UFOTag by Useless Fish 2022-04-11T20:09:30Z ♥ 2
I love this! Very fun twist on the tower defense genre. Cute art and sounds. Good job!
Foon → Ludum Dare Explorer → Users → slimabob
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2023 | 52 | Harvest | 👥 | HUMANIQUARIUM | jam | 3.71 | 3.86 | 3.50 | 3.93 | 3.38 | 3.64 | 3.50 | ||||
| 2022 | 50 | Delay the inevitable | 👥 | LUNAR DANGER | jam | 432 | 3.73 | 3.93 | 3.24 | 3.98 | 3.68 | 3.58 | 3.40 | 3.50 | ||
| 2021 | 49 | Unstable | 👥 | SPLINTER(ED) (BRAIN)CELL | jam | 352 | 3.81 | 4.02 | 3.16 | 3.30 | 3.52 | 3.98 | 3.80 | |||
| 2021 | 48 | Deeper and deeper | 👥 | Deadlift | jam | 715 | 3.63 | 3.48 | 2.80 | 3.58 | 4.23 | 3.89 | 3.14 | 4.00 | ||
| 2020 | 46 | Keep it alive | 👥 | Pizza with a Pulse | jam | 1040 | 3.57 | 3.43 | 3.60 | 3.74 | 3.67 | 3.49 | 3.84 | 3.58 | ||
| 2019 | 45 | Start with nothing | 👥 | Full Moon | jam | 843 | 3.14 | 2.86 | 2.74 | 2.41 | 3.28 | 3.36 | 3.59 | 3.25 | ||
| 2019 | 44 | Your life is currency | 👥 | Diffraction | jam | 538 | 3.46 | 3.19 | 3.02 | 2.99 | 3.76 | 4.00 | 3.76 | 3.46 | ||
| 2018 | 41 | Combine 2 Incompatible Genres | 👥 | Antumbra | jam | |||||||||||
| 2017 | 38 | A Small World | Dr. M Little's Planet Mass Overdrive | compo | 127 | 3.69 | 3.78 | 3.20 | 3.66 | 3.57 | 3.41 | 4.14 | 3.58 | |||
| 2016 | 37 | One room | Moonlight Maximum | compo | 345 | 3.23 | 3.41 | 2.38 | 3.52 | 2.54 | 2.99 | 2.17 | 2.86 | 89 |
slimabob leaves an average of 33.2 feedback comments each event.
I love this! Very fun twist on the tower defense genre. Cute art and sounds. Good job!
Simple idea but super compelling! Ended up spending way more time playing than I anticipated, trying to beat my past scores! Excellent job this was a really fun game :)
The art was cute and the story was hilarious! Short and sweet experience. Great work!
Cool idea! I liked the maze-like aspect of trying to find all of the fuel cans. The art was cute! The one thing I struggled with was being able to jump over the enemies- I always just barely clipped them and lost HP. Aside from that it was fun!
This was a GREAT idea for a game! Definitely felt some Total War influence with the unit deployment. Fun idea and well executed- good job!
Cool game! I like the premise. It's pretty challenging but feels fair! Good work :)
Fun game! Pretty difficult but I enjoyed the challenge! Great work, had to play a few times to try and get a good score :)
This is super cool, reminds me of Creeper World! Easy to learn but I like the layer of strategy you added with having to wait for more powerful attacks. Good job!
Very fun! I love the character design, and grapple hooks are an instant +1 letter grade haha. I'm not very good at the game, but I really like how the enemies get stronger as the game goes on- reminds me of Risk of Rain's enemy scaling! Fun game, good job :)
Great! Very charming. Reminds me of a game I'd play on Nitrome or Miniclip. Good work!!
This might be my favorite entry so far! It's a really simple premise but super addicting. I think this idea has a lot of potential to be expanded into a full game! Great work :D
NICE! The game is really charming, and I love the idea of upgrades modifying your screen ;D
Absolutely adorable game! The premise is really interesting, and I love how cozy your art / music is. Charming writing too :D
Hilarious idea! Definitely the most creative take on the theme I've seen so far. Good job :D
Nice! Once I got used to the teleport distance I had a lot of fun trying to complete the level as fast as I could! The main character's design is super cool. Good job :D
I love this game! The graphics are really charming, and the premise is simple but engaging. Good job! :D
I LOVE THE ARTWORK! The game is fun, but I'm pretty bad at it hahaha... good job! :D
Ahahaha what a fun idea for a game! I wasn't very good at it, but I kept retrying to get a little further than the last time! Good job on the entry :D
Cool game! The premise is super creative, and totally fits the theme! I liked that there was a lot of challenge to it, but the arrows helped keep the game from feeling unfair! Awesome soundtrack too. I enjoyed the game!
Good Entry! ✌️
Hah! I loved the writing for this game- lots of great humor. I love the snarky, dystopian agri-company and I think the game had a good message about preserving the environment! I definitely hope this future doesn't come to pass, because that free meal looked..... 😥
I liked that you programmed in different endings based on whether you ate the food or not! Good job on the entry! ✌️
What a creative idea! I think the bloom may have been just a bit too high because sometimes my camera position made it very hard to see. Aside from that, I didn't run into any issues. Great job on the entry! ✌️
Wow! What a creative idea. I love the premise, and the audio design is great! I found myself trying over and over to get deeper than the last time. I like that you can speed up and cut off your rival roots! Great job on the entry :D
Wow! Beautiful game! You were right, that music was perfect to play alongside the game. I loved how you played as a shark piloting a submarine- wonder what the backstory to that character is XD
The fish crowds were seriously impressive and I have no idea how you made it work in such a short amount of time. Wonderful environment design- good job!! ✌️
Wow! Impressive for a game jam! The cutscenes were great, and it's always really cool to see an entry using Godot. I liked the art style and even though the sounds were basic they added a lot to the experience! I totally feel the over-scoping problem. Never enough time to do everything you want to!
