Foon → Ludum Dare Explorer → Users → Daniikk1012
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2024 | 55 | Summoning | The Hellkitten Server | jam | 3.16 | 3.00 | 3.33 | 3.83 | 2.83 | 2.66 | 3.16 | 3.16 | ||
| 2022 | 50 | Delay the inevitable | Unapocalyptic | compo | 414 | 3.26 | 3.19 | 2.92 | 4.09 | 3.07 | 2.61 | 2.97 | 2.95 | |
| 2021 | 49 | Unstable | π₯ | Unstable connection | jam | 1490 | 2.56 | 1.97 | 2.88 | 3.56 | 3.31 | 2.85 | 2.95 | |
| 2021 | 48 | Deeper and deeper | π₯ | Grave Hammer | jam | 1155 | 3.37 | 3.29 | 3.10 | 2.40 | 3.83 | 3.69 | 3.45 | 3.29 |
| 2020 | 47 | Stuck in a loop | π₯ | Time Saver | jam | 1119 | 3.28 | 3.07 | 3.34 | 3.48 | 3.62 | 3.11 | 3.29 |
Probably the best game I have played here, even though it was too hard to me to hit enemies.
I like the graphics and the sound. It is also quite fun to play until you finally reach the end. Hope that you add more replayability later.
CATERPILAR COOOOOOWBOOOY!
Graphics and sounds are so EPIC and the gameplay is very original, i have never seen games like that before. That is amazing!
Quite good game, but I do not understand the order of colors when you press space
Unfortunately, I cannot play this game in browserΠ‘Π½ΠΈΠΌΠΎΠΊ ΡΠΊΡΠ°Π½Π° ΠΎΡ 2020-10-06 12-20-04.png
Nice gameplay, but as others have mentioned, it is hard to understand where is the monster while you are setting traps.
Clone of classic pipes with innovative gameplay and good graphics and sounds. Cool game!
Π‘Π½ΠΈΠΌΠΎΠΊ ΡΠΊΡΠ°Π½Π° ΠΎΡ 2020-10-06 11-37-41.png I dont know, is this okay?
Nice game, I like the idea that life is eternal loop. Also music and graphics fit perfectly
@kaabiikaze Actually killing enemies give you 0.5s of time for the next respawn. Killing enemies do not give you more time in the same round
@macaroni-dev It seems to be an error with lwjdl. Can you please create an issue on github so we can fix it later?
@macaroni-dev Do you have libXxf86vm library installed on your system? Install it with ```sh nix-env -iA nixos.xorg.libXxf86vm ```
@nyubi We will try to make a port later
@helekopeter The time gained from killing enemies is added in the next respawn and it does not affect your current loop. It gives only 0.5s jf additional time
@peace-of-cake-games we will later create a tutorial, but if really want a demo video, consider watching this: https://youtu.be/XGmb_ZrYFFo at 2:22:56
@toccio94 Thank you for your advice, yes, we thought about these improvements and will add them later.
@fadrikalexander Yes, it is another way to complete the game, but is this fun? If people want to, they can just spam first enemy, if not, they will go further and further. Players can do whatever they want to do.
Awesome game with great sense of humor!
@alyd-asmar We have already encountered that problem, next version will contain a fix @catoryu @cninja @guladam There is hidden popularity system which affects cost of items and too little potion recipes (A total of 6). We will add more recipes and make the popularity system more obvious @guladam Good idea about camera shake! @colapolka This is the right way of doing this
@Mero it is about pushing zombies deeper and deeper under the ground
Awesome game! Though the audio can be a bit frustrating sometimes.
Cool game with a nice concept. It is really fun to play, but as someone already mentioned, movement is not really easy.
Awesome game! It fits the theme very well and the sounds and visuals are so adorable.
Good game. In my first run I got extremely lucky and after collecting the first key I ended up in a room with another key, after picking it up, I got teleported to a room with the exit and finished the game without passing through a single door.
Wow, that was difficult. Took me 34:18.95 time and 329 deaths to reach the end. It is fun, graphics and sounds are good as well. The only frustrating thing is randomness in jumps, which made the section with multiple small platforms in the air hard as hell.
This is awesome! The game is so stylish and feels great to play.
Liked the concept of a minimalist fantasy console. Editors is very easy to use and importing levels is just a simple drag-and-drop (It was not working for me at first because I tried to drag levels straight from the browser, while what I had to do was to download level as a .png first and then drag from the file manager). The only thing is, I do not see any clear connection to the theme other than decreasing oxygen level. Everything else is fine, however. Would be even better if you provided some "official" levels to play.
Great game! Seemed a little bit hard at the start because of the controls, but once you get used to it, it is pretty fun. Really liked visuals and the sounds.
This is AWESOME! The audio, the visuals, and most importantly, the gameplay mechanics are all so great. I enjoyed launching the character with massive speed, watching it fly around and sometimes even collect multiple stars on the way and return back to the start, it just feels so great.
That's a pretty fun game and as others already mentioned, the character looks adorable.
Wow, cannot believe this game was done under 48 hours in a custom C++ engine. It is so polished. Sounds would be a great addition to it.
