runrajrun 2021-10-05 15:46
This is a really interesting game, I love the tiles spawn out mechanic - it's a really nice touch to the game flow :D
Foon → Ludum Dare Explorer → LD49 → Box Among Circles
By omagapower
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 2.64 | 9 | ||
| Fun | 2.71 | 9 | ||
| Innovation | 1.92 | 9 | ||
| Theme | 2.71 | 9 | ||
| Graphics | 1.57 | 9 |
This is a really interesting game, I love the tiles spawn out mechanic - it's a really nice touch to the game flow :D
Cool idea. I liked how firing pushes you back. I also managed to get to the last tile, but an angry capsule pushed me. It would be cool if you could push enemies of as well :)
Hey! that was hard! :) to me its a great prototype that proves the concept. I could imagine some kind of health indicator for the enemies so you can plan your progress and use some tactics.
The weapon recoil is a good addition to the game, forcing you to plan your attacks.
Nice game, fun to play and replay – with the score as a benchmark, I felt like replaying quite a lot. I liked the dashing feature as well! Maybe as an expansion idea: you could create levels where you have to preplan/manage your route or something to get to an exit and fight of all the enemies at the same time. And a soundtrack and shooting/hitting sounds would be awesome for even more immersion :)
Congratulations on completion
I agree with the one above, I really wish to push the monster down. It would be better if there are more interesting mechanisms .
Very weak graphic performance, very fun if not for the bugs, the theme of the jam is revealed through falling jokes, which is very primitive. Bug - flew out of the ring, got stuck on the outside of the wall, but the points continued to be awarded. The complete absence of soundtrack also spoils the overall impression.