Great work on the game! ✌️
OMG MY BIRD GOT SO BIG. It becomes a little hard to control after I grab the big pink fish, but I still have a lot of fun playing with the momentum and trying to aim my dives. No clue how real birds manage to do this XD
Very unique idea. Good job!! ✌️
Haha! Great humor in this game! It's a simple concept but you executed it well. I loved the ending certification- I am now an official Paratuwuper! Good job!
The game lives up to its name!!! It was very challenging, but I enjoyed trying to avoid all of the sharks! The art was very charming. Good job both of you! ✌️
Cool game! I loved the art style, and I think next time some sound effects would really take the game to the next level. The fog of war was really impressive, and even though the game started off easy it got really challenging by the end! Excellent entry! ✌️
Oh my god this might be one of my favorite games I've played in this jam! The writing is hilarious! The game looks really nice too- very cool to see an Unreal Engine game! I laughed the first time I died from fall damage and ragdolled. Excellent job on the game! ✌️
Hahaha nice! Simple concept, but the twist of mixing up the controls at random really adds a lot of complexity! It was cool to see an Unreal Engine project. This could be a really interesting concept for a mobile game if you found a way to translate the randomized controls. Good job to both of you!! ✌️
Awesome- major Nuclear Throne vibes! The character is very fun to control, and I loved the music! Impressive for a 3-day jam game. Great work! ✌️
Wow! Very creative! The voxel digging was very impressive and I liked the premise- great job :D
Wow! The artstyle is super charming, and reminds me of some games I played when I was just getting into PC gaming- lots of nostalgia! The game was just the right length and didn't wear out its welcome. Great job!!
Awesome!! I love the idea- and procedurally generated music is crazy! Got some Friday Night Funkin vibes w/ the instruments XD
Good Job! ✌️
Very well done! You've nailed the atmosphere, and there were a lot of small things that I was really impressed by. The dissolve effect on the wraiths was very cool, and I loved the magnetic effect that drew the ore chunks into the player when they broke off the rock- great QoL feature! The only thing that I would take a second look at is how the player has to stop to swing the pickaxe- I feel like it slows down the momentum a bit. But aside from that I loved the entry! Good work!! ✌️
Interesting take on the theme! I love resource gathering games so I had a blast with this one! The artwork is very charming. Good job!
WOW! I think this might be the most creative take on the theme I've seen yet! The ship controls were odd BUT once I got a handle on them it was actually really fun to control the sub! The music was super cozy and I found myself playing this game a lot longer than a lot of other entries. I was surprised to see physics on the objects in the sub. Great entry! ✌️
WOW! This is so creative! Took a second to figure out what I was supposed to do- but once I got a hold on it I couldn't put the game down! There was a lot of fun strategizing around when to descend deeper, and when to branch out from my main path to grab the gems and bombs! Your visual and audio direction is great. I also love how the game yells at you to go faster haha!
The only thing I could think that might improve it, would be to see the next two pieces rather than just the next one. That way I can plan my moves out even further in advance! Good Job!! ✌️
WOW! This is really impressive for the time allotted! The AI is a decent challenge and it's a lot of fun to watch the ants stream into the enemy base! The ants exploding into blood clouds when dead was a great touch! I thought I had beaten the game when I killed the first queen, only to pan down to see an entire enemy ant kingdom had sprung up while I was struggling against my neighbors! Great job on the game!! ✌️
A simple concept executed very well! I spent a lot of time seeing how far I could go! Great job!! ✌️
I love this! Reminds me a lot of the games I used to play on Newgrounds as a kid! The art style is very charming, and I chuckled when the character did a slow motion flip over the rock. Great job! ✌️
Very interesting game! It's easy to understand, but surprisingly challenging. The audio is great as well! Good job :)
I really liked this one! Thought it was going to be a pretty simple game, but you mixed it up by adding a second plant! Having a third or fourth would have been even better, but as is I think you've made a really cool game! I liked the pixel art a lot as well, you did a good job with that.
Really liked this one! Started off simple enough, but you nailed the difficulty. By the end my base was destroyed and I was desperately clinging on for survival against the mega enemies! My only complaint is that I got really excited to spend my 3,000 points, but then I won the game after I spent them! A level to use your fully kitted out gun would have been cool.
Love this! The audio and artwork are perfect. Warhammer reference with the Unclean One????
Definitely one of my favorite games so far. Managed to beat the game on wave 5 by not spending any favor (very difficult!) and then went back and played through buying the upgrades. Good job!
What does the audio say when played in reverse????
Love this. The art style is wonderful and the voice acting fits the graphics for the lich perfectly. You and your team made a wonderful clicker game :)
Nice! I wasn't very good at this but it's a fun concept. I agree with an above poster, where it was tough to figure out how to shoot. Good job!
Great game! It said I got the best ending :)
It was a very clever decision to make the game take place in the evening so that the characters could all be silhouettes. Your pixel art is gorgeous. I liked the backstory you came up with, makes me want to play more stuff in this world! Good job on your entry.
Enjoyed the graphics, but the gameplay was very challenging for me! Really loved the design of the main character. The mechanic of unlocking the camera was pretty cool too!
Haha great entry!! Loved the art style, but the font was kind of hard to read :)
Great concept! The doctor being on a skateboard made me smile. Good job :)
Pretty fun! I liked the narrator on the top, was pretty funny. Wished the enemies spawned faster as you went on, but as-is it's an enjoyable little game!
One of my favorite games so far. Highly relaxing, and a setting I haven't seen yet! I'm glad you added a timer-less mode. I can see myself coming back to this again after the jam!
Very tough but I enjoyed the art style. Could use some background music to elevate things to an entirely new level!
