Aero-SpΓ©lΓ©o by Aune 2021-05-05T22:46:15Z ♥ 1
15:15 π Pretty fun I liked it.
Foon → Ludum Dare Explorer → Users → Sli
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2021 | 49 | Unstable | Neon Tower | jam | 486 | 3.71 | 3.64 | 3.21 | 3.94 | 3.86 | 2.11 | 3.35 | |||
| 2021 | 48 | Deeper and deeper | Into the Abyss | jam | 1098 | 3.42 | 3.31 | 2.87 | 4.08 | 3.14 | 2.18 | 3.54 | |||
| 2020 | 47 | Stuck in a loop | Remember your actions | jam | 881 | 3.44 | 3.26 | 3.54 | 3.86 | 2.89 | 2.69 | 2.88 | |||
| 2020 | 46 | Keep it alive | Virus Simulator | jam | 2353 | 2.83 | 2.70 | 2.96 | 3.56 | 1.61 | 1.44 | 1.81 | 2.25 |
Sli leaves an average of 51.5 feedback comments each event.
15:15 π Pretty fun I liked it.
Nice entry. I'd love to see a goal of some kind. But still it was fun exploring.
Fun. Good job for so few hours.
Great entry. The mechanic is very well achieved. Good Job!
Great presentation. I enjoyed playing the game. I liked the firefly mechanic. Good Job.
That was pretty cool. I'd love it was just a bit longer. Anyway great entry, Good job!
I liked how it looked. It bothered me that I didn't understand if workers bonuses were cumulative or I could have just one of each type. After some point it felt a little repetitive. Good take on the theme. Overall good job.
The HTML version is a little buggy I guess. I didn't get the experience as other comments. But for what I could see you managed to achieve great atmosphere.
Interesting idea. I would love to see health and damage indication. Also is it even possible to kill robots without getting hit. The beat mechanic is interesting as an idea, but it definitely needs more work to feel more fluid. I couldn't beat the second level.
I liked it very much. The music was on point. I really felt I was in mysterious robbery. The puzzle part was pretty good as well. Good Job
Nice action/puzzle. Good level design. I played it through and I like it. Great Job!
Well I enjoyed playing it very much. I was actually deep in it until I found a bug by accident. One of the bots pushed me out of the level. So the theme got literal for me. π€£. Obviously I didn't start from beginning, but I liked it very much. Overall great entry. Good Job.
Interesting take on the theme. It would be useful if we had indication on the part of the level that leads to the next reality. Obviously as of now it is always the last room, but if you were to expand this I think it makes sense. Good Job, keep it up!
The best entry I have rated so far. Maaan I love the level design, good job. I gave up after 15 minutes, but I definitely would have played more if I had the time and it doesn't seem impossibly hard at all. This type of game is meant to be hard, that's the point. It is difficult to find any flaw in the game from start to finish. My only complaint is the resolution was to big for my laptop screen and I didn't see full screen option as well, so I didn't see part of the level. Overall great entry. Good Job!
Pretty fun. I enjoyed playing this. Good Job!
Great entry. Very beautiful. I played it trough and i liked the experience. Good Job.
Great first entry. My only recommendation move the camera down a bit, so that the sub is more in the top of the screen. That way we can have more time to see what is coming and actually manage to take the buffs. Continue the great work.
I liked it. Felt pretty good. I liked the choice off respawn & restart. Good job
Great entry. Very atmospheric. I liked the exploration part, but without the hints you are basically lost in an endless world. Maybe if we had some kind of objectives with hints in the game it would be even more hooking. Overall great job.
YEEEES I felt awesome playing this and melting the snake π / At first glance it looked simple, but playing felt so good and immediately proves you wrong. The music is on point. Great job
Short but fun. I liked the idea. Good job.
Good job. The game brings great mood. The grappling hook is a great mechanic, although I didn't find us of it.
Nice Idea. I managed to beat it. The worm is pretty though.
Pretty cool that you made it with your kids.
