Larrys ducked-up adventures by Fatz 2024-04-18T20:08:26Z ♥ 1
Nice, unique, silly idea. The summoning took a few tries to figure out, but it's nice that you get plenty of opportunities to figure it out before enemies appear.
Foon → Ludum Dare Explorer → Users → No Grapes Games
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2026 | 60 | Old Tech | 👥 | Grandpa's Grid Too: Detention | jam | ||||||||||
| 2026 | 59 | Signal | 👥 | Pied Typer | jam | 527 | 3.44 | 3.30 | 3.30 | 3.04 | 3.80 | 3.12 | 3.58 | ||
| 2025 | 57 | Depths | 👥 | Drain Digger | jam | 2.67 | 2.33 | 2.50 | 3.33 | 4.00 | 3.00 | 3.00 | |||
| 2024 | 55 | Summoning | 👥 | Drag Me From Hell | jam | 423 | 3.71 | 3.87 | 2.97 | 3.55 | 4.08 | 3.42 | 3.55 | ||
| 2023 | 54 | Limited Space | 👥 | Checkout Champion: Bagging Edition | jam | 632 | 3.50 | 3.25 | 3.52 | 4.02 | 4.12 | 3.34 | 3.48 | ||
| 2023 | 53 | Delivery | 👥 | License To Serve | jam | 1030 | 3.08 | 2.83 | 2.94 | 3.24 | 3.61 | 3.39 | 2.71 | 2.94 | |
| 2022 | 51 | Every 10 seconds | 👥 | Dolores To Donuts | jam | 657 | 3.46 | 3.19 | 3.50 | 3.44 | 4.02 | 3.89 | 3.67 | ||
| 2022 | 50 | Delay the inevitable | 👥 | Pizza Gal | jam | 197 | 3.94 | 3.66 | 3.82 | 3.84 | 4.31 | 3.73 | 3.91 | 3.79 | |
| 2021 | 48 | Deeper and deeper | 👥 | Physician, Heal Thy Elf | jam | 391 | 3.84 | 3.63 | 3.53 | 4.00 | 4.16 | 3.50 | 3.72 | 3.54 | |
| 2020 | 47 | Stuck in a loop | 👥 | Amusement Shark | jam | 372 | 3.81 | 3.79 | 3.48 | 3.96 | 3.89 | 3.60 | 3.67 | 3.69 | |
| 2020 | 46 | Keep it alive | 👥 | AMT: Alien Medical Technician | jam | 325 | 3.91 | 3.80 | 3.70 | 4.16 | 4.27 | 3.88 | 3.63 | 3.69 | |
| 2019 | 44 | Your life is currency | 👥 | Meter Maid DX | jam | 230 | 3.75 | 3.41 | 3.71 | 4.11 | 3.95 | 3.58 | 3.77 | 3.38 |
No Grapes Games leaves an average of 33.2 feedback comments each event.
Nice, unique, silly idea. The summoning took a few tries to figure out, but it's nice that you get plenty of opportunities to figure it out before enemies appear.
This game was very impressive! The graphics were awesome, and the music really helped to cement the atmosphere. I really liked the car designs as well
Good amount of content! Got pretty frustrating at level 3 to restart the entire level, and my muscle memory of shift being "run" made me dash to my doom quite a few times XD I really liked the graphical style, it worked well! Overall solid entry!
Nice little clicker that stick with the them, and the pixel art is lovely!
Screenshot 2022-10-06 145501.png
I do want to report a bug where I somehow had a "zombie" chick. I wish I could give more info on how it occurred, but there was always +1 chick which didn't seem to actually exist XD
Overall nice addictive clicker!
Creative idea and and a unique way to incorporate the theme! And great art too, as expected! The music was also nice, and I loved the inclusion of cowbell lol. Great job!
The soundscape was great. This game actually scared me. Made me jump... a lot. Defiantly got the mood down. Great work.
Cool game, looks really nice. I had fun playing it. The lack of SFX and character switch indication was noticeable but I played it to the end. Great work!
This game had some great art. It was a good entry. Nice job. Some SFX and a score system will add some spice into the mix.
This game is very well made. It was difficult but NES difficult. You know what I mean? Great work, it fits the theme, it works, it looks great, well done.
Nice work. This could have been really awesome if time wasn't an issue, but hey, it's a challenge. It's cool that it had an ending. The art was good too. The only thing I can say is if there was an indicator like a sound, an exclamation point, or something red on the useable objects so the player can figure out what to do easier that would help.
I like the concept. It was not a game I can be good at but the rules set in play make for a different kind of game. Nice work. Too hard for me but maybe this will be fun for others. Great art and music!
The game looks really good. This was not an easy game to get the hang of though. Seems extremely targeted to a person with a specific play style. Maybe some tutorial to ease the player into the controls will help more people like me get pass the first cliff without spending too much time. The game works, it fits the theme, good job!
Nice nice nice! This looks like it must have been a major time suck to figure out how to code this! I ran into 0 bugs so this is a great entry. I enjoyed the puzzles and it was a rather unique experience. This is gold! I had fun. Well done!
I had a lot of fun with this game! I liked how weighty the ball felt. There were times when camera control would have helped because it was hard to judge a drop, or level geometry got in the way of the ball, but then, full control may have made the game too easy. And checkpoints were well-placed so it never got frustrating (even if I just squeaked by on time!)
Nice game. I wanted to get to the bottom! Played till I did. Looks great, fit the theme, nice work!
I like how the combo/combat felt. Really well done. The art was great. I didn't use the jump though. Maybe time was a factor but some pits or spikes would make the jump have a point.
OHHHH this is fantastic! Really really enjoyed this one. The art is great! I like the screen shake and the overall impact of the charge when you hit the ground. This was like a really cool Kirby minigame! It hit the theme with 100% accuracy. Love this, had lots of fun, great job!
Really cool game. Rottytops is that you? I like the overall concept and feel. I do feel the game was way too difficult and needed better level design to ease the player into the game. It went from 1 to 100. Think of the player when developing the difficulty of a game. The art was great.
For what it was it was an excellent experience. It's easy on the eyes with fantastic art and the micro games within kept me on my toes! I like it. Very creative and beautiful game. Great work! High marks!
The game looks great, it plays as intended and the concept is something new. I liked it. Looks like a lot of work went into it and the overall theme of the game fit nicely. The being quiet mechanic is a nice touch and forces you to take your time. Nice work.
Cool game. The art is really well done. I like these kind of puzzle games. It was very well executed and this is a solid entry for sure. And a breath of fresh air to be honest. Keep it up!