Good graphics! Really like the music as well. For some reason I couldn't give the character food despite having some in my inventory.
Absolutely gorgeous game. Very relaxing with wonderful audio and a great message. Kind of reminds me something I'd see on armorgames. Good job y'all! Looking forward to seeing what your team comes up with next time :)
Nice work. Simple gameplay loop but surprisingly compelling. Great idea for your ludum dare entry!
Hello! I couldn't find the link to download the game on the itch page.
This is an insanely deep game for the amount of time to make the game. You did a great job!
Nice! Made it 160s. Simple but fun.
Simple idea but well executed. Wish there were some sounds! Good job :)
The car controls really well! Good job on that. Liked the sounds also.
Easy to play, but challenging to master! I found myself playing this for a lot longer than many of the LD entries. The arrows showing you the direction to go was a good touch, and I liked the music you decided to use. This game reminds me of the sorts of games I used to play as a kid. Excellent job :)
I love this game! The "Papers Please" aesthetic is super appealing, and you both did a wonderful job on the game. Excellent job!
Super cute! Reminds me of a GBA game. Good sounds too!
Insanely creative! Loved the sounds. The changing perspective kind of confused me, but overall a very fun entry. I would have liked the required key to show up inside the thought bubble, but I figured it out eventually!
I love how chaotic this is! Very difficult but highly enjoyable. Charming artwork too, great work! :)
Cool! Couldn't tell if there was a death counter anywhere but I think it would be a nice addition because I died a LOT haha.
Hilarious! The alien is really cute, and the rest of the artwork is charming too. Good job! The game lives up to its name because every room I entered had me going "That's crazy...what?"
I like this a lot. The game feel is great and the powerups are very satisfying(the time freeze feels like a Stand power lol). Great work on your game. It gets pretty tough as it goes on!!!
Nice! I liked the tank controls, felt very accurate to the robot's aesthetic. The art style is simple but very effective, and the robot is cute. Good job on the entry :)
Your sound design and artwork is very cute! The run is my favorite. I had trouble getting stuck on some of the cloud edges, but normally a second try got over it. Fun little game :)
I love this. It reminds me of the games I'd spend hours playing on flash sites as a kid. The colors flashing every 1/2 second is a great touch and adds to the frantic feeling of the game. The only thing I could possibly suggest is some high-bpm background music to up the intensity even more! A simple, but compelling game. Wonderful job!
Haha amazing take on the theme! Not entirely sure what the voice was saying, but it sure was satisfying to smash all of the people! Good job on the sprites.
Really cool game! I felt my OSU "target priority" reflexes kicking in after a while there. You did a great job with the audio, and I appreciate how the graphics sync up to the beat. I found that the game was pretty challenging but it was fun!
You did a great job at making the game's graphics very unsettling. The found footage effect over the screen is fantastic, and even though the graphics were simple I found myself frantically looking around for the next enemy. The only thing that I think would elevate the mood further would be some background ambience! Great work on the game :)
This it a very intriguing game. I'm not very good at it, but I kept finding myself compelled to give it another try! Nice work :)
I think this game is the perfect example of "simple, yet compelling". I spent way more time playing than I initially expected. Fun simple premise with a hilarious secret! It was very entertaining to watch all of the mini-me's running around.
Cool to see a Godot game! I've only worked in Unity, but Godot seems like a really slick engine. I had load issues on web like you mentioned, but once I downloaded the windows version it worked perfectly!
You've come up with a really fun interpretation of the theme, and I had a lot of fun seeing how many patterns I could fit onto one pad. I wound up wanting more time per level to try and min-max my layout! Good job :)
Love seeing so many WebGL builds of people's games! This is a really cool idea. The banner system kind of reminded me of Tooth and Tail in a way. I think the player moves a little slow, but if you sped them up a bit, this could be a really fun online web game! I kept thinking of all the .io games out there, and this could definitely be one of them. Good job on your entry, very creative :)
Very charming artwork. Good entry!
I really like this trend of people making their games playable on web! It makes it so much easier to try and review. Fun take on the theme! The controls feel a little bit rigid, but it's not a big deal! Good job on your entry.
Nice game feel! I really like the sound effect you used for the thumping, hit all the right frequencies :) I agree with the previous commenter, more levels would be great! Good job.
This is a really cool way of making a unique tower defense game that fits the theme! I like the artwork, and it was cool to see the sprites full-sized on the instructions page (I think the last sprite is the best one!) Great work on your entry :)
Cool game! I always appreciate when a LD entry lets you play in browser. I definitely know the pains of scope creep, but what you ended up with is a great little entry. The pixel art is very charming. I had a bit of trouble dodging attacks, maybe next time that could be a bit more forgiving. Good job :)
Very cool take on the theme! It took a bit to get the hang of the controls, but I really appreciate that you started the player in a tutorial room so they could figure everything out. I think a 1v1 multiplayer game with the jumping & kicking as a primary mechanic would be a real winner. Great job on your entry!!
Nice game! It was a little loud, but that's not a problem. The player feels really good to control. Great entry.
Awesome! I love the aesthetic, and the take on the theme is refreshingly hilarious. Great game feel. Good job!
Fun take on a classic game! The physics are very smooth and I liked the background music. The ability to play in web is also a big +1 from me. Well done!
Nice! I loved everything about this game. It really felt like all of you were big fans of [a certain game everyone else is also mentioning] and it shows! The humor was on point and even though the graphics were simple, they were incredibly effective. My only complaint is that the mouses sensitivity was too high! Great job to everyone involved!
My favorite part was when you found the little robots jammin' out on the dance floor :)
Cool! Nice, charming game with a bit of challenge. I liked that it wasn't too difficult and was able to be completed in a couple of minutes- perfect for a LD Jam! Good job! Loved the dialogue :)
This is a really interesting game! Took some time to figure out, but pretty entertaining watching the little creatures run around the game world and fight each other!