Very nice idea and great work on the it. I didn't manage to solve it but I think I was near the end. I liked how you grey out combinations that have been tried. The board became pretty messy at the end, but I guess that's how is it with detectives π
I manage to beat it. All the magic is mine now π Here is some constructive feedback: -as it stands now it is only trail and error. This takes away from the player feeling smart in anyway. I liked how you change the door knob color. -The guards were a nice add for complexity. But sometimes there is a bug that there is no guard around you and you still get hit. Maybe you have some collider issues, I don't know. -The controls feel a little bit clunky at first, but then you get used to it. Maybe you should try turning with the mouse instead of A/D
Overall I liked the idea very much. It just needs more polish and more player control. Good Job!
It looks really good, The mood is great as well. The game and story idea is great, but in way it is not fully translated to the player. The goal doesn't become clear from the game itself, maybe if we got some guidance or clues it would be better. Overall great job π
Interesting concept. It looks like it needs more work to be done, in other to engage the player more. As it stands now you press on random spots, with no control and goal what so ever. I read your reply in one of the comments explaining your idea and motivation. It sounds pretty awesome.
This was fun. A little challenging I think, but yes pretty fun. Maybe you could start just a little bit slower. I liked the graphics. Over all good job!
Nice take on the theme. I got to level 5 and it started to get repetitive. I liked that going to the menu, doesn't back you to level 1.
This is great. I loved the design and feel. Very relaxing exploration game. I personally liked the "you are not listening" mechanic. It makes you slow down and think a bit. So if it feels frustrating, it is not the mechanic itselft, but more like there is no instant feedback what is happening and if you miss something you are basically stuck. I myself reached the chest, but after several restarts couldn't figure out how to advance more.
Over all I liked it very very much. Good job!
Great concept. It looks and feels pretty good. The problem for me is the camera is going crazy, Maybe you should tweak it more. I managed to take the "green thingy", by hiding, so that there are not so many bullets. All the bullets seem to pour in one place on the level and they still hurt you, and the thingy spawns in the middle of that. Over all great concept. I liked it
Cute puzzle platformer. Also this looks exactly as my kid hamster π
Pretty impressive, Good job. I liked the thematic ending. The crows were a nice touch, I don't know if there are supposed to harm you, but I liked that you can kill them with the stone. Over all great job. I can see this becoming a finished product
Pretty fun. The mood and feel is great. Good job.
Great take on the theme. I liked it over all. The "press return to restart" doesn't work for me.
This is a fun puzzle game. I liked it a lot, music is good as well. A speed up mechanic would work great. On the 5th or 6th level I pressed "Menu" accidentally. So I quit and didn't play it trough. Overall great entry
Interesting take on the theme. Pretty original to use the IDE.
Great puzzle. I don't have a screenshot for you, but I fooled around pretty long at the last level. Sadly block tiles don't appear in the inventory when I create them. Do I miss something or U just didn't implement it. Any way great game, good job. I had so much fun
Fun and challenging. I see people complaining about friction, well it does take time to get use to and it does make it even more challenging with this enemies, but if it by design I guess who can blame you.
- The twist - a little harsh, I think. Generally it is not a bad mechanic to punish players for mistakes or poor play that way. But choosing doors randomly is a chance, not skill, so it is normal to be frustrating.
I also liked some of the touches you made, that were forementioned. Overall good job.
53 death for 1 loop LOL I liked it, It feels simple at first but is fun and challenging and yet it is not frustrating. Controls felt pretty nice in my opinion. I liked the persistent blood touch. Over all Good job. Finishing it in five hours is impressive on its own.
Wow. Great job. You managed to hook so many levels. The game is great all around. My only issue is it is a little frustrating when you are brought 2,3 levels back, because of taking a chance. Usually this is a good mechanic to punish mistakes. But your game is intended for trail and error progress. So when randomly choosing a pit to fall in, I don't feel I make a mistake. I hope you understand my point. I got to level 18 and I quit. Overall Good job.
Nice take on the theme and the snake game. I got 64% on medium. On small it did break when there is one free box left. Overall I had fun. Good Job.
Nice take on theme. It took me a little time to figure out that the item with no barcode is the separator for next customer. I liked your idea of upgrades. Good job
Fun and challenging. Good job
As for the theme good, you nailed it π. The game is pretty simple and it works, but next time try to add more. Like some increasing difficulty. It doesn't have to be something complex, even some polish or simple sounds could go far.
