Sushi Slasher by Phaix 2019-10-10T16:01:30Z
I couldn't seem to make it very far. Graphics are well done. Its a good game.
Foon → Ludum Dare Explorer → Users → Steffy
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2021 | 48 | Deeper and deeper | Stone Monster Mountain | jam | 1716 | 2.90 | 2.44 | 2.44 | 3.14 | 2.90 | 2.88 | 2.45 | 3.10 | |
| 2020 | 47 | Stuck in a loop | Suit Of Armor | jam | 1384 | 3.03 | 2.57 | 2.71 | 3.16 | 2.96 | 2.88 | 2.75 | 3.07 | |
| 2019 | 45 | Start with nothing | Alien Planet | jam | 1116 | 2.40 | 2.20 | 2.60 | 2.08 | 3.72 | 2.54 |
I couldn't seem to make it very far. Graphics are well done. Its a good game.
The instructions said c, v, and n for controls. Took me a few seconds to realize the third button was B, not N. However, I did enjoy the game. Easy at first. Picks up in intensity quickly. Well done.
A game that you must pay close attention. Those little guys can quickly pile up on you. Nice game.
I like the concept. I can see hours of play in a game like this, especially for kids. I know my kids would. Nicely done.
An interesting game. The music set the mood of the game nicely. It was fun to play.
Very well done.
Game was easy to understand. The police attention bar was a nice feature. Nice work.
I liked the concept of this game. The music was very fitting.
Very neat idea!
Cool little game. Easy to understand and could become addictive. Thumbs up.
I liked the different buttons to place each item. Good graphics. Fun game.
I found this to be an interesting game. It was fun.
Cool little game. Controls are simple and I like how the helicopter chases you.
The game was fun to play. The minimap was great for seeing where the bots were coming in.
This little game amused me for way longer then it I imagined it would. Very addictive. Well done.
If you are facing forward or backwards, you cannot jump. You must be facing to the left or right. I wasn't able to test the release version until after the deadline was up. When I did I found that if you try to go left immediately, there is a glitch and you will get stuck. If you turn right and then go left, it did not glitch. It did not glitch like this in the debug mode so I did not catch it.
Nice job. I was able to make it to wave 6.
The rolling ball of fur is a bit weird, but amusing. Game play was good.
Good little game. Frustrating that you can only pick up one arrow with so many enemies against you. But still a good start to the game.
I have never been good at game like this one. However, it seemed like a good game. I probably 5 or 6 times before I finally made it past the first obstacle. Only to lose on the next obstacle. I liked the look of it.
I like the play on the theme. I clicked every key to find the controls were Q, S, D, Z. The arrow keys did not work for me as they did others, but that's ok. Nice job.
Nice little game. Simple but effective.
I had fun playing this game. My first attempt I got a score of 2341. I was doing good until I forgot to watch for the fires.
Interesting concept. I died several times before realizing how to stay alive. At least for a bit. I made it up to a score of 4 on my final attempt. This was amusing to play.
My kids stood behind me giving me non-stop tips on what they think I should do while playing the game. We all thought the goose part was amusing. On one loop, my son wanted me to refuse to go out, so I did. The end of that loop really made us laugh. Good job.
This was a fun game. It felt like a mix of pinball and the tilt-labyrinth game I played as a kid. Very nice!
I think the graphics were good and the background music as well as sound effects were fitting. Good job!
@kultisti, the "You cannot enter here" was simply because I was running out of time. My daughter had designed probably 8 other rooms that the player would be able to explore. The timer was set for a much longer time. The suit of armor was going to be spread throughout the castle and the player would have to search for each piece. Sorry if that came across confusing. Thanks for the feedback.
@matt-jones. I actually started my game programming with the openGL. However, trying to learn openGL and C++ at the same time was not working for me. I got the basics down, but was struggling with the pipeline. I have considered many times trying to learn it again, especially since I now have a much better understanding of C++. Thanks for the feedback!
@fupi. I take no offense to the criticism. I actually agree with much of it. Improvement is part of the learning process. This is the first time my children have ever done something like this. I let them be as creative as they wanted and used what they gave me. I only asked them to change something, or I changed it because it had to be done. I wanted them to feel that their contributions were good and to me, they were. I know it can change the dynamic of the game, and I was completely ok with that.
