Foon → Ludum Dare Explorer → Users → Kappa.B

Kappa.B

View on ldjam.com

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202250Delay the inevitableWhisper the Dragonsunfinished
202046Keep it aliveDisco Alivejam6473.743.723.924.023.983.964.00
201945Start with nothingMeet Meowcompo883.793.314.083.434.434.183.753.80
201944Your life is currencyThe Adventures Ofjam5163.483.433.093.703.04
201843Sacrifices must be madeThe Cannibal Trailunfinished
201842Running out of spaceSnake Mangocompo633.933.732.803.933.633.40
201841Combine 2 Incompatible Genres Number One Take Outcompo1873.643.862.643.024.573.32
201740The more you have, the worse it isNo Danger Is Too Muchcompo1623.693.694.363.794.054.083.393.56
201739Running out of PowerThe Huntjam3.202.802.403.404.203.402.802.80
201738A Small WorldInvasion - The Chroniclecompo3573.122.583.314.063.961.202.722.87

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by Kappa.B

Kappa.B leaves an average of 6.5 feedback comments each event.

LD46 — Keep it alive (4)

El Burritón by JakNak72 2020-04-22T16:44:26Z ♥ 3

I discovered the game in Instafluff's stream. I had to play it. Loved it well done!! overcooked inspired game loop, great idea bud!

Keep it alive by Meedoc 2020-04-22T16:36:23Z ♥ 0

Really simple but fun game, i spend a lot longer than I thought I would trying to beat my highscore. I really like the boop sound effect. sometimes simple games are the most satisfying to play. Well done!

Paper Disco by Moskoman 2020-04-22T16:08:08Z ♥ 2

Love the art and music it really did give off the disco vibes. Unfortunately I was unable to finish the 3rd level, it seems the ai is very RNG getting the plant was very difficult. never the less I really enjoyed the other t levels. Well gone guys!!!

Something Magical by wasd 2020-04-22T15:57:19Z ♥ 2

Amazing ambience, Love the art and music, very calming perfect for after jam playing and distressing. Unfortunate I did find an issued with a UI that made it almost unplayable. I suspect the Ui build for a 16:9 monitor unfortunately I played it in a 16:10, therefore the shop close button was visually mostly under the Plantcount and the hit box was significantly shifted I was forced to click fro a few minutes in the surrounded area to find the hitbox. But everything else worked perfectly. Well done bud you made a really good jam entry. Screen Shot 2020-04-22 at 11.58.36 AM.png

LD45 — Start with nothing (4)

We Got Nothin' !!! by Trevor Shoe 2019-10-11T05:05:21Z ♥ 0

I enjoyed it. its not a particularly difficult game but a what was there was smooth and worked nicely. the game was clear about what was going on and i particularly enjoyed the whistling while shifting. Well done!

Cell by SirRed 2019-10-10T07:14:21Z ♥ 1

Well done guys, Im really digging the art. my criticisms would come from the floaty nature of the movement. I would suggest for a precision platformer you have to get those controls to feel responsive and floaty gravity does feel confident. but overall Well Done

Memory Palace by MattWagar 2019-10-09T20:29:52Z ♥ 1

Awesome for getting ideas flowing. Very nice art and calming atmosphere. I really enjoyed the polish. Well Done!

Underdressed by phi 2019-10-09T20:12:10Z ♥ 3

I had fun, I really enjoyed that everyone ran away from you when you won the level. the sound effects where perfect and art was on point. Well Done!

LD44 — Your life is currency (12)

S.A.S.S. by mcovert 2019-05-09T02:48:54Z ♥ 2

Great Jobs! My first thought was that the sensibility was too high, especially for the up and down motion, the side to side was okay, It took a little while to get use to it, but after that it was a smooth sailing. I thoroughly enjoyed the challenge, after lvl 3 the game really picks up. The upgrade do feel satisfying and worth their cost. The pixel art and the music set up mood nicely. Over all Very well done!

Zap Signal by christina-antoinette-neofotistou 2019-05-08T17:34:59Z ♥ 0

Very Fun! I couldn't stop laughing with Waaaaa! very good game! I would love it if maybe for the future upgrades you can add a Woooo! for dodge mechanic or a Wiiiii for an ultimate attack. very Well done!