Good first try. Do come back next time π
Pretty nice game. Challenging as well, but in a good way. You designed the levels pretty well. I liked it good job.
Nice game. Sometimes seems that there less viruses then the UI suggests.
Very beautiful. I played it trough. Good Job!
Wow nice concept. Took 2,3 tries to figure out what is going on. And then played far too much π. My only issue is when there are to many barriers (like 40+) it is pretty difficult to mix them. I would love an option to cancel a choice, because when you misclick when they are so small you are basically screwed. Also this is not big but when you are mixing you are still moving and this leads to being hit by the shadow some times. Overall I had great fun. I didn't try easy mode. I had great fun. I will actually play one more now π
Edit: I managed to run it out of memory π So i went for smaller combos 2020-10-15.png 2020-10-15 (1).png
Great fun, great fun, I am going to bed now π
Wow great job. The puzzle part was good. The rooms layout was so difficult. It really felt like you were in a loop and the rooms were changing places. My only complaint is the timer. I think you had to give more time. Because for a new player it is impossible to beat this in five minutes. So you have to restart the level again and again and quickly lose interest. I think your game would be more fun if the player really tried to find him self around and beat the game, but the urgency just takes this away (That is personal feeling of course) Maybe boost timer every time you solve something. Overall great job.
Wow pretty nice. I also liked the permanent version better. Maybe you can try some input magic. If you hold button longer it is temporary if you click is permanent.(If this is even doable in your project). Overall I liked it very much good job.
Wow great job. I think the mechanics are great. You just need more polish and gameplay. I managed to destroy the the planet after all, but I'd love if there was some easier control over the trajectory
The concept is great. If only you gave yourself more time to add a couple of more levels. Controls were OK for me. They were clearly explained.
Wow that was fun. but....I WAAANT POWER UUUUPS π Overall pretty good job guys. I can see this one expand to a full game.
It took me 10 loops. Nice puzzle, the music is the best part for me. Great mood. It took me some time/tries to realize I can actually go to the box, because you have to be precise between the obstacles. I didn't have other issues with gameplay. Pausing breaks the game and you have to restart and even reload the whole game.
hmm very interesting concept. I had no buddy to play with, so I just fooled around a little bit. I would love to see it in action, so that I can feel the game better(like is it fun to play, is balanced and so on. Maybe if there was a bot(witch I realize you maybe didn't have time to do) we could see more or less of the game. Overall I like to see new stuff, so I like your project very much.
Heh. Some treat for programmers. I liked it very much good job.
That was fun. Great work on the audio.
I looked into it with interest. Very original. The concept is nice. The theme is good. You should really think of expanding it with some non-standard deck cards. There are a lot of card deducting games, that are pretty successful. Good Job
I got only 68 loops. Nice work. I would love to see more levels of that one. I liked how you made some loops impossible to get. Overall great.
I hade fun. Good Job.
Cool concept. I liked how you hint only one item per group. This makes the player think and not just scramble. Level 2 gets you stuck with some combinations.
Ha. That was a nice experience. You made so many levels. I was starting to get "enough" of it, but managed to finish. I liked it very, very much. Good job.
Nice work. Good take on the theme. The game is not complex, but you compensate with great mood. btw I noticed that you can pass the whole 1st level if you stay still.
That was surprisingly fun and addictive I liked it very much. Great Job.
Great concept. I was ready to play more levels. I liked how you made your colliders. This can be expanded pretty well I think. The web build is OK btw.
Wow. Great Puzzle. Good take on the theme.
Wow super hard from level 1. Hardcore π I managed to beat. A gamer shouldn't quit on level one.
About the game, it's great. I liked your mechanic very much and the music was nice. I wanted to play more but this is too hardcore. Please consider making difficulties next time π
Great entry. So much wanted to see the ending, but couldn't. I finished 4 quests and couldn't advance anymore. Just wandered far too long and quit. Overall Great entry. Very impressive.
Wow so much content. Good job!! Great entry. Beautiful and funny.
Btw the automatic run from the rat, broke my controls and got stuck.
Great entry. Liked the puzzles design. Good Job.
Wow!! Great experience thank you. Pretty suspenseful as well.
Great, Great stuff. Good Job!