Very Very cool game. Fantastic look and art! Had to use a controller because of the sensitivity being so dang high but it still ended up being pretty sensitive. Other than that, the game is gorgeous and some of the stages have really fun designs. This is a solid entry especially for a Jam game! Color me impressed, great work!
The art is really good! I think the game could use a score or something. I'm not sure if it has an ending but a score will add some replay value. Some feedback when hit would add some flavor as well. Like a screen shake or the submarine flashes red, etc. Given the time limit of the Jam this is a good entry. Nice job.
Well, I can see that there was an attempt. I guess this is more of a learning experience than anything. Why was the Windows file so big?
This is one of my favorite games in the jam so far! Really, it has a great mood to it. It reminds me of a PSP game like Locoroco with it's style and music. Clearly this was supposed to be a humorous game, but it's actually fun and challenging. The upgrade system is both creative and fun. TOP TOP TOP! Fantastic work. It's tough being a sperm.
Nice concept, but it was a bit too hard for me on the level where the worm is in the lava. After multiple tries I had to give up. I know I probably had to click right when I got the lava worm to redirect movement but it worked 30% of the time. I do like how the game looks though.
Nice work, this really hit the theme hard. I really like how the root was animated. It felt good to control too. Adding the fairy as the mouse control along with the root is a good feature. I liked it!
Interesting! This game has a really cool concept. This has a big learning curve with the controls but it's easy to grasp after a few lava dips. I like the look of the game too!
Nice work.
Cool game. It’s different, and the way the mouse was used to play the game was well utilized. I like how it was written and the overall art style really put me in a “facing your inner demons” kind of mood. Really well done, nice work!
Nice sounds too!
Nice work. Looks like a lot of work went into this because the art is really good. The only thing I can knock down on is the frame rate, but that's probably just a personal problem with my computer settings. Again, nice work and it fits the theme. A win win!
The art of the game is fantastic! I like auto movement of the character. This makes the game unique. The humor of the bad people is pretty funny too. I can see this being a mobile game since you just have to press one button to play. That's a good thing!
Great work!
Definitely reminded me of Ridiculous Fishing, and that's a good thing! You really nailed this it's really well done. Great art, great music, and insanely addictive. Solid entry ~ And I would love to see downloads to play offline if possible!
Awesome job!
Wow. It took me longer than I care to admit to figure out what was going on, but when I did I couldn't stop playing. Really neat and strangely atmospheric little arcade game.
I would love to see download to play offline if possible.
Awesome entry!
Wow, that was really cool! I have a weakness for dice AND deckbuilding AND Pokemon, so this hit me just right :) It's also nice to see other projects in Godot.
The desktop theme was really interesting too. All in all this is a really good entry!
Nice atmosphere, controls feel nice too. I was a bit confused for a bit about where to go, but I started to work things out as I played. The tutorial text that came up during play was helpful. Unfortunately the "how?" entry in the main menu seems to crash reliably on my machine (Windows 10).
Fun entry overall!
Very reminiscent of liquid wars. Neat to see a cellular automata game like this! I had a lot of just playing around watching the ants work to get to my mouse cursor, and the liquid flow. Nice work!
This was super impressive. I played it on an actual NES, which was a really fun thing to be able to do with a LD entry! The gameplay was nice - jetpack physics felt smooth, and there was a nice variety of enemies and levels.
My only complaints would be that some of the tiles were difficult to tell if they would collide with you or hurt you - and the UI was a bit confusing at first.
But honestly those are just nitpicks. Really impressive all around!
I really enjoyed the atmosphere of this game! The art was cute, and the music was fun. Overall a simple yet satisfying clicker.
This is a fun game. I can see this as a mobile game. The limitation of the moves and the rotation really makes the game something different. I like the sfx used. This is a nice entry.
Never played a game like this before. It is very innovative. The story goes well with the gameplay. I like how the player will have to rely on memory to figure out the patterns. The art is really good too. Nice work!
Cool idea. I really like the art. The battle was very simple but this is a jam so that is understandable. Having the controls on the screen is a really good idea. I like the interpretation of the theme and it works. Nice work!
That was very cool. I can see this game as something you play on mobile. It is simple, but very creative. I really appreciate that even if you miss the mark the game continues, because I missed a lot! Really nice balance here. I like how the game got faster and had more colors. All around, this is a good game!
Well, it's a jam game. Nice job getting an entry in. The presentation was really cool and it fit the theme well.
This game has a really wonderful presentation. Not to mention it is very cute! I really like the micro games provided! It was very fun and the music fit very well. Thanks for the cool entry.
The art is really good! I had trouble getting the attack right but I knew what you were trying to do and it was very innovative. It has some polish but with a little more this game can be fun. Maybe a meter showing the hoop is ready or the hero flashes when the hoop is fast enough to hit the enemy? Also, I think the motion control with the mouse was a bit too taxing, but that's just me. Still a nice entry for a game jam. Good job!
This was fine I guess, for a jam game. I couldn't get very far in the game because the difficulty balance was not there. The lack of a checkpoint caused me to give up trying to get far in the game. I guess the strongest feature of this game was the art. Really great art!
It's a good entry. Not my kind of game due to the randomness of difficulty, but it is a solid entry. Maybe have a difficulty curve next time. Nice work.
Really really great pixel art! This was your first ludum dare? Color me surprised! Having the controls shown in game in the tutorial is a sign of some nice polish. This is a polished entry. I did get stuck but I was only half paying attention to what I was doing. Great game, nice character design, love this entry.
I probably played this longer than I should have but I really wanted to get out of that dungeon! I actually had a lot of fun playing this. It had some really well thought out level design that thought about the player. This is a fantastic entry!
This is a really cool one! The art helped this entry a lot! The music selection was also a great mood setter. Really great job all around! It fit the theme and it felt like a section in a beat em up stage. Wish there was a little more to it though, change in stage layout, different attacks, abilities, points to collect, more than two enemies and such. But it was short and sweet so this gets an A from me. Great work.
Good game! I liked it. The babies were the biggest enemies of the game, and I got shot by the cops! Funny game, great connection to the theme. Nice work!
Love the humor. I get it! Haha, had some fun catching some dudes. I really like the menu and the all around look. Very beautiful presentation. Simple but addicting gameplay. I enjoyed the sounds that come up while you reeled them in. Appreciate the arrow that shows where you are aiming. I still remember Knit Worth and how much fun I had playing that gem! Nice to see you guys are still making quality stuff. keep it up!
I liked the clean geometric art and the music was really nice!
