FoonLudum Dare ExplorerUsers → SirRed

SirRed

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202659Signal👥Earwormjam6263.273.333.142.823.113.423.383.18
202558Collector👥Weight of GOLDjam5703.253.143.413.583.082.953.062.98
202557Depths👥Time PANICextra
202354Limited Space👥Nest Knockoutjam3.304.203.204.302.902.873.503.12
202250Delay the inevitable👥1000 Ducksjam3673.773.903.823.803.573.324.273.76
202148Deeper and deeper👥Altum Altumjam3773.843.824.233.423.373.422.523.54
202047Stuck in a loop👥Don't Shoot Yourselfjam6113.623.723.483.393.423.723.083.31
201945Start with nothing👥Celljam6693.353.262.773.722.923.203.24

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by SirRed

LD45 — Start with nothing

Meet Meow by Kappa.B 2019-10-11T04:06:42Z

Very cute game. I really enjoyed the audio when it was playing. I did find it jarring at first when it stopped but got used to the idea. Dragging the boxes was a little finicky when you were doing it next to an existing box. I think this is a cool concept and wish there were more levels. Great job.

Graveyard Bones by Jesús González 2019-10-10T01:33:57Z

Great soundtrack and Art. Felt like a really well polished experience.

Wandering Soul by negator2vc 2019-10-08T18:15:45Z

Audio had some crackling in it, I dont know if that was on purpose. The combat was pretty easy once I realized I can face tank everything. I really did like the graphics and the bleak nature of the game.

We Are The N-O-T-H-I-N-G by paulhocker 2019-10-09T04:47:44Z

Cool demo. I was did manage to break the camera when standing inbetween the screens and it was not able to recover after moving away and needed to refresh the page.

Sword Of Nothing by Birdlay 2019-10-09T05:05:50Z

The gameplay felt really good and the graphics were there to match. I did just end up ignoring the monsters in the end to find the levers to progress though. Only complaint is the sound of the flying balls charging at you.

Just One More by grena 2019-10-10T00:48:57Z

reminds me a lot of DLC quest. Interesting take on it and it fits the theme quite well. Having to stand to the side of things to interact was a bit weird though. Great job.

StarLink Xpress by morrilet 2019-10-09T00:46:45Z

Wish there was a way to get back from the void. It is a tough game to control yourself.

Ultra Quest by 100th_Coin 2019-10-09T03:22:18Z

Wow. what a great artstyle and game in general. You got a few good chuckles out of me. Minor thing would be the rock in the beginning i kept sliding off of it would have been nice if it was flush with the wall.

Words With Foes: Quest for the Lexinomicon by MattWoelk 2019-10-10T02:56:40Z

This is a good twist on a word game. I found myself playing this for a while as I continued to think of different words to try. Great job this is a well made game.

Helicopter Crash by Shaolin Dave 2019-10-10T00:39:55Z

Very finicky controls that made it difficult to play. The puzzle was nice but I wish there was some audio to show when you did something. Nice job.

Vault 7 by Luk3 2019-10-09T03:59:30Z

I wish that it was a little bit longer. The switch room was confusing for a little bit since I did not see that the door opened after I did it.

Vault 7 by Luk3 2019-10-09T05:53:06Z

@chaos it was out of frame and i didnt pick up on the sound cues.

Ammodillo by Jeremy Ryan 2019-10-08T18:29:18Z

Great game. As a fan of harder games I found this an enjoyable challenge with a nice progression.

Spam Space To Exist by Wheffle 2019-10-09T03:27:39Z

Very interesting game I wasnt expecting the bullet hell part at all. It did lag a bit when I went to the planet from all the lasers, but it was a fun game overall. good job.

LifeMission by appix 2019-10-10T00:24:06Z

I liked the concept of this, but The sound for walking was very repetitive. I also somehow managed to fall through the tiles. It was a nice little experience though.

Ship It by dxk2294 2019-10-09T05:45:58Z

The music choice really made me feel like I was in a hurry and I got overwhelmed very quickly. I was having some problems with the buttons on the machine not resetting and causing me to have to restart the game. Good game I enjoyed it.

I Was Nothing At All by gord10ahmet 2019-10-07T21:22:32Z

Some of the spawn timings for the bombs can make it almost impossible to reach the next platform. Biggest problem for me was it coming in when im in a jump and have no where to go. Otherwise its a fun game. Good job.

2 Shoes by LJFMX 2019-10-09T04:56:35Z

Only thing is that I wish the 2 blocks were farther apart so that you cant spam across the spam gap with the mouse and have to only worry about the platforming. Also wish the spikes worked too. It was an interesting game though that took a bit to figure out.

Jump'n'Venture by WilloXs 2019-10-10T01:59:38Z

Great game. Only complaint would be that you slide when landing from jump which made some of the platforming sections more rushed then I would have preferred to take them.

Ultimate Color Battle by Thierry Brochart 2019-10-09T04:08:53Z

Nice to get the family involved. I thought it was a cute little game, but it did feel like not much interaction was necessary and it played itself.

God of the Elements by Keppu 2019-10-09T06:54:20Z

Very interesting concept. It was quite relaxing to play and I enjoyed managing the sectors. Solid game.

SPEEDOSS by cax 2019-10-08T20:11:34Z

Got a good laugh out of me with that running in the 90s

Antexander The Great by Jedd 2019-10-09T05:35:18Z

Good game. I like how you amass your army and become the great Antexander. It felt like more of a puzzle trying to figure out which ones to try and absorb next.

Adultery run by spider__the second 2019-10-10T01:25:27Z

Never thought running through a neighborhood with a crude naked man would be fun.

WELCOME TO NOTHING by theomaniacal 2019-10-10T03:48:06Z

Wow. Great writing here you really made me feel like nothing.

Bonker Droids by NorthernDevGuy 2019-10-09T04:06:06Z

Interesting take on battle royale concept. I liked that things spawned around you instead of already being there. One issue I had was that when I was backing up and trying to turn it does not go the intuitive way, it rotates only one way for each turning key press. I wish the AI also got harder or was just harder in general since you arent really forced to fight with the gun attachment.

Space Office by Celdur 2019-10-10T02:26:43Z

I dont think I won. Interesting game I think I was figuring it out at the end there. Definitely throws you into the deep end. Good work.

Meowlediction by Inferture 2019-10-10T03:19:50Z

Got some laughs out of me. Interesting story. I like the Rigel interaction a lot and the porcupine.

Woodland Zero by Shredmer 2019-10-10T01:51:35Z

Game felt smooth and well done. Interesting take on a tetris / platformer. Maybe would be fun as a local co op if the fast place was a bit slower.

What have you got there? by kirroyal 2019-10-11T04:14:04Z

I love the idea of a bored kid with nothing to do that turns a mundane walk into an epic quest. I think a prompt on screen that tells the button when you got the stick/sword (instead of just in the corner) would have been nice since it took me a sec to try and figure out the controls. Would really love to see this made into a full game with dad walking to work. Great work.

