Foon → Ludum Dare Explorer → Users → HKSpadez
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2022 | 51 | Every 10 seconds | 👥 | Simple Geometry | jam | 256 | 3.84 | 3.97 | 3.73 | 3.60 | 3.07 | 2.84 | 3.78 | |
| 2020 | 47 | Stuck in a loop | 👥 | Life Of Crime | jam | 285 | 3.90 | 4.11 | 3.20 | 3.11 | 3.55 | 3.57 | ||
| 2020 | 46 | Keep it alive | 👥 | Beat Savior | jam | 268 | 3.94 | 3.97 | 3.67 | 2.91 | 4.17 | 2.15 | 3.80 | |
| 2019 | 45 | Start with nothing | 👥 | Rekindling Of Iron | jam | 400 | 3.59 | 3.39 | 2.78 | 3.14 | 2.48 | 3.69 |
very cute and beautiful but a bit slow at first
This has been hands down my favorite entry of this jam. It would 100% be something I would love to see realized into a full game that I could purchase. The music and art works so beautifully well together. I found myself opening the game again just to listen to the music.
The puzzle itself was innovative and fun to figure out. Thank you for this beautiful entry.
This was a hilarious game. Very charming. So much depth for a LD game. Good job!!
fun and adorable game!
interesting concept but some settings available for aiming/movementspeed etc wouldve been nice for accommodating players but it is a jam game so its hard to add those things. the level design couldve been better with matching the movement speed.
interesting experience
well done!! feels great and responsive. Though the 2nd area kind of sucks where you have to figure out the platform timing to fall down to
fun game! very interesting concept. and the punches felt weighty and good with the audio.
beautiful game. well done!
Funny game and love the art style!
cool concept! fun little game. wish there was more to it
really well done. amazing compo entry. really loving the art and mood. great work! Dont wana spoil anything but the ending was fantastic.
really innovative! I love the idea here. great work!
great looking game! but the controls/camera felt a bit disorienting.
such a fun and beautiful game. with this amount of polish could take this so much further than a jam game.
really fun little god card game. spoke with you over discord that it reminded me sort of on a old wc3 mod i've played. great work!
really interesting concept. i liked the mood a lot. it was like a walking simulator in card game form
fast paced and i liked the tower defense aspect with top down. great work! and good job on the lighting. really nice shadows with the simple shapes
great mechanics and felt awesome. but kind of wished this was used in a traditional TD setting instead
this is freaking hilarious! I love the voice over and i was literally thinking of making the same gmae at one point. except mine took ap retty dark turn lol. great work
i keep getting thrown off somewhere and then i'd have to relunach the game. nice graphics and good mood but hard to play some parts
great game! fun stuff. We thought of doing something similar actually haha. good use of the theme
fun small little game. the theme is a bit... idk. touchy subject. to have a soldier running through fire like that. but yeah. well done. keep at it!
art style is amazing but there couldve been camera and sound improvements
really interesting idea and good use of the theme!
Thanks so much for stopping by guys. Unfortunately we couldn't get a web version to work. Luckily the game is quite small to download. Hope you all enjoy!
haha @mimusangel that is 100% a reference. noone is finding the 2nd reference tho. I might include a sneak peak in the trailer.
@nachtwitch I think this was a great test for something bigger. But most likely won't be continuing this as is. I might have to bump down the difficulty, It seems like most people are stuck in act 1.
thanks for all the kind words guys. yeah we kind of ran out of time on the sfx. defintiely will focus more on that next LD to get a fuller experience. unfortunately i spent most of my time adding sound effects to the boss barely anyone reached lol
@wolf4d yeah sorry bout that one. we're planning to add more lights. its not supposed to be that dark but my monitor is quite bright so i couldnt tell until i was on my work monitor
@saltfactory-studio I just posted an update like 5 minutes ago if you don't mind checking it out haha. thanks for trying the game!
Hey everyone who has tried the game thus far.
Minor balancing changes and lighting is fixed in our latest update 1.3
Making one big post to respond to everyone. Thanks again for all the comments!
@wolf4d @resummit @eryph @sefirost @palemek @daria-toni
Thanks so much for trying the game. The lighting and difficulty issues have been addressed in the latest version and would be so grateful if you guys are willing to give it another shot.
@crazyhomeboys thanks so much for trying the game! The scope was kind of large for 2 people. I'm so glad we were able to finish despite all the small bugs
@adamcyounis thanks for trying the game! I went back on your vods to check out your playthrough. I think youre 100% right about the life bar. I wish we would've done it dark souls style where it shows up across the bottom when you walk into the boss room but i finished that boss at 4AM Monday (like sunday night going into monday) haha. T_T your first run was amazing! you were actually only 1-2 hits away from killing it. I wish you couldve seen the ending lol.
Watching your playthough was very educational for me. Little things I wouldn't have noticed otherwise. Thanks again for playing!
@asfdfdfd glad you enjoyed it! Wish we had more time to balance the game better and make more tweeks to it. but was pretty happy of the end result for our first LD
@spicypaper thanks for the kind words! I wish we had more time to focus on the sound as well. In the future I'll definitely leave more time for that in future jam games.