Haha freaked me out when I approached myself! The portals were implemented well, not an easy feat! The puzzles were creative and interesting too.
Nice job!
Great concept when it comes to the combat and the look. I really like the NES style. The little details in the art like when you jump is really nicely done. The game was not fun for me though. It's a bit too hard. Not a big fan of the level layouts or the super short run time, but that's just me. I'll just blame the theme for that. Nice entry.
Beautiful game. Really like the art! It's very funny as well. Not a fan of the gameplay though. Maybe I would have more fun if the number of times the player had to rap on the space bar was reduced by a lot.
This is a really good entry. I really like the PS1 style graphics. The game was also funny and the music really embodied that "panic" feeling. High marks all around. Although I did have trouble with finding the hit boxes to make the repairs. Also, I think using the mouse wheel to cycle through the tools should have been an option, or have icons on the screen somewhere showing what number goes with what tool.
The controls were not easy for me to get comfortable with but it is a nice entry. Maybe a two hand keyboard control scheme would have been better.
Very cute game! The dead ghosts were a big pain but this is a solid entry. Good job. Maybe having the witch be able to move and shoot at the same time will make the game more fun.
Cool game. Loved the music arrangements. They fit whatever story chunks they were presented in. I think the game could use a speed boost when it comes to the bean falling and the bird flying but that's about it. It fit the theme so good work! Loved the chalkboard art style.
It's a good idea. Maybe I'm tone deaf or not feeling the rhythm but I didn't enjoy the game. It's not bad, just not for me. Maybe if there was a beat or the bell patterns matched with the background music I would be on board. Nonetheless it's a solid entry. Good work.
Nice idea and great presentation. The animations, and the sfx are excellent. Didn't enjoy the lack of visibility and slow pace. It wasn't really fun to me but I can see a lot of creativity went into this. May not be my kind of game but beautiful nonetheless. Good job.
The game looks very very good! Very impressed. It did not fit the theme at all and you didn't really have to fight anything. Just run around, collect the stuff and exit.
The background is really nice! The gameplay needs a lot work though. It only takes 3 seconds to play the entire game pretty much. Maybe some platforms, pit falls, flying enemies, etc. would cut the monotony up a bit. Thanks for the entry.
Well you got the theme correct. For this game I think the clouds should be bigger and move slower. The bird speed is fine. Good job.
The game is very cute. Very hard but very cute. Maybe I had a tough time because it felt like the character was on ice and would slide into pits. Also, I encountered a bug at the big armadillo where the mole just stopped responding to input and the arrow was in a strange position. Still a good entry though.
There's no download.
I like how the game looks. Didn't really see a point to the time limit. Yeah it kills you and resets you but that just got in the way, made the game longer rather than enhance the experience. Nice work.
Ouch, thanks for the flash warning! The flash and the shaking was a bit too much. Maybe just a shake when you kill someone will do nicely. Good entry. Can use some life bars, hit indication, and ducking with a cover system to dodge bullets for some polish. It looks really nice but the entire game was played after 5 seconds.
Cool game. It looks great and the puzzle solving theme is great. There were a few issues with the positioning of the Green Frog loops sometimes but that's no big deal. Nice job, the only thing that bothered me were the sounds the frogs made when they jumped. But that's what mute is for right?
I was really excited to play this! It has a really good base, could use a lot more content to keep me engaged. I thought the layout was going to change with each full rotation (when the color changed) but it didn't. Got kind of old after the 3rd rotation. Maybe some spikes, upgrades, things to collect for points or bad guys to jump on will take the game to another level. Still a great, cute game that fit the theme!
The art is good and the RPG element may have taken a long time to program so I'm impressed with that. Using cards is a nice touch. I personally didn't see a strong representation of the theme here. Since there are a lot of games to go through in these Jams making a game that requires grinding will probably not get a lot of people excited to play. Nice entry though.
Wow, I've never played a game like this before. It was very creative. Takes a lot of memory to master but it isn't frustrating. The rules are simple, the level designs are fair and rely on trial an error. It's challenging but in a good way. The art is great too. Great work.
I like the grid-based movement. It works well for a game like this. Collecting items for points is always fun. The art was good but some sound would really help improve the experience.
Maybe I wasn't playing right, but all I had to do was run across the bottom to get to the finish and then it looped again. It's a nice entry but I found myself uninterested after running the same loop with no upgrades or obstructions. I found the wall jumping to be spotty too.
Cool concept! That witch is out of control! It has the potential to be something really cool. The bullet patterns were fair and went well with the loop motion of the character. Some more sound effects and hit indication will put some more polish in the gameplay. Nice work!
Loved the opening. Has a really good SNES feel to it. Also felt good to play. Liked the concept and the main mechanic. Good work.
Nice entry. The window with the guy doing stuff was a nice touch to the simulator. Could use some sound effects though. Good work.
A puzzle game about juggling constraints in a chaotic system ~ I love it. This game is seriously fun. It has good atmosphere, interesting mechanics, and it's also challenging without being unfair.
Fantastic job!
Like others I had some trouble figuring out what to do at first, but wandering around the neat little world was a blast anyway! Beautiful art, lots of fun to explore!
Good job, beautiful entry!
Unique idea, I like the card system. Would be cool to see this game get some more features!
Good job!
Nice, I love the mechanic. The puzzles are well done and the graphics are good! I kept running into the issue that a recording doesn't trigger a button if it starts on it, only if it enters it. Not a huge deal, but I kept doing it by accident :)
Overall a solid puzzle game, good work!
Unfortunately I am also in the level 2 club :( I'd love to play more but I couldn't figure out for the life of me how to cross the pit! Very cute art and unique concept, though. The music is light and fun as well!
Wow, really cool concept and well executed! I had trouble putting it down, to be honest!
I did run into an issue, there seemed to be either music drift or something introducing lag in the web version. The animations and music became increasingly decoupled as I played it. Not a big deal, but I thought I would let you know.
I can tell that a lot of thought and care went into this game, it really shows. Amazing job!
Nice entry but here wasn't really much to it. Maybe some more obstacles, conveyor belts, bumpers etc. would spice the game up a bit. After the first 5 seconds you have already played the entire game.
I like these kind of puzzles but I got stuck at one point and gave up. It's a good entry though. Nice work.
The art is really good! A lot of trial and error and restarting but I guess that's the point. Nice entry. The repetition was too taxing for my taste but I'll blame the theme for that. Nice work.