Dungeon Boast by Ted Carter 2019-05-07T04:42:27Z ♥ 0

I played game reminded me of the Zelda games of old in the gameboy, I think you guys did a really well job at getting the nostalgia. but I was never able to figure out how to use the bombs, and a few room generation made it impossible to not take damage in the first step. I really enjoyed the 8-bit music. Its a hard game, but over all well done guys!

Flash Dash Dungeon by JoshDBB 2019-05-07T03:30:14Z ♥ 1

Hey im glad you made it to LD last minute, i enjoyed the company while developing. Your game turned out really well, you should be proud. I love the pixel art and the procedure generation made it refreshing. well done hopefully ill see you next LD

60 Days Till Summer by Fnkee 2019-05-07T01:39:53Z ♥ 1

Well done simple but affective. at first I was quite afraid of hitting full on any of the categories as I thought you might have implemented the Reigns game over mechanic when you did, luckily you didn't. Im in the same vote as everyone else, more content would have been nice. The amount of work you did isn't lost on me. Narrative games with choices are surprisingly hard and take a good amount of time to do. Well done!

Super Basic Game Plus by Carbs 2019-05-06T22:03:38Z ♥ 0

I ended up doing a pacifist run idk if i cheated by doing so. but I felt that strategy was the most efficient way to reach the end. One of the things that made super mario's jump fell so good was the fact the downward falling had more power to it. what I mean is the the downward forces were a bit stronger when he fell. this gave the mario's jump the felling of powerful vs floaty. The jumps in this game felt very unity floaty. I reckon that you used the in game gravity with little or no tweaking the values. Not bad for a Jam but tweaking things can make a big difference. its about playing around with it until you have something that fells powerful. I liked how when i press the downward key while in the air the character fell faster, i would have like to see that more of that feel as the default. Here is video that i think could be useful https://www.youtube.com/watch?time_continue=633&v=7KiK0Aqtmzc Anyways I played up to lvl 25 but i think at the point I was re living the same lvls for sometime. I think overall you executed it well!

Grim Deeper by FalseBracket 2019-05-06T21:23:39Z ♥ 1

Well done! I saw a couple of streamer play the game and I had to give it a go myself. I am not disappointed I enjoyed the combat and the atmosphere a lot. the art is amazing, keep up the good work and good luck with your main project out LD. I hope to see you next LD too

Ephemera by atmospherium 2019-05-06T19:16:11Z ♥ 1

Wow, nice job! The particles and effects are very impressive, I had no idea that Unity system could do that. The music fit nicely! It was an enjoyable trip to experience I am impressed well done!

Grim Adventures by ursagames 2019-05-06T17:29:48Z ♥ 1

Over all well done! you hit the theme dead on. I Do consider myself among the people that would have enjoyed been able to move the camera around. at some points during the platforming a better angle would have made things a bit more smoothly. also for performance reasons the ribbon effect could have been tone down a bit especially on the Manifestation boss really too laggy, for the very narrow timings require to beat it. I would have liked to see fast travel to main hub if you finished a section. I enjoyed the music it didn't get old while playing it. I enjoyed that content was locked out until you gained the right skills. the enemy attacks were very clear. the art was good. Well Done man!

Jukebox Panic! by Kaish 2019-05-04T15:35:06Z ♥ 2

Awesome game! I enjoyed the graphic a lot well done. I think this game can be easily expanded to include more mechanics, I suggested adding gum for a multiplayer version were the gum could jam the opposite jukebox for few seconds if you go down that route. again well done!

Life Death + Lemons by Random Thoughts 2019-05-04T05:43:37Z ♥ 1

The delete button had me scared for a while, I wasnt sure if deleting would cost me lives or if delete meant my whole hand was going to be thrown out. I had a full hand and 3 lemonades incoming, I lost them all :( but anyways well done! I like the reigns inspired art style, the song was perfect for setting the mood of a mundane life serving lemonade. Im glad to see many difficulties. Nice job!