Save Samuel by nanocube75 2019-10-10T00:32:02Z

Amazing atmosphere. The voice over really sells the land and how it came to be this way. A crosshair would have been nice and the audio on the shots made it hard to hear the voice over sometimes. Good job.

Get Some Cake! by OwlyCode 2019-10-07T21:14:30Z

Found it difficult some times to combine the items and had to pick them up and try again.

Faze by Xenoxygene 2019-10-08T00:29:01Z

Nice audio and very interesting way to start the game.

Ritual by Unicorn Studios 2019-10-10T02:34:18Z

The art was great. The game itself was harder than I thought it would be since the fire kept going out so fast. Definitely a moody game.

ZEN by Zhanna 2019-10-08T18:45:27Z

I love the artstyle. It was hard to get some of the demons to try and attack and took a while. I actually liked the super fast moving, but it could have been toned down and made more playable.

ZoneX by PranavFTW 2019-10-09T23:14:19Z

Fun game. Very quickly overwhelmed though.

Palette of the World by Black Flag 2019-10-10T00:54:40Z

Depth perception was really difficult and made some sections harder than they could have been. Not being able to move after leaving the red floor was also a bit weird and not intuitive. Nice job.

Attack of the Killer Yarn Balls! by Zliebowitz 2019-10-10T02:47:04Z

Would have been nice to know how much each item cost in the shop. I found myself going back often since I didnt know how much anything cost. Solid movement mechanics. Good job.

Vr.Punk by Ravenjm 2019-10-07T17:47:06Z

Fun game. I like the split level dynamic.

The Glowing Adventure by Clickbait 2019-10-09T05:19:16Z

Great artstyle. I did find it weird that you had to go left first and think the level design would have been more clear if you gained the power ups linearly and did the fighting like that too. It was a fun little game though, wish it was longer.

HONK by Tricky_Fat_Cat 2019-10-10T00:02:28Z

Fun game that reminded me of enter the gungeon. Solid mechanics in the game and it felt really nice to run around and dodge everything. A highscore mechanic would have been nice to add.

28Ti by Heartclaw 2019-10-07T21:52:53Z

Enjoyed the game. I liked the hidden elements that killed you that you werent able to see yet even though it was a little bit frustrating. Good sound design.

Nature Garden by redmountainman1 2019-10-10T03:52:26Z

Nice simple game. One moment I have way to many flowers to handle. The next they are all dead and a swarm of cows flies across the sky. Good job.

A world of Black and White by Frozen Spirit 2019-10-09T05:23:23Z

The trees did confuse me at first for arrows. The audio was also confusing since it played the sound effect upon hitting something instead of when you shoot. But I did figure it out and found it relaxing to run around and color the world. Praise the egg.

Saving Souls by MidoriMelody 2019-10-09T05:09:48Z

I feel like the character moved way to fast for the goal of pushing things in to the area. I also somehow ended up with a massive character that was all black and had -8 lives.

With Nothing by ShellDragon 2019-10-09T05:29:07Z

Wood spawned in areas I couldnt reach and I had to refresh. I am confused if nothing gets 10 is that an alternate ending or something. I also couldnt go anywhere after I got the sword.

Oh Dam! by Adam Konig 2019-10-10T03:40:53Z

Controls felt really good. I did find it very easy though once I had 2 full bridges across and only had to manage the bombs. Would have been better if they came faster. Anyways great job on the game.

EVOL by hiroboto 2019-10-10T05:40:17Z

I love the title card for the game. I did find it hard to control the character because I instinctively thought I would be able to control him in the air better, this caused me a lot of deaths. I dont know if it was just me, but when I fell off I couldnt do anything else and had to restart the game.

Fall of RS-17 Icarus - an Akaban Tale by Kooshy 2019-10-09T03:48:25Z

I loved the sound and how it made you feel like you were in an abandoned space ship. For some reason when I played it was very laggy so I only went through once.

Hangman With Nothing by frankhjwx 2019-10-09T03:54:30Z

Fun game. I love the twist on the hangman formula and that you had to destroy your hint to type it out.

Glorbo's Kingdom by DrewGodden 2019-10-10T01:10:35Z

Fun game. I really liked the aspect of controlling both guns and using them to help each other get the food. great work.

Candy Bravery by Samuel Gendron 2019-10-10T01:21:51Z

Solid game. It feels really smooth to play and I like the concept of having to build up the courage to do things. I did manage to get stuck in one of the popping up ghost and had to restart though.

MetaSpace by Jahwffrey 2019-10-09T04:33:40Z

Very in depth for the amount of time. I liked the multiple ways you could die. Wish that it was longer, but it is a jam. Made me laugh a few times too. There was some weird audio sometimes that was loud from it being a new clip or something, but that was the only negative.

Escape the Minotaur by mrabnox 2019-10-09T00:56:42Z

Very spooky in the beginning before I realized I could grab the torch. Was a fun experience. 10/10 dancing minotaur.

SpaceShift by Dawnscream 2019-10-08T00:46:13Z

Fun game I really enjoyed the soundtrack and the impact full feeling of dashing.

Farm for your life by Cindynator 2019-10-09T03:38:57Z

Really enjoyed the voice over. The game was way harder than I thought it was going to be given the gameplay, but that just made me end up playing it more times.

Cell by SirRed 2019-10-07T18:03:34Z

@pranavftw Thanks for the feedback. I will definitely try and implement that in the next game.

Cell by SirRed 2019-10-07T19:27:36Z

@seththefirst appreciate the feedback ill see if i can do a checkpoint system by the time the jam is finished. Ill also look into the jump problem.

Cell by SirRed 2019-10-07T21:09:45Z

@pranavftw @seththefirst I have added a checkpoint system off of your feedback I hope that improves the playability of the game. Thank you again.

Cell by SirRed 2019-10-08T20:30:56Z

@diaonic Sorry that it was to hard for you I got kinda desensitized to the difficulty after a lot of playtesting.

Cell by SirRed 2019-10-09T04:37:01Z

@ketura @appix @jake-bekker @ljfmx I wish that I had some more time and understanding of Unity to really get the controls how I wanted them to feel for the flying. I did make the section easier than it was in the beginning, but judging the feedback it was still to difficult. Thanks for playing anyways and I will look and see how I can make it better.

Cell by SirRed 2019-10-09T05:36:49Z

@mildmelon I did try and fix that but I implemented the checkpoint system in the last hour of the jam from early feedback so I didnt get it exactly how I wanted it. Appreciate the feedback.

Cell by SirRed 2019-10-09T06:00:03Z

@shaolin-dave thanks for the feedback on the webgl. I made sure to have an exe in case that happened since 1 of our testing computers was having issues with it. The control feedback is noted and i hope in the next game to have some way for custom contols. Thanks for playing.

Cell by SirRed 2019-10-09T16:41:43Z

@crispypin that was a complete oversite by me since it was converted to web at the last minute so more people could play. Thanks for letting me know

Cell by SirRed 2019-10-10T01:12:59Z

@adam-konig We focused on getting the character done and just ran out of time in the end. I wish we were able to have made a better tileset and background, but c'est la vie. And the adaptive audio was for the music. Thanks for playing.