Nice idea for the game. It really hits the theme perfectly. The art was very cute and very well done. My suggestion would be to gain the ability to move faster after the first cycle. After a few cycles I stopped caring about the dialogue and just clicked away because the character moved so slow and time was so crunch. Nice entry!
Nice puzzle game! Difficulty was just right. The curving world effect when walking around was also really well done. Good game!
Wow, that was a lot of fun! Simple controls and concept and it really captures the feeling of fighting rush-hour traffic.
It is also a lot of fun watching the madness on the game over screen after you crash!
Really cool game here. Looks very pleasing and the writing along with the music really set a powerful mood. Was it fun? No, not to me BUT that is not a negative thing in this case. The game had a good feel and was a great work of simulator art. Very nice work, I enjoyed it.
This game did go well with the theme. Can't argue with that. The game was fine. Liked how it was a set path rather than just random platforms. Having a puzzle element was a nice touch. My only suggestion would be having the ability to turn around. Good job!
I liked the hand drawn look to the graphics, and the lasso mechanic was pretty interesting to figure out and execute. Good job!
Neat arcade shooter game. The sphere world was a cool effect. Had some trouble with the cursor / crosshair being a fair bit off, but it was playable. Nice entry!
Wow, this is a really good stealth game! The time manipulation device mechanic was definitely cool, it made things very interesting. Seriously good job on this!
W... Whoa. This is something new :) At first I was thinking the links weren't all there, and then I got it. I will be trying this out ASAP! The presentation is just lovely, and it all seems really cool. Good job on this!
Simple and fun! Nice music and graphics created a good feel to it all. The single-button gameplay was pretty cool ~ It's easy enough to figure out what to do and how to control, but satisfying to play. I ran into some of the level generation issues others did. Nothing too major though. Overall nice entry!
Wow, atmospheric Tetris clone. Loved the cyberpunk version of the song :) The ship flying around causing chaos kept things interesting, and I like that it has a scoreboard. All around solid game!
Links still not working :( I'd love to try it!
I enjoyed this quite a bit! I was definitely stuck in a loop on the last phase until I figured out a winning strategy :) It looked nice, and was definitely a satisfying boss battle. Good work!
Wow, super adorable game! I really liked the concept, and it was really satisfying once I figured out how it all worked! Ran into some minor movement related bugs, but nothing game-breaking. Overall I really enjoyed it. Nice job!
What a good feeling shooter! I also love seeing other projects that use Godot. Seriously, this was a lot of fun.
Nice puzzle game, and it's really cool that the levels are procedural. Definitely got pretty challenging! Nice job!
Cool action game you have here. Once you defeat a couple of bandits you pretty much get more of the same but the game works and the attack is creative. Maybe adding some a couple of different bad guy types will spice the game up a bit. Good work.
Tons of fun figuring out how to break the loop, very creative!
Cool take on Frogger! This was a bit difficult for me but it's still a nice entry that hit the theme really well.
I love the color scheme! It really sets the mood. The theme was very well represented here, a lot of trial and error with the drops of faith. Cool death sound effect. Great work!
Cool concept. I like the battle-top game mechanics but sadly the game crashes a little time after defeating 5 enemies in the tutorial. Don't know if it's just my computer or something else. Nice that you're using GODOT though!
Cool game, cool concept, great music. The title screen was nicely done. I also like the overall look of the game. It was a different kind of game and I liked that. Thought it would go on for more loops but I like how a song and your experiences inspired this entire thing.
That was a very satisfying clicker game! Played all the way to establishing the NWO :) Nice work on this entry
Nice, I love the oldschool ascii look, and the CRT shader a lot! It was satisfying blowing enemies away and grabbing the loot.
I did run into some interesting issues where I was running into invisible walls, and the characters seems to jerk around a bit if shooting while moving, but nothing game-breaking.
Overall good job!
Cool simple shooter. It looks great. The controls were well mapped and it felt good to play. The life bar's colors were confusing but that is just a small issue. The game was well in the theme's range. Maybe adding a bit more SFX would make the experience better. Like, when the wife gets damaged or when a zombie gets hit/defeated. Cool entry.
The game looks good but the character doesn't really move much when you punch. It's hard to tell what the attack range is or when the punch will be available to use. It seemed like the attack didn't execute every time I clicked. Nice entry though.
The game looks really good. I really like the black and white and how it was used. The game just needs a bit of polish and it could be rather fun. Like having the hit boxes not so odd and more balance in the battling. I found it hard to hit the enemy without taking a hit myself. Nice work.
The game looked good and the music was nice. I wasn't really a fan of the controls because the arrow notes were hard to hit correctly. I appreciated the sound it made to let the player know the note was missed, but having a success indicator would have been great. Something like the note flashes or explodes in a pleasant way. Nice entry.
This was very fun. Great work having a solid level design throughout the game! The puzzles were creative and worked very well. This is very impressive! Great entry.
Nice little game. At first the water rules made no since to me but the more I played it the more I liked how you got more water by completing the orders. The map was simple but really cool too. It has the potential to grow into something unique and fun. Nice entry.
I like the floor mechanic and how it influenced your movements. Nice use of Godot. Nice entry.
It worked as a shooter. Not really balanced so it had hard to find something unique about it. Nice entry keep at it.
I like how the game looks! The shooting mechanic was kind of odd to me but I just had to get used to it. The layout was good too but the gameplay became stale after a bit. Some hit indication can go a long way. A flash on the enemies would have been nice to see when they got hit. Good entry!
This was really great. I really liked the concept and there was an impressive amount of great art involved. The mini-games worked very well and they were fun and fast paced. The art was very cute and animated well. I appreciate the different pass and fail art. What a wonderful entry!
This game felt very good to play. A lot of great work went into this. The platforming felt great, especially when you get the double jump and so on. The music is great and really set the mood. I like how the game looks too. It was a cool experience, and the map was well designed. Had a beginning, middle, and cool end that all connected. Wonderful entry!
Wow, just wow! I really liked this one. I like how there were checkpoints and the game had great level design. The ending telling you how well you did was a nice touch. Great entry!
Really nice game you made here. It was fun and it looked great. Controlling two characters at once was challenging but it worked very well with the concept. I appreciate that this was more than just a shooter with something to protect. I also liked the fact you get upgraded as it gets harder. Great entry!
The game was really cool. I really like how the physics worked. The restart button was a fantastic tool to use haha! The game was fun and a great entry!
Hahaha funny game. It was also pretty good. I like the concept and how it was put into a game. The timing was well programmed. It works very well great job!