I got the cup, Yeey. The best puzzle I have played from some time in general. I liked how you utilized the mechanics and also managed to do theme relevant. On the last door I noticed the smile as soon as I realized I blocked my creates pretty bad. π Great stuff. Good job guys.
Great, Great Stuff. I gave up at the third pattern. This rude boy keeps pushing me, not giving me a chance to learn the steps π’ I liked it very much. Good Job guys.
I got out. Good Job. Great take on the theme. Could use some music. Also most of the levels you don't need your dead bodies. I would utilize this more. Overall great good job.
Great take on theme. You could make some hints, so that we get indication if progress is made. It gets too repetitive and probably the player wouldn't finish it. Music and SFX will change the experience completly.
Great theme take. The ball seems to go slower to the left. If you were going for this setting then it is OK, I guess it makes it challenging, but it made the orange block level impossible for me. Overall great first jam. Also (being nice π) Getting feedback nice or not is the best thing that can happen to all of us.
EDIT: while rating you I saw by accident that Q is for left. You should fix that. Most users use WASD for movement by default. I will try again.
Great entry. I agree with other comments it is great overall. It gets pretty challenging, but in a good way. Maybe if we had 1,2 more retries, before the big game over π
Great Job. I was hoping the end was just a checkpoint I would have played more. The game is very good overall as it is. Nevertheless if I must suggest something I think it would be fun if you had some randomization of the obstacles and maybe even replaying the level with harder ones. That would easily give you 4,5 more levels on the game as it is.
Comment when you fix it, so that we can play.
Very cool. I liked the plot very much. It seems that Lily has some lives, before her death, but there is no indication of that.
Overall great entry!
I don't see a game link. Only source.
Very, very beautiful! Good job. Great idea and execution. I liked the lasso and stake mechanics a lot. Overall It is a great entry. If I must give any negative feedback It felt a little irritating having seconds remaining in 60+ seconds level and wolfs falling on rabbits heads. But that's pulled out of my fingers. You get a good score π
Pff the Mafia guys are tough. They got me. It is a little bit slow and repetitive I guess, I wouldn't want to retry. I feel I saw the whole game, even without beating it. Maybe I missed something cool at the end. Otherwise as far as game design I think it is a good entry. Liked your Idea/Story. You could try aim at mouse direction.
Good entry for a first jam. I think you should continue to polish it so that it feels more finished. There were some bugs. Sometimes going backwards makes you fall of the level. Also monsters were pretty easy to kill just spaming magic from distance.
Great entry. It was pretty accurate I think good job. Only Issue for me was the font, but after zooming in and getting used to it it was easier. BTW i also made a virus simulation, check it out if you like.
Great entry. I was going to complain about mouse sensitivity, but noticed your answer, that ther is a setting for this. Overall I had fun. You can go long way I think if you polish it
I liked this so much. TY for the entry. Bonus points for the final. I liked that you managed to put lots of design flavours like camerashake and stuff. The game felt prety finished and polished to me.
BTW on level 10 I found an exploit, because I restarted several times. I noticed that i can leave the flower on one pipe safely, went forwards (super zoomed out) cleared the level then went back for the pot.
Overall great entry.
Interesting Idea. I had fun. Good job.
You lost me at the songs π
I liked your entry. Also you made it well.
Heh. Funny and challeging. diving for potatoes made my day π
Pretty and addicting. I liked it.
Nice entry. Beautiful and relaxing. π₯
Great entry. It was too hard for me to advance. But maybe its me π
Pretty fun. Good job.
Great idea π
Fun and challenging. Good that it is so hard to summon demons. The game is pretty self-explanatory, plus the tutorial is right there, so I think you are good here. What I think you are missing is an indication of the fail itself, 1,2 seconds before the end screen. So that we now what we do wrong faster(like after the first fail). Also your screen size is a little big, so I didnt see the eye at first.
I protected it. Fun and challenging.
Just like hosting my teenage B-days π. Good entry. I had fun
So you are the game lol, literally π
My favorite so far. Good job
Cool idea. I think the game should feel more "urgent".
Pretty cool π
Interesting mechanics. Good job
Very well made. You should persue it. I have no negative feedback. Feature idea: it become brighter near the Sun.