Nice! Got the happy ending :) The camera movements were very smooth. Did you use cinemachine?
Very cool! Absolutely love the claymation art you went with.
Wow! I liked this a lot. The story was great, and I loved the aesthetic. Great work to you and your team!
Loved this, very funny! The art style was great and the cheerleader camp was a hilarious distraction. This was a really nice take on the theme- great job to you and your team! :D
Fun little game. Was expecting the guards to be called if I was caught but it let me move on to the next unsuspecting commoner >:)
Great job all around.
This was a genuinely surreal experience. Loved every moment of it. Great work. I could hear the antagonist VO holding back laughter at times!
Great job!
Really fun game! I fell behind at one point and instead of trying to catch up I started driving the course backwards to cause as many crashes as possible! :D Good job.
This game was very compelling. I found myself sticking around playing for a long while! The ability to upgrade your weapon and see the changes reflected visually was a great touch. I know the struggle of having a great idea and then having to reduce the scope as the jam goes on, but I think you ended up with a great product! Good job :D
Such a charming art style. The text popups for each item made me chuckle. Good job.
Very cool. The music was great and even though the game was simple, I had a good time exploring the world. Good job to the both of you :)
Very interesting game! A text based game is only as good as its writing, and your writing was fantastic! I got sucked into the game and had an enjoyable time. Good work! :)
This is my favorite game by far. The artwork was adorable (and impressive for such a short amount of time), and the audio was sooooooo cozy. It felt great to control. I will definitely be following the games that this team puts out in the future. Excellent work! :)
Great! The camera motion was fantastic, and I really appreciate the audio work you did on this game. It really helped set the scene. The amount of art is genuinely impressive given how little time there was to work on the game!
Unfortunately my game crashed after I turned on the faucet, but I really appreciated what you had going on. Great job! :D
Loved everything about this game. The art was charming, the story was funny, and the music had some real bangers \m/
Short and sweet. Good job everyone!
Hey! Tried playing the downloadable version, but I get the following error:
I have the exe and ldjam45-junkracerxl.pck in the same folder but it can't locate it for some reason.
Web version worked though! The art was nice and I liked the audio, though it was a little bit too loud. I didn't have any friends to play with so I had fun trying to pull off the biggest jump possible!
Been seeing a lot of games using Gogot now, going to consider checking it out. Good job to both of you!
Love the fact that it's a webgl build. Makes things very easy to get running!
The audio was simple but effective, and the graphics were charming. Fun and a bit challenging too! Good job to you and your team :)
Great game! I really liked the artwork (so much in such a short amount of time!) and felt like the game length was just right.
But I do feel bad for the poor sailor that gave up his galleon for a rowboat!
Good job :)
Super cute game! The pixel art was adorable, the sounds were great- and I loved the music! I was also really impressed by the paralax scrolling effect on the background. It's a wonderful little effect that makes your game feel so much more polished.
Good job to everyone involved! :D
Mesmerizing game with wonderful audio. I really liked the reflection effects. I also really enjoyed how you made the background for your website have the particles from the game! Very immersive :)
Love the artwork. Reminds me a lot of a gameboy game. Felt very good to control overall.
Loved the art. I didn't seem to have a hitbox though (on firefox) as the arrows passed right through me! Very cool concept.
Very fun idea for a game. Ran into a couple other players online and had a blast!
I love everything about this game. The audio is superb and the game is very relaxing. Wish I had a bit more energy but loved playing! Definitely my favorite game so far.
Surprisingly complex game for such a short amount of time! Mechanics were great, as was the audio. Excellent job :)
Very cool game. I like all of the variety in the creepy-crawlies. I like that even as I grew more powerful there were foes that still posed a challenge. Great work!
Cool game! Love the art and soundwork. Max speed + max fire rate is a blast :) Nice job!
Very cool party game. I think you should consider developing this beyond Ludum Dare!
Really cool idea! Tricking the enemies into environmental hazards is a really neat mechanic. Nice work :)
Love the art so much, and the music! Incredible. Got some serious Touhou vibes from the soundtrack. Great work!
Loved this game. Beautiful artwork, impressive sound, and a fun little story. Looking forward to seeing more from you and your team :)
Love plants-v-zombies type games, this was an good one (especially for 48 hrs)! Having your health also be what you spend on towers is really interesting. I like it a lot, would be cool to see this with even more towers!
Fun idea, great job!
Absolutely beautiful game. Loved the audio. The 2 character mechanic is REALLY cool, but it made me feel old because I couldn't steer the 2 characters at the same time very well haha :)
Good job!
Awesome game! I really had a great time playing this. I just wish there was more (or maybe an endless mode)- just when I was getting super powerful it ended :(
But anyways, great job folks! Your game feels great to play and has nice graphics / audio. :)
EDIT: Also wanted to mention that I really liked the take on the theme.
Download doesn't seem to work on windows! Would love to check this out later.
This is fantastic! Truely unsettling and the audio + graphics are A+
Very cool! The audio design was very strong, made the game quite engaging. Great work :)
Fascinating. Definitely one of the most polished games I've played so far. Nice job and great entry!
Cute artwork with a fun little story. Nice work :)
Absolutely beautiful game. Can't believe this art was done in 48 hours. Great work.
Love tower defense game! Great take. My antivirus flagged it at first.
Very interesting idea with cute artwork. Impressive for a 48hr game!
Very interesting. Postprocessing looks nice, although the game didn't restart by itself when I died. Good idea.
Very funny, but I had no idea what was happening.
Funny idea. The camera made me a little dizzy. Good job :)
Feels very good! Wish I could dash a little bit more frequently. Art is great. Good job :)
Funny premise- great little game for a 48hr game jam!