Cell by SirRed 2019-10-10T02:49:09Z

@redmountainman1 Thanks for sticking with it and reaching the end. I do know that section is quite difficult and I hope the ending was worth it.

Cell by SirRed 2019-10-10T03:06:03Z

@morrilet Thanks for the feedback. I wish I was able to get the flying how responsive I wanted it to be. Thanks for sticking it out to see the ending.

Cell by SirRed 2019-10-14T17:54:11Z

@hcursino the ctrl d was not intentional. The game was designed with an exe in mind at first and then was converted to webgl for submission. Thats why there is also left click to shoot. Thanks for the feedback and thanks for playing.

Trail Jam: it go well oreGONE wrong by Hunt 2019-10-09T05:14:52Z

I liked it overall. The parts inbetween the town played themselves a bit and Im not sure how the party system works to well. I love that you were able to do some voice acting for the game. Good job.

LD47 — Stuck in a loop

Permafrost Pirouette by Junber 2020-10-08T07:33:50Z

Excellent audio and controls feel nice. All around good entry.

Rad Boar Rewind by alexrose 2020-10-10T18:38:33Z

Cool game that felt really smooth with the controls. The double platform section took me way longer than it should have from having to hard reset after messing up several times.

On the Run by dusho 2020-10-05T19:05:34Z

I liked the outside the box thinking for a mouse wheel. Making the mouse move a little bit faster maybe would be what I would change

Goblin Alchemist by James Dunlap 2020-10-05T06:44:55Z

I got lost and died after the blue arrow potion effect ran out, but I still had fun making hiccup sounds from one of the potions and getting destroyed by a wraith.

Jump 'n Loop by invader 2020-10-09T02:32:13Z

I think increasing the gravity or making the character not instantly go up would make the game feel a lot more fluid. Hardcore is definitely hardcore.

Mystic Dungeon & Mighty Mustache by namnam 2020-10-08T07:44:36Z

Fantastic art and music. Only complaint is that it felt like I was very strong with only a few upgrades.

The Looper Encounter by Shaolin Dave 2020-10-08T08:03:42Z

I liked the nod to the classic arcade games. Only issue I had is that it felt to easy. I sat still for a considerable amount of time to see how long it would take for them to hit me cause I noticed they weren't really shooting directly at me. Other than that the controls felt smooth and it worked great.

...a loop is a loop is... by Le Slo 2020-10-10T19:30:03Z

I loved the looping mechanic and how you could move it around. Character controls could definitely be improved though.

Cashier Every Day by schwede 2020-10-05T08:20:28Z

After playing this I am even happier I have never had a cashier job. After a few minutes I was able to have a relaxing rhythm and have a much greater appreciation for all cashiers now. I didnt know you had to click and hold the mouse to grab the item in the beginning, but I was able to quickly figure it out.

Lights Out on Pluto by cad 2020-10-08T07:24:22Z

Was not expecting cut scenes like that in a game jam. Only thing I can think to improve would be making the character turn towards the mouse since it was weird to point the character in the right direction when I could see my mouse on the screen.

Shooty Loops by AntaresValdemar 2020-10-08T07:29:22Z

Excellent UI. I feel like the controls were the only thing holding this back as it was weird to aim with wasd when you are rotating around, but that could also be because I was not waiting for things to come into my crosshair.

Loopomotive by JPiolho 2020-10-06T03:10:36Z

Game is cute and very smooth. Only complaint is that I feel like the levels are a bit to long.

One Can Do! by EvoGenGames 2020-10-05T16:58:18Z

Unique game that helps spread awareness. It would have been interesting to see other non ocd cars arrive and depart while this driver is completing his obligatory laps.

Trapped On Track by Mads 2020-10-09T02:23:11Z

I got a little bit confused at the beginning before I realized I had to make the track connect to extend the loop.

Stuck in a Hoop by Tunahead 2020-10-08T07:58:46Z

Platformer game executed well. I wish the character was a little bit less floaty, but that made it able to just run forward and spam jump while dodging occasionally.

Infinitely Worse - A Necromantic Adventure by mikelovesrobots 2020-10-05T06:22:19Z

Very clean cookie clicker style game. I enjoyed the theming of each shop that helped produce more money.

Unholy Echo by Dizzy 2020-10-06T03:02:57Z

I enjoyed the game. The visuals gave enough of a hint for what to do next. I wish it was longer or the boss tried to attack you at the end.

Cyberail by TheZingThing 2020-10-05T19:38:14Z

Great music. Excellent puzzle design and introducing the new concepts with the levels. The shipping container I dont think was necessary as a challenge as the puzzles already made you think.

Defuse in under 5 by Darylsteak 2020-10-07T01:49:20Z

Fun game. Really enjoyed watching all my failed past selfs frantically run around. Only thing that could be changed was that sometimes I barely got to the code parts and it didnt finish the animation so I was unable to see it on the next life

Humdrum by ZachsButt 2020-10-05T06:32:57Z

Very good game. I really enjoyed the charm of the game with the little dinosaur thing and the humorous text. Great work.

Guesser by magus77 2020-10-05T17:17:41Z

It says 404 not found when I clicked on the link. Let me know when it is working again so I can play.

Guesser by magus77 2020-10-05T17:36:44Z

I really tried to complete this, but I am lost. I have a cup of coffee and am confused. I assume there are 3 more items I have to find/make. I think adding a hint section at the bottom of the game page or here would help a lot for someone like me that is not good at puzzle games. I did enjoy the ominous music and can relate to eat, sleep, and game whenever I am not doing classwork.

Paper Loop by Nakami 2020-10-05T18:00:19Z

I really enjoyed it. Very calming to play as you go about delivering papers and making animals spin around. Was confused on how to start the delivering at first but then realized I had to go to the post office.

Stuck Machines by Fractal 2020-10-05T06:16:27Z

Confusing to start out until I realized the different rooms manipulated the outcome of the slot machine.

Stuck in Time by Wesley Vong 2020-10-05T05:51:14Z

I enjoyed the game though I wish there was a second stage or more items to collect. I also think you should add a cover photo and screenshots to your game page. I think the player movement speed could have been faster to make it a bit more challenging to manage to add a little more difficulty to the game.

Kosmosrunda by patetfisk 2020-10-05T16:52:28Z

Awesome game. The sound design was amazing, my only complaint is that the levels were a bit long and the game would have benefited from either having shorter levels or having some kind of checkpoint system so you did not have to replay the entire level.

Don't Shoot Yourself by Maxwell3000 2020-10-05T05:39:51Z

@wesley-vong @keith-wang Thanks for playing our game, we had asteroids in mind when making this game and hope the difficulty is not to hard to beat.

