FoonLudum Dare ExplorerLD47 → Stuck in a Loop

Stuck in a Loop

By rameshblue

View on ldjam.com

CategoryRankScoreCount
Overall11333.2744
Fun6863.4345
Innovation13612.7645
Theme12853.0744
Graphics6813.6945
Audio7553.1943
Mood12332.9642

Comments

lamasaurus 2020-10-05 19:43

Cool little game, I survived for 81 seconds. The graphics are just gorgeously lowpoly. There was this bug that made my corsair misaligned with the direction I was shooting in, which made it a little hard to aim. Keep it up!

theceases 2020-10-05 19:57

I loved your game, but if u decide to update it could u make the bullets about 2/3 the speed? Still great game, I survived 45 secs.

brinegamers-productions 2020-10-05 19:58

I see some potential in this game, I agree with @lamasaurus that the crosshair was bugged. I personally see this as a really hard game.

prostone 2020-10-05 20:04

Like the aesthetics especially the campfire and explosion effects. Little planet is a great concept, always love seeing those. Also probably just my issue but I had the game a little "shifted" - enemies killed cut in half (cant scroll up) and mouse targeted buttons only when I was a little higher. Not an issue though :]

Survived for 72 seconds anyway :]

petturtle 2020-10-05 20:25

Really like how the bullets curve around the planet, although they do move really fast.

sarenei 2020-10-06 03:44

Fun game. Crosshair was a little off as others have pointed out.

james-clark 2020-10-06 03:48

I had a fun time playing this. Great sounds and game is easy to pick up and play

melvinng 2020-10-06 03:48

Fun game and I feel there's potential for this game as well.

no-grapes-games 2020-10-06 03:57

Neat arcade shooter game. The sphere world was a cool effect. Had some trouble with the cursor / crosshair being a fair bit off, but it was playable. Nice entry!

nomad912 2020-10-06 04:17

cool idea. if you miss you hit yourself

nbrowning5 2020-10-06 04:36

The audio was amazing, and the planet physics with the bullets creates a really cool effect.

tarvisplays 2020-10-06 04:41

Cool concept!

zashers 2020-10-06 04:46

I like the *pop* that's made when an enemy is killed.

tad 2020-10-06 04:52

Very cool little shooter! Unfortunately, it seemed like the aiming reticule wasn't quite lined up with the mouse pointer? This may be a linux issue, though! I had a lot of fun playing this one - well done! :)

stefan-b 2020-10-06 13:37

survived exactly for 81 seconds too, killed 39. Fun experience! (dont press ESC in the instructions menu ;)

purpledartfrog 2020-10-06 13:37

Absolutely agree with the others... a very nice polished entry :smile: Some diversity in the enemies might have contributed with replayability ... boss fights and what not :smile:

Great job :thumbsup_tone1:

:purple_heart: :dart: :frog:

abiral 2020-10-06 13:38

Awesome concept for the game. The menu buttons was a bit unresponsive for me, Liked the poly art style and the explosion effect. Overall a nice experience.

black0wl 2020-10-06 13:38

Great game! Managed to survive for 56 secs. One thing you could do is fix the ui a little bit(responsibleness). The sounds are great!

rameshblue 2020-10-06 13:39

@purpledartfrog I Agree with you...Even i wanted to do that...didnt get enough time...will keep updating in itch.io

rameshblue 2020-10-06 13:40

@stefan-b Ill fix that...thanks by the way...

zeonblue 2020-10-06 13:40

Loved this game!

negdo 2020-10-06 13:42

Love your game, but i'm interested why don't you also give ratings to other people?

rameshblue 2020-10-06 13:44

@negdo Am going to start do that...actually was fixing some bugs in my game..and i wanted to develop more in dis...

superunknown 2020-10-06 13:45

Enjoyed it!

purpledartfrog 2020-10-06 13:47

@rameshblue yeah - I know the feeling ... the number of ideas when deadline approaches seem to escalate exponentially :rofl:

lev4iks 2020-10-06 13:57

Realy nice, little game ! Think that it's a good & fun time killer.

zrepa 2020-10-06 14:47

Hm, is it okay that angry barrels(enemies) did not damage my character? I just shot them all staying at same point where the game starts. I liked the mechanic of a round bullet, it was quite interesting to see how the bullet shot.

rameshblue 2020-10-06 15:22

@zrepa no idea why it happened to u...i even checked now and am getting damaged...

jezzamon 2020-10-13 04:13

I think the next thing this would need to make it feel like a fully fleshed game is some sense of progression, and perhaps some type of core game loop. Currently as a endless game that doesn't change that significantly as you play it, it's feels a bit limited.

Nice job getting the spherical coordinates and such to work. That feels like it'd be tricky!

jezzamon 2020-10-13 04:14

Oh also the explosion visual effects are awesome! Great choice there