This was really good. A very well polished game with great level design. The give and take of mobility was a nice touch. I like how the flower had a different gravity than everything else, it felt good to throw and catch. The gameplay really complemented the theme very well. Having a leader board is also very impressive. Nothing really wrong with this one! High score!
I liked the atmosphere of the game, and the upgrade system was very satisfying. I played for quit a long time, and I had a great time. Good entry!
Chill first person puzzle game!
Pointing at objects to turn blue and pick up was a bit off, sometimes I would have to aim my cursor above or to the side to get ti to turn blue, and it threw me a bit.
I liked the atmosphere and I also liked the water physics! I would love to see this expanded upon to become a full first person puzzle game.
Good work!
Wow, I like the idea here! Remembering the colors that can go together is tough though, so if you plan on doing more work on this, I would suggest having the chart displayed on the screen somewhere to help. Also the 1131 goal is a whole lot. That would probably take close to an hour to do, which is asking a lot :)
Overall great concept, cool puzzle game! And with some more polish this could really shine bright!
Wow, amazing graphics and atmosphere! Unfortunately I apparently kept doing something wrong with the scalpel, I guess? I tried over and over and over and had the same result: health went down when using scalpel, and got the scene with the guy saying "Another successful extraction, sir?"... Which seems to suggest I did it right, but then the game ends. I am so confused, and I want more! I need to save my family!
Really professional looking entry, but I am not sure if I played it correctly or not! I feel like I am missing something critical.
That was an experience! The music was really fun.
By the way, if you raise the crane while the baby is on the platform, bad things happen :)
Nice entry!
Good job making a RTS game, It took a bit of experimentation to figure out though. Once I felt things out it was fun!
Nice entry!
Always fun playing cellular automata games :) Tough at first, becomes more intuitive and rewarding with some practice.
Good work!
Simple fun happy little arcade game. Good work!
Fun arcade game, cool old CRT effect, and was realistic enough that I now know how to parachute!
Great job making a playable roguelike for the jam! Wonderful art, music, funny story, and fun gameplay!. Good entry.
Not much to say here but fantastic job! I really enjoyed this entry. Everything about it was great. I really appreciate keeping things interesting by gaining new skills as you progress. The art was great, the flow was great, and the theme was there!
Simple and fun! Clean art too. It was vary fun to play, and addictive as heck grabbing those circles :)
One nitpick (and it's pretty small): Jumping on the release of a click never felt quit natural, and took mental effort since typically the down press is used in games.
Great job, awesome entry!
Always happy to see other Godot projects! I really enjoyed this game a lot. It was nice and challenging, but ultimately doable. It always felt good getting through a tough sequence.
One issue I had was the end: Once I turned the fans off I headed up, saw a dead end above me, so went back south and through the other off fan. From there I escaped the level into "open ocean", and got lost. It took me a long time to realize you have to bump into the dead end. There's no indication unless I missed something telling you that's what you need to do. It was especially tough to figure out in a game where you spend most of your time purposefully not bumping into things, and by the fact that there seems to be an actual way out to the left.
Overall great entry, keep up the good work!
This game was very funny! 5 humor points will go right to this ball hog. Haha, this game misses the mark on the theme big time but it was still really good. I like how the ball changes hands. Great work.
I love the combination of particle physics and cellular automata! Also nice work with the radial world movement following your ship! I love the tech here, keep up the good work!
Loved the art, definitely agree with other that it was a bit easy. I would suggest something like enemies that require single-press grenades (spacebar?) that come in from time to time to throw a wrench in the level.
Overall good job!
Always love seeing other folks using Godot! Nice relaxing puzzle game, I enjoyed the experience a lot. Beautiful art, intuitive controls. Wonderful entry!
Always love seeing other games made in Godot! Very interesting dice game, it's simple but satisfying to play.
I've been using Godot for a while, and I can offer my advice on signal usage: I try to control information flow in the scene hierarchy by using only function calls when talking down in the hierarchy (towards children), and only use signals when talking up (towards parents). This forces me to make sure higher objects track what children they have. It also forces children to not make many assumptions about what is going on above them. It seems to produce cleaner code and scenes when I stick to it.
That's my policy anyway, I hope it is of some value! And great work on your entry!
Nice use of the theme. Very creative. I like how the lines show up when you press the letters. After a while the gameplay got stale and I ended up just mashing all the letters at once and it seemed to keep putting my score up. The game was a nice try. Good job.
I like this! It had some great thought put into it making it a unique experience. The way the characters moved to the beat worked very well. I like how the levels had different patterns, traps and enemies to keep it fresh and not repetitive. The game also looked great. This was a quality entry! Fantastic work.
The game was good. I appreciate the different modes. It was very simple but it got the job done. Nice work.
This is a nice entry but nothing really changes. It plays very well. I like the setting and the style, like how the level number was displayed. It just needed a bit more variety in order to keep me engaged.
Cool shooter. It works well but the gravity confused me a little bit. Not sure if the the hero is jumping or sliding on the wall. Anyway, it was nice, simple and it worked! I really appreciate the boosts that were put into the game to change things up a bit. Nice job!
The game looks great! I like how the police had to actually touch you for you to lose rather than them just seeing you is enough for a game over. I like how the sight range was visible to the player too. The audio loop was a bit distracting. Maybe something like crickets or nothing at all would have been better. Searching for the food was kinda... not fun. If there was some kind of guide or arrow that pointed you in the general direction that would make it better. The theme wasn't really represented well here. The hero should be losing life constantly and the cops should slow the hero down keeping him from getting the food at a good time. I know this was a short period of time but this is a good entry. Good work.
Nice entry. Not sure if the randomization of the enemies made it impossible to beat sometimes though. It was kind of based on luck for me to get to the finish. It had an ending so that was cool.
Always enjoy seeing other people using Godot! I really liked the graphical style, gameplay was interesting ans satisfying.
Something to note: While exploring I found that in the second area (with the small cow pasture) I could side-walk right up the mountain to the North, and then fall over the edge into eternity! It was honestly pretty funny.
All in all a great entry!
Nice, you've received my highest rating in this JAM so far! I really like this game it was very fun. I like how the screen shakes when you get hit and the art is very good. Fantastic entry!
Wow, very lovely looking game! The flying part was a bit funky and hard to control for me. Great entry though!
I really liked the hopeless atmosphere. Would have liked a bit more interaction along the way, but it was cool enough as it is.
Great entry!
Always great to see more Godot games! I reallt really liked the concept here. It's a pretty well executed time management game with neat premise. I like the fact that there are upgrades between levels a lot.