This was also my first time with working on a team of any kind for game development. That said, I spent a lot more time answering my children to come look at what they have done and answering question they had.
The part of the doors becoming just open empty space after the items are collected is actually a coding error in my part that I did not find until after the jam had ended.
Do not feel bad for the criticism. I respect your honesty and feedback. Thank you!
Very nicely done. I like the feel of the game. I am not usually one for this type of game, but this one was enjoyable to me. I was taken out several times. I wanted to explore further and further into the maze, but of course kept starting at the beginning again. I did at least find a clue in one of the rounds.
Very cute game. I like the use of the loop for the bunny accomplishing its goal.
Trying to stay on the track and the vehicles rushing by makes the game amusing.
Well done. The game has nice graphics and music that compliments the game well. It was also enjoyable to play.
Cute game. Loved the little guy on the belt. Great game for those learning the keyboard. I played for several minutes. The game is a bit slow and could speed up a little faster, but overall good game.
Learning the rooms and where one needs to go is helpful with this game. Once I figured that out, I was able to move more quickly through the game and get a bit further every time I looped. The game kept me on my toes trying to move through it. Thumbs up!
I cannot tell you how many times I looped. First the monster got me. Then the piano got me. Then the spider got me. Then I hoped I collected enough stuff and checked the monster again. Nope, he got me again. And the cycle continued... It was fun and frustrating. Nicely done.
The game kind of had a Minecraft blocky feel mixed with a Settlers of Catan layout. The overall game was very fun. This is a game I would probably put on my phone and continue to work on over several weeks.
That was fun to play!
I liked the breaking of the ground effects. Also the sound effects when drilling. Fun game.
This was the first game of the jam that I played, and I loved it. I could see me sitting for hours fighting with those barrels. Fantastic job.
I like that some of the fish chase the sub. I kinda wish there was controls for up and down, but non-the-less, still a good game.
Challenging and fun!
I never got to the sonar pulse, but the rest of the audio was pretty good. I'm thinking you could put in some music though. Otherwise, great game, you did a good job!
I enjoyed the game. The layout of the caverns was fun. The mouse controls were a bit off for me. Right click for using the left hand and Left click for using the right hand. Overall, a good start.
The commentary is fun. I am glad that health is given back at each new level, because I am terrible at moving with the keyboard and mouse. I would not have made it past the second level. However, made it to the throne room.
Swimming around and exploring with no worries about dangers was very relaxing.
The game itself was fun, but I did get stuck to the wall a few times. In the shop you should be able to upgrade stuff, like the sub gun. The torpedo did get stuck in a loop if not piloted properly. Otherwise, I really enjoyed the game. Nice work!
Honestly, I got sucked into this game. My son and I took turns playing. Once I figured a good strategy for collecting items, we started getting out of debt. It took us almost two hours (real time), but we finally did it!
**Edit: It took me 400,000 credits of debt to figure out my strategy.
I feel the game is a touch rigid on what the player is allowed to do. However, nice graphics/music and it played well.
I liked the graphics. I also liked being able to choose the doors to go into.
Good take on the theme. I'll be honest, I did on not last very long. My character fell asleep quickly. I liked the graphics.
Interesting game. I went through all three sections. My biggest suggestion would be maybe changing the color of the walls for each to change the atmosphere a little more. In the depression section, moving so slowly in the dark halls definitely depresses the feel of the tunnels. However, for me, the darkness of the tunnels in the other two didn't seem to fit the situation. (Just my opinion). The quickening sounds and camera shake are a nice touch.
You should be able to press 'e' when you get to the ladder. That will take you down to the next level.
@pschichtel. Sorry. I wish I knew how to at least make a web version available, but I do not. I hard coded the game using Visual Studio. (No game engine). I have not yet learned how to port the games to other systems.
I was able to get the light to level six, but it was tricky. Good puzzle.
The concept is very interesting. Took me a couple tries to realize that to move left was the 'Q' button, but once I did, I had fun.
I did not make it to the end, but really enjoyed playing. I was probably putting too much thought into some of the puzzles and others were easy for me. Nicely done.