@brokenmirrormedia @kurokabe @shemokam @djindegames im glad you guys liked the atmosphere and the mood/setting! As a huge fan of the DS series we worked really hard to capture that dark souls feel.
@itsdanidre hmm once you grab the torch you don't need to start all over. You can go straight to the torch room from spawn.
As for the lag I don't know... I didn't really feel anything like that or have anyone reporting issues with a delay. What fps are you getting? We added a fps counter to the bottom left.
@itsdanidre thanks! Unfortunately i don't actually think the low settings would make much of a difference. Aside from shadow quality and minor performance changes. I haven't had the time to use different models or anything like that if someone selects "low settings" so you're not actually going to see a huge performance change. (Obviously since no jam game would really have time for that level of optimization) but just wanted to point that out.
I appreciate the rerun and info. Best of luck!
@youngblade just watched your vod of the game. Thanks so much for playing. I'm always on the edge of my seat when watching someone play against that boss haha
p.s. the end is just a easter egg to the 'tutorial' section of dark souls. just paying homage XD it seemed like some people didnt get the egg so thought id explain haha.
really great graphics and mood in this game!
Nice game but really wish it just focused more on the puzzle aspect, the spinning kind of got to my eyes pretty quickly. #Old
always loved tower defenses! nicely done in a short amount of time
great game! we had a lot of fun with it. super funny. thanks for submitting!!
looks great! the setting was really well done. kind of reminded me of little nightmares
Great fun! love the look and feel of it all. Wish there was a way to adjust mouse sensitivity and maybe sound settings. But QoL stuff can be hard during a jam. Would just be nice to use for an aim trainer XD
thanks for sharing
great movement feel. the difficulty scaling could've been more progressive but overall really well done.
Very responsive game! the controls and everything felt great! good job
Nice concept. Cute character and art!
Great game! one of my favorites so far. we absolutely loved the art and gameplay. would totally love to play a full version of this game
really interesting drawing mechanics
lighthearted and fun lol
Great game! one of my favorites so far this Jam. I love clicker games and this was a fun twist :)
This is beautiful. The backgrounds, the audio and everything else work so well together artistically. Very innovative and well done. Good job!
really fun game. personal favorite ive tried so far!
drama aside. solid game but the "death" animation could be better. gj
@texz @andre-fremaux thanks for trying it guys! yeah... the rhythm beat algorithm doesn't work super well with some songs. Mostly old school melody heavy SNES type songs work very well haha. But more complicated music the bpm checker goes out of whack unfortunately.
Maybe we couldve added like a 'latency' shifter or something. thanks for your input!
hey @blakegamedev ! was the difficulty in hearing the beat due to the volume or the song choice? if its volume the menu has a "song volume" setting but if its song choice we should definitely could have picked a better default song. just so we know for future reference.
thanks for trying the game.
@russ-moonbase i totally agree. The blue pulsing cross hair was supposed to help with that but still. It definitely could've been done better to indicate more clearly. Especially when the muzzleflash kind of kills the blue pulse
Thanks for trying the game!
@bobost2 yeaaah we shouldve sped that up for sure. Little QoL things get missed in these jams. Initially we only used up and down arrow keys and that speed was okay so we kinda overlooked the mouse scroll.
Thanks for the play!
@peachtreeoath will do! I've worked on a VR game before where monsters spawn to the beat so I mostly re-used that old song spawning algorithm. Was from a couple years back.
@barret lol yeah we totally considered the dual block color idea. well cause.. beat saber XD
Or some blocks that shoot back at you upon death. to give players a reason to move and jump around.
@aurel300 we actually had code to do this but decided the green pulsing was wayy too distracting. thanks for trying the game!
this was definitely something that seemed like it would work out on paper but by the time we realize it isnt going to work out 100%. was definitely way too late to change gears since its a jam. had to just stick with it.at least now post-jam we can mess with different ideas.
i 100% agree the signaling is a bit off. Some people have sent us similar solutions where instead of.
lines at the bottom going to the bullet. instead the lines appear middle bottom of the screen .and flies into the crosshair.
if we decided to move foward we will definitely be trying out different methods of beat deection. thanks again for trying it and for coming to leave some ideas! its been super helpful to hear from people playtesting. how we could fix it.
Looks great! love the texture you used with the glow effect.
my gf and i genuinely had a blast playing this game! thanks so much for submitting for us to play on the stream. havent had as many good laughs playing anything else so far. definitely a personal favorite of ours so far this jam :D
fun concept. nice use of the theme
really clever puzzles. loved art atmosphere and feel. would love some extra lights on the turrets but thats about it. great work!
also @billnotic please excuse how badly i was playing the game while tipsy XD
haha i was wondering what was up with the size. nbd, still downloaded really quickly :)
nice relaxing game. good job!
thanks for submitting to the stream! was fun seeing all the endings. well done!
fun game! kinda loud tho.
me and my teammate tried but couldnt actually play. couldnt click on the play button? nothing worked.
@skleembof that's freaking awesome lol. Thanks for thuroughly running through the game!
fun game. definitely a nostalgia blast!
cool idea but the game was a bit buggy with the jump