One thing I was unclear on was how levels/waves ended. When all soldiers were resolved, or when some time limit was reached? A Progress bar somewhere would clear that up. Another very minor minor issue was that pressing E while already bandaging a soldier would start the process over.
Overall a really fun and good entry!
Always glad to see more Godot games! I really liked this one. It was fun enough to keep me playing multiple rounds, and silly enough to put a big smile on my face. Keep up the good work!
Glad to see others using Godot! I love narrative games, could definitely benefit from a bit of interaction. Nevertheless I enjoyed the experience! Keep up the good work.
Love to see Godot being used! Would also like a downloadable version! I will say I had a bit of a rocky start, the sign told me to press F to place a box, and pressing F produced no box. I gathered that I hadn't picked it up apparently? Next run I managed to get it. One hit kills were frustrating as well.
By the way, the rain effect was really cool, props on that.
A bit of polish and I think this could be a really fun little platformer! Keep at it, good work!
Definitely ambitious! I like virtual life feel... the villagers sure are little death magnets though :)
Great job!
The controls were tough to get used to, but it was fun once I did. One issue I ran into, it was a bit tough to get back into the ship if I parked it too close to the charging port. Nice and kinetic feeling shooter, good job!
The game was really nice to look at! The video tutorial was a great touch too. This game was well polished but I think the theme was shoehorned in because the overall setting didn't connect with keeping the beat/music alive. The gunshots were pretty out of place. Maybe have the gun shoot out drum beat sounds? Good work.
Gotta say I really like how clean the game looks. Very sharp! The controls were very responsive and the game was not hard to figure out, so good work on that. Not my cup of tea as far as gameplay but I can tell a lot of work went into this so great job!
The game looks really great. Looks very professional. I felt the theme was not strongly represented here. Seemed like a regular platformer with an egg on top. Maybe if the egg was in more danger than the hero I would have a different opinion on that. The one hit point and long checkpoints were a bit of a turnoff. Touching the sides of the spikes got you killed, that's never fun. It may seem like I'm complaining but it's just something to work on. I still think this is a good entry. Good work.
This game was good. I like the art and the sounds. The character was a bit too slippery to me and having some guidance on the screen to help the player out on what to do would help make the game more fun. Like arrows or text showing where to go or what to pick up.
Nice character designs and a good shooter. Kinda reminds me of Crimson Land without the excitement of powering up. Having the character get buffs after each wave would help keep the fun up. Hit indication/feedback would make the game better as well. The baddies were out of bounds on the second wave and they didn't move. Nice work overall.
Great setting and nice concept. The menu was well made and the art is really good. I had trouble getting to the temple because of the terrain. The dog could not go over small lumps. Maybe if the dog got the ability to jump after the park that would spice some things up a bit. Great entry!
There's no game in the link.
I liked the graphics. It was challenging, but the dialog confused me a little.
Cute idea. I liked the graphics, and felt really bad for Hammy when I lost. The controls took a little bit before I got used to them.
Nice job. The hero is such a good shot, he can shoot deer without even looking at them! Cool music too. It was a very simple game but having to put the plant down so it can get sun was a great addition.
This was a very well made game. The lighting effects were super! For some reason it was very intense for me! Running around trying to grab all the light I can! Maybe it was the music and claustrophobia that made it so? In any case great work I had fun playing this!
This game is pretty fun! The rush of putting the animal helpers out in time is really a good feeling. This is a good entry, great work.
Keep that milk flowing! Haha this game was hilarious! Good job!
The idea was good. I really like the layout of the house, it had a good flow. It was difficult figuring out who was an adult but it wasn't that bad. Maybe a red outline on the adults would have helped? The music and sound were very pleasing! The adults did see the fairy through walls, that was kinda a bummer but I think overall it was a solid entry. Tinkerbell is a sweetie!
I like it! Nice time management game, and unfortunately rather topical. It was a lot of fun trying to decide when to switch patients. It was a bit frustrating having empty beds that would be perfect to move patients to, and having no way to. But I understand why that is from a gameplay perspective.
One minor issue I had was the inability to switch the ventilator I was standing at back again. Sometime I realized I had made a mistake and had to leave and come back to fix it.
Took a look at the source, and I also like the simplicity of the code! Overall it's a really great entry, good job!
The graphics are really nice, I played over and over trying to learn how best to manage her stats!
Good idea, but definitely confusing to figure out. I do like the idea of managing a ship full of subsystems that need taken care of.
It was definitely lovely wandering around the landscape
Very unique game, took me a minute for it to click. Incredibly atmospheric and engaging once it did.
Nice use of particle physics! Emergent gameplay based on simple rules is always cool to see. The interface was very confusing at first; it looked like I was on some strange site with links to other pages and a non-functioning web game at the top. Once I figured it out it was great though.
I like the squiggly graphical style a lot. I did run into a rendering issue though: For some reason the game was slightly larger than my play area on Brave browser, but when I scrolled down to see the bottom it would mess up the area detection for selecting things in the game.
Nice atmosphere, brought back bittersweet memories :) Very interesting resource management gameplay!
Great atmosphere, and I liked the hand drawn style a lot!
Visual effects were very good. Music and graphics were nice and nostalgic.
Great game, great animation, and fantastic art. The theme seems to not have a great impact on the overall project though. But everything seems to work the way it should so good job!
I actually enjoyed playing this game. It has the basics of a regular "catch'em" game but the added maintenance and powerups really took it to another level. Having the player become stronger over time is a real plus and keeps the game fresh. I also appreciated letting the player know what to do in game. The UI was really helpful. This is a great entry!
Neat take on survival games! It was a nice relaxing experience. I did run into some bugs you could fix if you plan to continue working on it: While typing the dragon's name, C opened the craft menu. Also I managed to put the dragon out to sea with the gloves further that I could reach him!
Cool game! I liked the graphics and atmosphere, and the death animation was always managed to make me laugh. I loved the physics gameplay in general. I did manage to get myself stuck a couple times, and there wasn't a good recourse that I could see besides quitting and restarting.
Overall, I loved it!
A simple, fun, decently balanced Tower Defense game! Interesting music as well :) Nice work!
Fun little dodging game! Felt a bit like an extended Bullet Hell attack sequence in Undertale. Controls were nice, levels were appropriately challenging. If you go on to make post-jam changes, it would be cool to have a level select. Good work!
Neat little time management game. If you want to spend more time on it after the Jam, adding some little animations would really make it look nice. Overall good work!
The lighting and the graphics were good! The slingshot had some kooky mechanics. Looked more like a catapult.