Don't Shoot Yourself by Maxwell3000 2020-10-05T07:16:36Z

@scraggle Sorry the tutorial was a little unclear. The idea was that the bullets loop around the screen so you have to shoot below you to kill the boss above in order to move on to the rest of the game. Thanks for the feedback.

Don't Shoot Yourself by Maxwell3000 2020-10-05T07:27:54Z

@seskon Thank you for the feedback I think I will move the Bullets loop instruction to the center of the screen to make it a bit more obvious what the intended effect is. Glad you enjoyed the game.

Don't Shoot Yourself by Maxwell3000 2020-10-05T09:44:06Z

@james-joubert glad you enjoyed the game. More levels is of course a time constraint along with needing more boss ideas. We omitted side enemies (actually had some programmed) because we thought the game was already difficult enough especially since the player makes it more difficult for themselves. We are going to push a fix tomorrow to the tutorial that will add a more clear instruction that the bullets loop. Thanks so much for the detailed feedback.

Don't Shoot Yourself by Maxwell3000 2020-10-05T09:48:45Z

@patetfisk thanks for the feedback I was unaware that you could get to where the guy was in the intro level (and I tried). Glad to hear that it was a fun game and you enjoyed the music.

Don't Shoot Yourself by Maxwell3000 2020-10-09T19:02:09Z

@super-hadoken i have not seen that happen before with the fullscreen there is a boss health bar at the top that I assume you couldn’t see which may have made if confusing. Sorry that happened. @magus77 i couldn’t figure out how to get the viewport to play nice with the game so it has to be played in fullscreen.

Little TV Escape!!! by Keith Wang 2020-10-05T05:56:24Z

Very interesting puzzle game. I really liked that you could see the next layer on the existing TV. If there was more time I would add some basic audio for getting the pencil at least so you know that it does something. Otherwise great game.

The Holy L∞ptown by DesertMaw 2020-10-09T02:25:18Z

Great art. I got confused on how to complete a few quest cause I accidently did one and appeared in front of the final boss. A little more hand holding would have been better for me for some of the quest.

Home Alone by Renge 2020-10-05T18:25:51Z

Interesting puzzle game. I got stuck on the second level cause I forgot I could jump. Also some weird collision on one of the ramps got me stuck walking so I had to jump out. Love the death drawing.

LoopHole by Polusi 2020-10-05T06:06:17Z

It was a little unclear how you were supposed to win with the goal being "Reach the bottom" but having to actually collect the 4 diamonds first before reaching it. You already mentioned that the loop was already weird visually, but I would also agree to that.

Reloop by LukeBandy 2020-10-05T18:10:18Z

Nice puzzle game with a good amount of levels that are unique. It felt really smooth to play and was intuitive. It would have been nice to have a puzzle where you could do something with your clones in a wrong order that would mess you up the first attempt so it was not so straight forward.

Frozen Potency by Eugenik 2020-10-09T02:39:03Z

I loved the subversion of expectations when walking around the screen. Gameplay was fluid and the game telling you where you are on the leaderboard during the run is a great idea.

[LD47] Falling Asleep by Dark Dungeon Studio 2020-10-05T06:27:58Z

Really enjoyed the voice acting. I think with the tutorial it should say click and hold since I was confused for a second on why I was not grabbing the items.

O O O by RexTGun 2020-10-10T20:19:17Z

Great game. All the levels were easy except the last one. :)

BULLET TIME by cakts 2020-10-06T03:31:41Z

Nice stealth game. I got caught by the helicopter several times even when I could not see the light which made me get reset. Really enjoyed the mechanic and how you are basically going in loud, but leave no evidence behind.

Danger Beat by rhoff95 2020-10-05T17:05:49Z

Awesome game. A notification for when you have completed the track and are just trying to survive would have been nice since I was confused on when I actually had completed the entire track as I thought I would go to another level or be prompted with something once I finished the goal.

Cotton Candy Dream by LelulaGames 2020-10-05T17:11:03Z

Love the cute art style. A counter for your collected crystals would have been a nice addition. The ball does feel a bit floaty and I was able to fall through the map after ignoring the crystals and getting some immense speed.

Quantum Split by InitialPosition 2020-10-05T19:24:25Z

That last puzzle is difficult. Loved the audio and the platforming felt smooth.

Leten Paradox by Darkhex 2020-10-06T03:15:49Z

I enjoyed the game. It got very hectic quickly after you have previous selfs shooting as well.

Loopy by Flying Basement Studios 2020-10-08T07:54:35Z

Very impressive amount of unique levels for such a short period of time. A speed up button would have been nice since it takes a while for the robot to do his thing while you watch him.

Clound loop by Glayson 2020-10-06T03:22:33Z

Nice platformer. Controls feel a little bit floaty/ unresponsive at times though which made some sections frustrating.

While we are here - stuck in a loop by Seskon 2020-10-05T07:48:52Z

Great game that I can relate to all too well. Only issue was that some of the puzzles were tedious because of counting characters.

Time Saver by Daniikk1012 2020-10-08T07:09:26Z

Interesting game. One improvement I think would help at the very beginning is giving the player a little bit more time to start off with. Once you get enough time to really start getting into the level it becomes a lot more fun, but the first few runs make it a little bit confusing on how you are supposed to progress.

This House Looks Familiar by CesarGary_ 2020-10-06T02:51:13Z

Wow. Fantastic sound and visual design. The story was very nice and unique for each iteration so it did not feel repetitive.

Tower Rescue by Nathcra Games 2020-10-05T05:32:12Z

I tried running the game but it failed to start. It said ffmpeg.dll was not found. I would also recommend adding a cover picture for your game. Let me know when it is fixed so I can rate it.

Call Of Dooty by T00th13rushDev 2020-10-05T05:46:16Z

Excellent humor. I liked the skeleton character and the charm. I think making the skeleton be above the pumpkin in layers would have helped with some of the visuals and making the squirrels come faster the more time that passes would have made the game more interesting.

Concentric by Scraggle 2020-10-05T07:25:53Z

Fun puzzle game that reminds me of the match 3 type games. Only thing I would tweak would be the speed of the circles as sometimes you can get stuck on one ring for a while, but otherwise a great entry.

Brace for Impact by worblir 2020-10-08T07:16:09Z

Reminds me of playing beat saber in 360 mode where it just becomes very overwhelming very quickly. Only weird thing was that the fov which felt off for me, but that is a personal thing.

LD48 — Deeper and deeper

Storm: Last Resort by Skosnowich 2021-05-02T18:27:47Z

Reminded me of Assassins Creed Black Flag with the boat combat. If only there was some sea shanties as you were battling and getting destroyed by the AI (I know you didnt have time to do your own audio). I really liked the graphics as the storm got heavier and heavier throughout the oncoming battles. The one thing I found rather frustrating was that it seemed to shoot at the mouse but it wouldnt go exactly where I pointed it. Sometimes down or up I couldnt really tell if there was a pattern to it, but eventually with enough tries I managed to beat the game. I think this could have been improved with maybe a line that was drawn to where the canon shots would go to make it a little bit more clear. Great entry.

shaftception by testudor 2021-04-29T08:13:04Z

Wish there was more levels or a longer level with more mechanics. After playing for a little bit my best time was 19.905. Good job.