Fun little idea. Chat is a fun touch and the fact that you got the game networked in 48hrs is impressive. Good job!
VERY cool. I think this is one of my favorite games I've played so far here. Simple concept executed very well. It felt very rewarding to begin to understand the mechanics and craft my deck (I died to the first enemy my first playthrough haha). Ended up on floor 21 with 40-ish health! Great work, would love to see something like this on mobile. :)
Amazing.
Wow, simple concept but powerful. A bit sad. Good work.
Cool concept! Sounds were a little too loud. I was doing really well and then accidentally fell off the world hehe
Nice job!
Little bit confusing at first, but after I figured it out I had a great time. Fun twist on the given theme.
Hilarious concept. Music and premise made the game very stressful- good job :)
Nice game. Spent a lot more time playing than I expected to- surprisingly addictive. I think if you added a bit of music and some more powerups you could publish this game on mobile and it would do well!
How did you go about making the backgrounds? They looked sweet.
Beautiful little experience. The minimalist artwork works very well, and it was fun to click around to see what was interactable!
My favorite game so far. Absolutely hilarious premise, and fun gameplay that's very easy to pick up. Would be fun to try this with a controller. Nice work :)
Wonderful job on that game feel. Fits the theme well. Good job!
Sweet game! Graphics were great, as was the music. Completed 6 lists before I finally died! Great job. :)
Wow nice! I feel like the hitbox is just a *bit* too large, but aside from that I had a blast playing. Great job making a unique and fun game! :)
Hello, Yes I helped make this
Nah, just kidding. But seriously, this game is crazy- there's so much to take in. Congrats on creating this in under 72 hours!
I really like the art style you went with, and although the controls are a bit wonky- I got used to them pretty quick. Nice work!
Woah. I don't know what to say after playing this.
- The story was great- but I want so much more! It just sort of ended :( - The art is phenomenal. Great job. - The music, ESPECIALLY the transitions, are great. - The way the speech bubble follows the speaker was very well done, however the text didn't follow the bubble! - Very fun setting.
Excellent work, I loved this submission.
Very interesting. I played for a bit but didn't run into any of the random events. Regardless, the dialogue was entertaining, and the premise for the game is intriguing. I'll have to check it out further when I get the time.
o7 maplestory guildmate
Nice! I was thinking of skyroads when I saw the screenshots and then you mentioned it. Very cool that you managed to make a few different planets instead of just one! Maybe next time a minimap would help so I don't have to refer to the map on here? :p
Either way, excellent work for only 48 hours!
Oh noooo! I'm not very good at this, RIP puppers... :P
Great concept and excellent execution!
I can't decide what I like most about this submission:
- The fantastic art style
- The amazing music
- The incredibly responsive controls.
You absolutely nailed this entry. Fantastic work.
I agree completely with @larrychupacabra. I would seriously consider polishing this up and marketing it as a puzzle game for kids! (Maybe make it a tad easier early on because my dumb brain couldn't make it past level 2 :p)
Excellent work!
Very interesting puzzle game! The art style reminds me a lot of Madoka Magica for some reason- and that's a good thing. :)
Nice job on your game, the clone mechanic is neat!
Hahaha well done! The audio is great, and I absolutely love how frantic the game gets once you make it to normal difficulty!
Nice work! Very interesting puzzle game. I love the humor, and the patchwork artstyle is very charming! :)
(Also thanks for adding a skip button :p)
Woaaaah, trippy.
Very unique execution of the theme. I'm having trouble just wrapping my brain around things ;P
Well done! :)
This game was beautiful. Absolutely relaxing.
I do wish there was a sandbox mode that let me be as big of a world as I can be!
Thank you for making such a great game.
Nice! This was a really ambitious concept and you all pulled it off fantastically! The sound effects are my favorite part.
Waaaaaaaaaaaaahhhh.....
Very neat. I had a bit of performance trouble in the web version, the worst one was a crash every time I tried to move multiple units to the space ship at once. That aside you all had a very unique idea and pulled it off. Congrats! :)
Nice! Very difficult, but I love me some tower defense games, so I think I'm going to be putting some real time into this after judging is over. ;)
Oh my god, this game is absolutely adorable! For some reason, I'm not able to interact with anything though! (Windows x86_64, 1920x1080). The meter shows up for just a moment before flickering out. I've tried holding, mashing, nothing works :(
I'm going to come back to this later, because I seriously want to play your game! :)
Very sorry to hear you weren't able to finish :( I'll be looking out for your next project!
Mwahahaha **I AM THE RULER OF THIS DOMAIN**!
For real though, this is seriously impressive. Doing all of this in 72hrs is no joke. Congrats on pulling it off, and I look forward to your next LD entry!
Nice! Very unique take on the theme, but you pull it off well. I do wish I could see more below my character though, I accidentally ran into 'enemies' a couple of times! :(
Ahaha nice. Fun take on the 'snake' style of game, and the art style was very charming!
There were a few collision issues where I *know* I didn't run into that building (just scraped by it :p).
Either way, you made an enjoyable game- very good for a first submission. Congrats! :)
Woah, I love this. Like, a lot.
I think this game has some significant potential to be something great. Moving around at breakneck speeds trying to dodge projectiles and enemies alike is so much fun.
Please continue work on this, I could see a polished version with some more features making it on the Steam store.
EDIT: I would also love to see a hardcore mode where running into your own bullets kills you.
Sweet! I really enjoyed this one. The right-stick mechanic is very cool, though my thumb did get pretty tired after a single playthrough :c. I think the camera mode also should be a toggle, it got tiring having to hold the button for so long!
I love the art and the music- very impressive for how much time you had to work on this.
Also, very unique concept. I've only seen one other game take things to the bacterial level- and I absolutely love what you did with it.