Very nice idea. I liked it very much. Contols where Q and D, a bug I guess. Also time moves strangly Overall great entry
Looks very good. Good job. Only controls didnt feel that smooth
Nice and simple. you should add score
Cool idea. I found myself spaming the mouse button.
37 Goblins dead because of me π I liked it very much. I Liked how you managed to keep the puzzle challenging enough, but not annoying. Good Job.
Creative and fun. Good job.
LD49 — Unstable (79)
00:00 (ZeroTime) by hope42morrow 2021-10-15T19:49:49Z ♥ 3
Very cool. I liked it a lot! Good Job!
Vomit Up the World by ItsHornUnicorn 2021-10-15T19:43:33Z ♥ 2
You've got the title pretty well. I definitely got dizzy, but I enjoyed playing it.
Quantum Splitter by shasharala 2021-10-12T14:16:01Z ♥ 1
Wow, I liked it a lot. Simplistic(in a good way) and fun. Good Job!
Mr Plutonium by KekkoDude 2021-10-10T00:47:31Z ♥ 1
Interesting idea. Only issue for me is when rock and box spawn together. Overall I liked it good job!
Feed Me Pizza! by yikescloud 2021-10-10T00:23:49Z ♥ 1
Crazy fun! Good Job
UNTetris by JaviCoder 2021-10-10T00:14:31Z ♥ 1
Hm. That was oddly satisficing. Looks very good as well. Good Job!
Destructo by JPGFG 2021-10-10T00:11:01Z ♥ 1
Pretty fun. Good job!
Boat History by etrealjunior 2021-10-09T22:22:11Z ♥ 1
Pretty cool! Good Job!
Ogre Wide by Sheepolution 2021-10-09T22:02:35Z ♥ 1
Haha although it is repetitive it is pretty addicting. Something about this bloody dirty teeth made me continue and continue. It took me sometime until I realize holding mouse button does nothing. Overall great idea, good job!
Unstable Stable by bufuak 2021-10-09T21:56:32Z ♥ 0
Heh. Fun idea. I'd like to see different advantages/disadvantages of the animals. Also the colors were very overlapping and together with the horses can make you a little dizzy. Overall great entry. Good Job!
Moonbase Melee by GustavB 2021-10-09T21:48:46Z ♥ 2
FUN! I liked it. Good job
Rocky Rhodes and the Cracked Case by Brainloaf Studio 2021-10-09T21:44:07Z ♥ 3
Hahah I had so much fun. Great job Devs. I hope you get as good grades as you deserve.
Cyberduk by abvadabra 2021-10-09T21:34:59Z ♥ 1
Super cool! Game feel and physics are great! I enjoyed it pretty much!
Human Resources by lauchsuppe 2021-10-09T21:30:21Z ♥ 1
Very interesting. I enjoyed it. Rotation was a bit fast for me. One move of the scroll flips the figure 2,3 times. Is this intended? Overall good entry. COngrats!
Unstable connection by redsti 2021-10-09T21:25:36Z ♥ 1
Fun idea. I liked it. It got a little difficult for me after level 5 with all the reading of the rules, so I couldn't finish it.
Dark Plunge by LBO 2021-10-09T21:21:01Z ♥ 0
Wow very nice and engaging. I liked it a lot. After a while I just started freefalling I found it amusing π
Cave In by TureGrappa 2021-10-09T21:16:18Z ♥ 1
Fun idea. I can see it expanding π±
Alteration by ColinBellino 2021-10-09T21:14:02Z ♥ 0
Veeery interesting puzzle concept. I liked it a lot, especially the later levels where you can not just spam left/right up/down to transform. You managed to put a lot of levels, good job. I'd love to see minimum moves per level and other cool puzzle perks f witch you surely thought. Overall, pretty good, Congrats.
Crumble by EvokeSoul 2021-10-09T21:06:26Z ♥ 1
Fun idea. I played it through several times. I will not repeat previous comments. Good Luck
Ruff Tuff Skies by fiaKaiera 2021-10-09T21:03:20Z ♥ 1
Wow this is great. You made an awesome job. It feels and looks very good. My only complaint is that the shop doesn't pause enemies and disappears before I can decide what to and if I buy. But if this is a design choice it is OK, it doesn't affect my grade. Good job guys!
