FoonLudum Dare ExplorerLD44 → 60 Days Till Summer

60 Days Till Summer

By fnkee

View on ldjam.com

CategoryRankScoreCount
Overall4032.9722
Fun4102.7522
Innovation3562.8022
Theme2653.2722
Graphics3353.0723
Humor1613.0221
Mood2083.2121

Comments

japayne 2019-04-29 19:14

I miss the cut scenes, but apart from that, great stylish game!

cheesepencil 2019-04-29 23:38

felt like i was in school again except for the pokemon part which didn't exist yet lol

mrtnldm 2019-04-29 23:49

Nice concept and has potential to be an enjoyable text adventure. I like the simplistic low resolution graphics, makes for a good mood! Feels like 60 days to summer is waaay too long (overscoped?) though. That's either going to be too repetitive or too much content to keep interesting. Would have been really great with some intro and more gameplay.

fnkee 2019-04-29 23:53

@cheesepencil Glad to hear that my scenario could take you back :D

omnipotentindie 2019-04-30 00:10

Like the concept, and it looks very clean with nice effects on the icons. Obviously longer length would be better but ludum dare itsn't exactly a breeze and we all have to make cuts sometimes

kimily 2019-05-03 00:35

The game is great! Just needs more content and endings ^-^ <3

simplepotential 2019-05-03 22:02

I like the concept, too bad you didn't have time to finish but I know what that is like.

nihilaleph 2019-05-04 00:56

Like everyone stated, it's a very good start! I like the mood and style, just need some mechanics and contents and you get yourself a nice game!

xeke-death 2019-05-05 14:35

Do I need to get through 60 days before something different happens?

Simple controls, interesting text, but I found it repeating itself too often. How many times do I need to punch Brad before I can eat my sandwich in peace?

fnkee 2019-05-05 16:30

@mrtnldm Thanks! Yeah, 60 days is definitely too much. I spent a bit too much time on getting the icon-animations right :) Glad you found some interest in it, nevertheless!

@omnipotentindie Thank you. The Icon effects were one of things that took up a lot of time, so I'm glad you took notice of those! Yeap, I definitely feel like I could have spent at least another 24 hours on finishing it up XD

fnkee 2019-05-05 16:33

@kimily Thanks!! Yeah, I'd love to finish the story, and make some different branched paths to go down.

@simplepotential Yea, some times it's just impossible to finish everything up in time. I probably overscoped a bit on this one. Thanks for playing :)

fnkee 2019-05-05 16:36

@simplepotential Yeahh, I felt like the main mechanics worked as it should, but could definitely need some balancing and more content (as well as a start and an end). Glad you liked the start though ^_^

@xeke-death Unfortunately, I never got to finish up the game (barely mentioned in description, sorry). Thus Brad will continue to haunt our dear protagonist for eternity (unless your knowledge is high enough to get him into detention!)

kappa-b 2019-05-07 01:39

Well done simple but affective. at first I was quite afraid of hitting full on any of the categories as I thought you might have implemented the Reigns game over mechanic when you did, luckily you didn't. Im in the same vote as everyone else, more content would have been nice. The amount of work you did isn't lost on me. Narrative games with choices are surprisingly hard and take a good amount of time to do. Well done!

veilastrum 2019-05-07 02:02

I liked the idea of the game. Perhaps you can try to finish it up sometime, but that's up to you.

sylvie 2019-05-07 02:37

Interesting idea, just needs more content! I also didn't really notice many cases where the stats affected the game, more stuff like that would be cool.

frank-gevaerts 2019-05-08 19:05

Nice idea, I like what's there.