Great work all around, wish I could just continue from game over instead of restarting :(
Oh my goodness, I absolutely love this one. The game feel is absolutely on point, and the only thing I could even think to suggest is implementing some controller rumble!
The controls are so responsive and fluid, the art style is very charming, the audio is great.
I think this entry is going to be one I keep coming back to even after the jam! :)
(high score was 13400 :p)
Neat take on the theme!
I really enjoyed how challenging it was at times (though admittedly I'm not too great at puzzle games), and the only thing I would really suggest is the ability to wait a turn.
The music is nice and catchy, and the art style is charming. Great job. :)
I'm going to start with the stuff I didn't really like, because I really really liked this submission, but there's just a few things that I think could have been done a bit better which prevented me from loving it:
- The controls were a bit rough at first. There were many situations were I would accidentally read a note multiple times because I kept thinking LMB was move. More on this later.
- The camera movement was also disorienting and I feel like it may have worked better if we were just given an overview of the entire area we were in, instead of a close up with the camera following the player around.
- Also, I couldn't really use the telescope because the game didn't lock my mouse cursor (web).
- @chaseplays mentioned that the inconsistencies in sprite scale, and I fully agree, it made it a bit difficult to tell what was going on sometimes.
- The text could really do with an outline- half of the time you can't read it because it's white on white! :(
- I also didn't really understand how the mailbox puzzle worked. I just sort of clicked LMB and RMB until it gave me the key. It seemed like prompts were missing on about half the popups.
But now, the stuff I liked:
- The music, it's perfect.
- The art style isn't overly complex. It's very utilitarian, and that works well.
- Both of those add up to create a great atmosphere. I was nearly fully immersed in the world you had created.
- There's so much content for 48 hours, I'm seriously impressed.
- The story is simple, but engaging. It kept me playing for much longer than most of the other LD entries I've tried so far (definitely the first one I've felt compelled to finish).
All in all this is a fantastic entry to LD38, and I would really like to see it expanded upon and given the small fixes that would push this game from good to great! :)
Yes yes yes, I love the title so much. We went similar ways with out interpretation of the theme, and I love the direction you took. :)
The audio transitions when the dark star gets close is awesome, and I'd love to know how you went about implementing that.
Great work, pretty easy- but very entertaining while it lasts!
Cool! Nice music (and actual audio sliders c:), and very ambitious for the time allotted. As @simonhutchinson mentioned, it would be nice to be able to speed up time. Aside from that, it's good! Nice work :)
Neat concept! It's always tough to judge just how much we can get done in the short timespan of the jam, but the most important part is learning something new every submission. I look forward to seeing what you come up with next time :)
Bwahaha nice. Short and sweet.
Music was great, humor was fantastic, controls were responsive, and art style is charming. Excellent job!
I really like this one! The one thing I would like to see if this was expanded upon would be a sandbox mode where you have unlimited citizens to plop down, and were able to pick the disasters! Awesome idea, and great execution- especially for 48hrs!
Not too bad, though it was tough to keep control on the track- I kept sliding around (got 2:40 on the first track :c)! Aside from that, great work on creating three tracks and a local leaderboard in 48hrs!
Oh my goodness, this is awesome! I don't think I'm smart enough to play this one very well, but I have to say I loved your audio design and how much care and effort clearly went into the game. Excellent work! :D
Interesting take on the theme- I wish there was a score system though :(
Also the window was way too big, so hopefully there weren't any UI elements on the bottom!
Aside from that, I like the artwork- great job! :)
Pretty good for 48 hours, but I was pretty confused on what to do. Either way, cool concept and nice job. :)
Ahahaha nice. Very strange concept, but you managed to pull it off! I liked the music, though the controls were a bit tough to get used to. Great job! :)
Any idea on when a Windows build will be out? I would love to give it a try.
Haha nice. I liked the art style, and the humor was good too! One thing I would suggest is throwing an Outline and Shadow component on your text, it got a little bit difficult to read at times. I also had some issues with some of the planets not showing up. Aside from that, it was a fun take on the theme. :)
Here's my entry if you wouldn't mind giving some feedback: https://ldjam.com/events/ludum-dare/38/dr-m-littles-planet-mass-overdrive
Haha, you can just go right back to bed and end the game there. Nice.
Very nice art style, and the multiple endings are cool. I feel like the planets might have crossed a bit too quickly though. Even going as fast as I could, I was barely able to fix the robot in time.
Regardless, nice work on the project! :)
Cool idea, I love how ambitious it is for 48hrs. Unfortunately I wasn't really able to figure out how to play it, but the art style was charming- and it seems like others were able to offer decent feedback on gameplay.
Great work! :)
Haha nice. Great humor, and I really liked the music! One issue I had was getting stuck on platforms pretty frequently. All in all, great work for 48 hrs! :)
Here's my entry if you wouldn't mind giving some feedback: https://ldjam.com/events/ludum-dare/38/dr-m-littles-planet-mass-overdrive
Cool concept, I would like to see this expanded further!
Very interesting! I really like the music and how the enemies towards the end get almost bullet-hellish. Great work :)
Graphics are nicely stylized and game is sufficiently difficult. Nice job.
Oh yesssss. Love the art style so much, although it appears my men went rogue and decided to join the pirate fleet:
http://puu.sh/sOIpd/6b8a877505.png
at this point I was stuck in an infinite loop of firing and bracing for impact.
I'd love to play this once there's more gameplay to experience!
Cool concept, controls were a bit rough to get used to. I'd like to try a version where w always moves you up, a always moves you left, etc. I do like the mouse aim though, good job!
Interesting, the second part was significantly harder than the first, but that's not necessarily a bad thing. The art style was cool. Good job!
Very quiet, but aside from that great humor and fun concept. Good job!
(Love the quotes on the webpage)
Yeah, you might want to mark this one as nsfw.
I think you need to zip up the data folder with the .exe, I can't run what you've published.
