FoonLudum Dare ExplorerUsers → Elowan

Elowan

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
201842Running out of space👥You Wanna Pizza Me?jam8193.173.142.883.072.823.373.463.10
201841Combine 2 Incompatible Genres👥Sadie's Stabby Sword Storyjam1663.904.043.743.173.873.983.693.58

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by Elowan

LD42 — Running out of space

Monster Girl Chaos: Hollow Apple by FireSlash 2018-08-19T00:53:28Z

The art for the portraits in this game is super cute! Felina's movement is incredibly low and makes her effectively useless as a unit.

I noticed that you opted out of the Audio category, and that the music is the same as the music from The Arcana; could I ask where you found it? Is it Creative Commons? I love it.

LD41 — Combine 2 Incompatible Genres

Roundabout: ~ Roguelike & Rythm ~ Trading Bard Game by Gustavo Manchae 2018-04-25T07:57:26Z

This is pretty neat, but I think your graphics were bugged when I was playing the game -- many of the enemies didn't show up, despite there being a black bar floating (presumably) above their heads. A goblin appeared with a black bar over its head after the first wave of enemies, so I assume the initial wave was missing its graphics.

Sadie's Stabby Sword Story by Elowan 2018-04-25T07:49:30Z

@maximbegunov Thank you!

Sadie's Stabby Sword Story by Elowan 2018-04-26T02:42:38Z

@niksorvari Thanks!

Sadie's Stabby Sword Story by Elowan 2018-04-26T02:43:57Z

@alchemic I've now fixed the bug where the game ends at Level 4 instead of Level 5. Thank you so much for bringing this to our attention. (:

Sadie's Stabby Sword Story by Elowan 2018-04-26T02:48:59Z

@macdoom We realized that the core mechanic would make a fun mobile game midway through development, but wanted to work with a traditional Windows/Mac distribution since we were more familiar with that. I'm not sure what specifically made the launches difficult for you, but if it was due to dragging the cursor outside the game window, I just released a version that allows for fullscreen mode to prevent that. Really appreciate the feedback!

Dunk Four by edj99 2018-04-25T08:06:31Z

I love the aesthetic of this game! The art is bright, sunny, and cohesive. One thing I personally didn't like about the game was how "floaty" the shots felt, particularly when someone missed while aiming to the side -- it felt like waiting for the ball to reset took longer than necessary.