BatteryWars by Sherlock527 2019-05-03T02:30:41Z ♥ 1
this game feels good to play and has a nice concept is making it better. sure sometime those enemies are piles up which kinda frustating because the theme itself to reduce energy but it really gives atmosphere, good job
LD57 — Depths (22)
Hellevator by chispaLBC 2025-04-10T11:57:50Z ♥ 0
It looks very nice and the 3D representation as well, very well done
Plain Sight by ejunegao 2025-04-09T16:17:20Z ♥ 1
The way the depth of field is used to guide the player is really clever! It creates a unique sense of focus and mystery. I enjoyed the overall atmosphere. This game has a really interesting concept. I agree with others that exploring more hidden elements or story threads using the blur mechanic could be fascinating. I'm impressed by the visual style and the audio design. They work together really well to create a distinct mood. The depth of field effect is a standout feature.
Atacama Trench by DarkLumo 2025-04-09T16:16:13Z ♥ 0
I really dig the unique art style! It fits the theme perfectly. The sound design also adds a lot to the atmosphere. This is a clever take on the theme! I wasn't expecting [surprising game mechanic]. The learning curve felt just right. The game has a lot of potential! I think with some more polish on the [specific aspect, e.g., UI, controls], it could be really fantastic.
The Tomb of Mysteria by Plackett 2025-04-09T16:13:54Z ♥ 0
Yea, I think I understand the concept and the way you handle the game mechanic as well as some as aspect of the playable part itself, however I could it's bit confusing somehow with the background. Overall it's nice, and visual effects like playing with the texture albedo (godot) or even shader or just change the sprite's Hue whenever it interacts with something that affect the player will be good
Apprehension by GreenRadiation 2025-04-09T16:01:13Z ♥ 2
Yea I love the creepy feeling when playing this, a job well done I think. I do use external speaker and blasting the audio as usual so this one got me off guard intentionally...
Crystal Collector by Bloodbane 2025-04-09T14:25:10Z ♥ 2
Man, the graphics are beautiful! I love the vibes, reminds me of modern feeding frenzy kind of things, the mechanic as well, real nice.
Deep Truth by Emily C 2025-04-09T14:20:25Z ♥ 1
Very trippy... I liked it lol. It does match with the theme as well and fun to play. The humor on this one is good as well.
Lock Smith by Flying Butter Studio 2025-04-09T14:18:20Z ♥ 1
Pretty neat and fun. I like the audio and of course the delivery of the game, although I'm not pretty sure about the Depths theme but it's fun to play
Cursor Descend by FoxEcho 2025-04-09T14:10:52Z ♥ 1
lol very funny game, i like the idea and it remind me of those japan game back in PS1 era
Pit by filgreen3 2025-04-09T14:07:13Z ♥ 1
I really liked the UI, neat but get the theme and feel just right. The gameplay is simple enough but I bet you gonna create more content for it right
Into the depths by Perovic2018 2025-04-09T14:04:56Z ♥ 3
I bet this game goes with the mood in mind, because I can feel it just the way I perceive the first few part of the game. Liked it.
SignalBit by Libra_Nix 2025-04-09T14:03:23Z ♥ 0
Yea I like the ideas and since it's simple so it can get the hang from the player on this forum pretty quickly
Rock Bottom by Bex2499 2025-04-09T14:01:09Z ♥ 2
Graphic are good, nice audio as well, gameplay is fun and well it's the mosquitos best friend that hits me
Shinjuku-eki by Solis 2025-04-08T16:14:11Z ♥ 2
It is looking and feels really great, the atmosphere, the mood mostly, is awesome. I can dig this game, and will do.
Not Too Deep by Crak 2025-04-08T16:08:27Z ♥ 4
lol lol lol this is the game that I need to play before went to bed for real, un-stressing feeling, nice one
Depth of Moments by Lev Ramburg 2025-04-08T16:03:29Z ♥ 4
Man I like the visual and the mouse interaction effects, I've been in web development for almost a decade but just seing Pixi.js implemented on this. Amazing!
Deep City by MilkiWay 2025-04-08T15:17:47Z ♥ 2
I really like the gameplay but the one that caught my interest is the visual and how micro-interactions works on the game. However, a simple highlight or tooltip to give the player cues on what things do what stuffs will be helpful tbh
To The Core by izzqz 2025-04-08T15:12:09Z ♥ 1
lol I know it's a neat Depths mechanic but still fun to play, looking at the sprite lol
KARVINA by Leumas 2025-04-08T15:07:33Z ♥ 2
Cool gameplay man, but I do need pointer in idk sprite2D as a cue? I have astigmatism, can't shoot straight lol
A Well to Wonderland by Mathieu Chougui 2025-04-08T15:02:18Z ♥ 4
I like how your team incorporate the depths with this kind of mechanics. Looks cool although at first I didn't read the controls so I was blank for a moment lol...
Depths of Darkness by SayuriNyooko 2025-04-08T14:58:01Z ♥ 3
Man I really the graphic and it's implementation. You gotta create youtube for the behind the scene / devlog with how you intrepet the ideas. Anyway, less HUD means the game rocks.
A Frog Can’t swim by Nicso 2025-04-08T14:47:38Z ♥ 1
I really like the idea and the visual tbh. It's like using advance shaders. Anyway, the input event a.k.a controls is not easy to cope as it's does make the game object interaction harder to visualize exactly for someone like me. But overall I like the idea.