aimainiac 2020-10-05 16:57
A game with room for improvement. Maybe if the player's movement was tile based and flipping through tiles was more consistent?
Foon → Ludum Dare Explorer → LD47 → Snail Puzzle
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 1445 | 2.95 | 24 | |
| Fun | 1302 | 2.86 | 24 | |
| Innovation | 1320 | 2.81 | 23 | |
| Theme | 1557 | 2.56 | 24 | |
| Graphics | 1204 | 3.09 | 24 | |
| Audio | 876 | 2.97 | 23 | |
| Humor | 991 | 2.41 | 20 | |
| Mood | 1292 | 2.87 | 22 |
A game with room for improvement. Maybe if the player's movement was tile based and flipping through tiles was more consistent?
@aimainiac thank you for your feedback we are going to improve and publish this game on google play store
@spacestrawberriesstudio No problem!
Quite good game, but I do not understand the order of colors when you press space
cute little game! just background slightly does not match with play area
That was a cool game, i like the idea, i think you found a good match with the theme and i think the fact that the color order change is a good idea !
@tori thank you so much
Music was fitting. Would be nice to have more options available than pressing space. But cool game idea to rebuild a given form :)
Interesting game. As other people have said, it would be nice to have a clearer idea about what the next colour will be.
@fachscahfttf thank you for your feedback , in future we will add more colors
Would be far better if movement was tile based.
The mute button in the menu doesn't mute the whole game which is kinda annoying. I like the graphics.
This was a fun game! Finding out I could change 2 squares at once was a game changer. A very simple game idea that was well executed, good job :)
this was an interesting idea, simple and fun!
Interesting idea with room for improvement. Would be much better if snail "jumped" half of a tile at time.
It might make sense to display the following color in the corner of the screen
So I think there is a good foundation here for something, but overall there wasn't much of a challenge. It was a little strange that the color was random that it chose as far as I could tell. Great game though!
I don't think the music fits the visual. Might be me... You could add colliders to restrain the player from moving outside of the play area. Or you could introduce tile base movements. Keep in mind that when designing a game you protect the player from himself.
Overall, you have a good foundation. You can definitely build on top of that. Best of luck!
At first I did not know how to control the game so a short tutorial would be appreciated. A tile based movement would also improve the game feel in my opinion. Otherwise the game looks good!
Screenshot_20201026-190329.jpg
I got 3035 points and then gave up. It seems to be infinite. The time limit for each level seems a bit too long, 2 or 3 minutes would be better. Because that way it’s so hard to lose. Overall a good game. Nice job! :)
hey you should remove the thumbnail because that is not your art...