Dimensions by Tarcisiotm 2021-04-29T22:29:12Z

Good platform controls that felt solid. Wish there was more levels that explored the mechanics more.

Hillside Choir of Death by Ranchoman 2021-04-30T00:59:21Z

I liked the micromanaging of each object. At a certain point I figured out I could almost always pass by just creating a diagonal line across the level and win. I think in order to prevent this there would need to be maybe less notes or a higher point requirement as rng will eventually put one on the right row as there is 8 levels and 5 objects. Before I found this out though I did find it engaging and enjoyed the music I was creating. Good job.

Robed Bird Reckoning by alexrose 2021-04-27T22:41:49Z

Played your game last jam along with playing melee I think with you also on stream. Another great entry with a hard platformer. Thank god for generous checkpoints and a slow down time. I wish there were more levels than just the 1 as I finished it rather quickly. Improvement for me is the obvious no keyboard controls visual in game, but thats a minor issue. Would have been interesting if your arrows killed yourself but that might make it to hard.

Robed Bird Reckoning by alexrose 2021-04-27T23:26:33Z

@alexrose anytime you are down buddy I hope that falco has gotten better.

Boombox by auxC 2021-04-29T22:14:56Z

Very fun well polished game. Definitely would be a good mobile type game time waster. Really liked that the key holes that were moving seemed generous on hit detection. Great job.

RAMnesia by 100th_Coin 2021-04-27T20:50:37Z

Took me a while to get the kaizo-esc block jump because im bad and kept running out of time. Great Idea i just wish there was a bit longer timer on everything before it reset you especially with you being able to reset yourself by clicking the buttons. Untitled.png

Augmented by johnryanaudio 2021-04-27T23:25:35Z

I didnt realize I was going to need to pay close attention to the details till the first question but Im glad I was. Nice story and now I feel bad for Alice.

Fathom Commander by Adam Martin 2021-04-27T21:40:02Z

Reminded me of FTL with the micro managing every unit. It becomes very hectic quickly and I found myself having to use the escape often and not having enough time to fix everything leading to a compounding disaster. In the end I managed to get to 3200 depth. Good job.

Tecta by techsec 2021-04-30T00:52:03Z

I think just a simple edit of the page to clearly show the controls of the game would be useful as they are only stated in the long paragraph that is giving more of a background of what the game is. Parts that seemed a little unclear were how the buildings connected initially, but I figured it out as I went along and had a good time trying to figure out how to build to the next resource to take advantage of. Good job.

Diggy Bunny by Traffle 2021-04-26T23:41:07Z

Only improvement I can think of is adding a progress bar for how far you are down in the level. Very cute bunny.

Doomino's Pizza by Ryfi 2021-04-27T01:43:49Z

Great game. I liked the witty dialogue and interactions between the sins. The spikes level is frustrating to play because of it being insta kill while everything else in the game follows the 3 hit design. Other than that it was a good platformer with some interesting boss fights

Project PANDORA by Fonics 2021-04-27T02:39:50Z

Liked the mechanic of going through the "portals" to get to new rooms that can go deeper before getting out. Movement felt a little bit awkward in spots with jumping. Good game and lighting.

Ski Trip by Rhoka 2021-04-29T22:52:58Z

Very enjoyable to play. I think the beginning felt a little slow but at the end it picked up at the end. Only thing I can think to improve would be adding w to accelerate or s to slow down for the tight spots. Great job.

Dig Straight Down! by Reispfannenfresser 2021-04-26T22:44:02Z

Was hard to figure out at first but the tutorial gifs were helpful. I think some feedback for telling which tool you have selected would be nice as I kept forgetting what I had selected. Cool concept

Deeper Into The Mind by michaelyount 2021-04-30T03:55:02Z

Enjoyed playing this game. I am a fan of bullet hell type games and this one had some of those elements in it. I wish it was a bit longer than 2 levels or adding more annoying side enemies to the level to give it a bit more of a challenge. A suggestion would be to add a few feedback and ui elements for player and boss health and hitting enemies. Good job.

Bumpy Drilly by Paul-Maxime 2021-04-27T21:18:29Z

Didnt expect that ending. Good work.

Georgina and the End of the World by Rainsong 2021-04-27T23:33:31Z

Loved the voice acting. I thought I was supposed to eat the leaves but Im happy with the story non the less. Good job.

Altum Altum by Maxwell3000 2021-04-27T21:22:28Z

@100th-coin @blanky-and-rocket @jeanbon Glad you guys enjoyed it. I actually loosely based level 11 off the konami code if you would like to try again. Thanks for playing

@chimp Thanks for the feedback on the audio apparently I forgot to change the audio prefab so it has been fixed now. Glad you enjoyed the game even if you got stuck.

Altum Altum by Maxwell3000 2021-04-28T12:40:23Z

@doot there are 14 levels so you got pretty far. There is a level select if you want to skip or just see the other levels. Thanks for playing.

Altum Altum by Maxwell3000 2021-04-30T23:40:51Z

@jake-marks Thank you for the vod. It was fun watching you try on stream.

Altum Altum by Maxwell3000 2021-05-11T18:27:26Z

@nonumbersgames Glad you enjoyed it and are part of the few that have completed the game.

Last penny by Advarsky 2021-04-27T00:09:23Z

This game would greatly benefit from an increase in speed of the player. The pace of the game felt a little slow and I think would have been a smoother experience if it was faster. I liked the dialogue a lot.

Aquanaut by EvilScotsman 2021-04-27T02:09:51Z

Great boss design. I wish there was more but what is there is very high quality.

I Would Like To Check Out of This Hotel by poboy 2021-04-29T07:37:16Z

Fun game. I really enjoyed the explosion effect after killing the enemies. Not quite sure what to take away from the ending, but It seems fish are good managers.

Deeply Organic by DoctorTM 2021-04-30T02:16:57Z

Great idea. I loved how each section of the body had its own little minigame. Each one of these could have been its own game for a jam timeline so that is quite impressive. Well done.

Ludum Dare 48 - Deep Dive by chimp 2021-04-27T21:26:29Z

I think an interesting thing to spice up the mechanic a bit would be to make you have to press it at a different part of the slider each time. Nice short game.

Jimdinant to the core by Jvdwijk 2021-04-27T23:07:57Z

I think adding a ui element that showed how much food you had left or something would be useful as in the beginning before I upgraded the food it felt rng as to whether of not the run would be successful because the food spawned far away. I enjoyed playing the game and it felt like it could be a mobile game. Good job.

Selkö by Doot 2021-04-29T08:19:21Z

Nice relaxing game. The ambiance and art were fantastic and I wish there was more. Didnt know that is how seals were made lol. Great job.

Deep into the Volcano by JoelChrono12 2021-04-30T00:25:33Z

Solid movement and controls which are key for a good platformer. I think some more levels would have been nice as the game is a bit short. Some more levels and mechanics would improve this game a lot. Good job.