Robo Portrait by finalspace 2019-05-04T05:11:18Z ♥ 1

Hahah Darn That Butterfly! Well done guys, it was surprisingly entertaining, it hooked me in more then I would have ever thought. My first round was a failure as i didn't not yet realized that I had to copy the image but other then that it was smooth sailing. the song is on point

LD42 — Running out of space (5)

Upwards by Nitin Kumar 2018-08-14T18:24:48Z ♥ 1

Well Done! great little game and congratulation on your first LD. things I loved about it, the transition from lvl to lvl was very smooth and satisfying made the jump feel powerful, I love the leniency with collision on killing a enemy, nice variety of chances obstacles and enemy to change the game flow, the custom tail renderer was a nice touch. my only complain is the music, it got old very quickly. quality of life change would be to implement a restart by pressing R key for quick transition, since your using keys only for playing the moving from keyboard to mouse to restart is not a seamless transition from game to game. Over all you should be proud of the work accomplished.

Roham! by geekguy100 2018-08-14T18:09:48Z ♥ 0

Well done! nice idea, I like the simple graphics. as the only critique I have is the main menu camera is too slow and clunky movement. I love the way you implement the tutorial but the camera movement needs some work. Overall Well Done.

Meager by Andrew Friedman 2018-08-14T03:42:38Z ♥ 1

I love the color choice! overall well done. It would be nice if the enemies would spawn a few tiles away tho. giving the player a safe zone, enough time to react to a enemies. sometimes when I start a new level the enemy would spawn right next to me. no time to react instant death. great work overall tho!

Chief Data Engineer by candlesan 2018-08-14T02:27:49Z ♥ 0

Congratulation on making a game! this game was awesome. I love the puzzles and the Star Trek theme. At first i was concern that the puzzles were too easy but the last 2 gave me a satisfying challenge well done. Ss for my only critique, when completing a level there was no indication on how to exit. I would have to wait a few seconds and randomly click. this random clicking made me do the 2nd last mission twice. but overall well done.

Slime Sumo by bloodyaugust 2018-08-13T22:04:08Z ♥ 1

I love the art, the game was fun, the sounds weren't overly annoying, A win in my book, well done.

I do have some suggestions tho. When I first started it wasn't very clear to me that the red was lava, A way of solving that might be to animate the red border with some bubbling effect similar to the slime spawns, maybe even add a shoreline animation, tide of lava pushing in and out.

As for gameplay, simple but effective, tho I did find when losing at higher levels, the thought of the grinding the early levels to be off putting. Especially lvl 1 and 2 I felt they were a time sink with no real threat of losing in them. therefore when I reached lvl 9 and lost i stopped playing cause I wasn't motivated to grind my way back to lvl 9 to try to beat it. A way you could solve this might be to implement check points after completing certain levels, remove the grind from early levels.

Overall well done!

LD41 — Combine 2 Incompatible Genres (7)

Transcribable Survival by Wugbor 2018-05-01T01:16:02Z ♥ 1

Really hard game! but I think that was the point, a good example why you shouldn't do a survival game with commands hahah. Really well done tho. Lovely game and and cute simple art, I really enjoyed the concept even tho is was a challenge. Great job.

Sadie's Stabby Sword Story by Elowan 2018-04-29T19:57:10Z ♥ 1

Your Mac download is broken, the file I was given is Windows build, aslo in your Itch page the "Mac download" is using the linux penguin. not sure if you meant to make a linux version instead of a Mac one. Wish i could give a play to your game but I cant until it is fixed

TASCAR by phaze0 2018-04-29T19:32:17Z ♥ 0

I watched this game being played on twitch last night and had to play it myself, your humour is on point, I love that help please command. Well done !!!

Neko Drift! by BluShine 2018-04-28T17:48:26Z ♥ 1

Well done, At first it was a massive struggle to even reach the checkpoints but eventually I found the right balance between acceleration and turning. It was actually quite enjoyable once I got use to the control to try and to complete the first track in the shortest amount of time. there were a couple of occasions I found myself facing backwards and funny enough sometimes it was easier to get through obstacles that way.

I love the idea of a tower defence and racer combine but I think the way it was implemented made completing the track almost impossible to do. More often then not I would find the track completely littered with cats unable to get through, It would slow me to a stop and ruin the delicate balance between speed and drift I need to maintain. I think one way you could go about solving this might be to make the cats not so heavy. Have them slow or slightly nudge the player but as they are currently I would hit one and it felt like hitting a wall. Another suggestion would be to make the track wider allow the player to really explore the drifting, give them more room to manoeuvre out of the way of the cats.

