FoonLudum Dare ExplorerLD47 → The Serpent of Scorhill

The Serpent of Scorhill

By jofish

View on ldjam.com

CategoryRankScoreCount
Overall10033.3628
Fun8633.2828
Innovation12072.9428
Theme11703.2328
Graphics11123.2128
Humor6212.9325
Mood9723.2226

Comments

nazorus 2020-10-07 16:59

That's a pretty fun concept, I think you can go pretty far with it, the only thing missing is a goal that is a bit more achievable, or maybe some levels that would require different shapes of loops to complete!

The game looks a bit rough but charming, and the haunted stone actually looks pretty damn good. I think you did a good job despite the time management issues you mentioned, especially for a solo game :smile:

jofish 2020-10-07 17:03

@nazorus thanks for the feedback! As I say in the description, the original plan was to make it a puzzle game based around forming shapes, but sadly I mismanaged my time. If I do work on this in future that will be the direction I take however. Thanks for playing!

aurath 2020-10-07 17:05

I agree generally about the directions being overly verbose and vague, and I think having the default setting be so slow is an initial turn-off, but overall I think the game is great! The twist on an established game and integration of the theme is fantastic (though I wouldn't say anything is 'stuck' per se), and the art is really good as well. The rest of the complaints you bring up weren't really issues to me.

steffy 2020-10-07 17:08

I think the graphics were good and the background music as well as sound effects were fitting. Good job!

jofish 2020-10-07 17:09

@aurath I did think I ended up using the verbose tutorial text as a bit of a joke, since if you turn off the flavour text it argues with itself, but I do have a feeling that even with that, it's still not too clear how to actually play. Interestingly, it hadn't occurred to me about the default speed setting - I just set it that way because I wanted the 'thoughtful - frantic - no' joke to make sense. Thanks for pointing it out, and for playing!

jetyh 2020-10-07 17:20

It's an interesting and novel take on the classic game of snake that I think works quite well and is fairly enjoyable.

kultisti 2020-10-07 18:15

Hey super huge props on writing after-thoughts! don't be so rough to yourself, you totally nailed the mood and i also loved the worldbuilding you did at the start of the game <3 And thats a unique take on the snake-genre, as you said some things might maybe need some fixing here and there but that's gamejams you know! and once more, huge props on writing after thoughts down <3

gavindotjs 2020-10-07 18:31

I like the overall idea and the new take on snake. I liked that bit of back and forth in the flavor text vs. instruction. Nicely done!

nablaz 2020-10-07 18:41

It's a really well made snake-like game. The visuals are nice and I think the music fits nicely. Granted, it's nothing super new, but I don't think you should be so hard on yourself. Personally, I really liked the story elements and thought the mood was cool! Good job!

somogy 2020-10-09 20:23

What an incredible game! I loved it, great job

somogy 2020-10-09 20:23

What an incredible game! I loved it, great job

battlerager 2020-10-10 14:14

Interesting concept! Certainly a cool spin on Snake. I liked the flavor text stuff! My main gripe is the graphics for the segments that make up the "Snake" body. Them being taller than one grid tile makes it kind of hard to line things up correctly, especially when things get crowded and hectic. Less is probably more for this kind of gameplay.

Still, I enjoyed my time with this!

jofish 2020-10-10 14:23

@battlerager thanks for the feedback! There are a lot of problems caused by the tall snake segments, for sure. I don't think them being taller is inherently an issue, but I failed to solve all the non-inherent ones in the time I had, which as you've said can be confusing.

cargamoni 2020-10-11 01:36

Nice game nice twist i like it, thanks for the game please rate our game too ^^

vphyre 2020-10-14 02:01

Your game is very reminiscent of an old snake game. The mechanics elaborated are very interesting and creative. I liked the graphics and the music too. Overall, I found it a fun experience. Congratulations.

vphyre 2020-10-14 02:01

Your game is very reminiscent of an old snake game. The mechanics elaborated are very interesting and creative. I liked the graphics and the music too. Overall, I found it a fun experience. Congratulations.

vphyre 2020-10-14 02:01

edit: The site bugged and tripled my comment. Sorry about that.

sli 2020-10-16 22:21

Nice take on the theme and the snake game. I got 64% on medium. On small it did break when there is one free box left. Overall I had fun. Good Job.

jofish 2020-10-16 22:41

@sli wow, respect for managing to finish it! I thought it might crash when you get to that point, so I guess that's your victory fanfare

papaver 2020-10-25 15:17

Nice variation on snake! :) It was a bit confusing at first that the stones are taller than the squares. I enjoyed playing your game, and I also enjoyed the two different flavours of the rules. :smile:

I indeed crashed the game on "Small" + "Thoughtful" and running around till there is one square left (without making loops).

I wonder were you wanted to go with the puzzles, so let me know if you develop it further. Well done! :)