Space Junkies by aviktorov 2020-10-06T07:06:38Z
A bit tricky controls. At startup, the first 15 seconds lags. Perhaps these are problems of the webGL
Foon → Ludum Dare Explorer → Users → Nomad912
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2020 | 47 | Stuck in a loop | 👥 | SpaceLoop | jam | 1580 | 2.70 | 2.43 | 2.29 | 2.72 | 3.41 | 1.35 | 2.50 | 3.15 |
A bit tricky controls. At startup, the first 15 seconds lags. Perhaps these are problems of the webGL
One of the few jam games I went through to the end. An original idea, nice visualization. And, Wow, the ending is unexpected))
Seems like the speed is growing too fast The wheel radius may be too small. Because it's hard to have time to react
Completed all 9 circles of hell). Very atmospheric. It was difficult when the shaking appeared.
It might make sense to display the following color in the corner of the screen
I went through the game to the end, I did not notice any problems. The idea is interesting. The only thing I think was worth releasing the game in webGL
cool idea. if you miss you hit yourself
An interesting idea, I liked it. I love all kinds of puzzles and riddles. It might be worth a little more work on the interface and quests.
Very sticky. This is what I've played the longest.
An interesting concept. Invigorating music
This is a very cool idea and a great implementation. Add another menu to exit the game by pressing "Esc"
Thanks a lot for the comments! This is our first jam, and we did not have time to implement everything. But we will finalize the project and take into account all the shortcomings and wishes.