found it hard to do some of the platforming, especially jumping on snails and landing on the very small platforms in one of the levels. I like the idea though.
This was kind of fun, I liked getting lots of eyes and arms. The enemies are too fast though and kill you instantly, so it feels a little unfair. I think the upgrade that makes you bigger should also give you extra hits, because right now it's kind of pointless (it just makes you a bigger target).
This game has a nice mood. However, it was pretty repetitive and the player gets stuck on walls too easily.