Is it a tree? by Zef1r 2021-10-09T20:56:43Z ♥ 1
Simple but pretty fun. I have no negative feedback. Good Job!
HotHead by johnnysix 2021-10-09T20:52:31Z ♥ 1
This is fun. I like the mechanic. I can see it expand. Good Job!
Unstable pathing by arachnid56 2021-10-09T20:48:02Z ♥ 1
Nice puzzle. You hooked it well with the theme. I'd Love some sound π±
Flat Earth (Not Another Rude Bear Game) by alexrose 2021-10-09T20:44:35Z ♥ 2
Wow. Pretty interesting. I enjoyed it very much. Music is definitely great, but I love the design as well. I hope you get good rank guys. I love it π
Risky Rule by mineiwik 2021-10-09T20:31:05Z ♥ 1
Nice take on the theme. I tried to follow politicians in real life example, and ignore everything. That was fun π
SEXY BOOBY 95 by silkworm_sweatshop 2021-10-08T23:21:10Z ♥ 1
Nice boobies. π Good hook π±
Instability by R3L0ad1 2021-10-08T23:16:40Z ♥ 1
Pretty challenging, but fun. Good Job!
Lovecrafting by Concker_88 2021-10-08T23:12:03Z ♥ 3
Great Job! My best play until now.
AtomBurst by Tigeryue 2021-10-08T23:02:43Z ♥ 0
Cool. I enjoyed it. The design with four atoms and losing one on each hit is good. I like it. π
Star Dash by ZaneDD 2021-10-08T22:55:40Z ♥ 0
Fun little game. I liked it. I had issue with fuel, maybe you should tweak it a little bit. Some sound would have made it feel more finished. Even just for BG music. Overall good entry!
Egg Racer by Exmxpx 2021-10-08T22:49:39Z ♥ 1
This is fun. I enjoyed it very much. It was humorous as well. The only issue for me was when you have to change direction the egg falls out of the pan. But I figured it out. Good Job!
Laura Magan by TheBlindEye 2021-10-08T22:42:13Z ♥ 1
Well that defiantly woke me up a little π I liked the mood. It was intense, but not unpleasantly, so you made a pretty good job there. I used the first item 4 or five times in a roll. Played doesn't get feedback that must continue forward. Maybe deactivate the item after it was used.
Anyway, great entry, good job!
UnstableTorment by BoroBoro 2021-10-08T22:29:44Z ♥ 1
Ha I enjoyed this more then I though I will. With a little polish you can go a long way. Overall good job
Unstable Memories by potkirland 2021-10-08T22:17:41Z ♥ 0
Very interesting idea. Nice take on the theme. I had a hard time figuring out exactly which is the best strategy, but still had fun. Good Job!
The Flamingo Files by Sherwood 2021-10-08T22:11:19Z ♥ 1
Well I had a great time. I like it very much. The only issue was the text, but once that was out of the way, the fun started π. I wonder is it endless? Is there a way to not get executed πΈ Overall great entry. Good Job!
Precarious Atoms by Turquoise Moon 2021-10-08T21:59:36Z ♥ 1
Interesting idea. Maybe some power ups? Or some other type of progression, because it gets repetitive after a while. Maybe don't make difficulties, but rather start easy and then increase difficulty. Anyway great entry I enjoyed it πΊ
Pinfall by geist_191 2021-10-08T21:50:17Z ♥ 2
Challenging, fun and chill at the same time. Very good job!
BouncyCake by NPr0nn 2021-10-08T21:40:22Z ♥ 1
Well that was pretty engaging I enjoyed it so much. I couldn't beat it but gave it some good time. The only issue for me is I don't like diagonal like grids in general. But this does not effect my grade. Really great job.
Ungravity by Zelberor 2021-10-07T12:54:39Z ♥ 3
Nice idea. It was a little hard at first to orientate, but then it was fine.
Instability Verse by Stroe Andrew 2021-10-07T12:46:41Z ♥ 1
The game looks beautiful. At first I didn't realize I can move. The mood is prefect. Good Job
Kei26 - Union Game Engine by Fupi 2021-10-07T12:39:00Z ♥ 1
Heh this is meta. I enjoyed it very much. It is smart and funny. Good Job!