As for the tower defence at first I was very confusing. It took me a couple rounds and a bit of experimentation to understand how and where to place the towers, But I will be honest I still don't quite understand the best placement for them. If they are too close the enemies it would shoot upwards and simply nudge the cats higher but not changing much the trajectory. also even tho I would try to dedicate one tower to every enemy It still felt it wasn't enough to keep the track clean. The tower projectiles on occasion was an issue for me, More then once I lost a game because The tower was trying to hit one of the cats in the tack and It would hit me instead. You could solve this by simply putting The player in a different layer that doesn't interact with the physics of the projectiles.

Over all well done, the game could use a rework but the concept is sounds. i love the cats and sounds, the car drifting was enjoyable. Can't wait to see what you do next LD.

Art of the Kill by Adrenallen 2018-04-28T05:56:41Z ♥ 1

Very interesting game, I wasn't able to get passed the 5 round but Well done, it quite a challenging game. The Use of both themes was really well executed!

Zap Herder by foolmoron 2018-04-28T05:42:45Z ♥ 1

Interesting game, Loved the particle effects and sounds, if felt great to move around and try to make the longest line. I wish I had taken s creenshot of my high score to share but my high score was 59k. Well done

The Mad Bulleteer by Diego Escalante 2018-04-28T04:33:17Z ♥ 0

Awesome Game, It shows that you don't need to over complicate things to make a great game. I can really respect that, I wish I had that insight when I did my LD game. I love the Pacing, It allowed me to immerse myslef and slowly building up the tension and difficulty, Soon i was dodging bullets trying to weave myself to safety or to preemptively kill an annoying enemy before they get the chance to unleash the barrage of bullets. Great game well done.

LD40 — The more you have, the worse it is (5)

BaconMan by josefnpat 2017-12-08T05:28:44Z ♥ 1

I accept your bribe... So BaconMan I found to be a funny game unit it wasn't then a few more moment passed and it was funny again. The sounds would get under my skin but somehow permeate funny and keep me engaged. It was a unique experience where the essence of it wasn't to satisfy a power fantasy or test out wits but to enjoy the hilarity of the art and sound coupled with a strange setting full of sharks, squirrels, chickens, and bacon. All I can say is I enjoyed it. There was clearly no real intent to make a ground breaking game here but to have fun. Well done guys maybe next game could be Tofu man the evil twin of bacon man.

Bulls & Tomatoes by Wheezy247 2017-12-07T02:19:49Z ♥ 0

Lovely homage to Tomatina and pamplona. The art was good the music was okay but the game was too easy. After getting to 300m with 100% Tomato and 0% chance of dying I had to quit the game. I love the idea of the tomatoes making your clothing more red in turn making the bulls angry, but i think you could have done more with them. For example you could have made some of the tomatoes fall in the path leaving a a puddle to slow people or make the bulls slip and be knock for a few seconds. You could have made the bulls be able to run in front of the runner and maybe add other civilians running also getting crushed by the bulls and bumping into you. I think with a bit more mechanics this could have been a really fun endless runner. Anyways well done

Network Invader by drazil100 2017-12-06T06:56:07Z ♥ 1

4100 on the first play. Not sure if that is any good. I like the art and the music the game concept is basic but it was well executed. people are saying it reminds them of startfox but I would also add that the enemies remind me tron. Overall well done.

Quantum's Rick by cortexdeveloper 2017-12-06T03:47:36Z ♥ 3

Fun game Finished it in my 2nd try... as long as you don't screw up early its easy to beat. nice theme nice art good music... I want my Mcnugget sauce

Elden by red-fan-games 2017-12-05T22:04:17Z ♥ 1

Looks beautiful unfortunately I can’t play it. Im using a mac atm.

LD39 — Running out of Power (3)

PRAY FOR TESLA by slovnoslomo 2017-08-03T15:55:28Z ♥ 1

Would have loved some sounds to go with the great graphics. It a difficult game and I am still not sure what the all the building do especially the building that cost 35 to build. I got up to 15 waves. Great work

Do Before Power Ends by Cubicraft EN GR 2017-08-02T18:47:18Z ♥ 1

I think you forgot to add a link to your game. please update!

