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Osspial

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Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
201944Your life is currency👥The Underworld Underworldjam2663.723.503.313.443.863.723.673.81

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by Osspial

Osspial leaves an average of 6.0 feedback comments each event.

LD44 — Your life is currency (6)

Pimp My Reaper by BytingGames 2019-04-30T20:12:06Z ♥ 4

Honestly, this was wonderful. Hanging a bunch of Cool Things for Cool People on the reaper for buffs is a silly idea, and executed both competently and self-awarely.

BattleType by Sebity 2019-04-30T19:52:22Z ♥ 1

The whole "typing of the gods" idea is cool, but it doesn't feel like you have a whole lot of control over your characters - the difference between your two people isn't communicated, and it's hard to judge how much health your fighters have. Also It took me a bit to realize how exactly you're supposed to fight - it isn't entirely clear that the two people in the upper-left corner are summonable!

Goal: Bounty by xebia-jam 2019-04-30T19:17:56Z ♥ 1

The base gameplay is satisfying, but the dash mechanic isn't utilized well by the level design and there isn't much in the way of difficulty progression.

Gachapaw Dungeon Crawl by Don Fouts 2019-04-30T18:50:57Z ♥ 2

I liked this quite a bit, actually! The story setup works and the gameplay is fairly enjoyable despite its simplicity.

My main criticisms are: 1. It feels like there's too much of a variation in power between the different types of weapons - the crossbows (or the couple I got, at least) are orders of magnitude less powerful than the swords, making the game feel impossible whenever I got one. 2. You don't have enough time after entering a room to really get a sense of what dangers lurk in said room. This can lead to some unfair deaths, since you don't have the time to react to the thing that killed you.

Despite those, I enjoyed my time with this! Good work.

Truth of life by EddenSoft 2019-04-30T18:24:04Z ♥ 2

Gameplay-wise, there isn't a whole lot going on here. The jump ability is *there*, but it isn't necessary to complete the game - going forwards, try to make it so that the game's mechanics more strongly inform the level design.

Dead Frog Tell No Tales by pixelstuff 2019-04-30T18:13:05Z ♥ 1

The graphics, music, and overall presentation are excellent! However, it doesn't feel like the game really increases in complexity as the levels progress - the numbers get higher, but eventually you reach a point where you're getting so many positive points that going over the negative cards don't really matter. Additionally, it doesn't feel like there's much closure at the end, and at first I didn't realize that I had reached the end at all!