Neat concept, took a minute to understand. Playing on a QWERTY keyboard definitely added some challenge. Mouse movement felt a little off from time to time, hard to pin down why. Overall innovative and atmospheric!
Pretty wild concept. Good work. I liked the sounds most of all.
Really interesting and unique idea. The aesthetic is nice too. Can't imagine what a nightmare it must have been to test in such a short time too!
I'm not sure if I was playing it right but I basically just clicked the mouse in two spots on the screen and shot some beans while the main bean was off camera.
Beautiful game, well polished. I really liked the simple time management gameplay. Music and graphics set a wonderful atmosphere. One thing that would help with gameplay might be to have a little icon pop up when you are near something you can interact with. Overall nice game!
Very nice shooter. The opening cut scene was funny. I couldn't save the alien though! I'm horrible at being medicine. Good work!
Yeah the art is very good. A lot was done in one weekend. I found myself just running around with nothing so save sometimes though. A little more guidance on what to do while in game would help make the game a little more fun.
Keeping the fire alive is a really cool concept! I like how the game looks. It had great pacing and the lighting was really neat. Great work, I did enjoy this!
Getting a lot of Nier vibes from this one. It has some great style. I really like the black and white interface and how it was animated. The gameplay is odd when it comes to the repair/heal mechanic though. Maybe because I was just slapped across the face with all the mechanics at the jump it was hard to get into it.
Creative game, creative concept, fits the theme, and is fun! Check check check and CHECK! Really cool game! It's cute and the art is great. I thought the potion's ingredient was very funny. Awesome job!
This game looked nice! Cool level design too. The battling needs a bit of polish but that can be expected. All in all, good work!
Wow, very impressive! Cool concept but this didn't fit the theme at all. I mean, 0%. Felt like this was a game that wanted to be made and was thought about way before the challenge. Cool game, but hopefully not the future in gaming.
This was a really cool game. I like the board game theme and the mini games were very impressive for the amount of time you had to do them. I wish you could skip the intro though. Other than that, it was a fun game and you guys did great!
This game was pretty good! I really enjoyed it. The narration throughout the game was well put together and I liked the end screen art. Having a HP display over the bad guys would help a bit because the hit indication wasn't very satisfying. It felt like I was missing them most of the time.
This game was fun to play, there were some bugs of course. The bugs did not hide the fact that this game was very well put together. Very Zelda like! Everything about this game felt satisfying with great programming and art. Great work!
I see what you were trying to do but the physics made this game hard to play. Sometimes the jump will work, sometimes the character lands and slides across the floor. And sometimes the character will launch high in the air. The character sprite was good looking though.
Very simple but a game no less. Good job. The coins did sometimes fly out of the bunny's body if not perfectly aligned.
Really cool concept. I never played anything like it. You did great for such a short amount of time! Everything worked well for the most part.
Wow! Just wow! I really enjoyed it! Very nice all around! I like how the video played when you beat the level. The whole thing was very well put together. It was fun too! Haha, you guys are great!
The game wasn't fun but it was a game. Good work on getting something done. Once you get behind the slugs they don't turn around so there is no challenge there. A bit of enemy verity would change the game play up a bit. I didn't see a point in the jump and when I beat the game it said I had less Life Points then what I actually had. Good job using Godot as well!
I liked the concept of a coin stack having to take coins from himself. The sprites were charming.
The character's handling could have been a little tighter (it was kind of sluggish and floaty). But some nice puzzles and innovative idea!
Great work. I like the puzzle aspect. It's simple but it makes you think. The mix of 2D and 3D was put together very well. Honestly was a bit confused on what could be pushed, but after I went back and read how to play it was so obvious. The theme wasn't well represented in this game but it was a good game with a great name.
Well the game was complete. Not very innovative but the powers you can purchase was a nice touch. Some music and sound effects would help bring the mood up. The theme wasn't really anything unique but it was present. It was still a good game. A bit of polish will make it great.
This game felt excellent to play! It was a very fun shooter. You guys did very good on this. It was like Sonic meets Crimson Land. The theme was pretty much the only weak spot of this game.
I think I enjoyed this more than I should have. It was funny and felt good to play. The controls worked very well and throwing the cats was satisfying. It didn't go with the theme at all but I really did enjoy the game and it's humor. Great job!
This was great, felt like a real game. The music track was really good, got me in the mood to shoot the uh... bad guys? Couldn't really understand what I was looking at as far as the visuals go but the low aspect did give the game some style. The theme wasn't strongly represented but the mechanic of revealing the level was a really cool feature. All in all this is a really good entry and you should all be proud of this.
Great job! It delivers on the theme and is a solid shooter game. The controls work well so it is comfortable to play. I wish the score was in real time but that is really no big deal.
The game looks great! It has a style and it sticks to it. Traps were creative and the puzzles were self explanatory. The jump/physics were off so it didn't feel great to play, but the concept is still a good one. Also, didn't see the theme represented in this one. The lives were just lives.
Great color scheme great funky rock music! This game is a good one. Attacking and not getting hit all came down to luck though. A little more polish on the combat and you got yourself an A++!
I like the concept. Great music too, good work! It's like a fun mini game.
Cool character design for the It. I enjoyed the game but the lack of all sound made me feel funny. I got to a point in the game when I died and feel into the third shop at the same time. The character just kept on swiping while moon walking into a corner and I was stuck, but the life bar still had life in it. All in all, good job!
Took a bit to figure things out, but once I did it was very satisfying trying to solve the different situations.
The graphics are top notch! Very impressed. The game was a bit confusing with the rules. I got punished for following the goddess's orders and she wants you to kill players that are already dead. Has potential. Good job!
Really fun game. Enjoyed every bit of it! The wave titles were a nice little addition to the game. The whole thing was just really well done. I love the art, the chest had a wicked design!
Good game, the graphics were sold and pleasing to the eyes! The theme wasn't well represented though.
Overall this was a good game. Got to the end but ended up walking across the bottom when I got to the ring platform parts because it was too much of a hassle to try to scale those. The atmosphere was greatly implemented. Not sure what disorder did what but it was a pretty neat punishment. Good job!
This was a fun game. I like the retro feel. Cool aspect ratio and the theme was well represented! It was very tower defense and it was a joy to play. I like attention to the different enemy types. Some slow you down, some actually hurt the dragon when they get to the edge, and some just get in the way of the dragon fire. Great work!
Got my skin back. Well written with creative story telling and the theme was in there too. Good work. Some sound would spruce your game right up.
I liked it even though it wasn't finished. The equipment system and the dismemberment is very impressive. Good work!