They Hear You by SakuH 2021-04-26T23:22:19Z

Procedural generated levels worked great and the AI seemed to fit into it nicely. I think some structured levels would have been nice as it seems you can avoid the stealth mechanic and just yolo run to the exit since the monsters can not catch you. Nice concept and execution.

Of Void by Finn_Tr 2021-04-28T18:09:47Z

Great puzzle game. I really would have like some more harder levels. You introduced the mechanics well and I was hoping that you would do more with it in the end, but 10 levels is a lot. Some of the puzzles could also have been maybe a bit harder if you had to wait for all the blocks to settle before changing the room again because I was able to keep the blocks in place if I quickly did it which made the solution for one of the levels easier than I think was intended. I also made a puzzle game if you want to check it out.

Voyage of Science and Legacy by NoNumbersGames 2021-04-26T23:52:23Z

The last line is something. Crazy that something we have made today will outlast the Earth. Great story to tell.

Deep molatoes by leggy 2021-05-01T06:39:13Z

Interesting concept. I wish you had more time to flesh out the idea as I think with some better UI and being able to tell better how you are influencing the moles. Money seemed to not really be a big issue until the moles were trying to kill themselves with cave ins which took me a little bit to figure out how the reinforcements worked. Good job.

Bones & Guns Elevator runs by Maybeagoose 2021-04-27T00:01:14Z

The laser sound effects seemed to not take into account the volume setting and were very loud. It also seemed like the bullets went through the obstacles. With those things fixed I can see this being a good isometric shooter

Dream Descend by Benedek Labancz 2021-04-27T22:16:04Z

A checkpoint system would vastly improve this game as it became very tedious to replay each level over and over again after getting far. Another improvement would be that some of the things seemed to pretty much instakill like the waterfall type things in level 2 did. I liked the movement and platforming and level design with different themes going deeper. Good job.

​Nyctophobia by TheJohnyFeeD 2021-04-27T02:06:23Z

Insane amount of content. Really well made. Good job

Deeper Well by Feraligatr 2021-04-27T22:04:04Z

I didnt realize I could move the camera, but it made for an interesting resource management game instead of just never taking down the buildings. Well that's deep. Great little citybuilding game.

Abyss by BDenis 2021-04-29T22:23:30Z

As others have said an indicator for the ropes would make it a lot better. I also think another improvement would be to change the crosshair to a different color it is very hard to see when it is black because it blends in.

His Darkness by VarantTitizian 2021-04-26T23:05:29Z

I liked the levels and lighting a lot. I think adding a crosshair would benefit the game greatly as it was very difficult to pick up and interact with items. I dropped one of the main pieces needed and could not find a way to pick it back up and had to restart. Other than that good game.

10,001 - A space exploration game by tengusheath 2021-04-29T22:37:23Z

Very vast play area. I ended up having to use the coordinates you provided to find the things. Wish there was more content, but I was satisfied with just flying around.

Falling Through Love by CinderBlock 2021-04-27T20:23:12Z

As others have said previously the size of the hole when there is only 1 is quite difficult. I also think that if you mess up both characters you should only lose 1 heart instead of 2 but thats nitpicking. Good execution although it seems I'm not very good I only got to 293m.

My name ? by nyanpierre 2021-04-29T08:03:50Z

Really enjoyed this. I did find it useful for me to pull up the morse code and periodic table on separate tabs to make it easier. All the mechanics and puzzles worked great and you can tell there was thought put into it. Great job.

GROTTO GO FAST!!! by William Myers 2021-04-26T23:35:20Z

Slow and steady wins the race. 8:25. Idk if the last level is messed up but it spawned me at the exit. Was fluid and felt good to drive around.

Eva Power Plug Nap by Smelly Games 2021-04-27T21:45:45Z

I got 2925. Hard to keep track of the controls but but I think that was the point of the complexity of having to manage 3 different bars. I couldnt quite figure out how it was deciding to take my inputs as sometimes if felt unresponsive but maybe I was just mashing to hard.

Send Help by Rocket and Blanky 2021-04-27T20:56:45Z

Short and sweet. With a bit more time I'm sure this can become very depressing with better assets. I would have personally preferred the character to be a bit further away since it was hard to tell what I was doing and maybe a crosshair for interacting.

Downward Dog by vincinerated 2021-04-26T23:45:47Z

I want that dog. Very good animations and visual design. Gameplay was fluid and intuitive as to how long it would take to dig each type of block. Great job.

She Waits Below by AbigailCorfman 2021-04-27T00:36:33Z

Really enjoyed the game. Great story with good puzzles. I didnt know about the save feature so when i died the first time the autosave had me in a loop where I could not continue to play so I had to quickly speedrun to where I was. Other than that I had a good time solving the game

Escape into the Abyss by Raeino 2021-04-27T01:08:43Z

Played to the point it became trivial because of 9999 cost never increasing. I think there could have been some more strategy if either points we consumed or if it sped up over time. Good game

Do not Disturb! by ossuboi 2021-04-26T23:16:05Z

10/10 would kill cats again.

LD50 — Delay the inevitable

Rude Bear Restart by alexrose 2022-04-20T05:24:42Z

Great entry as always. Good puzzle design that wasnt to difficult and was intuitive. Awesome soundtrack and loved the voice over addition.

1000 Ducks by Maxwell3000 2022-04-04T23:18:19Z

@lenan Thanks for the feedback I have added some more clear instructions at the beginning of the game now.

1000 Ducks by Maxwell3000 2022-04-05T00:03:30Z

@knipsch you can kill the duck god if you get all the upgrades.

1000 Ducks by Maxwell3000 2022-04-16T22:30:18Z

@pumpenkarl We have always had a problem with conveying the tutorial and mechanics in a good way I think at this point since its been a few game jams we will make this a big focus of improvement in future ones. Thanks for your feedback

Till It's Over by Kamuniaft 2022-04-16T05:21:47Z

Great game. I liked the addition of the footsteps so I could optimize paths to try and get further. I assume it was meant to keep the family alive with you. I did not.

Typing Turmoil by SugarSugarSugar 2022-04-16T04:15:52Z

Nice entry. I think a small improvement could have been to put the words on a rectangle background of opposite color so there was more contrast because sometimes its hard to focus on it with all the moving stuff in the background. I also would have preferred real words in some way as it would have felt more natural to play but i guess thats what makes it hard. Overall fun entry

Desert trip by Dreamerflow 2022-04-16T04:58:36Z

I managed to glitch myself out and back into the map. I must have been to drunk I guess. Not sure if it was intended but i was carrying 150+ beers on me from the hot air balloon as I kept interacting with it. Also would have been a lot more readable if the text that appeared in game did not have shadows.

Let's Do Alien Taxes! by BurnsDesigns 2022-04-16T04:41:10Z

Was pleasantly surprised with how interesting this puzzle would be. I do wish that either the documents themselves were bigger but you could choose what to move to the foreground or there was a way to zoom in to be able to read as I had to get very close to the monitor even in fullscreen to try and read some of the documents. Some feedback would also be nice as to what you had wrong with the tax form as I got stuck for a little bit until i stumbled on the right thing.