Cynthia and the Forest Restaurant by CloudLunar 2021-10-07T12:29:20Z ♥ 1
You have managed to create great atmosphere. I enjoyed playing it. I don't know if I pressed sth, but at a certain point the game just reloaded from start. Overall good entry I liked it.
FARTOPOLIS by aerloth 2021-10-07T07:57:25Z ♥ 2
Interesting idea. It was pretty funny. Good Job
UTNU (Unstable Table Named Uns ) by Neshtyak 2021-10-07T07:50:51Z ♥ 3
Heh, that was fun. Good idea. Art is on point.
Unstable Robot Soccer by Ausstein 2021-10-07T06:53:17Z ♥ 1
Heh very wild idea. I enjoyed it. Maybe you should polish aiming a little more. Overall good experience :)
Island in collapse by xiyou 2021-10-07T06:50:24Z ♥ 1
Wow good job at pulling this through guys. I like it very much!
Gummi Bridges by Joel Davis 2021-10-07T06:39:24Z ♥ 1
Interesting idea. I managed to build some bridges and the gummies started crossing. Is this the idea? Maybe you should think of little more feedback to the player.
W O B B L E by Gus Goucher 2021-10-07T06:32:12Z ♥ 2
Wow I didn't expect to like is as much as I did. The level design was great, getting progressively harder and adding the new features was balanced very well in my opinion. The game play also felt pretty good. Well Done!
Unstable escape by Tory 2021-10-07T06:24:34Z ♥ 1
I had fun exploring. I loved how you made the cracked walls with light coming through. Ctr + W was also an issue for me. It closes the window :(, which is a bummer. Overall good job guys :)
Wild Run by LelulaGames 2021-10-06T17:58:30Z ♥ 1
Nice take on the theme. I enjoyed playing it!
Blast Blocks by SciDev 2021-10-06T17:55:25Z ♥ 0
Very interesting puzzle. I enjoyed it. Good Job!
Turrim by Proxy-Games 2021-10-06T17:43:35Z ♥ 2
Pretty cool. I enjoyed playing it. I'd love to rotate blocks, but I guess locking rotation was a design choice. Overall great entry. Good Job!
Blazing Festival (LD 49) by c-13mu 2021-10-06T15:48:47Z ♥ 2
Very pretty. I can connect it with the theme. Resolution was a bit strange on Windows yes, but once you resize the window everything worked fine.
SNOOZLE! by wedgiebee 2021-10-06T06:48:21Z ♥ 2
This was a nice refreshment. Good Job Guys! I enjoyed it very much. I think you could even go for a smaller version. For me even only the first part (before the puzzle part) was pretty enough to like it very much. :)
Hamster Powered Elevator Shaft by SilverBRanch 2021-10-06T06:39:53Z ♥ 1
Pretty cool. I liked it much more than I expected. Controls are nice once you get used to it. It took me some time until I understood you can press down as well, witch helped a bit. I couldn't qualify for the rankings :(
Dot Blaster by Avi 2021-10-06T06:29:23Z ♥ 1
Interesting idea. I see it expanding :)
Why-Fi by Chargrills21 2021-10-05T23:59:23Z ♥ 0
That was difficult, but pretty fun. Also good take on the theme. Good Job!
BLOP by ooyjian 2021-10-05T23:56:17Z ♥ 1
Cool take on Tetris. Difficulty was fair in my opinion.
Unstabled Goat by Marc-Antoine Girard 2021-10-05T23:52:22Z ♥ 3
Wow. It looks good and the mood and feel are great. Good Job!
Unstable Matter by thesedatedprince 2021-10-05T23:49:44Z ♥ 1
Wooow I'm dizzy, but maybe it is the beer.
Good design choice with the colors. Music was on point.
Inertia by cabbageslices 2021-10-05T23:26:06Z ♥ 1
Looks pretty interesting on the video. I'd love to play it. Sadly I can't :(. Maybe if you had some AI, even super stupid and simple... Also as soon as I enter I am in the red level, no buttons, no UI. Do I miss something?