Pretty tough arcade game once you get into it. Controls we a little confusing on QWERTY keyboard, but not too bad once I go used to them.
Interesting take on tower defense and resource management. If you keep working on this, I'd suggest making it easier to visualize the rate of change of the resources.
Finished it, that was pretty cool! I liked the mini stories the prisoners had. I think the healing mechanic was the biggest gripe I had. It was tough to avoid taking lots of damage in some of the battles, and the only reliable way to heal was to just stand around for a long time and wait, causing a lot of tedium. Overall fantastic entry.
I really liked it. Simple clicker fun, way more addictive than it should be! Darn Ripcoin crashed on me and ruined my retirement!! :)
I really love what a mess of bullet casings and bodies the apartment turns into. Feels nice and kinetic, pretty fun arcade shooter.
Like many others, I seem to be stuck at the first pit. Not sure if it's a bug or if I just have no idea what I'm doing. It's a real shame because I love the style and it seems like a cool concept!
The art style is really cool! Very nice pixel art. This game feels great to play. The game crashed on me but it is still a cool concept. And it's a game made in a weekend so no points off for that. The character swap was a nice touch. Good job!
I was picking up the Touhou vibes in the music too! Loved the art, great job!
I guess I played it right? Nice work, and interesting idea. Pretty unique as far as concept goes. When you pause the game and go back to the main menu there is a "Row Row Row Your Boat" effect with the music.
Nice little space short. The challenge started getting better as it went on. Feels like it could have used a little more polish, it was hard to tell if my shots were having an effect for instance.
Really great looking game! Great camera work and color scheme. The theme wasn't well represented (in my opinion). I say this because using life for power-ups without a good explanation to "why" could be shoehorned into any kind of game. Good job though!
Really liked the style. The essence collecting effect was pretty neat. Combat control could use some tweaking to make it feel a bit more dynamic, but good entry overall.
It's nicely atmospheric, and fun to play once you get the hang of it.
Wow, color me impressed! loved everything about this game. The art, the name, the game play, the uniqueness and the music is all fantastic! This is my favorite so far and this will be hard to beat. This idea is so bazaar it could be a real game. Great since of humor guys and the black and white videos is a great touch! So creative!
Pretty cool little puzzle game. I like the fact that there was a tutorial, it really helped!
Really like the atmosphere, the face video was a cool touch!
Best art I've seen so far! Top notch design here, not a flaw in sight. The music was very good too. This theme is bringing out the cats! Not my cup of tea as far as the game play, but this was quite the treat to experience.
The art is great! The controls are very responsive. It felt good to just jump and run around punching bone boys. The music was driving me nuts but I can understand why it was so limited. Overall a really well cared for piece of work. Good JOB!
That is a lot of work. Especially the art! Good job!
The story behind this game was cool and creative. I don't feel the game play went well with the theme because it felt like any other game where your life is just your health, not currency. Going up the ladder was a bit funky when you try to go up it while walking, but this is an impressive attempt none the less! Good job!
This game is well done and did well with the theme. The art style is like a children's story book, very refreshing. The variety of summons was a good touch and the music was a pleasant 80's tune. I did play the game multiple times! All around, good job and very impressive for a weekend game! It would be better if there was a bit more feedback on dashing over the corpses.
I just kind of jumped into the game all gungho and didn't realize that you had to move forward until the third attempt. Boy that was stupid of me. But anyway, the sounds were great and the game is good. Not much of a challenge since you can just dash to the end without thinking much BUT it did go along with the theme! Good work!
LD60 — Old Tech (13)
Junk 4 Slimes by William Capon 2026-10-20T06:39:13Z ♥ 2
very neat plants vs zombies style mixup TD game! I had a lot of fun trying to figure out the best configuration for my towers! Fun entry.
Rogue Battle Ships by StormRider 2026-10-20T06:30:21Z ♥ 1
That was a neat roguelike sea battle game! very smooth, the AI was reasonable without being too impossible or stupid. Overall good entry!
Rail Switcher by digital bacon 2026-10-20T05:23:53Z ♥ 1
Neat! the idea worked well, it was painful when I missed one watching the choo-choo of shame to the wrong station XD Nice entry!
The Automaton by silkworm_sweatshop 2026-10-20T05:03:15Z ♥ 1
I'm so sorry i didn't mean to hit you with the hammer TT_TT XD nice little puzzle game, certain interactions made me laugh!
2LocoGames by Veddersboy 2026-10-20T03:30:59Z ♥ 1
What a neat concept! As someone who actually grew up with a rotary phone ^^;; I appreciated the attention to detail in how it dialed and the sound. Brought back memories XD Every stage was a neat little puzzle, mechanics wise it felt like a nice little solitaire puzzle board game. Very well done, I enjoyed it a lot!
Old farm old times by Neeko69 2026-10-20T03:04:17Z ♥ 1
I really liked the collection of minigames involved in all the tasks! The controls threw me for a bit, some parts felt like they should accept clicks and didn't, and others vice versa, but nothing that threw me for too long. I had a chill time playing, and you did a great job, especially for 24h! Solid entry!
TrainManager77 by BeatQuestGames 2026-10-20T02:10:43Z ♥ 0
It is quite difficult to manage all three at once XD I liked the aesthetic, and it was pretty fun once I figured out how to play! Neat entry!
goblin-tech by A0405u 2026-10-20T02:01:09Z ♥ 1
Ooh, this is an interesting puzzle game! Took a little bit to figure it out, but once I did, I found it challenging and fun. I love the low res pixel art! Nice job!
HORSE TOWER by Honey Pony 2026-10-20T01:48:53Z ♥ 1
Nice atmospheric puzzle platformer, Figuring out each new way of manipulating the crates, one by one, was pretty fun.
Idle Akademia by Feraligatr 2026-10-20T01:23:20Z ♥ 3
Nice incremental clicker! I was thrown by the skill tree interface at first, it looked broken with the crease in the book running through the option. I figured it out quickly though. Had a lot of fun playing it! I really enjoyed the peaceful music, too.
Chort Harvest by Baturinsky 2026-10-20T01:04:29Z ♥ 1
It was ridiculously satisfying murdering the enemies using the physics contraptions. Doing donuts making a kill bonfire XD
Gun Salvage TD by wles 2026-10-20T00:50:58Z ♥ 1
Neat concept, I lasted a bit, but I found it hard to know quite how to arrange things. Overall, fun entry!
Polder by Tesseract 2026-10-20T00:31:25Z ♥ 2
I really like the liquid simulation, was fun to mess around with, so much so that i forgot about the objective for a while XD