Dead Stars by ImmanentDeath 2022-04-16T04:04:54Z

The presentation was great, but a bit confusing on how to get higher scores.

The Last Guardian of Some Orbs by Klumaster 2022-04-16T04:27:40Z

Love the visuals and concept as a whole. I do wish you added something that I could choose to continue to the next level because I feel like I was being rushed to read your flavor text of me getting older.

LD54 — Limited Space

FELL OUT by daveranan 2023-10-03T12:54:20Z

Great entry with good visuals and audio. Writing was enjoyable and I think this was a great game overall. I do think making the islands closer together or making the boat faster would have made this better.

LD57 — Depths

Time PANIC by Maxwell3000 2025-04-15T04:19:40Z

@beeb-gamecodecompany @sbackman I appreciate the feedback. A tutorial was the main thing we did not have enough time to add unfortunately, a lesson in time management for this one. Thanks for playing.

@cure Thanks for playing

Time PANIC by Maxwell3000 2025-04-22T01:52:49Z

@static-leap-studios Thanks for playing. we did not find any of those bugs so im curious what could have caused it.

Mystical Caverns by sbackman 2025-04-15T05:01:37Z

Cool game. Took me a few minutes to figure out how to get out of the starting area, but everything else was easy. I did kinda cheese my way up to a ledge that im not sure if i was supposed to do that way with putting a glass box down then a platform then 3 glass boxes on top of that but it managed to make it to the end so i count that as a success.

Depths of Strength by Beeb GameCodeCompany 2025-04-15T04:50:19Z

interesting concept. I ended up doing 10 water 5 grass on left and 10 fire 5 grass on right and that was enough to win the championship. Love the art and audio!

Above 30,000 meters by oeueGHa 2025-04-17T19:59:11Z

Found the writing amusing well done.

Race Through the Depths by Cure 2025-04-15T04:37:07Z

Had a good time with this one. It reminds me of the first game jam I made that was also a brutal platformer. One thing that was an initial issue with that game was no checkpoints. I think that the game having checkpoints would alleviate much of the issues with pathfinding. Now since i understand that this is a speedrun game that checkpoints are a difficult thing to add. I probably would have did them for a first run or every run, but if you die and use a checkpoint the time does not count. Some arrows could have also been helpful in a few parts because it really did feel like blind leap of faith a few times. For the last section I actually thought you were meant to pogo on the walls surrounding the end so i did that and then jumped off into the lava to the right. Overall great entry. I did not grind for a crazy time so I ended up with 29.96 which was sub 30 so i took it.

LD58 — Collector

Debt Collector by someone 2025-10-11T05:05:26Z

I ran around like a mad man yelling Move Dammit to everyone. They seemed to be intimidated by that since I got the money from them. The only thing that I would have changed is the camera since it is inverted it broke my brain so I got into a spot I could see all the house when entering it and just used wasd to move around and didnt move the camera again. Super cool that you made this with your own engine.

Trivia Hart in "The Case of the Porcelain Tricorn" by 100th_Coin 2025-10-11T03:12:37Z

Great game. I have played a lot of the old point and click games from the 90s so glad there werent any crazy logic gaps like those ones lol. Voice acting is funny and the time mechanic was very interesting and intuitive to use. Very impressive for a compo entry. When you said "would you kindly" i did get a bioshock flashback so I thought i was about to do something terrible. I mean who would jump into a spike pit willingly... right. (i did do both endings)

The Collection Machine by gamesplusjames 2025-10-11T02:29:34Z

Gameplay loop felt good. I think it would have been more interesting for the game to get a lot harder through the days. The first day i had to do 2 collections and once i wanted to see how the game ended there were still only 1 to 3 collections a day required and just doing those and putting the dangerous objects in was more than enough to sustain. Everything felt really smooth to play though great job

Voltaic Harvest by dxk2294 2025-10-11T03:38:21Z

Really solid gameplay. I really liked the lighting mechanic and it felt great to use. I do think it was pretty easy to get overwhelmed but they did not seem to do much damage. There is a lot of information overload in the beginning so the first run I forgot that I could shoot.

Knock-N-Treat by Steven Garberg 2025-10-07T14:53:01Z

Loved the game. played it twice and got 91 candies on the second try. Fun and cute game

Recollections by benskca 2025-10-11T04:54:31Z

Was not expecting a story and was very interested in it. I do like the variety in gameplay. Unfortunately the game kept closing the tab on the arms level and opening new tabs randomly so I was not able to beat that one, but I think I got towards the end of it. Wish I was able to finish as I expect there would have been another level with the whole skeleton. A downloadable version would have helped with that, but otherwise great entry

If I Ran the (Alien) Zoo by UkuleleFury 2025-10-11T04:03:36Z

Great concept for the theme. Loved the art and audio and gameplay was smooth. It did occasionally get stuck sometimes and not bring up things, but resetting the beam seemed to do the trick. I would have played much longer if the quest were endless.

Weight of GOLD by Maxwell3000 2025-10-07T14:58:18Z

@raysplaceinspace Appreciate the feedback. All our previous game jams we just had a massive wall of text for tutorials so this is our first real tutorial level so we will use that for the next game jam.

Weight of GOLD by Maxwell3000 2025-10-11T03:16:12Z

@100th-coin Thanks for the video feedback that was great to watch. We did go back and forth on putting a minimum coin required to complete the level, but thought it would be unnecessary in the end. Some levels were designed intentionally as you saw to force you to maintain certain mechanics. Glad you went for a high coin run as this was really our intention we just did not want to force it since the game can be challenging especially with getting most of the coins. Unfortunately you did get a lot of the unity collider stuff putting you in walls. I have had this problem every game jam and cant ever seem to find a good fix for it, maybe unity will make colliders work one day

The Odd Job by Reyansh 2025-10-07T14:03:13Z

Cool concept. It definitely made me try to figure out what was going on. I think another level with distorted colors or a more bizarre conclusion before the tape tv scene could have been cool. If you made the collider on the character smaller, around leg height, I think it would have been much easier to move around the levels

Collector Kitty by debugman18 2025-10-09T22:44:52Z

Cute game. I really like the art. I think the player movement being faster would help a lot on being able to move around. The puzzles were good although simple since they were not expanded on. Great entry

Aeternia by VPro 2025-10-09T22:26:08Z

Walking around and taking pictures felt really good and was super smooth. I found 3 of the meditation circles and tried all of them in various places and was not able to figure out how to get something to happen. I assume I needed to be in a certain spot when I did them, but was not able to find it. I did like figuring out them but a bit to cryptic I guess on where to actually input the code

Crystal Tower Luxogenics by orangeoceans 2025-10-09T23:38:19Z

The mirror defense was really fun. I managed to get to wave 21. It took me a bit to be able to figure out the rotation since I thought initially it was a key bind, but once I got that figured out I set up a nice defense.