Tetrawave by zinnin 2021-10-05T23:18:00Z ♥ 3
THE BEST TETRIS I HAVE EVER PLAYED. PERIOD. π
Danub: Potion Packer by Vaulkhar Alexis 2021-10-05T22:55:32Z ♥ 3
Wow I enjoyed this very much! I liked all the little details that you managed to implement. I have no negative feedback, I just want to ask how to use the mandrake? Did I miss something?
Overall very, very good. Congrats!
The Land Of The Hungry God by circle 2021-10-05T22:38:12Z ♥ 1
Well.. I almost reached the 400th year, but didn't listen to your advice and the angry wizards ruined me π
So here is the feedback. UI with resource yields would certainly be nice, but explaining them here also made it playable. I think maybe you over scoped, I would enjoy this more if the map was smaller and it had less buildings, but more polish. Game mechanic wise I'd Love if you could place more roads in chain and not wait for them to finish building, so that can reach other cool areas quicker. Seeing the "you were tired screen" just made my day π I will get a consolatory star for that π
Hey listen, I liked it very much I only give so much feedback, because of that π Overall Good Job!
Rocking Glacier by SephoWepho 2021-10-05T22:02:32Z ♥ 1
Great entry for first Jam. And you managed to make so much play time. The levels were well designed, Good Job!
Spanner Fever by stanroy 2021-10-05T21:49:59Z ♥ 1
Pretty addicting actually. I liked how you designed the difficulty. Very good entry for a first Jam, Good Job!
Rocky Roost by Andreas Roschal 2021-10-05T21:37:21Z ♥ 3
Super pretty. Great Job! I'd love to see some win condition :)
Chemical Love by der Mondhase 2021-10-05T21:27:55Z ♥ 1
Great concept. I managed to get some of the endings, but at a certain point I felt I was just hacking trough. Like when you have to choose intensity, do you have to guess the correct numbers or is there a hint that I missed?
Overall I liked it very much. It is obvious that you have put a lot of work and thought into it. Great Job!
Path of Giants by Jon_Nova 2021-10-05T21:04:51Z ♥ 2
I'm stuck on this level. Do I miss something?
Capture.PNG
I enjoyed playing it. I guess I would play thorough if I haven't stuck. I liked how you made different weight for the Mechas. Overall great entry!
Ancient Pixels by qookie 2021-10-05T20:53:16Z ♥ 1
This was fun I managed to stay alive for two minutes until I was blocked hellishly. I didn't have problems noticing the bullets. I'd love to see a win condition. I also think it would be fun if there were collectibles. Good Job Overall :)
From the Roof by Paulsams 2021-10-05T18:55:56Z ♥ 0
Nice idea, Good implementation!
Ethereal Runner by jabsatz 2021-10-05T18:47:26Z ♥ 2
Overall great entry. Nice work with the tutorial. The text in it was a little to much for me. I Liked the mood. Good Job!
The Wizardless Tower by Bithellio 2021-10-05T18:32:05Z ♥ 2
Nice combination of Tetris puzzler and tower defense. I liked the concept. Good Job!
Unstable Balance by simonkmall 2021-10-05T18:14:40Z ♥ 1
Simple, but very well executed. I liked the mood and look of it. Physics are on point. Overall can't spot any flaws
Candle Coffee Courier by BluishGreenPro 2021-10-05T16:04:19Z ♥ 2
Very fun, good job!
DrunkOnPotions by KnightOfBlood 2021-10-05T15:54:52Z ♥ 1
Cool idea. Nice graphics. I found it a little bit hard to control at first. Maybe you can think of other control scheme. Anyway, great entry :)
Box Among Circles by omagapower 2021-10-05T15:48:05Z ♥ 1
Cool idea. I liked how firing pushes you back. I also managed to get to the last tile, but an angry capsule pushed me. It would be cool if you could push enemies of as well :)
Bitrot by Maxathon 2021-10-04T23:51:14Z ♥ 6
Wow great job! Pretty finished and polished. I enjoyed playing it.
Monstergarten by xsangyhix 2021-10-04T23:41:00Z ♥ 0
It was fun. I had difficult time trying to calm down the monsters, but at the end of the day they are ....well - monsters π
Good Job!