I get an error trying to play:
http://puu.sh/sOHaJ/853da3908b.png
Windows 10 with the Waterfox browser.
I like the art style, the enemies look great! Very interesting take on the one room theme. Wish there were sounds though :(
Good job!
I'm not sure how to play this.
Oh boy... I am not good at these types of games. Either way, I like the simple art style and sound effects. Nice work.
Woo Cave Story!
Great game! Love the art style and everything worked fine. Always happy to see VR games submitted.
Vending Machine: The Video Game is a great game, and by far the most difficult one I've played so far. Here was my high score:
https://puu.sh/sOFyP/224fa9cbdf.png
https://puu.sh/sOFuN/70ab788fff.png
The level with the floating enemies was pretty cool:
https://puu.sh/sOFqc/d2725f3df4.png
It did get dark, but thankfully the trees were able to give me the strength to get through the trying times:
https://puu.sh/sOFef/58919c70b5.png
Unfortunately, there's a bug where once your score gets high enough- you get flung out of the map and have to close the game.
Great job, I'd love to have leaderboards.
Haha great game. Love the idea behind it, and the execution was perfect. The first time I tried to do the best I could, and then the second go around I just published everything that came my way- and got surprisingly far (so extra points for being realistic). Great work, and gj on the memes Andrew.
I love this one. The ability to manually enter a firing solution is a great addition, and the art style is simple- yet enjoyable. Great job on a superb project!
Controls were a bit tough to get the hang of at first, but after that initial hurdle the game was fun, great job.
Amazing!! I loved the panicked gameplay of trying to manage all your different pieces of equipment, and the art style is great.
My best score was 16975, and I think this is one game that I'm going to keep installed and playing long after the event is over.
Really cool game! I've played it for quite a bit, but I can't seem to win :(
It was also a bit confusing how they are called tomes on the top, but books in the cards.
Either way, great job!
Very cool! Fantastic game feel, and I love the different weapons!
Very interesting concept, but I ran into an issue where the men would get stuck and just walk in place.
Really neat game, saw your reddit post. I like the simplistic art style. Nice job!
So cute! Some of my favorite art in the compo. I think the triggers for the events are a little small though (took me a bit of tapping back and forth before I was able to activate some of the things).
Aside from that, great work- and this is definitely one of my favorite games that I've played so far!
Loved the 'Fuck Off' button. Art style is overall great though I couldn't figure out where I was supposed to direct the people towards! Would love to try this again after it gets some fixes (or maybe I'm just terrible).
Fun game and good art. Played great with a controller.
Very difficult to play, you move really fast. I like the idea though.
Hey, just a heads up- if you upload the .zip you can create a sharable link that goes directly to it instead of having google drive zip everything up (and making us wait a while!)
Really cool concept! Great art style, and I had quite a bit of fun trying to get it exactly perfect. Is there an ending, or does it just go forever?
Great game! Love the audio, and it reminds me a lot of qwop!
Wooh! Very trippy once you reach the third screen. Don't think I have the mental fortitude to finish this one. Great job though- very unique idea!
Haha, great idea.
Really like the aesthetic, very cool concept!
Really cool game with an awesome art style, and great humor! My one complaint is the difficulty spike on (what I assume is) the very last level. Everything was very easy until that one, and then the screen is filled with enemies and it's extremely hard.
Anyways, great work!
Maybe I'm missing the point, but I can't get past the first room. My dynamite sticks won't blow up the doors or walls.
Pretty simple, but the harshness of the audio makes it a bit tough to go very far
Funny game, definitely don't think I'm going to be seeing another game like this one!
Love the graphics. Wish there was a way to see how the enemies attack.
Fun concept, great job!
Really tough, I couldn't make it very far- but like the idea you were going for. Great job!
Simple and engaging concept. I like the backstory, and I also liked how you made the portal teleport around to make it more challenging. Nice work on the game!
Enjoyable and interesting concept. It's clear that you had a lot of fun with this game!
Very challenging. I like the ability to vault over enemies, and it's cool to finally have a game where just because you have a big weapon- that doesn't mean you can easily solo a horde of enemies! Great work.
Excellent art style! I get a very Super-Meat-Boy-esque vibe from the main character. The challenge of having to restart from the very beginning reminds me of old flash games that would send you back to the very beginning if you messed up (And that's a good thing :P).
Great game, I really like the cannon!
Such a cool idea and interesting twist on the theme! I'm a sucker for space stuff so I especially enjoyed this game. Great work, and I'd like to see an updated version of this with improved graphics.
Very unique game. I like the gameplay, but I feel like it would be nice if it was more apparent when you attack / take damage. It was a little tough to figure out what was going on at first, though eventually I got the hang of it.
Neat game. The one suggestion I would have would be to have to game restart on death instead of close.
Haha great idea for a game. I caught myself flailing the mouse around clicking rapidly multiple times. It would be cool to see a difficulty mode added to the game that makes the cards move faster / spin more rapidly!
Wow, this is great! I absolutely love the music, what program did you use to create it?
Cool! Saw your comment on my entry and knew I had to check yours out as well!
The controls feel great and I like the simplistic art style, great job. I'd love to play an expanded version of this.
Excellent controls and great art, nice work!
Such a strange game, very interesting though. I liked the odd controls and thought it was a very bold decision.
Very challenging, but cool idea- nice job.
Such a simple, yet addictive concept. I have a feeling I'll be playing this one trying to beat it long after judging ends.
Cool entry! If I could make one suggestion, maybe the player shouldn't be ale to move while the menu is open.
Aside from that I'd like to see a version expanded upon with sound and more enemy types!
Great entry! I'm a long-time fan and you inspired my to enter in this Ludum Dare! Can't wait for the postmortem video!