The Garbage-Man Of New Trash City by kenevil1 2025-10-09T21:45:26Z

Love the audio and vo you guys did. I think a little bit tighter turn radius on the car would have made getting around a little bit smoother. I managed to get up to 214 and had a good time.

Ammonite Hunter by FrozenDude 2025-10-11T04:22:27Z

Nice relaxing game. Some of those were very hidden. I also experienced some movement jank. I did manage to dig straight down and then hug the wall to climb back up which was very efficient.

Souls Keeper by basic_eagles 2025-10-09T23:08:06Z

Super fun on the movement side. I love games like neon white so this is very much like that. Progressing level 2 was quite annoying with having to do level 1 over and over again to get it to again, also the start door opening inwards instead of outwards made the restarts take a long time. I think having the angel at specific points in the level or a specific time would have made it much more interesting. It randomly deciding to start while grappling is rough. I would have liked that mechanic much better if it was something you could plan for. My game also has some crazy momentum stuff in it so that was my favorite part by far. I also found it better to skip wall riding when possible since it actually slowed you down by quite a bit so i tried to maintain my momentum by skipping them. I read that you didnt get a chance to implement checkpoints, but I did get some crazy speeds and skip large sections of level 1 since I had to do it so many times so that was a cool side effect at least.

Styx of Souls by Disvent 2025-10-11T04:35:01Z

Loved the art and dialogue. I felt like most of the time you barely had to interact with the wings unless changing from fat to skinny so I wish it was more required or that you could mess up by using up all of your good or bad guys. I also like the random God of War requirement that gave me a good chuckle.

Crown Crow by ThDudk 2025-10-11T02:00:13Z

Movement felt great. It took me a few runs to realize what was happening, but i figured it out on my own. I like managed to beat it with only the first 4 upgrades since i didnt realize you could scroll until i got the crown, so probably made it a bit harder on myself.

Give Me A Grin by Millie 2025-10-09T23:19:35Z

Great job getting your first game jam done. I swear those dentist were locking on to me the first few attempts

Katamari Survivors by zexurge 2025-10-07T14:12:59Z

Reminds me of Donut County. My ball ended up being a lot towards 1 side being bigger so it made it a bit hard to get around at the end. I guess that is my fault I should have been a better collector. I could have easily spend more than the 3 minutes it took to beat if the map was bigger and you could start adding the houses and pipes to your collection

Beelines by raysplaceinspace 2025-10-07T14:28:20Z

Reminds me of the old airplane control tower mobile games so I liked it a lot. I would have liked it a bit more hectic with faster bees for more multitasking when planning their movement

LD59 — Signal

Plug n Play: Mixed Signals by LandoSystems 2026-05-04T18:59:14Z

Really enjoyed it. There was a lot more depth to the gameplay then I was expecting. Changing up the firing types to be in different spots really helped in some of the sections.

For Boom The Bell Tolls by pickens-inc 2026-05-04T21:33:10Z

Loved the game, All the gameplay elements worked really smooth and each fight felt like you needed to take a different approach with. Really enjoyed the voice acting so shout outs to the team for it. great unique entry well done

Apollo's Gift by dikkop 2026-05-04T21:04:49Z

I had to change my dpi to make the game playable as the slider in game did not work. I was a bit confused by the large wall of soldiers as they did not play any music so i cursed them all. I think a visual for what music they were playing would have also been nice since sometimes it was hard to tell the difference between some of the melodies when chained together

Celestial Bodies by rynti 2026-05-04T19:45:22Z

Very funny game. Love the take on it. I really liked the control delay and would have liked to been forced to use it more, but it felt like it really only mattered in the beginning until you get a full orbit setup. Upgrades felt good and had a fun time playing.

No Signal by dk5000p 2026-05-04T19:53:22Z

I enjoyed my time here, I have not played many text based adventures and thought it was quite good. The puzzles with only having 2 rules can only be so complex, but I think it worked. Great job.

Robo-Miners by Wizard 2026-05-04T20:27:24Z

Movement felt really good. Wish there was more to collect and do. I liked the sound effects.

Dragonia Siege by Euler Moises 2026-05-04T20:17:00Z

I played some of the old ff games last year and this brought me right back to then. I was instantly ramming my head into walls to try to find hidden things. I think I missed one secret, but I got this ending. image_2026-05-04_161659265.png

Remote pest control specialist by sledzik 2026-05-04T18:40:57Z

I think its a pretty fun tower defense game. I wish there was some more micro managing you would need to do with the drone. The tower placements that are not usable without a lot of upgrades feel really bad and lead to some blindspots on parts of the map. Other than that I like that you have to drive over the bugs to kill them and had a good time.

Tower Signal by Pierre-Marie 2026-05-04T18:26:38Z

fun increment game. I think the balance was really far off in the beginning, it takes a while for it to really pick up in speed. I did reset the skill tree a bunch to find combinations that would speed up the early game. the late game is fun, only issue i had was that everytime the auto went off it would drop my module I was trying to drag. I did not fully complete the tree, but i got all the way to the bottom and played a little bit longer to see if something would happen.

Finsternis by Jo Bettaque 2026-05-04T16:39:35Z

Great entry, I really enjoyed going around and finding the various structures. I am not sure what I was supposed to do with the ancient artifacts, I stopped after I beat the hive as the compass did not show anywhere to go at that point. I would have liked more enemies, but I think you already fixed that in the post jam version. A lot of depth and fun

Trailwork by sudocoffee 2026-05-04T20:40:56Z

Super cool visuals and loved the vibe. I spent a while orbiting stuff till i mashed random directions and got to see new stuff.

DATA AUTHORITY by nobdspace 2026-05-04T19:27:18Z

Loved the atmosphere and the lore gave a very dystopian vibe. Fun game, but wish there were more rules about things that werent letter as those were more interesting.

USS SONAR by carterjbx 2026-05-04T16:52:11Z

Neat concept, I managed to win on my first try. I liked it, and had to get out ms paint in order to help me deduce where it was. Fun entry image_2026-05-04_125208899.png

FISTAL by Splix 2026-05-04T19:13:35Z

Congrats on doing your first game jam. I was able to play through the game without any major problems. sometimes text was on top of other text, but I was still able to read all the story. Gameplay was simple, but its a first try so nothing wrong with that. Controls as others have stated are weird and not standard for most keyboards. Good luck in game design fistal

Drum`n`Ice by PepeBrante 2026-05-04T20:05:49Z

Cool game. I struggled at first with timing, since you need to input the first direction right after the preparation and enemy attack which was not that obvious and led to a lot of damage being taken early on. Once I got the hang of it I was blasting enemies with my sick beats. Great entry.

No Service by Nathanial 2026-05-04T17:00:34Z

I liked the idea, I had some issues on the second level at the area right before the top because i tried jumping over the box you need to push to the left and in my attempt to jump over it pushed it off the right and had to restart. Other than that the platforming elements felt good for me.