Awesome game, really enjoyed the artwork and humor. There are some problem, however: At first, it was not clear what I even have to do, but then I finally realized that it was a puzzle game. It does not really fit the theme. It is possible to click through the duck, activating something on its opposite side.
Also, I cannot get past the rhythm level, but that is probably just me being an idiot.
Good game, really liked the simple graphics and the audio. Liked the concept of constantly changing environment, it feels very dynamic and unstable.
Wow, this game is great! The graphics and sounds are awesome too! At first I did not really understand that you are supposed to buy things on the right, because I was too focused on surviving. I managed to collect 59 coins that way and then gave up. After that I saw screenshots of the game, realized that you can automate stuff and won the game by automating everything. It was fun and relatively simple. The hard mode, however, does not seem to be possible for me to win.
Good game, I really like the concept. The sounds are a bit annoying though (I mean the beeping and signal loss sound)
This is a really hard puzzle, I did not make it past the "Do not stop me now" level. Nice game
Game looks good, would have probably enjoyed it a lot more if the character did not clip through walls. Really enjoyed the simplicity of the graphics and the audio.
Good game. I suppose you are supposed to finish the last level using wall running but I just launched myself with the maximum speed by catapulting while sprinting and managed to fly between two wooden platforms using regular jumps.
@scalphamission Thanks for your feedback! We will add settings to the game soon, so you will be able to control the volume yourself.
@pious Thanks, we will add pause button soon
@greenxenith Hmm, probably it's just too loud compared to other sounds or it is a bug, I'll fix that. About sitting in the breaker panel most of the time, probably I should make internet connection loss more frequent
@papercypress Thanks for your feedback! You cannot prevent losing connection, but you can prevent losing download progress if you react fast enough and click reload button.
@scalphamission We have added settings into the game @pious There is pause menu now @greenxenith @papercypress I have fixed the volume issue
@sunnyrx thing is, download takes 5 minutes, which means you are only allowed to mess up your download in first 2 minutes of a game. If any download resets after that, you will certainly lose.
@eli-delventhal @yodog Thanks for your feedback! Yeah, the game is kind of boring and there are not that many things to do. Initially we wanted to add some sort of captcha every time you open a device so you have different mini-puzzles to solve each time so you do not get bored and it will takes more time and effort to switch between devices which prevents you from just clicking through things constantly, but we could not implement that until the jam is over and after the jam is over we just got lazy.
Nice concept, but like people already mentioned, the game is unfinished
Fun game, but I do not think that it fits the theme that well
A nice game with awesome graphics and music. There are some bugs though, like others have already mentioned, but they do not make the gameplay worse in any way
That... is an interesting interpretation of the theme
@zsharpfire Thanks for the feedback, will work on that
@d00kl1 It was a conscious decision at first to add as little animations as possible and use the most simplistic art style. Not sure where I was going with it, definitely will add an animation
@d00kl1 Wow, thanks for the advice, that is really helpful
Thanks for the feedback! @zimny11 @chriiis88 I was planning to add alternative controls, like WASD for movement, mouse clicks for smashing and shooting and so on, but completely forgot about that. Thanks for the reminder!
@wouter52 Thanks, glad you enjoyed it! About the shooting - it is intentional. Mainly because it is more fun (At least I think so), but also because I want it to be possible to play this game forever with enough skill and CPS, and if there is a cooldown for shooting that is not possible because at one point there will be too many nukes or the comet will be moving too fast to even theoretically handle the situation. I agree about the zombies though, will add that later.
@borabee Thanks, if I expand this game post-jam, I will definitely add more mechanics or even apocalypses. About the music - I am not a musician and using a song from internet for a compo game does not feel right.
I thought it was a bug, but upon replay it seems that there really are only two levels. Well, good game, enjoyed the sounds, those were funny, and the gameplay is good, like how you decide whether to use imps as a source of experience to upgrade to next level, or start building up your actual army. I found that hellhounds are very good in packs, dodging cannons most of the time thanks to speed, and having enough members to not be completely obliterated by the arrows. Don't know where to use the dark knights, seem to slow to even reach the other end before you lose to boredom.
@omphh Thanks. That's not actually my first entry here, it's just that it's my first time doing a submission in Godot (Previously used libGDX). If you look at the previous entries, I think you would actually find them better, because I barely put any effort and time into this one (And because those were made in teams, not just by myself).
Great game, like if wrong food in overcooked actually cost you something other than wasted time. Too much for me however, it becomes too hard way too fast. I also agree with others that if you are not lucky, which is most of the time, you will lose the first orders, so probably making the process of summoning somehow faster, or the first few timeouts even bigger would be a solution, because I really like the idea of figuring out the combinations yourself, without any prior information about them, and I think that showing the body parts for a short time kind of ruins that.
Loved the game, the audio and the graphics are awesome, really fun to play as well, but don't really see how it fits the theme, as the summoning doesn't seem to be very focused on, it could literally be just a counter of wins and losses in minigames that determines the outcome and it would have made pretty much no difference.