Really fun, unique concept. I had a lot of difficulty getting the fish to move to way I wanted it to, but the destruction was pretty satisfying so it was still enjoyable. Nice job.
Great game, but such a sad story :(
Such is life.
One of the most interesting concepts I've seen so far- I enjoy how fast you can get going once you build up enough speed! The amount of time it takes to fully upgrade feels just right. And the music combined with the great pixel-art aesthetic makes this game a very enjoyable experience. Great work, and I'd love to play this game again if it was expanded upon with more levels!
Hello! Not sure if I'm doing something wrong, but neither the Win_x32 or Win_x64 builds run on my machine (Windows 10).
Great and unique twist on the theme! Love the art style, and the music is fantastic. It's pretty challenging, but after a while you get the hang of it. I could see this being a game commissioned by Adult Swim or something of the sort.
Great job on making a fun, challenging, and addictive game.
Simple concept, but addicting gameplay! Nice work!
Well, I suppose I'll have to seek medical attention because I found your game to be hilarious. The gameplay is simple enough, but I very much like your interpretation of the theme.
My favorite line was the protagonist whining "I-I caaan't doooo that" every time I tried to jump.
I love this one! The basic gameplay feels a lot like Recettear, and I like the backstory you've given it.
At first it's really tough to figure out how much to sell your items for, but once you get the hang of things the game becomes much more manageable. Great work!
I ran into an error where I turned invisible after using the bed at the very beginning.
Aside from that, very funny game! Absolutely relatable. The ending was really sad, however :(
Do you ever get motivated enough to play the piano?
Woah, nice game! The ability to switch perspectives on the fly was tough to wrap my head around at first- but after playing for a bit it started to make a bit more sense. I loved the sound effects, and also enjoyed how stressful it became trying to manage running for resources and barricading doors while enemies pour through the ones that were broken down!
Very interesting take on the theme, loved the final level with the sheep that had guns on their backs, and trying to figure out how to stealth my way through a level was lots of fun!
I'm not going to lie- I don't think I have the mental fortitude to complete this game, although I enjoy what I did play of it. The distractions are on point, and the fact that you managed to voice just about every 2-3 letter word I could think of is impressive.
Definitely the most unique game I've seen so far, great job!
This is one of the best games I've played so far trying out the LD entries. The art style is superb, the sounds (though maybe a little too loud) fit in perfectly, and I loved the humor.
Again, great job on the project and I'd love to see this expanded upon even more!
Cool concept- I have a weak spot for zombies. The player characters are pretty funny though I had trouble aiming, and none of the buttons seemed to work on the main menu.
All in all, great work and I'd like to see this taken a bit further!
Woah, love the artstyle and animations. Really wish there was some sound or background music, but aside from that- great work!
AMAZING! So happy to see someone tackle something as ambitious as UNET in a 48 hr gamejam! Here are some observations I made:
1: Maybe turn down the volume on the player's movements- it's a bit too loud compared to everything else
2: Love the humor, me and my buddy were chuckling throughout most of our time playing.
3: Nice art style, simple and effective.
4: Great job on the music, fits the gameplay perfectly.
5: The music puzzle was a little tough to figure out, but we made it through after some time.
6: The boops from the buttons got a little hard to listen to after a while, maybe look into either turning the sound down a bit or making it a less harsh noise.
Our favorite puzzles were the ones where you had the directional arrows and you had to guide the other person to the goal.
All in all, great job on your game- it was a lot of fun!
Great job on making this game! It's pretty addicting, though I'm not good enough to get past the mid-200's :(
Awesome Christmas-Themed game! Love the art style and it was fun to spin around in circles and fly out of control!
Really interesting take on the theme!
Could use some instructions. Seems interesting.
Loved this one! A very awesome take on the theme, and you got the aesthetic down to a tee! My only gripe is that it was tough to remember what each shape did- maybe a billboard that had the shapes on it in-game?
Either way, great work and this is definitely one of my favorite entries so far!
Awesome game! Played it all the way through, and the map maker was a very good addition!
Awesome work! I love escape-the-room style games, so this was right up my alley!
Loved the art style, felt very Hotline-Miami inspired!
I got the true ending: http://puu.sh/sMtYU/b83f0a2cbb.png
Cool game. I like the art style that you went with, and the only thing I would suggest if you decide to expand on this would be adding some sounds!
Love the concept, really cool take on the theme! Maybe a few too many ingredients but aside from that, great job!
LD52 — Harvest (4)
Haywire by Merin Car Trunk Key 2023-01-09T20:50:42Z ♥ 2
Your game doesn't load on FireFox for me, but chrome works! Also the web ver has a bit of lag on my machine, but it's playable. I like the idea of growing larger as you collect more things- reminds me of Katamari! Good job on the entry :)
Space Garden by Yamzho 2023-01-09T20:40:57Z ♥ 1
I really liked this game! I don't think I was very good at it, but I played all the way to the end and had a great time doing it. Very pleasant game and well done. If I had to give a complaint, I had a hard time remembering when I was out of points, so I would spend a while wondering why my cards wouldn't work. A little sound effect or flashing UI element would have made it a tad easier. Aside from that, a really good entry :)
EDIT: I just saw that the art was AI generated, I never would have guessed and you did a great job with the prompts generating a bunch of cohesive assets!
Picking Apples 1.3 by Síria Games 2023-01-09T20:24:49Z ♥ 2
Hi! Itch.io gives me an error when I try to download the game: *"You don't have permission to access "http://files.jam.host/uploads/$318521/Picking_Apples_1.3.zip" on this server."*
Harvcrab-232 by Raynorr 2023-01-09T20:20:52Z ♥ 4
Really cool game! I like the pixel art a lot, and you really nailed the atmosphere of the game. The ship took a bit of time to get used to controlling, but once I got the hang of it it was pretty fun. Good job on the entry!