ChargeBot by Atikyne 2017-08-01T16:41:28Z ♥ 2

Nice puzzles I enjoyed them! The Music was nice and went well with the setting. The art was very clean the Robot sounds effects were good. Well Done!

LD38 — A Small World (12)

SPAAAAAACE. by Kano 2017-05-20T13:27:32Z ♥ 0

For 1.5 hours great job. Not much of interactive game but I enjoyed the art. I sure people can learn to speed run this game

Fading World by octonion 2017-05-20T13:23:00Z ♥ 0

it was a bit confusing that I had to save the purple monsters at first I just avoided them. The game was way to easy and never felt in danger of losing. Adding turrets or puzzles would have been a nice touch to have added.

Depth Gun by leafo 2017-05-16T23:56:24Z ♥ 0

Unfortunately i was unable to play this game the OSX build every time I dowloaded and unzipped it I get this message “You can’t open the application “depthgun” because it may be damaged or incomplete.” To bad cause that game looks really cool and I was looking forward to trying it.

Small World Resort Manager by udo 2017-05-16T23:45:28Z ♥ 1

nice management game I think the people icons are bit big and generic blocking the view of buildings.I would have loved to see more variety in the people.. even changing there colors would have been enough. Over all well done. I needed up with 3 stars and 147m in my bank

RSV Resourcer by Brandon Diaz 2017-05-16T23:25:23Z ♥ 0

Well done for 48h it had a good amount of polish. I think it was a smart idea to use voice over. Im not sure if this was a bug or intentional but half way through I was unable to place any new items. The game play was simple but clean concept also a different take on a small.

Blomst 🌻 by Ava Skoog 2017-05-01T22:37:40Z ♥ 2

Very chill game. Im not sure if there is a lose condition but I enjoyed it never the less. Walking around planting harvesting and planting the art was pleasing and a nice change from some of the other Ludum games I've been playing. Well done!

Itsa Pixel! by damnscout 2017-05-01T22:19:41Z ♥ 0

Hey interesting little game. It took me a little while to realize that I need to get the color based on shape shown. A audio cue when it changes might be useful. I really like the concept and it proved to be a challenge to get all three colors later on. Great job and welcome to the Ludum Community.

Hibernaculum by redpanda 2017-05-01T21:36:05Z ♥ 1

Amazing game! Beautiful art, the theme was very cute. I love it well done guys. If there is one thing to critique and I understand the time restrains of jam but I would have love to see a couple more puzzles. But Over all wonderful job.

Small World by andrewl 2017-05-01T21:30:53Z ♥ 1

Hey just finish playing your game I got to 6.3 billion. Taking into account that it was made in 6 hours I think i was a fun little game. You got everything you needed art, music, an easy to understand game loop, a tutorial. Well done!

Brainstorm 38 by epicSpeedTurtle 2017-05-01T17:38:51Z ♥ 2

Wow what great idea. I love the humor that you added to the theme, its very unique interpretation of the small world theme. It has nice narrative and the platforming was a nice twist. The art was good but the color palette was little strong for me with the red and yellow. the music was hypnotizing and fit very well with the game. I had good fun playing it!

Universal Journey by mundell 2017-05-01T16:49:50Z ♥ 1

Nice game! I enjoyed playing it. If i were to criticize something is that the web version I was unable to go full screen therefore I was unable to view what was going on on the sides. If you make a web version that just a bit smaller I would have been able to see the whole game with out using the fullscreen function. Over all I enjoyed the music, the pixel graphics, the game play very easy to get into, it wasn't difficult figure what is going on, and good level of complexity to it. Great job!

A Social Network by law5guy 2017-04-30T13:28:26Z ♥ 1

Hey @law5guy great Little game!. I absolutely love how the people interact with each other as well the simple pixel art aesthetic. Very cute and good intuitive controls. Similarly to @terracottafrog comment I would have loved to have seen some more complex arrangements of the people in order to solve the puzzle. Oh btw congrats on you first solo jam! I couldn't agree more with analyzes of working alone. Sometimes we lean on others to much and don't really appreciate how wonderful they are at what they do; Until we ourselves try to replicate what they do. Keep at it!